wireguard-tools/src/ipc.c

671 lines
17 KiB
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/* Copyright (C) 2015-2017 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved. */
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
#ifdef __linux__
#include <libmnl/libmnl.h>
#include <linux/if_link.h>
#include <linux/netlink.h>
#include <linux/rtnetlink.h>
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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#endif
#include <netinet/in.h>
#include <net/if.h>
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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#include <errno.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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#include <unistd.h>
#include <time.h>
#include <dirent.h>
#include <signal.h>
#include <netdb.h>
#include <limits.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/ioctl.h>
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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#include <sys/types.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <arpa/inet.h>
#include "ipc.h"
#include "encoding.h"
#include "curve25519.h"
#include "../uapi.h"
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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#define SOCK_PATH RUNSTATEDIR "/wireguard/"
#define SOCK_SUFFIX ".sock"
struct inflatable_buffer {
char *buffer;
char *next;
bool good;
size_t len;
size_t pos;
};
#define max(a, b) ((a) > (b) ? (a) : (b))
static int add_next_to_inflatable_buffer(struct inflatable_buffer *buffer)
{
size_t len, expand_to;
char *new_buffer;
if (!buffer->good || !buffer->next) {
free(buffer->next);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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buffer->good = false;
return 0;
}
len = strlen(buffer->next) + 1;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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if (len == 1) {
free(buffer->next);
buffer->good = false;
return 0;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
}
if (buffer->len - buffer->pos <= len) {
expand_to = max(buffer->len * 2, buffer->len + len + 1);
new_buffer = realloc(buffer->buffer, expand_to);
if (!new_buffer) {
free(buffer->next);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
buffer->good = false;
return -errno;
}
memset(&new_buffer[buffer->len], 0, expand_to - buffer->len);
buffer->buffer = new_buffer;
buffer->len = expand_to;
}
memcpy(&buffer->buffer[buffer->pos], buffer->next, len);
free(buffer->next);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
buffer->good = false;
buffer->pos += len;
return 0;
}
static FILE *userspace_interface_file(const char *interface)
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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{
struct stat sbuf;
struct sockaddr_un addr = { .sun_family = AF_UNIX };
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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int fd = -1, ret;
FILE *f;
ret = -EINVAL;
if (strchr(interface, '/'))
goto out;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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ret = snprintf(addr.sun_path, sizeof(addr.sun_path) - 1, SOCK_PATH "%s" SOCK_SUFFIX, interface);
if (ret < 0)
goto out;
ret = stat(addr.sun_path, &sbuf);
if (ret < 0)
goto out;
ret = -EBADF;
if (!S_ISSOCK(sbuf.st_mode))
goto out;
