wireguard-go/tun/wintun/dll_windows.go
Jason A. Donenfeld fdf57a1fa4 wintun: allow retrieving DLL version
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-10-20 12:13:44 -06:00

129 lines
2.9 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2021 WireGuard LLC. All Rights Reserved.
*/
package wintun
import (
"fmt"
"sync"
"sync/atomic"
"unsafe"
"golang.org/x/sys/windows"
)
func newLazyDLL(name string, onLoad func(d *lazyDLL)) *lazyDLL {
return &lazyDLL{Name: name, onLoad: onLoad}
}
func (d *lazyDLL) NewProc(name string) *lazyProc {
return &lazyProc{dll: d, Name: name}
}
type lazyProc struct {
Name string
mu sync.Mutex
dll *lazyDLL
addr uintptr
}
func (p *lazyProc) Find() error {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&p.addr))) != nil {
return nil
}
p.mu.Lock()
defer p.mu.Unlock()
if p.addr != 0 {
return nil
}
err := p.dll.Load()
if err != nil {
return fmt.Errorf("Error loading %v DLL: %w", p.dll.Name, err)
}
addr, err := p.nameToAddr()
if err != nil {
return fmt.Errorf("Error getting %v address: %w", p.Name, err)
}
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&p.addr)), unsafe.Pointer(addr))
return nil
}
func (p *lazyProc) Addr() uintptr {
err := p.Find()
if err != nil {
panic(err)
}
return p.addr
}
type lazyDLL struct {
Name string
mu sync.Mutex
module windows.Handle
onLoad func(d *lazyDLL)
}
func (d *lazyDLL) Load() error {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.module))) != nil {
return nil
}
d.mu.Lock()
defer d.mu.Unlock()
if d.module != 0 {
return nil
}
const (
LOAD_LIBRARY_SEARCH_APPLICATION_DIR = 0x00000200
LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800
)
module, err := windows.LoadLibraryEx(d.Name, 0, LOAD_LIBRARY_SEARCH_APPLICATION_DIR|LOAD_LIBRARY_SEARCH_SYSTEM32)
if err != nil {
return fmt.Errorf("Unable to load library: %w", err)
}
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.module)), unsafe.Pointer(module))
if d.onLoad != nil {
d.onLoad(d)
}
return nil
}
func (p *lazyProc) nameToAddr() (uintptr, error) {
return windows.GetProcAddress(p.dll.module, p.Name)
}
// Version returns the version of the Wintun DLL.
func Version() string {
if modwintun.Load() != nil {
return "unknown"
}
resInfo, err := windows.FindResource(modwintun.module, windows.ResourceID(1), windows.RT_VERSION)
if err != nil {
return "unknown"
}
data, err := windows.LoadResourceData(modwintun.module, resInfo)
if err != nil {
return "unknown"
}
var fixedInfo *windows.VS_FIXEDFILEINFO
fixedInfoLen := uint32(unsafe.Sizeof(*fixedInfo))
err = windows.VerQueryValue(unsafe.Pointer(&data[0]), `\`, unsafe.Pointer(&fixedInfo), &fixedInfoLen)
if err != nil {
return "unknown"
}
version := fmt.Sprintf("%d.%d", (fixedInfo.FileVersionMS>>16)&0xff, (fixedInfo.FileVersionMS>>0)&0xff)
if nextNibble := (fixedInfo.FileVersionLS >> 16) & 0xff; nextNibble != 0 {
version += fmt.Sprintf(".%d", nextNibble)
}
if nextNibble := (fixedInfo.FileVersionLS >> 0) & 0xff; nextNibble != 0 {
version += fmt.Sprintf(".%d", nextNibble)
}
return version
}