/* SPDX-License-Identifier: MIT * * Copyright (C) 2018-2019 WireGuard LLC. All Rights Reserved. */ package tun import ( "errors" "fmt" "io" "os" "sync" "time" "unsafe" "golang.org/x/sys/windows" "golang.zx2c4.com/wireguard/tun/wintun" ) const ( packetExchangeAlignment uint32 = 16 // Number of bytes packets are aligned to in exchange buffers packetSizeMax uint32 = 0xf000 - packetExchangeAlignment // Maximum packet size packetExchangeSize uint32 = 0x100000 // Exchange buffer size (defaults to 1MiB) retryRate = 4 // Number of retries per second to reopen device pipe retryTimeout = 30 // Number of seconds to tolerate adapter unavailable ) type exchgBufRead struct { data [packetExchangeSize]byte offset uint32 avail uint32 } type exchgBufWrite struct { data [packetExchangeSize]byte offset uint32 } type NativeTun struct { wt *wintun.Wintun tunFileRead *os.File tunFileWrite *os.File tunLock sync.Mutex close bool rdBuff *exchgBufRead wrBuff *exchgBufWrite events chan Event errors chan error forcedMTU int } func packetAlign(size uint32) uint32 { return (size + (packetExchangeAlignment - 1)) &^ (packetExchangeAlignment - 1) } var shouldRetryOpen = windows.RtlGetVersion().MajorVersion < 10 func maybeRetry(x int) int { if shouldRetryOpen { return x } return 0 } // // CreateTUN creates a Wintun adapter with the given name. Should a Wintun // adapter with the same name exist, it is reused. // func CreateTUN(ifname string) (Device, error) { return CreateTUNWithRequestedGUID(ifname, nil) } // // CreateTUNWithRequestedGUID creates a Wintun adapter with the given name and // a requested GUID. Should a Wintun adapter with the same name exist, it is reused. // func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Device, error) { var err error var wt *wintun.Wintun // Does an interface with this name already exist? wt, err = wintun.GetInterface(ifname) if err == nil { // If so, we delete it, in case it has weird residual configuration. _, err = wt.DeleteInterface() if err != nil { return nil, fmt.Errorf("Unable to delete already existing Wintun interface: %v", err) } } else if err == windows.ERROR_ALREADY_EXISTS { return nil, fmt.Errorf("Foreign network interface with the same name exists") } wt, _, err = wintun.CreateInterface("WireGuard Tunnel Adapter", requestedGUID) if err != nil { return nil, fmt.Errorf("Unable to create Wintun interface: %v", err) } err = wt.SetInterfaceName(ifname) if err != nil { wt.DeleteInterface() return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err) } return &NativeTun{ wt: wt, rdBuff: &exchgBufRead{}, wrBuff: &exchgBufWrite{}, events: make(chan Event, 10), errors: make(chan error, 1), forcedMTU: 1500, }, nil } func (tun *NativeTun) openTUN() error { retries := maybeRetry(retryTimeout * retryRate) if tun.close { return os.ErrClosed } var err error name := tun.wt.DataFileName() for tun.tunFileRead == nil { tun.tunFileRead, err = os.OpenFile(name, os.O_RDONLY, 0) if err != nil { if retries > 0 && !tun.close { time.Sleep(time.Second / retryRate) retries-- continue } return err } } for tun.tunFileWrite == nil { tun.tunFileWrite, err = os.OpenFile(name, os.O_WRONLY, 0) if err != nil { if retries > 0 && !tun.close { time.Sleep(time.Second / retryRate) retries-- continue } return err } firstSize := (*uint32)(unsafe.Pointer(&tun.wrBuff.data[0])) saved := *firstSize *firstSize = 0 // Set the maximum buffer length with an invalid write. tun.tunFileWrite.Write(tun.wrBuff.data[:]) *firstSize = saved } return nil } func (tun *NativeTun) closeTUN() (err error) { for tun.tunFileRead != nil { tun.tunLock.Lock() if tun.tunFileRead == nil { tun.tunLock.Unlock() break } t := tun.tunFileRead tun.tunFileRead = nil windows.CancelIoEx(windows.Handle(t.Fd()), nil) err = t.Close() tun.tunLock.Unlock() break } for tun.tunFileWrite != nil { tun.tunLock.Lock() if tun.tunFileWrite == nil { tun.tunLock.Unlock() break } t := tun.tunFileWrite tun.tunFileWrite = nil windows.CancelIoEx(windows.Handle(t.Fd()), nil) err2 := t.Close() tun.tunLock.Unlock() if err == nil { err = err2 } break } return } func (tun *NativeTun) getTUN() (read *os.File, write *os.File, err error) { read, write = tun.tunFileRead, tun.tunFileWrite if read == nil || write == nil { read, write = nil, nil tun.tunLock.Lock() if tun.tunFileRead != nil && tun.tunFileWrite != nil { read, write = tun.tunFileRead, tun.tunFileWrite tun.tunLock.Unlock() return } err = tun.closeTUN() if err != nil { tun.tunLock.Unlock() return } err = tun.openTUN() if err == nil { read, write = tun.tunFileRead, tun.tunFileWrite } tun.tunLock.Unlock() return } return } func (tun *NativeTun) Name() (string, error) { return tun.wt.InterfaceName() } func (tun *NativeTun) File() *os.File { return nil } func (tun *NativeTun) Events() chan Event { return tun.events } func (tun *NativeTun) Close() error { tun.close = true err1 := tun.closeTUN() if tun.events != nil { close(tun.events) } _, err2 := tun.wt.DeleteInterface() if err1 == nil { err1 = err2 } return err1 } func (tun *NativeTun) MTU() (int, error) { return tun.forcedMTU, nil } // TODO: This is a temporary hack. We really need to be monitoring the interface in real time and adapting to MTU changes. func (tun *NativeTun) ForceMTU(mtu int) { tun.forcedMTU = mtu } func (tun *NativeTun) Read(buff []byte, offset int) (int, error) { select { case err := <-tun.errors: return 0, err default: } retries := maybeRetry(1000) for { if tun.rdBuff.offset+packetExchangeAlignment <= tun.rdBuff.avail { // Get packet from the exchange buffer. packet := tun.rdBuff.data[tun.rdBuff.offset:] size := *(*uint32)(unsafe.Pointer(&packet[0])) pSize := packetAlign(packetExchangeAlignment + size) if packetSizeMax < size || tun.rdBuff.avail < tun.rdBuff.offset+pSize { // Invalid packet size. tun.rdBuff.avail = 0 continue } packet = packet[packetExchangeAlignment : packetExchangeAlignment+size] // Copy data. copy(buff[offset:], packet) tun.rdBuff.offset += pSize return int(size), nil } // Get TUN data pipe. file, _, err := tun.getTUN() if err != nil { return 0, err } n, err := file.Read(tun.rdBuff.data[:]) if err != nil { tun.rdBuff.offset = 0 tun.rdBuff.avail = 0 pe, ok := err.(*os.PathError) if tun.close { return 0, os.ErrClosed } if retries > 0 && ok && (pe.Err == windows.ERROR_HANDLE_EOF || pe.Err == windows.ERROR_OPERATION_ABORTED) { retries-- tun.closeTUN() time.Sleep(time.Millisecond * 2) continue } return 0, err } if n == 0 { if retries == 0 { return 0, io.ErrShortBuffer } retries-- continue } tun.rdBuff.offset = 0 tun.rdBuff.avail = uint32(n) } } // Note: flush() and putTunPacket() assume the caller comes only from a single thread; there's no locking. func (tun *NativeTun) Flush() error { if tun.wrBuff.offset == 0 { return nil } defer func() { tun.wrBuff.offset = 0 }() retries := maybeRetry(1000) for { // Get TUN data pipe. _, file, err := tun.getTUN() if err != nil { return err } for { _, err = file.Write(tun.wrBuff.data[:tun.wrBuff.offset]) if err != nil { pe, ok := err.(*os.PathError) if tun.close { return os.ErrClosed } if retries > 0 && ok && pe.Err == windows.ERROR_OPERATION_ABORTED { // Adapter is paused or in low-power state. retries-- time.Sleep(time.Millisecond * 2) continue } if retries > 0 && ok && pe.Err == windows.ERROR_HANDLE_EOF { // Adapter is going down. retries-- tun.closeTUN() time.Sleep(time.Millisecond * 2) break } return err } return nil } } } func (tun *NativeTun) putTunPacket(buff []byte) error { size := uint32(len(buff)) if size == 0 { return errors.New("Empty packet") } if size > packetSizeMax { return errors.New("Packet too big") } pSize := packetAlign(packetExchangeAlignment + size) if tun.wrBuff.offset+pSize >= packetExchangeSize { // Exchange buffer is full -> flush first. err := tun.Flush() if err != nil { return err } } // Write packet to the exchange buffer. packet := tun.wrBuff.data[tun.wrBuff.offset : tun.wrBuff.offset+pSize] *(*uint32)(unsafe.Pointer(&packet[0])) = size packet = packet[packetExchangeAlignment : packetExchangeAlignment+size] copy(packet, buff) tun.wrBuff.offset += pSize return nil } func (tun *NativeTun) Write(buff []byte, offset int) (int, error) { err := tun.putTunPacket(buff[offset:]) if err != nil { return 0, err } return len(buff) - offset, nil } // // LUID returns Windows adapter instance ID. // func (tun *NativeTun) LUID() uint64 { return tun.wt.LUID() }