Fix error message spam when no player is running
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@ -633,9 +633,11 @@ void DrawArrow(void)
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void DrawVolume(void)
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{
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int volume;
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double volume_double;
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double volume_double = 0.0;
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if (player)
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g_object_get(player, "volume", &volume_double, NULL);
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volume = (int)(36 * volume_double);
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if (volume > 36)
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volume = 36;
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