ret = fd = socket(AF_UNIX, SOCK_STREAM, 0);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
if (ret < 0)
goto out;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
ret = connect(fd, (struct sockaddr *)&addr, sizeof(addr));
if (ret < 0) {
if (errno == ECONNREFUSED) /* If the process is gone, we try to clean up the socket. */
unlink(addr.sun_path);
goto out;
}
f = fdopen(fd, "r+");
if (!f)
ret = -errno;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
out:
if (ret && fd >= 0)
close(fd);
if (ret) {
errno = -ret;
return NULL;
}
return f;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
}
static bool userspace_has_wireguard_interface(const char *interface)
{
struct stat sbuf;
char path[PATH_MAX] = { 0 };
if (strchr(interface, '/'))
return false;
if (snprintf(path, sizeof(path) - 1, SOCK_PATH "%s" SOCK_SUFFIX, interface) < 0)
return false;
if (stat(path, &sbuf) < 0)
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
return false;
return S_ISSOCK(sbuf.st_mode);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
}
static int userspace_get_wireguard_interfaces(struct inflatable_buffer *buffer)
{
DIR *dir;
struct dirent *ent;
size_t len;
char *end;
int ret = 0;
dir = opendir(SOCK_PATH);
if (!dir)
return errno == ENOENT ? 0 : errno;
while ((ent = readdir(dir))) {
len = strlen(ent->d_name);
if (len <= strlen(SOCK_SUFFIX))
continue;
end = &ent->d_name[len - strlen(SOCK_SUFFIX)];
if (strncmp(end, SOCK_SUFFIX, strlen(SOCK_SUFFIX)))
continue;
*end = '\0';
if (!userspace_has_wireguard_interface(ent->d_name))
continue;
buffer->next = strdup(ent->d_name);
buffer->good = true;
ret = add_next_to_inflatable_buffer(buffer);
if (ret < 0)
goto out;
}
out:
closedir(dir);
return ret;
}
static int userspace_set_device(struct wgdevice *dev)
{
char hex[WG_KEY_LEN_HEX], ip[INET6_ADDRSTRLEN], host[4096 + 1], service[512 + 1];
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
struct wgpeer *peer;
struct wgipmask *ipmask;
FILE *f;
int ret;
size_t i, j;
socklen_t addr_len;
f = userspace_interface_file(dev->interface);
if (!f)
return -errno;
fprintf(f, "set=1\n");
if (dev->flags & WGDEVICE_REMOVE_PRIVATE_KEY)
fprintf(f, "private_key=\n");
else if (!key_is_zero(dev->private_key)) {
key_to_hex(hex, dev->private_key);
fprintf(f, "private_key=%s\n", hex);
}
if (dev->port)
fprintf(f, "listen_port=%u\n", dev->port);
if (dev->flags & WGDEVICE_REMOVE_FWMARK)
fprintf(f, "fwmark=\n");
else if (dev->fwmark)
fprintf(f, "fwmark=%u\n", dev->fwmark);
if (dev->flags & WGDEVICE_REPLACE_PEERS)
fprintf(f, "replace_peers=true\n");
for_each_wgpeer(dev, peer, i) {
key_to_hex(hex, peer->public_key);
fprintf(f, "public_key=%s\n", hex);
if (peer->flags & WGPEER_REMOVE_ME) {
fprintf(f, "remove=true\n");
continue;
}
if (peer->flags & WGPEER_REMOVE_PRESHARED_KEY)
fprintf(f, "preshared_key=\n");
else if (!key_is_zero(peer->preshared_key)) {
key_to_hex(hex, peer->preshared_key);
fprintf(f, "preshared_key=%s\n", hex);
}
if (peer->endpoint.addr.sa_family == AF_INET || peer->endpoint.addr.sa_family == AF_INET6) {
addr_len = 0;
if (peer->endpoint.addr.sa_family == AF_INET)
addr_len = sizeof(struct sockaddr_in);
else if (peer->endpoint.addr.sa_family == AF_INET6)
addr_len = sizeof(struct sockaddr_in6);
if (!getnameinfo(&peer->endpoint.addr, addr_len, host, sizeof(host), service, sizeof(service), NI_DGRAM | NI_NUMERICSERV | NI_NUMERICHOST)) {
if (peer->endpoint.addr.sa_family == AF_INET6 && strchr(host, ':'))
fprintf(f, "endpoint=[%s]:%s\n", host, service);
else
