Begin incorporating new src cache into receive
This commit is contained in:
parent
c70f0c5da2
commit
2d856045a0
104
src/conn.go
104
src/conn.go
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@ -3,7 +3,6 @@ package main
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import (
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"errors"
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"net"
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"time"
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)
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func parseEndpoint(s string) (*net.UDPAddr, error) {
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@ -27,63 +26,96 @@ func parseEndpoint(s string) (*net.UDPAddr, error) {
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return addr, err
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}
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func updateUDPConn(device *Device) error {
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func ListenerClose(l *Listener) (err error) {
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if l.active {
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err = CloseIPv4Socket(l.sock)
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l.active = false
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}
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return
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}
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func (l *Listener) Init() {
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l.update = make(chan struct{}, 1)
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ListenerClose(l)
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}
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func ListeningUpdate(device *Device) error {
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netc := &device.net
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netc.mutex.Lock()
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defer netc.mutex.Unlock()
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// close existing connection
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// close existing sockets
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if netc.conn != nil {
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netc.conn.Close()
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netc.conn = nil
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// We need for that fd to be closed in all other go routines, which
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// means we have to wait. TODO: find less horrible way of doing this.
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time.Sleep(time.Second / 2)
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if err := ListenerClose(&netc.ipv4); err != nil {
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return err
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}
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// open new connection
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if err := ListenerClose(&netc.ipv6); err != nil {
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return err
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}
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// open new sockets
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if device.tun.isUp.Get() {
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// listen on new address
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// listen on IPv4
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conn, err := net.ListenUDP("udp", netc.addr)
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if err != nil {
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return err
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{
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list := &netc.ipv6
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sock, port, err := CreateIPv4Socket(netc.port)
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if err != nil {
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return err
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}
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netc.port = port
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list.sock = sock
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list.active = true
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if err := SetMark(list.sock, netc.fwmark); err != nil {
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ListenerClose(list)
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return err
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}
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signalSend(list.update)
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}
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// set fwmark
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// listen on IPv6
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err = SetMark(netc.conn, netc.fwmark)
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if err != nil {
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return err
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{
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list := &netc.ipv6
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sock, port, err := CreateIPv6Socket(netc.port)
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if err != nil {
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return err
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}
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netc.port = port
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list.sock = sock
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list.active = true
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if err := SetMark(list.sock, netc.fwmark); err != nil {
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ListenerClose(list)
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return err
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}
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signalSend(list.update)
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}
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// retrieve port (may have been chosen by kernel)
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addr := conn.LocalAddr()
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netc.conn = conn
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netc.addr, _ = net.ResolveUDPAddr(
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addr.Network(),
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addr.String(),
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)
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// notify goroutines
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signalSend(device.signal.newUDPConn)
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// TODO: clear endpoint caches
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}
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return nil
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}
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func closeUDPConn(device *Device) {
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func ListeningClose(device *Device) error {
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netc := &device.net
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netc.mutex.Lock()
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if netc.conn != nil {
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netc.conn.Close()
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defer netc.mutex.Unlock()
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if err := ListenerClose(&netc.ipv4); err != nil {
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return err
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}
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netc.mutex.Unlock()
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signalSend(device.signal.newUDPConn)
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signalSend(netc.ipv4.update)
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if err := ListenerClose(&netc.ipv6); err != nil {
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return err
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}
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signalSend(netc.ipv6.update)
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return nil
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}
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@ -28,6 +28,7 @@ import "fmt"
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type Endpoint struct {
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// source (selected based on dst type)
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// (could use RawSockaddrAny and unsafe)
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// TODO: Merge
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src6 unix.RawSockaddrInet6
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src4 unix.RawSockaddrInet4
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src4if int32
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@ -35,8 +36,14 @@ type Endpoint struct {
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dst unix.RawSockaddrAny
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}
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type IPv4Socket int
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type IPv6Socket int
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type Socket int
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/* Returns a byte representation of the source field(s)
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* for use in "under load" cookie computations.
