93e3848ea7
Program now terminates when the interface is removed Increases the number of os threads (relevant for Go <1.5, not tested) More consistent commenting Improved logging (additional peer information)
132 lines
3.6 KiB
Go
132 lines
3.6 KiB
Go
package main
|
|
|
|
import (
|
|
"encoding/base64"
|
|
"errors"
|
|
"fmt"
|
|
"net"
|
|
"sync"
|
|
"time"
|
|
)
|
|
|
|
const ()
|
|
|
|
type Peer struct {
|
|
id uint
|
|
mutex sync.RWMutex
|
|
endpoint *net.UDPAddr
|
|
persistentKeepaliveInterval uint64
|
|
keyPairs KeyPairs
|
|
handshake Handshake
|
|
device *Device
|
|
txBytes uint64
|
|
rxBytes uint64
|
|
time struct {
|
|
mutex sync.RWMutex
|
|
lastSend time.Time // last send message
|
|
lastHandshake time.Time // last completed handshake
|
|
nextKeepalive time.Time
|
|
}
|
|
signal struct {
|
|
newKeyPair chan struct{} // (size 1) : a new key pair was generated
|
|
handshakeBegin chan struct{} // (size 1) : request that a new handshake be started ("queue handshake")
|
|
handshakeCompleted chan struct{} // (size 1) : handshake completed
|
|
flushNonceQueue chan struct{} // (size 1) : empty queued packets
|
|
messageSend chan struct{} // (size 1) : a message was send to the peer
|
|
messageReceived chan struct{} // (size 1) : an authenticated message was received
|
|
stop chan struct{} // (size 0) : close to stop all goroutines for peer
|
|
}
|
|
timer struct {
|
|
/* Both keep-alive timers acts as one (see timers.go)
|
|
* They are kept seperate to simplify the implementation.
|
|
*/
|
|
keepalivePersistent *time.Timer // set for persistent keepalives
|
|
keepalivePassive *time.Timer // set upon recieving messages
|
|
zeroAllKeys *time.Timer // zero all key material after RejectAfterTime*3
|
|
}
|
|
queue struct {
|
|
nonce chan *QueueOutboundElement // nonce / pre-handshake queue
|
|
outbound chan *QueueOutboundElement // sequential ordering of work
|
|
inbound chan *QueueInboundElement // sequential ordering of work
|
|
}
|
|
flags struct {
|
|
keepaliveWaiting int32
|
|
}
|
|
mac MACStatePeer
|
|
}
|
|
|
|
func (device *Device) NewPeer(pk NoisePublicKey) *Peer {
|
|
// create peer
|
|
|
|
peer := new(Peer)
|
|
peer.mutex.Lock()
|
|
defer peer.mutex.Unlock()
|
|
|
|
peer.mac.Init(pk)
|
|
peer.device = device
|
|
|
|
peer.timer.keepalivePassive = NewStoppedTimer()
|
|
peer.timer.keepalivePersistent = NewStoppedTimer()
|
|
peer.timer.zeroAllKeys = NewStoppedTimer()
|
|
|
|
peer.flags.keepaliveWaiting = AtomicFalse
|
|
|
|
// assign id for debugging
|
|
|
|
device.mutex.Lock()
|
|
peer.id = device.idCounter
|
|
device.idCounter += 1
|
|
|
|
// map public key
|
|
|
|
_, ok := device.peers[pk]
|
|
if ok {
|
|
panic(errors.New("bug: adding existing peer"))
|
|
}
|
|
device.peers[pk] = peer
|
|
device.mutex.Unlock()
|
|
|
|
// precompute DH
|
|
|
|
handshake := &peer.handshake
|
|
handshake.mutex.Lock()
|
|
handshake.remoteStatic = pk
|
|
handshake.precomputedStaticStatic = device.privateKey.sharedSecret(handshake.remoteStatic)
|
|
handshake.mutex.Unlock()
|
|
|
|
// prepare queuing
|
|
|
|
peer.queue.nonce = make(chan *QueueOutboundElement, QueueOutboundSize)
|
|
peer.queue.outbound = make(chan *QueueOutboundElement, QueueOutboundSize)
|
|
peer.queue.inbound = make(chan *QueueInboundElement, QueueInboundSize)
|
|
|
|
// prepare signaling & routines
|
|
|
|
peer.signal.stop = make(chan struct{})
|
|
peer.signal.newKeyPair = make(chan struct{}, 1)
|
|
peer.signal.handshakeBegin = make(chan struct{}, 1)
|
|
peer.signal.handshakeCompleted = make(chan struct{}, 1)
|
|
peer.signal.flushNonceQueue = make(chan struct{}, 1)
|
|
|
|
go peer.RoutineNonce()
|
|
go peer.RoutineTimerHandler()
|
|
go peer.RoutineHandshakeInitiator()
|
|
go peer.RoutineSequentialSender()
|
|
go peer.RoutineSequentialReceiver()
|
|
|
|
return peer
|
|
}
|
|
|
|
func (peer *Peer) String() string {
|
|
return fmt.Sprintf(
|
|
"peer(%d %s %s)",
|
|
peer.id,
|
|
peer.endpoint.String(),
|
|
base64.StdEncoding.EncodeToString(peer.handshake.remoteStatic[:]),
|
|
)
|
|
}
|
|
|
|
func (peer *Peer) Close() {
|
|
close(peer.signal.stop)
|
|
}
|