fprintf(f, "endpoint=%s:%s\n", host, service);
}
}
if (peer->persistent_keepalive_interval != (uint16_t)-1)
fprintf(f, "persistent_keepalive_interval=%u\n", peer->persistent_keepalive_interval);
if (peer->flags & WGPEER_REPLACE_IPMASKS)
fprintf(f, "replace_allowed_ips=true\n");
for_each_wgipmask(peer, ipmask, j) {
if (ipmask->family == AF_INET) {
if (!inet_ntop(AF_INET, &ipmask->ip4, ip, INET6_ADDRSTRLEN))
continue;
} else if (ipmask->family == AF_INET6) {
if (!inet_ntop(AF_INET6, &ipmask->ip6, ip, INET6_ADDRSTRLEN))
continue;
} else
continue;
fprintf(f, "allowed_ip=%s/%d\n", ip, ipmask->cidr);
}
}
fprintf(f, "\n");
fflush(f);
if (fscanf(f, "errno=%d\n\n", &ret) != 1)
ret = errno ? -errno : -EPROTO;
fclose(f);
errno = -ret;
return ret;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
}
#define ADD(bytes) ({ \
if (buffer_len - buffer_end < bytes) { \
ptrdiff_t peer_offset = (void *)peer - (void *)*out; \
buffer_len = buffer_len * 2 + bytes; \
*out = realloc(*out, buffer_len); \
if (!*out) { \
ret = -errno; \
goto err; \
} \
memset((void *)*out + buffer_end, 0, buffer_len - buffer_end); \
if (peer) \
peer = (void *)*out + peer_offset; \
dev = *out; \
} \
buffer_end += bytes; \
(void *)*out + buffer_end - bytes; \
})
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
#define NUM(max) ({ \
unsigned long long num; \
char *end; \
if (!strlen(value)) \
break; \
num = strtoull(value, &end, 10); \
if (*end || num > max) \
break; \
num; \
})
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
static int userspace_get_device(struct wgdevice **out, const char *interface)
{
struct wgdevice *dev;
struct wgpeer *peer = NULL;
size_t buffer_len = 0, buffer_end = 0, line_buffer_len = 0, line_len;
char *key = NULL, *value;
FILE *f;
int ret = -EPROTO;
f = userspace_interface_file(interface);
if (!f)
return -errno;
fprintf(f, "get=1\n\n");
fflush(f);
*out = NULL;
dev = ADD(sizeof(struct wgdevice));
dev->version_magic = WG_API_VERSION_MAGIC;
strncpy(dev->interface, interface, IFNAMSIZ - 1);
dev->interface[IFNAMSIZ - 1] = '\0';
while (getline(&key, &line_buffer_len, f) > 0) {
line_len = strlen(key);
if (line_len == 1 && key[0] == '\n') {
free(key);
fclose(f);
return ret;
}
value = strchr(key, '=');
if (!value || line_len == 0 || key[line_len - 1] != '\n')
break;
*value++ = key[--line_len] = '\0';
if (!peer && !strcmp(key, "private_key")) {
if (!key_from_hex(dev->private_key, value))
break;
curve25519_generate_public(dev->public_key, dev->private_key);
} else if (!peer && !strcmp(key, "listen_port"))
dev->port = NUM(0xffffU);
else if (!peer && !strcmp(key, "fwmark"))
dev->fwmark = NUM(0xffffffffU);
else if (!strcmp(key, "public_key")) {
peer = ADD(sizeof(struct wgpeer));
if (!key_from_hex(peer->public_key, value))
break;
++dev->num_peers;
} else if (peer && !strcmp(key, "preshared_key")) {
if (!key_from_hex(peer->preshared_key, value))
break;
} else if (peer && !strcmp(key, "endpoint")) {
char *begin, *end;
struct addrinfo *resolved;
struct addrinfo hints = {
.ai_family = AF_UNSPEC,
.ai_socktype = SOCK_DGRAM,
.ai_protocol = IPPROTO_UDP
};
if (!strlen(value))
break;
if (value[0] == '[') {
begin = &value[1];
end = strchr(value, ']');
if (!end)
break;
*end++ = '\0';
if (*end++ != ':' || !*end)
break;
} else {
begin = value;
end = strrchr(value, ':');
if (!end || !*(end + 1))
break;
*end++ = '\0';
}
if (getaddrinfo(begin, end, &hints, &resolved) != 0) {
errno = ENETUNREACH;
goto err;
}