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*/
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func (endpoint *Endpoint) Source() []byte {
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return nil
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}
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func zoneToUint32(zone string) (uint32, error) {
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if zone == "" {
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@ -49,7 +56,7 @@ func zoneToUint32(zone string) (uint32, error) {
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return uint32(n), err
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}
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func CreateIPv4Socket(port int) (IPv4Socket, error) {
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func CreateIPv4Socket(port uint16) (Socket, uint16, error) {
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// create socket
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@ -60,13 +67,16 @@ func CreateIPv4Socket(port int) (IPv4Socket, error) {
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)
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if err != nil {
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return -1, err
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return -1, 0, err
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}
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addr := unix.SockaddrInet4{
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Port: int(port),
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}
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// set sockopts and bind
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if err := func() error {
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if err := unix.SetsockoptInt(
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fd,
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unix.SOL_SOCKET,
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@ -85,19 +95,23 @@ func CreateIPv4Socket(port int) (IPv4Socket, error) {
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return err
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}
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addr := unix.SockaddrInet4{
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Port: port,
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}
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return unix.Bind(fd, &addr)
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}(); err != nil {
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unix.Close(fd)
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}
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return IPv4Socket(fd), err
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return Socket(fd), uint16(addr.Port), err
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}
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func CreateIPv6Socket(port int) (IPv6Socket, error) {
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func CloseIPv4Socket(sock Socket) error {
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return unix.Close(int(sock))
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}
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func CloseIPv6Socket(sock Socket) error {
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return unix.Close(int(sock))
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}
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func CreateIPv6Socket(port uint16) (Socket, uint16, error) {
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// create socket
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@ -108,11 +122,15 @@ func CreateIPv6Socket(port int) (IPv6Socket, error) {
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)
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if err != nil {
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return -1, err
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return -1, 0, err
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}
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// set sockopts and bind
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addr := unix.SockaddrInet6{
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Port: int(port),
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}
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if err := func() error {
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if err := unix.SetsockoptInt(
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@ -142,16 +160,13 @@ func CreateIPv6Socket(port int) (IPv6Socket, error) {
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return err
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}
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addr := unix.SockaddrInet6{
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Port: port,
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}
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return unix.Bind(fd, &addr)
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}(); err != nil {
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unix.Close(fd)
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}
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return IPv6Socket(fd), err
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return Socket(fd), uint16(addr.Port), err
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}
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func (end *Endpoint) ClearSrc() {
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@ -311,7 +326,7 @@ func (end *Endpoint) Send(c *net.UDPConn, buff []byte) error {
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return errors.New("Unknown address family of source")
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}
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func (end *Endpoint) ReceiveIPv4(sock IPv4Socket, buff []byte) (int, error) {
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func (end *Endpoint) ReceiveIPv4(sock Socket, buff []byte) (int, error) {
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// contruct message header
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@ -360,7 +375,7 @@ func (end *Endpoint) ReceiveIPv4(sock IPv4Socket, buff []byte) (int, error) {
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return int(size), nil
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}
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func (end *Endpoint) ReceiveIPv6(sock IPv6Socket, buff []byte) error {
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func (end *Endpoint) ReceiveIPv6(sock Socket, buff []byte) (int, error) {
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// contruct message header
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@ -383,7 +398,7 @@ func (end *Endpoint) ReceiveIPv6(sock IPv6Socket, buff []byte) error {
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// recvmsg(sock, &mskhdr, 0)
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_, _, errno := unix.Syscall(
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size, _, errno := unix.Syscall(
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unix.SYS_RECVMSG,
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uintptr(sock),
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uintptr(unsafe.Pointer(&msg)),
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@ -391,7 +406,7 @@ func (end *Endpoint) ReceiveIPv6(sock IPv6Socket, buff []byte) error {
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)
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if errno != 0 {
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return errno
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return 0, errno
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}
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// update source cache
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@ -403,21 +418,12 @@ func (end *Endpoint) ReceiveIPv6(sock IPv6Socket, buff []byte) error {
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end.src6.Scope_id = cmsg.pktinfo.Ifindex
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}
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return nil
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return int(size), nil
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}
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func SetMark(conn *net.UDPConn, value uint32) error {
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if conn == nil {
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return nil
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}
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file, err := conn.File()
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if err != nil {
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return err
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}
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func SetMark(sock Socket, value uint32) error {
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return unix.SetsockoptInt(
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int(file.Fd()),
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int(sock),
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unix.SOL_SOCKET,
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unix.SO_MARK,
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int(value),
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@ -1,13 +1,18 @@
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package main
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import (
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"net"
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"runtime"
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"sync"
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"sync/atomic"
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"time"
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)
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type Listener struct {
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sock Socket
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active bool
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update chan struct{}
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}
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type Device struct {
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log *Logger // collection of loggers for levels
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idCounter uint // for assigning debug ids to peers
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@ -22,8 +27,9 @@ type Device struct {
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}
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net struct {
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mutex sync.RWMutex
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addr *net.UDPAddr // UDP source address
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conn *net.UDPConn // UDP "connection"
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ipv4 Listener
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ipv6 Listener
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port uint16
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fwmark uint32
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}
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mutex sync.RWMutex
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@ -37,8 +43,9 @@ type Device struct {
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handshake chan QueueHandshakeElement
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}
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signal struct {
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stop chan struct{} // halts all go routines
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newUDPConn chan struct{} // a net.conn was set (consumed by the receiver routine)
