wireguard-go/device/peer.go
David Anderson 3dce460c88 device: add test to ensure Peer fields are safe for atomic access on 32-bit
Adds a test that will fail consistently on 32-bit platforms if the
struct ever changes again to violate the rules. This is likely not
needed because unaligned access crashes reliably, but this will reliably
fail even if tests accidentally pass due to lucky alignment.

Signed-Off-By: David Anderson <danderson@tailscale.com>
2020-05-02 01:44:58 -06:00

301 lines
6.7 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2019 WireGuard LLC. All Rights Reserved.
*/
package device
import (
"encoding/base64"
"errors"
"fmt"
"sync"
"sync/atomic"
"time"
)
const (
PeerRoutineNumber = 3
)
type Peer struct {
isRunning AtomicBool
sync.RWMutex // Mostly protects endpoint, but is generally taken whenever we modify peer
keypairs Keypairs
handshake Handshake
device *Device
endpoint Endpoint
persistentKeepaliveInterval uint16
// These fields are accessed with atomic operations, which must be
// 64-bit aligned even on 32-bit platforms. Go guarantees that an
// allocated struct will be 64-bit aligned. So we place
// atomically-accessed fields up front, so that they can share in
// this alignment before smaller fields throw it off.
stats struct {
txBytes uint64 // bytes send to peer (endpoint)
rxBytes uint64 // bytes received from peer
lastHandshakeNano int64 // nano seconds since epoch
}
timers struct {
retransmitHandshake *Timer
sendKeepalive *Timer
newHandshake *Timer
zeroKeyMaterial *Timer
persistentKeepalive *Timer
handshakeAttempts uint32
needAnotherKeepalive AtomicBool
sentLastMinuteHandshake AtomicBool
}
signals struct {
newKeypairArrived chan struct{}
flushNonceQueue chan struct{}
}
queue struct {
nonce chan *QueueOutboundElement // nonce / pre-handshake queue
outbound chan *QueueOutboundElement // sequential ordering of work
inbound chan *QueueInboundElement // sequential ordering of work
packetInNonceQueueIsAwaitingKey AtomicBool
}
routines struct {
sync.Mutex // held when stopping / starting routines
starting sync.WaitGroup // routines pending start
stopping sync.WaitGroup // routines pending stop
stop chan struct{} // size 0, stop all go routines in peer
}
cookieGenerator CookieGenerator
}
func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
if device.isClosed.Get() {
return nil, errors.New("device closed")
}
// lock resources
device.staticIdentity.RLock()
defer device.staticIdentity.RUnlock()
device.peers.Lock()
defer device.peers.Unlock()
// check if over limit
if len(device.peers.keyMap) >= MaxPeers {
return nil, errors.New("too many peers")
}
// create peer
peer := new(Peer)
peer.Lock()
defer peer.Unlock()
peer.cookieGenerator.Init(pk)
peer.device = device
peer.isRunning.Set(false)
// map public key
_, ok := device.peers.keyMap[pk]
if ok {
return nil, errors.New("adding existing peer")
}
// pre-compute DH
handshake := &peer.handshake
handshake.mutex.Lock()
handshake.precomputedStaticStatic = device.staticIdentity.privateKey.sharedSecret(pk)
handshake.remoteStatic = pk
handshake.mutex.Unlock()
// reset endpoint
peer.endpoint = nil
// add
device.peers.keyMap[pk] = peer
// start peer
if peer.device.isUp.Get() {
peer.Start()
}
return peer, nil
}
func (peer *Peer) SendBuffer(buffer []byte) error {
peer.device.net.RLock()
defer peer.device.net.RUnlock()
if peer.device.net.bind == nil {
return errors.New("no bind")
}
peer.RLock()
defer peer.RUnlock()
if peer.endpoint == nil {
return errors.New("no known endpoint for peer")
}
err := peer.device.net.bind.Send(buffer, peer.endpoint)
if err == nil {
atomic.AddUint64(&peer.stats.txBytes, uint64(len(buffer)))
}
return err
}
func (peer *Peer) String() string {
base64Key := base64.StdEncoding.EncodeToString(peer.handshake.remoteStatic[:])
abbreviatedKey := "invalid"
if len(base64Key) == 44 {
abbreviatedKey = base64Key[0:4] + "…" + base64Key[39:43]
}
return fmt.Sprintf("peer(%s)", abbreviatedKey)
}
func (peer *Peer) Start() {
// should never start a peer on a closed device
if peer.device.isClosed.Get() {
return
}
// prevent simultaneous start/stop operations
peer.routines.Lock()
defer peer.routines.Unlock()
if peer.isRunning.Get() {
return
}
device := peer.device
device.log.Debug.Println(peer, "- Starting...")