if ((resolved->ai_family == AF_INET && resolved->ai_addrlen == sizeof(struct sockaddr_in)) ||
(resolved->ai_family == AF_INET6 && resolved->ai_addrlen == sizeof(struct sockaddr_in6)))
memcpy(&peer->endpoint.addr, resolved->ai_addr, resolved->ai_addrlen);
else {
freeaddrinfo(resolved);
break;
}
freeaddrinfo(resolved);
} else if (peer && !strcmp(key, "persistent_keepalive_interval"))
peer->persistent_keepalive_interval = NUM(65535U);
else if (peer && !strcmp(key, "allowed_ip")) {
struct wgipmask *ipmask = ADD(sizeof(struct wgipmask));
char *end, *cidr = strchr(value, '/');
if (!cidr || strlen(cidr) <= 1)
break;
*cidr++ = '\0';
ipmask->family = AF_UNSPEC;
if (strchr(value, ':')) {
if (inet_pton(AF_INET6, value, &ipmask->ip6) == 1)
ipmask->family = AF_INET6;
} else {
if (inet_pton(AF_INET, value, &ipmask->ip4) == 1)
ipmask->family = AF_INET;
}
ipmask->cidr = strtoul(cidr, &end, 10);
if (*end || ipmask->family == AF_UNSPEC || (ipmask->family == AF_INET6 && ipmask->cidr > 128) || (ipmask->family == AF_INET && ipmask->cidr > 32))
break;
++peer->num_ipmasks;
} else if (peer && !strcmp(key, "last_handshake_time_sec"))
peer->last_handshake_time.tv_sec = NUM(0xffffffffffffffffULL);
else if (peer && !strcmp(key, "last_handshake_time_nsec"))
peer->last_handshake_time.tv_usec = NUM(0xffffffffffffffffULL) / 1000;
else if (peer && !strcmp(key, "rx_bytes"))
peer->rx_bytes = NUM(0xffffffffffffffffULL);
else if (peer && !strcmp(key, "tx_bytes"))
peer->tx_bytes = NUM(0xffffffffffffffffULL);
else if (!strcmp(key, "errno"))
ret = -NUM(0x7fffffffU);
else
break;
}
ret = -EPROTO;
err:
free(key);
free(*out);
*out = NULL;
fclose(f);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
errno = -ret;
return ret;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
}
#undef ADD
#undef NUM
#undef KEY
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
#ifdef __linux__
static int check_version_magic(struct wgdevice *device, int ret)
{
if (ret == -EPROTO || (!ret && device->version_magic != WG_API_VERSION_MAGIC)) {
fprintf(stderr, "This program was built for a different version of WireGuard than\nwhat is currently running. Either this version of wg(8) is out\nof date, or the currently loaded WireGuard module is out of date.\nIf you have just updated your WireGuard installation, you may have\nforgotten to unload the previous running WireGuard module. Try\nrunning `rmmod wireguard` as root, and then try re-adding the interface\nand trying again.\n\n");
errno = EPROTO;
return -EPROTO;
}
return ret;
}
static int parse_linkinfo(const struct nlattr *attr, void *data)
{
struct inflatable_buffer *buffer = data;
if (mnl_attr_get_type(attr) == IFLA_INFO_KIND && !strcmp("wireguard", mnl_attr_get_str(attr)))
buffer->good = true;
return MNL_CB_OK;
}
static int parse_infomsg(const struct nlattr *attr, void *data)
{
struct inflatable_buffer *buffer = data;
if (mnl_attr_get_type(attr) == IFLA_LINKINFO)
return mnl_attr_parse_nested(attr, parse_linkinfo, data);
else if (mnl_attr_get_type(attr) == IFLA_IFNAME)
buffer->next = strdup(mnl_attr_get_str(attr));
return MNL_CB_OK;
}
static int read_devices_cb(const struct nlmsghdr *nlh, void *data)
{
struct inflatable_buffer *buffer = data;
int ret;
buffer->good = false;
buffer->next = NULL;
ret = mnl_attr_parse(nlh, sizeof(struct ifinfomsg), parse_infomsg, data);
if (ret != MNL_CB_OK)
return ret;
ret = add_next_to_inflatable_buffer(buffer);
if (ret < 0)
return ret;
if (nlh->nlmsg_type != NLMSG_DONE)
return MNL_CB_OK + 1;
