wireguard-go/uapi_darwin.go
2018-05-03 14:55:10 +02:00

149 lines
2.5 KiB
Go

package main
import (
"errors"
"fmt"
"golang.org/x/sys/unix"
"net"
"os"
"path"
"time"
)
const (
ipcErrorIO = -int64(unix.EIO)
ipcErrorProtocol = -int64(unix.EPROTO)
ipcErrorInvalid = -int64(unix.EINVAL)
ipcErrorPortInUse = -int64(unix.EADDRINUSE)
socketDirectory = "/var/run/wireguard"
socketName = "%s.sock"
)
type UAPIListener struct {
listener net.Listener // unix socket listener
connNew chan net.Conn
connErr chan error
}
func (l *UAPIListener) Accept() (net.Conn, error) {
for {
select {
case conn := <-l.connNew:
return conn, nil
case err := <-l.connErr:
return nil, err
}
}
}
func (l *UAPIListener) Close() error {
return l.listener.Close()
}
func (l *UAPIListener) Addr() net.Addr {
return nil
}
func UAPIListen(name string, file *os.File) (net.Listener, error) {
// wrap file in listener
listener, err := net.FileListener(file)
if err != nil {
return nil, err
}
uapi := &UAPIListener{
listener: listener,
connNew: make(chan net.Conn, 1),
connErr: make(chan error, 1),
}
// watch for deletion of socket
socketPath := path.Join(
socketDirectory,
fmt.Sprintf(socketName, name),
)
// watch for deletion of socket
go func(l *UAPIListener) {
for ; ; time.Sleep(time.Second) {
if _, err := os.Stat(socketPath); os.IsNotExist(err) {
l.connErr <- err
return
}
}
}(uapi)
// watch for new connections
go func(l *UAPIListener) {
for {
conn, err := l.listener.Accept()
if err != nil {
l.connErr <- err
break
}
l.connNew <- conn
}
}(uapi)
return uapi, nil
}
func UAPIOpen(name string) (*os.File, error) {
// check if path exist
err := os.MkdirAll(socketDirectory, 0600)
if err != nil && !os.IsExist(err) {
return nil, err
}
// open UNIX socket
socketPath := path.Join(
socketDirectory,
fmt.Sprintf(socketName, name),
)
addr, err := net.ResolveUnixAddr("unix", socketPath)
if err != nil {
return nil, err
}
listener, err := func() (*net.UnixListener, error) {
// initial connection attempt
listener, err := net.ListenUnix("unix", addr)
if err == nil {
return listener, nil
}
// check if socket already active
_, err = net.Dial("unix", socketPath)
if err == nil {
return nil, errors.New("unix socket in use")
}
// cleanup & attempt again
err = os.Remove(socketPath)
if err != nil {
return nil, err
}
return net.ListenUnix("unix", addr)
}()
if err != nil {
return nil, err
}
return listener.File()
}