// reset routine state
peer.routines.starting.Wait()
peer.routines.stopping.Wait()
peer.routines.stop = make(chan struct{})
peer.routines.starting.Add(PeerRoutineNumber)
peer.routines.stopping.Add(PeerRoutineNumber)
// prepare queues
peer.queue.nonce = make(chan *QueueOutboundElement, QueueOutboundSize)
peer.queue.outbound = make(chan *QueueOutboundElement, QueueOutboundSize)
peer.queue.inbound = make(chan *QueueInboundElement, QueueInboundSize)
peer.timersInit()
peer.handshake.lastSentHandshake = time.Now().Add(-(RekeyTimeout + time.Second))
peer.signals.newKeypairArrived = make(chan struct{}, 1)
peer.signals.flushNonceQueue = make(chan struct{}, 1)
// wait for routines to start
go peer.RoutineNonce()
go peer.RoutineSequentialSender()
go peer.RoutineSequentialReceiver()
peer.routines.starting.Wait()
peer.isRunning.Set(true)
}
func (peer *Peer) ZeroAndFlushAll() {
device := peer.device
// clear key pairs
keypairs := &peer.keypairs
keypairs.Lock()
device.DeleteKeypair(keypairs.previous)
device.DeleteKeypair(keypairs.current)
device.DeleteKeypair(keypairs.next)
keypairs.previous = nil
keypairs.current = nil
keypairs.next = nil
keypairs.Unlock()
// clear handshake state
handshake := &peer.handshake
handshake.mutex.Lock()
device.indexTable.Delete(handshake.localIndex)
handshake.Clear()
handshake.mutex.Unlock()
peer.FlushNonceQueue()
}
func (peer *Peer) ExpireCurrentKeypairs() {
handshake := &peer.handshake
handshake.mutex.Lock()
peer.device.indexTable.Delete(handshake.localIndex)
handshake.Clear()
handshake.mutex.Unlock()
peer.handshake.lastSentHandshake = time.Now().Add(-(RekeyTimeout + time.Second))
keypairs := &peer.keypairs
keypairs.Lock()
if keypairs.current != nil {
keypairs.current.sendNonce = RejectAfterMessages
}
if keypairs.next != nil {
keypairs.next.sendNonce = RejectAfterMessages
}
keypairs.Unlock()
}
func (peer *Peer) Stop() {
// prevent simultaneous start/stop operations
if !peer.isRunning.Swap(false) {
return
}
peer.routines.starting.Wait()
peer.routines.Lock()
defer peer.routines.Unlock()
peer.device.log.Debug.Println(peer, "- Stopping...")
peer.timersStop()
// stop & wait for ongoing peer routines
close(peer.routines.stop)
peer.routines.stopping.Wait()
// close queues
close(peer.queue.nonce)
close(peer.queue.outbound)
close(peer.queue.inbound)
peer.ZeroAndFlushAll()
}
var RoamingDisabled bool
func (peer *Peer) SetEndpointFromPacket(endpoint Endpoint) {
if RoamingDisabled {
return
}
peer.Lock()
peer.endpoint = endpoint
peer.Unlock()
}