return MNL_CB_OK;
}
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
static int kernel_get_wireguard_interfaces(struct inflatable_buffer *buffer)
{
struct mnl_socket *nl = NULL;
char *rtnl_buffer = NULL;
size_t message_len;
unsigned int portid, seq;
ssize_t len;
int ret = 0;
struct nlmsghdr *nlh;
struct ifinfomsg *ifm;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
ret = -ENOMEM;
rtnl_buffer = calloc(4096, 1);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
if (!rtnl_buffer)
goto cleanup;
nl = mnl_socket_open(NETLINK_ROUTE);
if (!nl) {
ret = -errno;
goto cleanup;
}
if (mnl_socket_bind(nl, 0, MNL_SOCKET_AUTOPID) < 0) {
ret = -errno;
goto cleanup;
}
seq = time(NULL);
portid = mnl_socket_get_portid(nl);
nlh = mnl_nlmsg_put_header(rtnl_buffer);
nlh->nlmsg_type = RTM_GETLINK;
nlh->nlmsg_flags = NLM_F_REQUEST | NLM_F_ACK | NLM_F_DUMP;
nlh->nlmsg_seq = seq;
ifm = mnl_nlmsg_put_extra_header(nlh, sizeof(*ifm));
ifm->ifi_family = AF_UNSPEC;
message_len = nlh->nlmsg_len;
if (mnl_socket_sendto(nl, rtnl_buffer, message_len) < 0) {
ret = -errno;
goto cleanup;
}
another:
if ((len = mnl_socket_recvfrom(nl, rtnl_buffer, 4096)) < 0) {
ret = -errno;
goto cleanup;
}
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
if ((len = mnl_cb_run(rtnl_buffer, len, seq, portid, read_devices_cb, buffer)) < 0) {
ret = -errno;
goto cleanup;
}
if (len == MNL_CB_OK + 1)
goto another;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
ret = 0;
cleanup:
free(rtnl_buffer);
if (nl)
mnl_socket_close(nl);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
return ret;
}
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
static bool kernel_has_wireguard_interface(const char *interface)
{
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
char *this_interface;
struct inflatable_buffer buffer = { .len = 4096 };
buffer.buffer = calloc(1, buffer.len);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
if (!buffer.buffer)
return false;
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
if (kernel_get_wireguard_interfaces(&buffer) < 0) {
free(buffer.buffer);
return false;
}
this_interface = buffer.buffer;
for (size_t len = 0; (len = strlen(this_interface)); this_interface += len + 1) {
if (!strcmp(interface, this_interface)) {
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
free(buffer.buffer);
return true;
}
}
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
free(buffer.buffer);
return false;
}
static int do_ioctl(int req, struct ifreq *ifreq)
{
static int fd = -1;
int ret;
if (fd < 0) {
fd = socket(AF_INET, SOCK_DGRAM, 0);
if (fd < 0)
return fd;
}
ret = ioctl(fd, req, ifreq);
if (ret == -1)
ret = -errno;
return ret;
}
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
static int kernel_set_device(struct wgdevice *dev)
{
struct ifreq ifreq = { .ifr_data = (char *)dev };
memcpy(&ifreq.ifr_name, dev->interface, IFNAMSIZ);
ifreq.ifr_name[IFNAMSIZ - 1] = 0;
dev->version_magic = WG_API_VERSION_MAGIC;
return check_version_magic(dev, do_ioctl(WG_SET_DEVICE, &ifreq));
}
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
static int kernel_get_device(struct wgdevice **dev, const char *interface)
{
int ret;
struct ifreq ifreq = { 0 };
memcpy(&ifreq.ifr_name, interface, IFNAMSIZ);
ifreq.ifr_name[IFNAMSIZ - 1] = 0;
*dev = NULL;
do {
free(*dev);
ret = do_ioctl(WG_GET_DEVICE, &ifreq);
if (ret < 0)
goto out;
*dev = calloc(1, ret + sizeof(struct wgdevice));
ret = -ENOMEM;
if (!*dev)
goto out;
(*dev)->peers_size = ret;
