dockapps/wmusic/src/wmusic.c

798 lines
19 KiB
C

/* wmusic - a xmms remote-controlling DockApp
* Copyright (C) 2000-2001 Bastien Nocera <hadess@hadess.net>
* Maintained by John Chapin <john+wmusic@jtan.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define DBL_CLICK_INTERVAL 250 /* double click interval in milliseconds */
#define ARROW_INTERVAL 100 /* arrow update interval in milliseconds */
#define SCROLL_INTERVAL 300 /* scroll update interval in milliseconds */
#define SEPARATOR " ** " /* The separator for the scrolling title */
#define DISPLAYSIZE 6 /* width of text to display (running title) */
#include <libdockapp/dockapp.h>
#include <playerctl/playerctl.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <locale.h>
#include <X11/X.h>
#include <X11/Xlib.h>
#include "wmusic-master.xpm"
#include "wmusic-digits.xpm"
/*---------------------------------------------------------------------------*/
/* Prototypes */
/*---------------------------------------------------------------------------*/
void copyNumArea(int x, int y, int sx, int sy, int dx, int dy);
void ActionPlay(int x, int y, DARect rect, void *data);
void ActionPause(int x, int y, DARect rect, void *data);
void ActionEject(int x, int y, DARect rect, void *data);
void ActionPrev(int x, int y, DARect rect, void *data);
void ActionNext(int x, int y, DARect rect, void *data);
void ActionStop(int x, int y, DARect rect, void *data);
void ActionFastr(int x, int y, DARect rect, void *data);
void ActionFastf(int x, int y, DARect rect, void *data);
void ToggleWins(int x, int y, DARect rect, void *data);
void ToggleVol(int x, int y, DARect rect, void *data);
void ChangeVol(int x, int y, DARect rect, void *data);
void ToggleTime(int x, int y, DARect rect, void *data);
void buttonPress(int button, int state, int x, int y);
void buttonRelease(int button, int state, int x, int y);
int PlayerConnect(void);
void DisplayRoutine();
void DrawPos (int pos);
void DrawTime(int time);
void DrawArrow(void);
void DrawVolume(void);
void DrawTitle(char *title);
void ExecuteXmms(void);
/*----------------------------------------------------------------------------*/
/* Variables */
/*----------------------------------------------------------------------------*/
/* X11 variables */
char *displayName = "";
GC gc;
XEvent ev;
/* Dockapp variables */
PlayerctlPlayer *player;
char *xmms_cmd = "xmms";
Bool main_vis=0, pl_vis=0, eq_vis=0;
unsigned int volume_step = 5;
Bool run_excusive=0;
Bool t_time=0;
float title_pos = 0;
unsigned int arrow_pos = 0;
Bool pause_norotate = 0;
Time click_time=0;
Pixmap pixmap, mask; /* Pixmap that is displayed */
Pixmap pixnum, masknum; /* Pixmap source */
int left_pressed = 0; /* for pseudo drag callback */
int motion_event = 0; /* on motion events we do not want(too fast) display update */
static DAActionRect buttonRects[] = {
{{5, 39, 14, 9}, ActionPrev},
{{19, 39, 14, 9}, ActionNext},
{{33, 39, 13, 9}, ActionFastr},
{{46, 39, 13, 9}, ActionFastf},
