wireguard-go/device/device.go
Josh Bleecher Snyder 7139279cd0 device: change logging interface to use functions
This commit overhauls wireguard-go's logging.

The primary, motivating change is to use a function instead
of a *log.Logger as the basic unit of logging.
Using functions provides a lot more flexibility for
people to bring their own logging system.

It also introduces logging helper methods on Device.
These reduce line noise at the call site.
They also allow for log functions to be nil;
when nil, instead of generating a log line and throwing it away,
we don't bother generating it at all.
This spares allocation and pointless work.

This is a breaking change, although the fix required
of clients is fairly straightforward.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-26 22:40:20 +01:00

577 lines
12 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2020 WireGuard LLC. All Rights Reserved.
*/
package device
import (
"runtime"
"sync"
"sync/atomic"
"time"
"golang.org/x/net/ipv4"
"golang.org/x/net/ipv6"
"golang.zx2c4.com/wireguard/conn"
"golang.zx2c4.com/wireguard/ratelimiter"
"golang.zx2c4.com/wireguard/rwcancel"
"golang.zx2c4.com/wireguard/tun"
)
type Device struct {
isUp AtomicBool // device is (going) up
isClosed AtomicBool // device is closed? (acting as guard)
log *Logger
ipcSetMu sync.Mutex // serializes UAPI set operations
// synchronized resources (locks acquired in order)
state struct {
stopping sync.WaitGroup
sync.Mutex
changing AtomicBool
current bool
}
net struct {
stopping sync.WaitGroup
sync.RWMutex
bind conn.Bind // bind interface
netlinkCancel *rwcancel.RWCancel
port uint16 // listening port
fwmark uint32 // mark value (0 = disabled)
}
staticIdentity struct {
sync.RWMutex
privateKey NoisePrivateKey
publicKey NoisePublicKey
}
peers struct {
empty AtomicBool // empty reports whether len(keyMap) == 0
sync.RWMutex // protects keyMap
keyMap map[NoisePublicKey]*Peer
}
// unprotected / "self-synchronising resources"
allowedips AllowedIPs
indexTable IndexTable
cookieChecker CookieChecker
rate struct {
underLoadUntil atomic.Value
limiter ratelimiter.Ratelimiter
}
pool struct {
messageBufferPool *sync.Pool
messageBufferReuseChan chan *[MaxMessageSize]byte
inboundElementPool *sync.Pool
inboundElementReuseChan chan *QueueInboundElement
outboundElementPool *sync.Pool
outboundElementReuseChan chan *QueueOutboundElement
}
queue struct {
encryption *encryptionQueue
decryption *decryptionQueue
handshake chan QueueHandshakeElement
}
signals struct {
stop chan struct{}
}
tun struct {
device tun.Device
mtu int32
}
}
// An encryptionQueue is a channel of QueueOutboundElements awaiting encryption.
// An encryptionQueue is ref-counted using its wg field.
// An encryptionQueue created with newEncryptionQueue has one reference.
// Every additional writer must call wg.Add(1).
// Every completed writer must call wg.Done().
// When no further writers will be added,
// call wg.Done to remove the initial reference.
// When the refcount hits 0, the queue's channel is closed.
type encryptionQueue struct {
c chan *QueueOutboundElement
wg sync.WaitGroup
}
func newEncryptionQueue() *encryptionQueue {
q := &encryptionQueue{
c: make(chan *QueueOutboundElement, QueueOutboundSize),
}
q.wg.Add(1)
go func() {
q.wg.Wait()
close(q.c)
}()
return q
}
// A decryptionQueue is similar to an encryptionQueue; see those docs.
type decryptionQueue struct {
c chan *QueueInboundElement
wg sync.WaitGroup
}
func newDecryptionQueue() *decryptionQueue {
q := &decryptionQueue{
c: make(chan *QueueInboundElement, QueueInboundSize),
}
q.wg.Add(1)
go func() {
q.wg.Wait()
close(q.c)
}()
return q
}
/* Converts the peer into a "zombie", which remains in the peer map,
* but processes no packets and does not exists in the routing table.