(*dev)->version_magic = WG_API_VERSION_MAGIC;
ifreq.ifr_data = (char *)*dev;
memcpy(&ifreq.ifr_name, interface, IFNAMSIZ);
ifreq.ifr_name[IFNAMSIZ - 1] = 0;
ret = do_ioctl(WG_GET_DEVICE, &ifreq);
} while (ret == -EMSGSIZE);
ret = check_version_magic(*dev, ret);
if (ret < 0) {
free(*dev);
*dev = NULL;
}
out:
errno = -ret;
return ret;
}
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
#endif
/* first\0second\0third\0forth\0last\0\0 */
char *ipc_list_devices(void)
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
{
struct inflatable_buffer buffer = { .len = 4096 };
int ret;
ret = -ENOMEM;
buffer.buffer = calloc(1, buffer.len);
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
if (!buffer.buffer)
goto cleanup;
#ifdef __linux__
ret = kernel_get_wireguard_interfaces(&buffer);
if (ret < 0)
goto cleanup;
#endif
ret = userspace_get_wireguard_interfaces(&buffer);
if (ret < 0)
goto cleanup;
cleanup:
errno = -ret;
if (errno) {
perror("Error when trying to get a list of WireGuard interfaces");
free(buffer.buffer);
return NULL;
}
return buffer.buffer;
}
int ipc_get_device(struct wgdevice **dev, const char *interface)
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
{
#ifdef __linux__
if (userspace_has_wireguard_interface(interface))
return userspace_get_device(dev, interface);
return kernel_get_device(dev, interface);
#else
return userspace_get_device(dev, interface);
#endif
}
int ipc_set_device(struct wgdevice *dev)
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
{
#ifdef __linux__
if (userspace_has_wireguard_interface(dev->interface))
return userspace_set_device(dev);
return kernel_set_device(dev);
#else
return userspace_set_device(dev);
#endif
}
bool ipc_has_device(const char *interface)
wg: first additions of userspace integration This is designed to work with a server that follows this: struct sockaddr_un addr = { .sun_family = AF_UNIX, .sun_path = "/var/run/wireguard/wguserspace0.sock" }; int fd, ret; ssize_t len; socklen_t socklen; struct wgdevice *device; fd = socket(AF_UNIX, SOCK_DGRAM, 0); if (fd < 0) exit(1); if (bind(fd, (struct sockaddr *)&addr, sizeof(addr)) < 0) exit(1); for (;;) { /* First we look at how big the next message is, so we know how much to * allocate. Note on BSD you can instead use ioctl(fd, FIONREAD, &len). */ len = recv(fd, NULL, 0, MSG_PEEK | MSG_TRUNC); if (len < 0) { handle_error(); continue; } /* Next we allocate a buffer for the received data. */ device = NULL; if (len) { device = malloc(len); if (!device) { handle_error(); continue; } } /* Finally we receive the data, storing too the return address. */ socklen = sizeof(addr); len = recvfrom(fd, device, len, 0, (struct sockaddr *)&addr, (socklen_t *)&socklen); if (len < 0) { handle_error(); free(device); continue; } if (!len) { /* If len is zero, it's a "get" request, so we send our device back. */ device = get_current_wireguard_device(&len); sendto(fd, device, len, 0, (struct sockaddr *)&addr, socklen); } else { /* Otherwise, we just received a wgdevice, so we should "set" and send back the return status. */ ret = set_current_wireguard_device(device); sendto(fd, &ret, sizeof(ret), 0, (struct sockaddr *)&addr, socklen); free(device); } } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2016-07-19 13:26:56 +00:00
{
#ifdef __linux__
return userspace_has_wireguard_interface(interface) || kernel_has_wireguard_interface(interface);
#else
return userspace_has_wireguard_interface(interface);
#endif
}