wireguard-go/device/device.go

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/* SPDX-License-Identifier: MIT
*
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* Copyright (C) 2017-2019 WireGuard LLC. All Rights Reserved.
*/
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package device
import (
"runtime"
"sync"
"sync/atomic"
"time"
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"golang.zx2c4.com/wireguard/ratelimiter"
"golang.zx2c4.com/wireguard/tun"
)
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const (
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DeviceRoutineNumberPerCPU = 3
DeviceRoutineNumberAdditional = 2
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)
type Device struct {
isUp AtomicBool // device is (going) up
isClosed AtomicBool // device is closed? (acting as guard)
log *Logger
// synchronized resources (locks acquired in order)
state struct {
starting sync.WaitGroup
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stopping sync.WaitGroup
sync.Mutex
changing AtomicBool
current bool
}
net struct {
starting sync.WaitGroup
stopping sync.WaitGroup
sync.RWMutex
bind Bind // bind interface
port uint16 // listening port
fwmark uint32 // mark value (0 = disabled)
}
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staticIdentity struct {
sync.RWMutex
privateKey NoisePrivateKey
publicKey NoisePublicKey
}
peers struct {
sync.RWMutex
keyMap map[NoisePublicKey]*Peer
}
// unprotected / "self-synchronising resources"
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allowedips AllowedIPs
indexTable IndexTable
cookieChecker CookieChecker
rate struct {
underLoadUntil atomic.Value
limiter ratelimiter.Ratelimiter
}
pool struct {
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messageBufferPool *sync.Pool
messageBufferReuseChan chan *[MaxMessageSize]byte
inboundElementPool *sync.Pool
inboundElementReuseChan chan *QueueInboundElement
outboundElementPool *sync.Pool
outboundElementReuseChan chan *QueueOutboundElement
}
queue struct {
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encryption chan *QueueOutboundElement
decryption chan *QueueInboundElement
handshake chan QueueHandshakeElement
}
signals struct {
stop chan struct{}
}
tun struct {
device tun.Device
mtu int32
}
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}
/* Converts the peer into a "zombie", which remains in the peer map,
* but processes no packets and does not exists in the routing table.
*
* Must hold device.peers.Mutex
*/
func unsafeRemovePeer(device *Device, peer *Peer, key NoisePublicKey) {
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// stop routing and processing of packets
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device.allowedips.RemoveByPeer(peer)
peer.Stop()
// remove from peer map
delete(device.peers.keyMap, key)
}
func deviceUpdateState(device *Device) {
// check if state already being updated (guard)
if device.state.changing.Swap(true) {
return
}
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// compare to current state of device
device.state.Lock()
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newIsUp := device.isUp.Get()
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if newIsUp == device.state.current {
device.state.changing.Set(false)
device.state.Unlock()
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return
}
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// change state of device
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switch newIsUp {
case true:
if err := device.BindUpdate(); err != nil {
device.log.Error.Printf("Unable to update bind: %v\n", err)
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device.isUp.Set(false)
break
}
device.peers.RLock()
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for _, peer := range device.peers.keyMap {
peer.Start()
if peer.persistentKeepaliveInterval > 0 {
peer.SendKeepalive()
}
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}
device.peers.RUnlock()
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case false:
device.BindClose()
device.peers.RLock()
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for _, peer := range device.peers.keyMap {
peer.Stop()
}
device.peers.RUnlock()
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}
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// update state variables
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device.state.current = newIsUp
device.state.changing.Set(false)
device.state.Unlock()
// check for state change in the mean time
deviceUpdateState(device)
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}
func (device *Device) Up() {
// closed device cannot be brought up
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if device.isClosed.Get() {
return
}
device.isUp.Set(true)
deviceUpdateState(device)
}
func (device *Device) Down() {
device.isUp.Set(false)
deviceUpdateState(device)
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}
func (device *Device) IsUnderLoad() bool {
// check if currently under load
now := time.Now()
underLoad := len(device.queue.handshake) >= UnderLoadQueueSize
if underLoad {
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device.rate.underLoadUntil.Store(now.Add(UnderLoadAfterTime))
return true
}
// check if recently under load
until := device.rate.underLoadUntil.Load().(time.Time)
return until.After(now)
}
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func (device *Device) SetPrivateKey(sk NoisePrivateKey) error {
// lock required resources
device.staticIdentity.Lock()
defer device.staticIdentity.Unlock()
if sk.Equals(device.staticIdentity.privateKey) {
return nil
}
device.peers.Lock()
defer device.peers.Unlock()
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lockedPeers := make([]*Peer, 0, len(device.peers.keyMap))
for _, peer := range device.peers.keyMap {
peer.handshake.mutex.RLock()
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lockedPeers = append(lockedPeers, peer)
}
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// remove peers with matching public keys
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publicKey := sk.publicKey()
for key, peer := range device.peers.keyMap {
if peer.handshake.remoteStatic.Equals(publicKey) {
unsafeRemovePeer(device, peer, key)
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}
}
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// update key material