{{5, 48, 11, 11}, ActionEject},
{{16, 48, 21, 11}, ActionPlay},
{{37, 48, 11, 11}, ActionPause},
{{48, 48, 11, 11}, ActionStop}
};
static DAActionRect toggleRect[] = {
{{5, 5, 54, 30}, ToggleWins}
};
static DAActionRect globRect[] = {
{{0, 0, 64, 64}, ToggleVol}
};
static DAActionRect displayRects[] = {
{{5, 5, 54, 12}, ToggleTime},
};
static DAActionRect volumeRects[] = {
{{5, 17, 38, 8 }, ChangeVol}
};
static DAProgramOption options[] = {
{"-c", "--command", "Command to launch the media player", DOString,
False, {&xmms_cmd} },
{"-d", "--display", "Display to use", DOString, False, {&displayName} },
{"-r", "--run", "Run the media player on startup", DONone, False,
{NULL} },
{"-V", "--volume", "Stepping of the wheel volume control (in percent)",
DONatural, False, {&volume_step} },
{"-a", "--rotate-arrow", "Do not rotate the arrow, when paused",
DONone, False, {NULL} },
{"-l", "--time-left", "Show time left instead of time remaining by default",
DONone, False, {NULL} },
{"-R", "--run-excusive", "Run media player on startup, "
"exit when it exits", DONone, False, {NULL} }
};
typedef struct
{
wchar_t c;
int x;
int y;
} glyphdescr;
static glyphdescr glyphs[] = {
{L'-', 67, 83}, {L'.', 73, 83}, {L'\x27', 79, 83},
{L'(', 85, 83}, {L')', 91, 83}, {L'*', 97, 83}, {L'/', 103, 83},
{L'0', 1, 83}, {L'1', 7, 83}, {L'2', 13, 83}, {L'3', 19, 83}, {L'4', 25, 83},
{L'5', 31, 83}, {L'6', 37, 83}, {L'7', 43, 83}, {L'8', 49, 83}, {L'9', 55, 83},
{L'A', 1, 73}, {L'a', 1, 73},
{L'B', 7, 73}, {L'b', 7, 73},
{L'C', 13, 73}, {L'c', 13, 73},
{L'D', 19, 73}, {L'd', 19, 73},
{L'E', 25, 73}, {L'e', 25, 73},
{L'F', 31, 73}, {L'f', 31, 73},
{L'G', 37, 73}, {L'g', 37, 73},
{L'H', 43, 73}, {L'h', 43, 73},
{L'I', 49, 73}, {L'i', 49, 73},
{L'J', 55, 73}, {L'j', 55, 73},
{L'K', 61, 73}, {L'k', 61, 73},
{L'L', 67, 73}, {L'l', 67, 73},
{L'M', 73, 73}, {L'm', 73, 73},
{L'N', 79, 73}, {L'n', 79, 73},
{L'O', 85, 73}, {L'o', 85, 73},
{L'P', 91, 73}, {L'p', 91, 73},
{L'Q', 97, 73}, {L'q', 97, 73},
{L'R',103, 73}, {L'r',103, 73},
{L'S',109, 73}, {L's',109, 73},
{L'T',115, 73}, {L't',115, 73},
{L'U',121, 73}, {L'u',121, 73},
{L'V',127, 73}, {L'v',127, 73},
{L'W',133, 73}, {L'w',133, 73},
{L'X',139, 73}, {L'x',139, 73},
{L'Y',145, 73}, {L'y',145, 73},
{L'Z',151, 73}, {L'z',151, 73},
{L'\x42e', 1, 93}, {L'\x44e', 1, 93}, /* cyrillic Yu */
{L'\x410', 7, 93}, {L'\x430', 7, 93}, /* cyrillic A */
{L'\x411', 13, 93}, {L'\x431', 13, 93}, /* cyrillic Be */
{L'\x426', 19, 93}, {L'\x446', 19, 93}, /* cyrillic Ce */
{L'\x414', 25, 93}, {L'\x434', 25, 93}, /* cyrillic De */
{L'\x415', 31, 93}, {L'\x435', 31, 93}, /* cyrillic Ye */
{L'\x424', 37, 93}, {L'\x444', 37, 93}, /* cyrillic eF */
{L'\x413', 43, 93}, {L'\x433', 43, 93}, /* cyrillic Ge */
{L'\x425', 49, 93}, {L'\x445', 49, 93}, /* cyrillic Ha */
{L'\x418', 55, 93}, {L'\x438', 55, 93}, /* cyrillic I */
{L'\x419', 61, 93}, {L'\x439', 61, 93}, /* cyrillic I-kratkoe */
{L'\x41a', 67, 93}, {L'\x43a', 67, 93}, /* cyrillic Ka */
