wintun: Use native Win32 API for I/O
Signed-off-by: Simon Rozman <simon@rozman.si>
This commit is contained in:
parent
2c51d6af48
commit
91b4e909bb
8
tun/mksyscall.go
Normal file
8
tun/mksyscall.go
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@ -0,0 +1,8 @@
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/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2019 WireGuard LLC. All Rights Reserved.
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*/
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package tun
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//go:generate go run $GOROOT/src/syscall/mksyscall_windows.go -output ztun_windows.go tun_windows.go
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13
tun/tun.go
13
tun/tun.go
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@ -6,7 +6,6 @@
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package tun
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package tun
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import (
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import (
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"fmt"
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"os"
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"os"
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)
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)
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@ -27,15 +26,3 @@ type TUNDevice interface {
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Events() chan TUNEvent // returns a constant channel of events related to the device
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Events() chan TUNEvent // returns a constant channel of events related to the device
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Close() error // stops the device and closes the event channel
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Close() error // stops the device and closes the event channel
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}
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}
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func (tun *NativeTun) operateOnFd(fn func(fd uintptr)) {
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sysconn, err := tun.tunFile.SyscallConn()
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if err != nil {
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tun.errors <- fmt.Errorf("unable to find sysconn for tunfile: %s", err.Error())
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return
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}
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err = sysconn.Control(fn)
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if err != nil {
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tun.errors <- fmt.Errorf("unable to control sysconn for tunfile: %s", err.Error())
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}
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}
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24
tun/tun_default.go
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24
tun/tun_default.go
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@ -0,0 +1,24 @@
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// +build !windows
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/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2017-2019 WireGuard LLC. All Rights Reserved.
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*/
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package tun
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import (
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"fmt"
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)
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func (tun *NativeTun) operateOnFd(fn func(fd uintptr)) {
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sysconn, err := tun.tunFile.SyscallConn()
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if err != nil {
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tun.errors <- fmt.Errorf("unable to find sysconn for tunfile: %s", err.Error())
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return
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}
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err = sysconn.Control(fn)
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if err != nil {
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tun.errors <- fmt.Errorf("unable to control sysconn for tunfile: %s", err.Error())
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}
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}
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@ -9,6 +9,8 @@ import (
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"errors"
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"errors"
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"os"
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"os"
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"sync"
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"sync"
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"syscall"
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"time"
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"unsafe"
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"unsafe"
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"golang.org/x/sys/windows"
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"golang.org/x/sys/windows"
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@ -20,6 +22,8 @@ const (
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packetExchangeAlignment uint32 = 16 // Number of bytes packets are aligned to in exchange buffers
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packetExchangeAlignment uint32 = 16 // Number of bytes packets are aligned to in exchange buffers
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packetSizeMax uint32 = 0xf000 - packetExchangeAlignment // Maximum packet size
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packetSizeMax uint32 = 0xf000 - packetExchangeAlignment // Maximum packet size
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packetExchangeSize uint32 = 0x100000 // Exchange buffer size (defaults to 1MiB)
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packetExchangeSize uint32 = 0x100000 // Exchange buffer size (defaults to 1MiB)
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retryRate = 4 // Number of retries per second to reopen device pipe
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retryTimeout = 5 // Number of seconds to tolerate adapter unavailable
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)
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)
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type exchgBufRead struct {
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type exchgBufRead struct {
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@ -36,9 +40,10 @@ type exchgBufWrite struct {
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type NativeTun struct {
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type NativeTun struct {
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wt *wintun.Wintun
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wt *wintun.Wintun
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tunName string
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tunName *uint16
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tunFile *os.File
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tunFile windows.Handle
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tunLock sync.Mutex
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tunLock sync.Mutex
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close bool
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rdBuff *exchgBufRead
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rdBuff *exchgBufRead
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wrBuff *exchgBufWrite
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wrBuff *exchgBufWrite
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events chan TUNEvent
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events chan TUNEvent
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@ -46,6 +51,8 @@ type NativeTun struct {
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forcedMtu int
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forcedMtu int
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}
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}
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//sys getOverlappedResult(handle windows.Handle, overlapped *windows.Overlapped, done *uint32, wait bool) (err error) = kernel32.GetOverlappedResult
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func packetAlign(size uint32) uint32 {