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stop chan struct{} // halts all go routines
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updateIPv4Socket chan struct{} // a net.conn was set (consumed by the receiver routine)
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updateIPv6Socket chan struct{} // a net.conn was set (consumed by the receiver routine)
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}
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underLoadUntil atomic.Value
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ratelimiter Ratelimiter
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@ -137,12 +144,16 @@ func NewDevice(tun TUNDevice, logLevel int) *Device {
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device.log = NewLogger(logLevel, "("+tun.Name()+") ")
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device.peers = make(map[NoisePublicKey]*Peer)
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device.tun.device = tun
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device.indices.Init()
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device.net.ipv4.Init()
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device.net.ipv6.Init()
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device.ratelimiter.Init()
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device.routingTable.Reset()
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device.underLoadUntil.Store(time.Time{})
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// setup pools
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// setup buffer pool
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device.pool.messageBuffers = sync.Pool{
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New: func() interface{} {
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@ -159,7 +170,6 @@ func NewDevice(tun TUNDevice, logLevel int) *Device {
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// prepare signals
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device.signal.stop = make(chan struct{})
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device.signal.newUDPConn = make(chan struct{}, 1)
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// start workers
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@ -168,12 +178,11 @@ func NewDevice(tun TUNDevice, logLevel int) *Device {
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go device.RoutineDecryption()
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go device.RoutineHandshake()
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}
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go device.RoutineReadFromTUN()
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go device.RoutineTUNEventReader()
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go device.ratelimiter.RoutineGarbageCollector(device.signal.stop)
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go device.RoutineReadFromTUN()
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go device.RoutineReceiveIncomming()
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go device.RoutineReceiveIncomming(&device.net.ipv4)
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go device.RoutineReceiveIncomming(&device.net.ipv6)
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return device
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}
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@ -204,7 +213,7 @@ func (device *Device) RemoveAllPeers() {
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func (device *Device) Close() {
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device.RemoveAllPeers()
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close(device.signal.stop)
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closeUDPConn(device)
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ListeningClose(device)
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}
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func (device *Device) WaitChannel() chan struct{} {
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|
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@ -14,6 +14,7 @@ func printUsage() {
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}
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func main() {
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test()
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// parse arguments
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|
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@ -13,10 +13,10 @@ import (
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)
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type QueueHandshakeElement struct {
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msgType uint32
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packet []byte
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buffer *[MaxMessageSize]byte
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source *net.UDPAddr
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msgType uint32
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packet []byte
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endpoint Endpoint
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buffer *[MaxMessageSize]byte
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}
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type QueueInboundElement struct {
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@ -92,11 +92,22 @@ func (device *Device) addToHandshakeQueue(
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}
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}
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func (device *Device) RoutineReceiveIncomming() {
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func (device *Device) RoutineReceiveIncomming(IPVersion int) {
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logDebug := device.log.Debug
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logDebug.Println("Routine, receive incomming, started")
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var listener *Listener
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switch IPVersion {
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case ipv4.Version:
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listener = &device.net.ipv4
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case ipv6.Version:
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listener = &device.net.ipv6
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default:
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return
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}
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for {
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// wait for new conn
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|
@ -107,14 +118,15 @@ func (device *Device) RoutineReceiveIncomming() {
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case <-device.signal.stop:
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return
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case <-device.signal.newUDPConn:
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case <-listener.update:
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// fetch connection
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// fetch new socket
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device.net.mutex.RLock()
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conn := device.net.conn
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sock := listener.sock
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okay := listener.active
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device.net.mutex.RUnlock()
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if conn == nil {
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if !okay {
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continue
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}
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|
@ -124,11 +136,20 @@ func (device *Device) RoutineReceiveIncomming() {
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buffer := device.GetMessageBuffer()
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var size int
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var err error
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for {
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// read next datagram
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|
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size, raddr, err := conn.ReadFromUDP(buffer[:])
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var endpoint Endpoint
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|
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if IPVersion == ipv6.Version {
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size, err = endpoint.ReceiveIPv4(sock, buffer[:])
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} else {
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size, err = endpoint.ReceiveIPv6(sock, buffer[:])
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}
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|
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if err != nil {
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break
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|
@ -192,7 +213,7 @@ func (device *Device) RoutineReceiveIncomming() {
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buffer = device.GetMessageBuffer()
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continue
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|
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// otherwise it is a handshake related packet
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// otherwise it is a fixed size & handshake related packet
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|
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case MessageInitiationType:
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okay = len(packet) == MessageInitiationSize
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|
@ -208,10 +229,10 @@ func (device *Device) RoutineReceiveIncomming() {
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device.addToHandshakeQueue(
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device.queue.handshake,
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QueueHandshakeElement{
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msgType: msgType,
|
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buffer: buffer,
|
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packet: packet,
|
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source: raddr,
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msgType: msgType,
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buffer: buffer,
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packet: packet,
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endpoint: endpoint,
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},
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)
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buffer = device.GetMessageBuffer()
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|
@ -293,8 +314,6 @@ func (device *Device) RoutineHandshake() {
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|
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// unmarshal packet
|
||||
|
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logDebug.Println("Process cookie reply from:", elem.source.String())
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|
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var reply MessageCookieReply
|
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reader := bytes.NewReader(elem.packet)
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err := binary.Read(reader, binary.LittleEndian, &reply)
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