{L'\x41b', 73, 93}, {L'\x43b', 73, 93}, /* cyrillic eL */
{L'\x41c', 79, 93}, {L'\x43c', 79, 93}, /* cyrillic eM */
{L'\x41d', 85, 93}, {L'\x43d', 85, 93}, /* cyrillic eN */
{L'\x41e', 91, 93}, {L'\x43e', 91, 93}, /* cyrillic O */
{L'\x41f', 97, 93}, {L'\x43f', 97, 93}, /* cyrillic Pe */
{L'\x42f',103, 93}, {L'\x44f',103, 93}, /* cyrillic Ya */
{L'\x420',109, 93}, {L'\x440',109, 93}, /* cyrillic eR */
{L'\x421',115, 93}, {L'\x441',115, 93}, /* cyrillic eS */
{L'\x422',121, 93}, {L'\x442',121, 93}, /* cyrillic Te */
{L'\x423',127, 93}, {L'\x443',127, 93}, /* cyrillic U */
{L'\x416',133, 93}, {L'\x436',133, 93}, /* cyrillic Je */
{L'\x412',139, 93}, {L'\x432',139, 93}, /* cyrillic Ve */
{L'\x42c',145, 93}, {L'\x44c',145, 93}, /* cyrillic MyagkijZnak */
{L'\x42b',151, 93}, {L'\x44b',151, 93}, /* cyrillic Y */
{L'\x417',157, 93}, {L'\x437',157, 93}, /* cyrillic Ze */
{L'\x428',163, 93}, {L'\x448',163, 93}, /* cyrillic Sha */
{L'\x42d',169, 93}, {L'\x44d',169, 93}, /* cyrillic E */
{L'\x429',175, 93}, {L'\x449',175, 93}, /* cyrillic Scha */
{L'\x427',181, 93}, {L'\x447',181, 93}, /* cyrillic Che */
{L'\x42a',187, 93}, {L'\x44a',187, 93}, /* cyrillic TvyordyiZnak */
{L'\x404',115, 83}, {L'\x454',115, 83}, /* ukrainian IE */
{L'\x406', 49, 73}, {L'\x456', 49, 73}, /* ukrainian I */
{L'\x407',109, 83}, {L'\x457',109, 83}, /* ukrainian YI */
{L'\x491', 43, 93}, {L'\x490', 43, 93}, /* ukrainian GHE with upturn */
{L'\x401',121, 83}, {L'\x451',121, 83}, /* cyrillic Yo */
{L' ', 61, 83}
};
/*----------------------------------------------------------------------------*/
/* Functions */
/*----------------------------------------------------------------------------*/
void copyNumArea(int x, int y, int sx, int sy, int dx, int dy)
{
XCopyArea(DADisplay, pixnum, pixmap, gc, x, y, sx, sy, dx, dy);
}
void buttonDraw(DARect rect)
{
copyNumArea((rect.x)-5, (rect.y)-8, rect.width, rect.height,
rect.x, rect.y);
DASetPixmap(pixmap);
}
void ActionPlay(int x, int y, DARect rect, void *data)
{
if (data) {
buttonDraw(rect);
} else {
GError *error = NULL;
playerctl_player_play(player, &error);
if (error != NULL)
DAWarning("Could not execute command: %s",
error->message);
}
}
void ActionPause(int x, int y, DARect rect, void *data)
{
if (data) {
buttonDraw(rect);
} else {
GError *error = NULL;
playerctl_player_pause(player, &error);
if (error != NULL)
DAWarning("Could not execute command: %s",
error->message);
}
}
void ActionEject(int x, int y, DARect rect, void *data)
{
if (data) {
buttonDraw(rect);
} else {
DAWarning("Eject function is no longer supported.");
}
}
void ActionPrev(int x, int y, DARect rect, void *data)
{
if (data) {
buttonDraw(rect);
} else {
GError *error = NULL;
playerctl_player_previous(player, &error);
if (error != NULL)
DAWarning("Could not execute command: %s",
error->message);
}
}
void ActionNext(int x, int y, DARect rect, void *data)
{
if (data) {
buttonDraw(rect);
} else {
GError *error = NULL;
playerctl_player_next(player, &error);
if (error != NULL)
