namespace AsterNET.Manager.Action { /// /// The QueuePauseAction makes a queue member temporarily unavailabe (or available again).
/// It is implemented in apps/app_queue.c
/// Available since Asterisk 1.2. ///
public class QueuePauseAction : ManagerAction { /// /// Creates a new empty QueuePauseAction. /// public QueuePauseAction() { } /// /// Creates a new QueuePauseAction that makes the member on the given /// interface unavailable on all queues. /// /// the interface of the member to make unavailable public QueuePauseAction(string iface) { this.Interface = iface; Paused = true; } /// /// Creates a new QueuePauseAction that makes the member on the given /// interface unavailable on the given queue. /// /// the interface of the member to make unavailable /// the queue the member is made unvailable on public QueuePauseAction(string iface, string queue) { this.Interface = iface; this.Queue = queue; Paused = true; } /// /// Creates a new QueuePauseAction that makes the member on the given /// interface available or unavailable on all queues. /// /// the interface of the member to make unavailable /// true to make the member unavailbale, false to make the member available public QueuePauseAction(string iface, bool paused) { this.Interface = iface; this.Paused = paused; } /// /// Creates a new QueuePauseAction that makes the member on the given /// interface unavailable on the given queue. /// /// the interface of the member to make unavailable /// the queue the member is made unvailable on /// true to make the member unavailbale, false to make the member available public QueuePauseAction(string iface, string queue, bool paused) { this.Interface = iface; this.Queue = queue; this.Paused = paused; } /// /// Get the name of this action, i.e. "QueuePause". /// public override string Action { get { return "QueuePause"; } } /// /// Get/Set the interface of the member to make available or unavailable.
/// This property is mandatory. ///
public string Interface { get; set; } /// /// Get/Set Returns the name of the queue the member is made available or unavailable on. /// public string Queue { get; set; } /// /// Get/Set if the member is made available or unavailable.
/// true to make the member unavailbale,
/// false make the member available ///
public bool Paused { get; set; } } }