wireguard-go/tun/tun_windows.go
Jason A. Donenfeld 3341e2d444 tun: windows: get rid of retry logic
Things work fine on Windows 8.
2019-07-19 14:01:34 +02:00

294 lines
7.6 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2018-2019 WireGuard LLC. All Rights Reserved.
*/
package tun
import (
"errors"
"fmt"
"os"
"sync/atomic"
"time"
"unsafe"
"golang.org/x/sys/windows"
"golang.zx2c4.com/wireguard/tun/wintun"
)
const (
packetAlignment uint32 = 4 // Number of bytes packets are aligned to in rings
packetSizeMax = 0xffff // Maximum packet size
packetCapacity = 0x800000 // Ring capacity, 8MiB
packetTrailingSize = uint32(unsafe.Sizeof(packetHeader{})) + ((packetSizeMax + (packetAlignment - 1)) &^ (packetAlignment - 1)) - packetAlignment
ioctlRegisterRings = (51820 << 16) | (0x970 << 2) | 0 /*METHOD_BUFFERED*/ | (0x3 /*FILE_READ_DATA | FILE_WRITE_DATA*/ << 14)
)
type packetHeader struct {
size uint32
}
type packet struct {
packetHeader
data [packetSizeMax]byte
}
type ring struct {
head uint32
tail uint32
alertable int32
data [packetCapacity + packetTrailingSize]byte
}
type ringDescriptor struct {
send, receive struct {
size uint32
ring *ring
tailMoved windows.Handle
}
}
type NativeTun struct {
wt *wintun.Wintun
handle windows.Handle
close bool
rings ringDescriptor
events chan Event
errors chan error
forcedMTU int
}
func packetAlign(size uint32) uint32 {
return (size + (packetAlignment - 1)) &^ (packetAlignment - 1)
}
//
// CreateTUN creates a Wintun adapter with the given name. Should a Wintun
// adapter with the same name exist, it is reused.
//
func CreateTUN(ifname string) (Device, error) {
return CreateTUNWithRequestedGUID(ifname, nil)
}
//
// CreateTUNWithRequestedGUID creates a Wintun adapter with the given name and
// a requested GUID. Should a Wintun adapter with the same name exist, it is reused.
//
func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Device, error) {
var err error
var wt *wintun.Wintun
// Does an interface with this name already exist?
wt, err = wintun.GetInterface(ifname)
if err == nil {
// If so, we delete it, in case it has weird residual configuration.
_, err = wt.DeleteInterface()
if err != nil {
return nil, fmt.Errorf("Unable to delete already existing Wintun interface: %v", err)
}
} else if err == windows.ERROR_ALREADY_EXISTS {
return nil, fmt.Errorf("Foreign network interface with the same name exists")
}
wt, _, err = wintun.CreateInterface("WireGuard Tunnel Adapter", requestedGUID)
if err != nil {
return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
}
err = wt.SetInterfaceName(ifname)
if err != nil {
wt.DeleteInterface()
return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err)
}
tun := &NativeTun{
wt: wt,
handle: windows.InvalidHandle,
events: make(chan Event, 10),
errors: make(chan error, 1),
forcedMTU: 1500,
}
tun.rings.send.size = uint32(unsafe.Sizeof(ring{}))
tun.rings.send.ring = &ring{}
tun.rings.send.tailMoved, err = windows.CreateEvent(nil, 0, 0, nil)
if err != nil {
tun.Close()
return nil, fmt.Errorf("Error creating event: %v", err)
}
tun.rings.receive.size = uint32(unsafe.Sizeof(ring{}))
tun.rings.receive.ring = &ring{}
tun.rings.receive.tailMoved, err = windows.CreateEvent(nil, 0, 0, nil)
if err != nil {
tun.Close()
return nil, fmt.Errorf("Error creating event: %v", err)
}
tun.handle, err = tun.wt.AdapterHandle()
if err != nil {
tun.Close()
return nil, err
}
var bytesReturned uint32
err = windows.DeviceIoControl(tun.handle, ioctlRegisterRings, (*byte)(unsafe.Pointer(&tun.rings)), uint32(unsafe.Sizeof(tun.rings)), nil, 0, &bytesReturned, nil)
if err != nil {
tun.Close()
return nil, fmt.Errorf("Error registering rings: %v", err)
}
return tun, nil
}
func (tun *NativeTun) Name() (string, error) {
return tun.wt.InterfaceName()
}
func (tun *NativeTun) File() *os.File {
return nil
}
func (tun *NativeTun) Events() chan Event {
return tun.events
}
func (tun *NativeTun) Close() error {
tun.close = true
if tun.rings.send.tailMoved != 0 {
windows.SetEvent(tun.rings.send.tailMoved) // wake the reader if it's sleeping
}
if tun.handle != windows.InvalidHandle {
windows.CloseHandle(tun.handle)
}
if tun.rings.send.tailMoved != 0 {
windows.CloseHandle(tun.rings.send.tailMoved)
}
if tun.rings.send.tailMoved != 0 {
windows.CloseHandle(tun.rings.receive.tailMoved)
}
var err error
if tun.wt != nil {
_, err = tun.wt.DeleteInterface()
}
return err
}
func (tun *NativeTun) MTU() (int, error) {
return tun.forcedMTU, nil
}
// TODO: This is a temporary hack. We really need to be monitoring the interface in real time and adapting to MTU changes.