DAWarning("Could not execute command: %s",
error->message);
}
}
void ActionStop(int x, int y, DARect rect, void *data)
{
if (data) {
buttonDraw(rect);
} else {
GError *error = NULL;
playerctl_player_stop(player, &error);
if (error != NULL)
DAWarning("Could not execute command: %s",
error->message);
}
}
void ActionFastr(int x, int y, DARect rect, void *data)
{
if (data) {
buttonDraw(rect);
} else {
GError *error = NULL;
playerctl_player_seek(player, -10000000, &error);
if (error != NULL)
DAWarning("Could not execute command: %s",
error->message);
}
}
void ActionFastf(int x, int y, DARect rect, void *data)
{
if (data) {
buttonDraw(rect);
} else {
GError *error = NULL;
playerctl_player_seek(player, 10000000, &error);
if (error != NULL)
DAWarning("Could not execute command: %s",
error->message);
}
}
void ToggleWins(int x, int y, DARect rect, void *data)
{
if (!player) {
if ( (ev.xbutton.time-click_time) <= DBL_CLICK_INTERVAL )
{
click_time=0;
ExecuteXmms();
} else {
click_time=ev.xbutton.time;
}
}
}
void ToggleVol(int x, int y, DARect rect, void *data)
{
double volume;
double factor;
g_object_get(player, "volume", &volume, NULL);
if (*(int*)data == 1)
factor = 0.01 * volume_step;
else
factor = -0.01 * volume_step;
volume += factor;
if (volume > 1)
volume = 1;
if (volume < 0)
volume = 0;
g_object_set(player, "volume", volume, NULL);
}
void ChangeVol(int x, int y, DARect rect, void *data)
{
float volume = ((float)x)/38;
g_object_set(player, "volume", volume, NULL);
}
void ToggleTime(int x, int y, DARect rect, void *data)
{
if (t_time)
t_time = 0;
else t_time =1;
}
void buttonPress(int button, int state, int x, int y)
{
if (button==1)
left_pressed=1;
if (player)
{
if (button == 1)
{
char *tmp="1";
DAProcessActionRects(x, y, buttonRects, sizeof(buttonRects)/sizeof(DAActionRect), tmp);
DAProcessActionRects(x, y, displayRects, sizeof(displayRects)/sizeof(DAActionRect), tmp);
}
if (button == 2)
{
DAProcessActionRects(x, y, toggleRect, sizeof(toggleRect)/sizeof(DAActionRect), NULL);
}
if (button == 3)
{
char *tmp="1";
DAProcessActionRects(x, y, toggleRect, sizeof(toggleRect)/sizeof(DAActionRect), tmp);
}
if ((button == 4) || (button == 5))
{
if (button == 5)
{
/* Wheel scrolls down */
int tmp=2;
DAProcessActionRects(x, y, globRect, sizeof(globRect)/sizeof(DAActionRect), &tmp);
} else {
/* Wheel scrolls up */
int tmp=1;
DAProcessActionRects(x, y, globRect, sizeof(globRect)/sizeof(DAActionRect), &tmp);
}
}
}
else
DAProcessActionRects(x, y, toggleRect, sizeof(toggleRect)/sizeof(DAActionRect), NULL);
}
void buttonRelease(int button, int state, int x, int y)
{
if (button==1)
left_pressed=0;
if (player)
{
if (button == 1)
{
copyNumArea(0,51, 54, 20, 5,39);
DASetPixmap(pixmap);
DAProcessActionRects(x, y, buttonRects, sizeof(buttonRects)/sizeof(DAActionRect), NULL);
}
}
}
void buttonDrag(int x, int y)
{
motion_event=1;
if (left_pressed==1) {
DAProcessActionRects(x,y, volumeRects, 1, NULL);
DrawVolume();
DASetPixmap(pixmap);
}
}
int PlayerConnect(void)