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func packetAlign(size uint32) uint32 {
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return (size + (packetExchangeAlignment - 1)) &^ (packetExchangeAlignment - 1)
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return (size + (packetExchangeAlignment - 1)) &^ (packetExchangeAlignment - 1)
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}
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}
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@ -83,9 +90,16 @@ func CreateTUN(ifname string) (TUNDevice, error) {
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return nil, errors.New("Flushing interface failed: " + err.Error())
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return nil, errors.New("Flushing interface failed: " + err.Error())
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}
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}
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tunNameUTF16, err := windows.UTF16PtrFromString(wt.DataFileName())
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if err != nil {
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wt.DeleteInterface(0)
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return nil, err
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}
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return &NativeTun{
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return &NativeTun{
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wt: wt,
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wt: wt,
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tunName: wt.DataFileName(),
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tunName: tunNameUTF16,
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tunFile: windows.InvalidHandle,
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rdBuff: &exchgBufRead{},
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rdBuff: &exchgBufRead{},
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wrBuff: &exchgBufWrite{},
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wrBuff: &exchgBufWrite{},
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events: make(chan TUNEvent, 10),
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events: make(chan TUNEvent, 10),
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@ -94,42 +108,67 @@ func CreateTUN(ifname string) (TUNDevice, error) {
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}, nil
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}, nil
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}
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}
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func (tun *NativeTun) openTUN() {
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func (tun *NativeTun) openTUN() error {
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retries := retryTimeout * retryRate
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for {
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for {
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file, err := os.OpenFile(tun.tunName, os.O_RDWR, 0)
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if tun.close {
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if err != nil {
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return errors.New("Cancelled")
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continue
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}
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}
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file, err := windows.CreateFile(tun.tunName, windows.GENERIC_READ|windows.GENERIC_WRITE, 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL|windows.FILE_FLAG_OVERLAPPED|0x20000000 /*windows.FILE_FLAG_NO_BUFFERING*/, 0)
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if err != nil {
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if retries > 0 {
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time.Sleep(time.Second / retryRate)
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retries--
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continue
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}
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return err
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}
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tun.tunFile = file
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tun.tunFile = file
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return nil
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}
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}
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}
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}
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func (tun *NativeTun) closeTUN() (err error) {
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func (tun *NativeTun) closeTUN() (err error) {
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if tun.tunFile != nil {
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if tun.tunFile != windows.InvalidHandle {
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tun.tunLock.Lock()
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tun.tunLock.Lock()
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defer tun.tunLock.Unlock()
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defer tun.tunLock.Unlock()
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if tun.tunFile == nil {
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if tun.tunFile == windows.InvalidHandle {
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return
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return
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}
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}
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t := tun.tunFile
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t := tun.tunFile
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tun.tunFile = nil
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tun.tunFile = windows.InvalidHandle
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err = t.Close()
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err = windows.CloseHandle(t)
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}
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}
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return
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return
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}
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}
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func (tun *NativeTun) getTUN() (*os.File, error) {
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func (tun *NativeTun) getTUN() (windows.Handle, error) {
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if tun.tunFile == nil {
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if tun.tunFile == windows.InvalidHandle {
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tun.tunLock.Lock()
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tun.tunLock.Lock()
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defer tun.tunLock.Unlock()
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defer tun.tunLock.Unlock()
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if tun.tunFile != nil {
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if tun.tunFile != windows.InvalidHandle {
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return tun.tunFile, nil
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return tun.tunFile, nil
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}
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}
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tun.openTUN()
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err := tun.openTUN()
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if err != nil {
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return windows.InvalidHandle, err
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}
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}
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}
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return tun.tunFile, nil
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return tun.tunFile, nil
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}
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}
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func (tun *NativeTun) isIOCancelled(err error) bool {
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// Read&WriteFile() return the same ERROR_OPERATION_ABORTED if we close the handle
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// or the TUN device is put down. We need a "close" flag to distinguish.