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device.staticIdentity.privateKey = sk
device.staticIdentity.publicKey = publicKey
device.cookieChecker.Init(publicKey)
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// do static-static DH pre-computations
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expiredPeers := make([]*Peer, 0, len(device.peers.keyMap))
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for _, peer := range device.peers.keyMap {
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handshake := &peer.handshake
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handshake.precomputedStaticStatic = device.staticIdentity.privateKey.sharedSecret(handshake.remoteStatic)
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if isZero(handshake.precomputedStaticStatic[:]) {
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panic("an invalid peer public key made it into the configuration")
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}
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expiredPeers = append(expiredPeers, peer)
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}
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for _, peer := range lockedPeers {
peer.handshake.mutex.RUnlock()
}
for _, peer := range expiredPeers {
peer.ExpireCurrentKeypairs()
}
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return nil
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}
func NewDevice(tunDevice tun.Device, logger *Logger) *Device {
device := new(Device)
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device.isUp.Set(false)
device.isClosed.Set(false)
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device.log = logger
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device.tun.device = tunDevice
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mtu, err := device.tun.device.MTU()
if err != nil {
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logger.Error.Println("Trouble determining MTU, assuming default:", err)
mtu = DefaultMTU
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}
device.tun.mtu = int32(mtu)
device.peers.keyMap = make(map[NoisePublicKey]*Peer)
device.rate.limiter.Init()
device.rate.underLoadUntil.Store(time.Time{})
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device.indexTable.Init()
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device.allowedips.Reset()
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device.PopulatePools()
// create queues
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device.queue.handshake = make(chan QueueHandshakeElement, QueueHandshakeSize)
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device.queue.encryption = make(chan *QueueOutboundElement, QueueOutboundSize)
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device.queue.decryption = make(chan *QueueInboundElement, QueueInboundSize)
// prepare signals
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device.signals.stop = make(chan struct{})
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// prepare net
device.net.port = 0
device.net.bind = nil
// start workers
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cpus := runtime.NumCPU()
device.state.starting.Wait()
device.state.stopping.Wait()
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device.state.stopping.Add(DeviceRoutineNumberPerCPU*cpus + DeviceRoutineNumberAdditional)
device.state.starting.Add(DeviceRoutineNumberPerCPU*cpus + DeviceRoutineNumberAdditional)
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for i := 0; i < cpus; i += 1 {
go device.RoutineEncryption()
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go device.RoutineDecryption()
go device.RoutineHandshake()
}
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go device.RoutineReadFromTUN()
go device.RoutineTUNEventReader()
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device.state.starting.Wait()
return device
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}
func (device *Device) LookupPeer(pk NoisePublicKey) *Peer {
device.peers.RLock()
defer device.peers.RUnlock()
return device.peers.keyMap[pk]
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}
func (device *Device) RemovePeer(key NoisePublicKey) {
device.peers.Lock()
defer device.peers.Unlock()
// stop peer and remove from routing
peer, ok := device.peers.keyMap[key]
if ok {
unsafeRemovePeer(device, peer, key)
}
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}
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func (device *Device) RemoveAllPeers() {
device.peers.Lock()
defer device.peers.Unlock()
for key, peer := range device.peers.keyMap {
unsafeRemovePeer(device, peer, key)
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}
device.peers.keyMap = make(map[NoisePublicKey]*Peer)
}
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func (device *Device) FlushPacketQueues() {
for {
select {
case elem, ok := <-device.queue.decryption:
if ok {
elem.Drop()
}
case elem, ok := <-device.queue.encryption:
if ok {
elem.Drop()
}
case <-device.queue.handshake:
default:
return
}
}
}
func (device *Device) Close() {
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if device.isClosed.Swap(true) {
return
}
device.state.starting.Wait()
device.log.Info.Println("Device closing")
device.state.changing.Set(true)
device.state.Lock()
defer device.state.Unlock()
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device.tun.device.Close()
device.BindClose()
device.isUp.Set(false)
close(device.signals.stop)
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device.RemoveAllPeers()
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device.state.stopping.Wait()
device.FlushPacketQueues()
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device.rate.limiter.Close()
device.state.changing.Set(false)
device.log.Info.Println("Interface closed")
}
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func (device *Device) Wait() chan struct{} {
return device.signals.stop
}
func (device *Device) SendKeepalivesToPeersWithCurrentKeypair() {
if device.isClosed.Get() {
return
}
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.keypairs.RLock()
sendKeepalive := peer.keypairs.current != nil && !peer.keypairs.current.created.Add(RejectAfterTime).Before(time.Now())
peer.keypairs.RUnlock()
if sendKeepalive {
peer.SendKeepalive()
}
}
device.peers.RUnlock()
}