*
* Must hold device.peers.Mutex
*/
func unsafeRemovePeer(device *Device, peer *Peer, key NoisePublicKey) {
// stop routing and processing of packets
device.allowedips.RemoveByPeer(peer)
peer.Stop()
// remove from peer map
delete(device.peers.keyMap, key)
device.peers.empty.Set(len(device.peers.keyMap) == 0)
}
func deviceUpdateState(device *Device) {
// check if state already being updated (guard)
if device.state.changing.Swap(true) {
return
}
// compare to current state of device
device.state.Lock()
newIsUp := device.isUp.Get()
if newIsUp == device.state.current {
device.state.changing.Set(false)
device.state.Unlock()
return
}
// change state of device
switch newIsUp {
case true:
if err := device.BindUpdate(); err != nil {
device.errorf("Unable to update bind: %v", err)
device.isUp.Set(false)
break
}
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.Start()
if atomic.LoadUint32(&peer.persistentKeepaliveInterval) > 0 {
peer.SendKeepalive()
}
}
device.peers.RUnlock()
case false:
device.BindClose()
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.Stop()
}
device.peers.RUnlock()
}
// update state variables
device.state.current = newIsUp
device.state.changing.Set(false)
device.state.Unlock()
// check for state change in the mean time
deviceUpdateState(device)
}
func (device *Device) Up() {
// closed device cannot be brought up
if device.isClosed.Get() {
return
}
device.isUp.Set(true)
deviceUpdateState(device)
}
func (device *Device) Down() {
device.isUp.Set(false)
deviceUpdateState(device)
}
func (device *Device) IsUnderLoad() bool {
// check if currently under load
now := time.Now()
underLoad := len(device.queue.handshake) >= UnderLoadQueueSize
if underLoad {
device.rate.underLoadUntil.Store(now.Add(UnderLoadAfterTime))
return true
}
// check if recently under load
until := device.rate.underLoadUntil.Load().(time.Time)
return until.After(now)
}
func (device *Device) SetPrivateKey(sk NoisePrivateKey) error {
// lock required resources
device.staticIdentity.Lock()
defer device.staticIdentity.Unlock()
if sk.Equals(device.staticIdentity.privateKey) {
return nil
}
device.peers.Lock()
defer device.peers.Unlock()
lockedPeers := make([]*Peer, 0, len(device.peers.keyMap))
for _, peer := range device.peers.keyMap {
peer.handshake.mutex.RLock()
lockedPeers = append(lockedPeers, peer)
}
// remove peers with matching public keys
publicKey := sk.publicKey()
for key, peer := range device.peers.keyMap {
if peer.handshake.remoteStatic.Equals(publicKey) {
unsafeRemovePeer(device, peer, key)
}
}
// update key material
device.staticIdentity.privateKey = sk
device.staticIdentity.publicKey = publicKey
device.cookieChecker.Init(publicKey)
// do static-static DH pre-computations
expiredPeers := make([]*Peer, 0, len(device.peers.keyMap))
for _, peer := range device.peers.keyMap {
handshake := &peer.handshake
handshake.precomputedStaticStatic = device.staticIdentity.privateKey.sharedSecret(handshake.remoteStatic)
expiredPeers = append(expiredPeers, peer)
}
for _, peer := range lockedPeers {
peer.handshake.mutex.RUnlock()
}
for _, peer := range expiredPeers {
peer.ExpireCurrentKeypairs()
}
return nil
}
func NewDevice(tunDevice tun.Device, logger *Logger) *Device {
device := new(Device)
device.log = logger
device.tun.device = tunDevice
mtu, err := device.tun.device.MTU()
if err != nil {
device.errorf("Trouble determining MTU, assuming default: %v", err)
mtu = DefaultMTU
}
device.tun.mtu = int32(mtu)
device.peers.keyMap = make(map[NoisePublicKey]*Peer)
device.rate.limiter.Init()
device.rate.underLoadUntil.Store(time.Time{})
device.indexTable.Init()
device.allowedips.Reset()
device.PopulatePools()
// create queues
device.queue.handshake = make(chan QueueHandshakeElement, QueueHandshakeSize)
device.queue.encryption = newEncryptionQueue()
device.queue.decryption = newDecryptionQueue()
// prepare signals
device.signals.stop = make(chan struct{})
// prepare net
device.net.port = 0
device.net.bind = nil
// start workers
cpus := runtime.NumCPU()
device.state.stopping.Wait()
for i := 0; i < cpus; i++ {
device.state.stopping.Add(2) // decryption and handshake
go device.RoutineEncryption()
go device.RoutineDecryption()
go device.RoutineHandshake()
}
device.state.stopping.Add(2)
go device.RoutineReadFromTUN()
go device.RoutineTUNEventReader()
return device
}
func (device *Device) LookupPeer(pk NoisePublicKey) *Peer {
device.peers.RLock()
defer device.peers.RUnlock()
return device.peers.keyMap[pk]
}
func (device *Device) RemovePeer(key NoisePublicKey) {
device.peers.Lock()
defer device.peers.Unlock()
// stop peer and remove from routing
peer, ok := device.peers.keyMap[key]
if ok {
unsafeRemovePeer(device, peer, key)
}
}
func (device *Device) RemoveAllPeers() {
device.peers.Lock()
defer device.peers.Unlock()
for key, peer := range device.peers.keyMap {
unsafeRemovePeer(device, peer, key)
}
device.peers.keyMap = make(map[NoisePublicKey]*Peer)
}
func (device *Device) FlushPacketQueues() {
for {
select {
case elem := <-device.queue.handshake:
device.PutMessageBuffer(elem.buffer)
default:
return
}
}
}
func (device *Device) Close() {
if device.isClosed.Swap(true) {
return
}
device.infof("Device closing")
device.state.changing.Set(true)
device.state.Lock()
defer device.state.Unlock()
device.tun.device.Close()
device.BindClose()
device.isUp.Set(false)
// We kept a reference to the encryption and decryption queues,
// in case we started any new peers that might write to them.