{
GError *error = NULL;
static int previous_error_code = 0;
static char* player_name = NULL;
player = playerctl_player_new(NULL, &error);
if (error != NULL) {
/* don't spam error message */
if (error->code != previous_error_code)
DAWarning("Connection to player failed: %s",
error->message);
previous_error_code = error->code;
player_name = NULL;
return 0;
} else {
previous_error_code = 0;
if (!player_name) {
g_object_get(player, "player_name", &player_name, NULL);
player_name++; /* get rid of opening dot */
if (player_name)
DAWarning("Connected to %s", player_name);
}
return 1;
}
}
void DisplayRoutine()
{
int time = 0, length = 0, position = 100;
char *title = NULL;
GError *error = NULL;
PlayerConnect();
/* Compute diplay */
if (!player)
{
if (run_excusive)
exit(0);
title = strdup("--");
title_pos = 0;
arrow_pos = 5;
} else {
char *length_str, *position_str, *status;
g_object_get(player, "status", &status, NULL);
if (status) {
if (!strcmp(status, "Playing") ||
!strcmp(status, "Paused")) {
g_object_get(player, "position", &time, NULL);
title = playerctl_player_get_title(player,
&error);
if (error != NULL)
DAWarning("%s", error->message);
length_str =
playerctl_player_print_metadata_prop(
player, "mpris:length", &error);
if (error != NULL)
DAWarning("%s", error->message);
if (length_str)
length = atoi(length_str);
else
length = 0;
position_str =
playerctl_player_print_metadata_prop(
player, "xesam:trackNumber",
&error);
if (error != NULL)
DAWarning("%s", error->message);
if (position_str)
position = atoi(position_str);
else
position = 0;
if (!strcmp(status, "Paused") && pause_norotate)
arrow_pos = 5;
} else { /* not playing or paused */
title = strdup("--");
title_pos = 0;
arrow_pos = 5;
}
} else { /* status undefined */
title = strdup("--");
title_pos = 0;
arrow_pos = 5;
}
}
/*Draw everything */
if (t_time && length) DrawTime((length-time) / 1000);
else DrawTime(time / 1000);
DrawPos(position);
DrawArrow();
DrawVolume();
DrawTitle(title);
DASetPixmap(pixmap);
if (title != NULL)
free(title);
}
void DrawPos (int pos)
{
char posstr[16];
char *p = posstr;
int i=1;
if (pos > 99) pos=0;
sprintf(posstr, "%02d", pos);
for (;i<3; i++)
{
copyNumArea((*p-'0')*6 + 1, 1, 6, 7, (i*6)+39, 7);
p++;
}
}
void DrawTime(int time)
{
char timestr[16];
char *p = timestr;
int i=0;
time = time / 1000;
/* 3 cases:
* up to 99 minutes and 59 seconds
* up to 99 hours and 59 minutes
* more
*/
if (time < 6000)
{
sprintf(timestr, "%02d%02d", time / 60, time % 60);
} else {
if (time < 360000)
{
sprintf(timestr, "%02d%02d", time / 3600,
time % 3600 / 60);
} else {
sprintf(timestr, "%02d%02d", 0, 0);
}
}
for (;i<4; i++)
{
copyNumArea((*p-'0')*7 + 2, 11, 7, 9, i<2 ?(i*7)+7:(i*7)+12, 7);
p++;
}
}
void DrawArrow(void)
{
copyNumArea((arrow_pos*8)+30, 22, 8, 9, 47, 19);
arrow_pos++;
if (arrow_pos > 4) arrow_pos = 0;
}
void DrawVolume(void)
{
int volume;
double volume_double = 0.0;
if (player)
g_object_get(player, "volume", &volume_double, NULL);
volume = (int)(36 * volume_double);