func (tun *NativeTun) ForceMTU(mtu int) {
tun.forcedMTU = mtu
}
//go:linkname procyield runtime.procyield
func procyield(cycles uint32)
// Note: Read() and Write() assume the caller comes only from a single thread; there's no locking.
func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
retry:
select {
case err := <-tun.errors:
return 0, err
default:
}
if tun.close {
return 0, os.ErrClosed
}
buffHead := atomic.LoadUint32(&tun.rings.send.ring.head)
if buffHead >= packetCapacity {
return 0, os.ErrClosed
}
start := time.Now()
var buffTail uint32
for {
buffTail = atomic.LoadUint32(&tun.rings.send.ring.tail)
if buffHead != buffTail {
break
}
if tun.close {
return 0, os.ErrClosed
}
if time.Since(start) >= time.Millisecond*50 {
windows.WaitForSingleObject(tun.rings.send.tailMoved, windows.INFINITE)
goto retry
}
procyield(1)
}
if buffTail >= packetCapacity {
return 0, os.ErrClosed
}
buffContent := tun.rings.send.ring.wrap(buffTail - buffHead)
if buffContent < uint32(unsafe.Sizeof(packetHeader{})) {
return 0, errors.New("incomplete packet header in send ring")
}
packet := (*packet)(unsafe.Pointer(&tun.rings.send.ring.data[buffHead]))
if packet.size > packetSizeMax {
return 0, errors.New("packet too big in send ring")
}
alignedPacketSize := packetAlign(uint32(unsafe.Sizeof(packetHeader{})) + packet.size)
if alignedPacketSize > buffContent {
return 0, errors.New("incomplete packet in send ring")
}
copy(buff[offset:], packet.data[:packet.size])
buffHead = tun.rings.send.ring.wrap(buffHead + alignedPacketSize)
atomic.StoreUint32(&tun.rings.send.ring.head, buffHead)
return int(packet.size), nil
}
func (tun *NativeTun) Flush() error {
return nil
}
func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
if tun.close {
return 0, os.ErrClosed
}
packetSize := uint32(len(buff) - offset)
alignedPacketSize := packetAlign(uint32(unsafe.Sizeof(packetHeader{})) + packetSize)
buffHead := atomic.LoadUint32(&tun.rings.receive.ring.head)
if buffHead >= packetCapacity {
return 0, os.ErrClosed
}
buffTail := atomic.LoadUint32(&tun.rings.receive.ring.tail)
if buffTail >= packetCapacity {
return 0, os.ErrClosed
}
buffSpace := tun.rings.receive.ring.wrap(buffHead - buffTail - packetAlignment)
if alignedPacketSize > buffSpace {
return 0, nil // Dropping when ring is full.
}
packet := (*packet)(unsafe.Pointer(&tun.rings.receive.ring.data[buffTail]))
packet.size = packetSize
copy(packet.data[:packetSize], buff[offset:])
atomic.StoreUint32(&tun.rings.receive.ring.tail, tun.rings.receive.ring.wrap(buffTail+alignedPacketSize))
if atomic.LoadInt32(&tun.rings.receive.ring.alertable) != 0 {
windows.SetEvent(tun.rings.receive.tailMoved)
}
return int(packetSize), nil
}
// LUID returns Windows adapter instance ID.
func (tun *NativeTun) LUID() uint64 {
return tun.wt.LUID()
}
// wrap returns value modulo ring capacity
func (rb *ring) wrap(value uint32) uint32 {
return value & (packetCapacity - 1)
}