// No new peers are coming; we are done with these queues.
device.queue.encryption.wg.Done()
device.queue.decryption.wg.Done()
close(device.signals.stop)
device.state.stopping.Wait()
device.RemoveAllPeers()
device.FlushPacketQueues()
device.rate.limiter.Close()
device.state.changing.Set(false)
device.infof("Interface closed")
}
func (device *Device) Wait() chan struct{} {
return device.signals.stop
}
func (device *Device) SendKeepalivesToPeersWithCurrentKeypair() {
if device.isClosed.Get() {
return
}
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.keypairs.RLock()
sendKeepalive := peer.keypairs.current != nil && !peer.keypairs.current.created.Add(RejectAfterTime).Before(time.Now())
peer.keypairs.RUnlock()
if sendKeepalive {
peer.SendKeepalive()
}
}
device.peers.RUnlock()
}
func unsafeCloseBind(device *Device) error {
var err error
netc := &device.net
if netc.netlinkCancel != nil {
netc.netlinkCancel.Cancel()
}
if netc.bind != nil {
err = netc.bind.Close()
netc.bind = nil
}
netc.stopping.Wait()
return err
}
func (device *Device) Bind() conn.Bind {
device.net.Lock()
defer device.net.Unlock()
return device.net.bind
}
func (device *Device) BindSetMark(mark uint32) error {
device.net.Lock()
defer device.net.Unlock()
// check if modified
if device.net.fwmark == mark {
return nil
}
// update fwmark on existing bind
device.net.fwmark = mark
if device.isUp.Get() && device.net.bind != nil {
if err := device.net.bind.SetMark(mark); err != nil {
return err
}
}
// clear cached source addresses
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.Lock()
defer peer.Unlock()
if peer.endpoint != nil {
peer.endpoint.ClearSrc()
}
}
device.peers.RUnlock()
return nil
}
func (device *Device) BindUpdate() error {
device.net.Lock()
defer device.net.Unlock()
// close existing sockets
if err := unsafeCloseBind(device); err != nil {
return err
}
// open new sockets
if device.isUp.Get() {
// bind to new port
var err error
netc := &device.net
netc.bind, netc.port, err = conn.CreateBind(netc.port)
if err != nil {
netc.bind = nil
netc.port = 0
return err
}
netc.netlinkCancel, err = device.startRouteListener(netc.bind)
if err != nil {
netc.bind.Close()
netc.bind = nil
netc.port = 0
return err
}
// set fwmark
if netc.fwmark != 0 {
err = netc.bind.SetMark(netc.fwmark)
if err != nil {
return err
}
}
// clear cached source addresses
device.peers.RLock()
for _, peer := range device.peers.keyMap {
peer.Lock()
defer peer.Unlock()
if peer.endpoint != nil {
peer.endpoint.ClearSrc()
}
}
device.peers.RUnlock()
// start receiving routines
device.net.stopping.Add(2)
device.queue.decryption.wg.Add(2) // each RoutineReceiveIncoming goroutine writes to device.queue.decryption
go device.RoutineReceiveIncoming(ipv4.Version, netc.bind)
go device.RoutineReceiveIncoming(ipv6.Version, netc.bind)
device.debugf("UDP bind has been updated")
}
return nil
}
func (device *Device) BindClose() error {
device.net.Lock()
err := unsafeCloseBind(device)
device.net.Unlock()
return err
}