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en, ok := err.(syscall.Errno)
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if tun.close && ok && en == windows.ERROR_OPERATION_ABORTED {
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return true
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}
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return false
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}
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func (tun *NativeTun) Name() (string, error) {
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func (tun *NativeTun) Name() (string, error) {
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return tun.wt.GetInterfaceName()
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return tun.wt.GetInterfaceName()
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}
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}
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@ -143,6 +182,7 @@ func (tun *NativeTun) Events() chan TUNEvent {
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}
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}
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func (tun *NativeTun) Close() error {
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func (tun *NativeTun) Close() error {
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tun.close = true
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err1 := tun.closeTUN()
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err1 := tun.closeTUN()
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if tun.events != nil {
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if tun.events != nil {
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@ -199,15 +239,21 @@ func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
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}
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}
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// Fill queue.
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// Fill queue.
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n, err := file.Read(tun.rdBuff.data[:])
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var n uint32
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overlapped := &windows.Overlapped{}
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err = windows.ReadFile(file, tun.rdBuff.data[:], &n, overlapped)
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if err != nil {
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if err != nil {
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if pe, ok := err.(*os.PathError); ok && pe.Err == os.ErrClosed {
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if en, ok := err.(syscall.Errno); ok && en == windows.ERROR_IO_PENDING {
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return 0, err
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err = getOverlappedResult(file, overlapped, &n, true)
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}
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if err != nil {
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tun.rdBuff.avail = 0
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if tun.isIOCancelled(err) {
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return 0, err
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}
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tun.closeTUN()
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continue
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}
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}
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// TUN interface stopped, failed, etc. Retry.
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tun.rdBuff.avail = 0
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tun.closeTUN()
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continue
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}
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}
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tun.rdBuff.offset = 0
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tun.rdBuff.offset = 0
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tun.rdBuff.avail = uint32(n)
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tun.rdBuff.avail = uint32(n)
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@ -224,13 +270,22 @@ func (tun *NativeTun) flush() error {
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}
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}
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// Flush write buffer.
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// Flush write buffer.
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_, err = file.Write(tun.wrBuff.data[:tun.wrBuff.offset])
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var n uint32
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overlapped := &windows.Overlapped{}
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err = windows.WriteFile(file, tun.wrBuff.data[:tun.wrBuff.offset], &n, overlapped)
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tun.wrBuff.packetNum = 0
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tun.wrBuff.packetNum = 0
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tun.wrBuff.offset = 0
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tun.wrBuff.offset = 0
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if err != nil {
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if err != nil {
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// TUN interface stopped, failed, etc. Drop.
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if en, ok := err.(syscall.Errno); ok && en == windows.ERROR_IO_PENDING {
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tun.closeTUN()
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err = getOverlappedResult(file, overlapped, &n, true)
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return err
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}
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if err != nil {
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if tun.isIOCancelled(err) {
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return err
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}
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tun.closeTUN()
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return nil
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}
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}
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}
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return nil
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return nil
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61
tun/ztun_windows.go
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61
tun/ztun_windows.go
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// Code generated by 'go generate'; DO NOT EDIT.
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package tun
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import (
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"syscall"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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var _ unsafe.Pointer
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// Do the interface allocations only once for common
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// Errno values.
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const (
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errnoERROR_IO_PENDING = 997
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)
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var (
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errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
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)
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// errnoErr returns common boxed Errno values, to prevent
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// allocations at runtime.
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func errnoErr(e syscall.Errno) error {
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switch e {
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case 0:
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return nil
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case errnoERROR_IO_PENDING:
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return errERROR_IO_PENDING
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}
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// TODO: add more here, after collecting data on the common
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// error values see on Windows. (perhaps when running
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// all.bat?)
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return e
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}
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var (
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modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
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procGetOverlappedResult = modkernel32.NewProc("GetOverlappedResult")
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)
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func getOverlappedResult(handle windows.Handle, overlapped *windows.Overlapped, done *uint32, wait bool) (err error) {
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var _p0 uint32
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if wait {
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_p0 = 1
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} else {
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_p0 = 0
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}
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r1, _, e1 := syscall.Syscall6(procGetOverlappedResult.Addr(), 4, uintptr(handle), uintptr(unsafe.Pointer(overlapped)), uintptr(unsafe.Pointer(done)), uintptr(_p0), 0, 0)
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if r1 == 0 {
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if e1 != 0 {
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err = errnoErr(e1)
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} else {
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err = syscall.EINVAL
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}
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}
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return
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}
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Reference in a new issue