This makes it clearer that they are fresh on each attempt,
and avoids the bookkeeping required to clearing them on failure.
Also, remove an unnecessary err != nil.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This change allows omitting the tun interface name setting. When the
name is not set, the kernel automatically picks up the tun name and
index.
Signed-off-by: Kay Diam <kay.diam@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
There's no way for len(peers)==0 when a current peer has
isRunning==false.
This requires some struct reshuffling so that the uint64 pointer is
aligned.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Googlers have a habit of graffiting their name in TODO items that then
are never addressed, and other people won't go near those because
they're marked territory of another animal. I've been gradually cleaning
these up as I see them, but this commit just goes all the way and
removes the remaining stragglers.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This code is stable, and the test is finicky, especially on high core
count systems, so just disable it.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This linked list implementation is awful, but maybe Go 2 will help
eventually, and at least we're not open coding the hlist any more.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
We're loosing our ownership of the port when bringing the device down,
which means another test process could reclaim it. Avoid this by
retrying for 4 seconds.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Rather than racing with Start(), since we're never destroying these
queues, we just set the variables at creation time.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Since RoutineHandshake calls peer.SendKeepalive(), it potentially is a
writer into the encryption queue, so we need to bump the wg count.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
RoutineReadFromTUN can trigger a call to SendStagedPackets.
SendStagedPackets attempts to protect against sending
on the encryption queue by checking peer.isRunning and device.isClosed.
However, those are subject to TOCTOU bugs.
If that happens, we get this:
goroutine 1254 [running]:
golang.zx2c4.com/wireguard/device.(*Peer).SendStagedPackets(0xc000798300)
.../wireguard-go/device/send.go:321 +0x125
golang.zx2c4.com/wireguard/device.(*Device).RoutineReadFromTUN(0xc000014780)
.../wireguard-go/device/send.go:271 +0x21c
created by golang.zx2c4.com/wireguard/device.NewDevice
.../wireguard-go/device/device.go:315 +0x298
Fix this with a simple, big hammer: Keep the encryption queue
alive as long as it might be written to.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This serves two purposes.
First, it makes repeatedly stopping then starting a peer cheaper.
Second, it prevents a data race observed accessing the queues.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
The high iteration count was useful when TestUpDown
was the nexus of new bugs to investigate.
Now that it has stabilized, that's less valuable.
And it slows down running the tests and crowds out other tests.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
On a many-core machine with the race detector enabled,
this test can take several minutes to complete.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
It's never used and we won't have a use for it. Also, move to go-running
stringer, for those without GOPATHs.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>