asternet/Asterisk.2013/Asterisk.NET/Manager/Action/QueuePauseAction.cs

93 lines
3.5 KiB
C#

namespace AsterNET.Manager.Action
{
/// <summary>
/// The QueuePauseAction makes a queue member temporarily unavailabe (or available again).<br />
/// It is implemented in apps/app_queue.c<br />
/// Available since Asterisk 1.2.
/// </summary>
public class QueuePauseAction : ManagerAction
{
/// <summary>
/// Creates a new empty QueuePauseAction.
/// </summary>
public QueuePauseAction()
{
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on all queues.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
public QueuePauseAction(string iface)
{
this.Interface = iface;
Paused = true;
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on the given queue.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="queue">the queue the member is made unvailable on</param>
public QueuePauseAction(string iface, string queue)
{
this.Interface = iface;
this.Queue = queue;
Paused = true;
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface available or unavailable on all queues.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="paused">true to make the member unavailbale, false to make the member available</param>
public QueuePauseAction(string iface, bool paused)
{
this.Interface = iface;
this.Paused = paused;
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on the given queue.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="queue">the queue the member is made unvailable on</param>
/// <param name="paused">true to make the member unavailbale, false to make the member available</param>
public QueuePauseAction(string iface, string queue, bool paused)
{
this.Interface = iface;
this.Queue = queue;
this.Paused = paused;
}
/// <summary>
/// Get the name of this action, i.e. "QueuePause".
/// </summary>
public override string Action
{
get { return "QueuePause"; }
}
/// <summary>
/// Get/Set the interface of the member to make available or unavailable.<br />
/// This property is mandatory.
/// </summary>
public string Interface { get; set; }
/// <summary>
/// Get/Set Returns the name of the queue the member is made available or unavailable on.
/// </summary>
public string Queue { get; set; }
/// <summary>
/// Get/Set if the member is made available or unavailable.<br />
/// true to make the member unavailbale,<br />
/// false make the member available
/// </summary>
public bool Paused { get; set; }
}
}