if (volume > 36)
volume = 36;
copyNumArea(61, 0, volume, 6, 7, 18);
copyNumArea(98, 0, 36-volume, 6, 7+volume, 18);
}
void DrawKbps(int bps)
{
char kbpstr[16];
char *p = kbpstr;
int i=1;
if (bps > 999000) bps=0;
sprintf(kbpstr, "%03d", bps / 1000);
for (;i<4; i++)
{
copyNumArea((*p-'0')*6 + 1, 1, 6, 7, (i*6)+1, 26);
p++;
}
copyNumArea(55, 39, 18, 8, 25, 26);
}
void DrawChar(wchar_t wc, int x, int y)
{
int i;
for(i = 0; i < sizeof(glyphs)/sizeof(glyphdescr) - 1; ++i)
{
if(wc == glyphs[i].c)
break;
}
copyNumArea(glyphs[i].x, glyphs[i].y, 6, 8, x, y);
}
int DrawChars(char *title, int tpos, int pos)
{
wchar_t wc;
mbtowc(NULL, NULL, 0);
while(*title && (pos <= (tpos + DISPLAYSIZE)))
{
int len = mbtowc(&wc, title, MB_CUR_MAX);
title += len;
if(pos >= tpos)
DrawChar(wc, (pos - tpos)*6 + 7, 26);
++pos;
}
return pos;
}
void DrawTitle(char *name)
{
int len, pos, tpos = title_pos;
if (name == NULL)
return;
len = pos = DrawChars(name, tpos, 0);
if(pos < 6)
{
DrawChars(" ", tpos, pos);
return;
}
if(pos <= tpos + DISPLAYSIZE)
pos = DrawChars(SEPARATOR, tpos, pos);
if(pos <= tpos + DISPLAYSIZE)
DrawChars(name, tpos, pos);
if(tpos >= len + strlen(SEPARATOR))
title_pos = 0;
title_pos = title_pos + 0.5;
}
void ExecuteXmms(void)
{
char *command;
int status;
command=malloc(strlen(xmms_cmd)+5);
sprintf(command, "%s &", xmms_cmd);
status = system(command);
if (status)
{
fprintf(stderr, "XMMS can't be launched, exiting...");
exit(1);
}
while (!PlayerConnect())
usleep(10000L);
free(command);
}
/*----------------------------------------------------------------------------*/
/* Main */
/*----------------------------------------------------------------------------*/
int main(int argc, char **argv)
{
short unsigned int height, width;
DACallbacks callbacks={NULL, buttonPress, buttonRelease, buttonDrag,
NULL, NULL, NULL};
/* Initialization */
DAParseArguments(argc, argv, options,
sizeof(options)/sizeof(DAProgramOption),
"MPRIS-compatible media player remote control\n"
"by Bastien Nocera <hadess@hadess.net>\n"
"maintained by the Window Maker Team "
"<wmaker-dev@googlegroups.com>",
PACKAGE_STRING);
setlocale(LC_ALL, "");
DAInitialize(displayName, "wmusic", 64, 64, argc, argv);
DASetCallbacks(&callbacks);
DASetTimeout(100);
DAMakePixmapFromData(wmusic_master_xpm, &pixmap,
&mask, &height, &width);
DAMakePixmapFromData(wmusic_digits_xpm, &pixnum,
&masknum, &height, &width);
gc = DefaultGC(DADisplay, DefaultScreen(DADisplay));
DASetShapeWithOffset(mask, 0, 0);
DASetPixmap(pixmap);
DAShow();
/* End of initialization */
if (options[4].used) pause_norotate=1;
if (options[5].used) t_time=1;
if (options[6].used) run_excusive=1;
PlayerConnect();
/* Launch xmms if it's not running and -r or -R was used */
if ((!player) && (options[2].used || run_excusive))
{
ExecuteXmms();
}
/* Update the display */
DisplayRoutine();
while (1) {
if (DANextEventOrTimeout(&ev, 100))
DAProcessEvent(&ev);
if (!motion_event)
DisplayRoutine();
else
motion_event=0;
}
return 0;
}