Commit graph

34 commits

Author SHA1 Message Date
Jason A. Donenfeld 6ac1240821 device: do not attach finalizer to non-returned object
Before, the code attached a finalizer to an object that wasn't returned,
resulting in immediate garbage collection. Instead return the actual
pointer.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:37:04 +01:00
Josh Bleecher Snyder d8dd1f254f device: remove mutex from Peer send/receive
The immediate motivation for this change is an observed deadlock.

1. A goroutine calls peer.Stop. That calls peer.queue.Lock().
2. Another goroutine is in RoutineSequentialReceiver.
   It receives an elem from peer.queue.inbound.
3. The peer.Stop goroutine calls close(peer.queue.inbound),
   close(peer.queue.outbound), and peer.stopping.Wait().
   It blocks waiting for RoutineSequentialReceiver
   and RoutineSequentialSender to exit.
4. The RoutineSequentialReceiver goroutine calls peer.SendStagedPackets().
   SendStagedPackets attempts peer.queue.RLock().
   That blocks forever because the peer.Stop
   goroutine holds a write lock on that mutex.

A background motivation for this change is that it can be expensive
to have a mutex in the hot code path of RoutineSequential*.

The mutex was necessary to avoid attempting to send elems on a closed channel.
This commit removes that danger by never closing the channel.
Instead, we send a sentinel nil value on the channel to indicate
to the receiver that it should exit.

The only problem with this is that if the receiver exits,
we could write an elem into the channel which would never get received.
If it never gets received, it cannot get returned to the device pools.

To work around this, we use a finalizer. When the channel can be GC'd,
the finalizer drains any remaining elements from the channel and
restores them to the device pool.

After that change, peer.queue.RWMutex no longer makes sense where it is.
It is only used to prevent concurrent calls to Start and Stop.
Move it to a more sensible location and make it a plain sync.Mutex.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 13:02:52 -08:00
Josh Bleecher Snyder 0bcb822e5b device: overhaul device state management
This commit simplifies device state management.
It creates a single unified state variable and documents its semantics.

It also makes state changes more atomic.
As an example of the sort of bug that occurred due to non-atomic state changes,
the following sequence of events used to occur approximately every 2.5 million test runs:

* RoutineTUNEventReader received an EventDown event.
* It called device.Down, which called device.setUpDown.
* That set device.state.changing, but did not yet attempt to lock device.state.Mutex.
* Test completion called device.Close.
* device.Close locked device.state.Mutex.
* device.Close blocked on a call to device.state.stopping.Wait.
* device.setUpDown then attempted to lock device.state.Mutex and blocked.

Deadlock results. setUpDown cannot progress because device.state.Mutex is locked.
Until setUpDown returns, RoutineTUNEventReader cannot call device.state.stopping.Done.
Until device.state.stopping.Done gets called, device.state.stopping.Wait is blocked.
As long as device.state.stopping.Wait is blocked, device.state.Mutex cannot be unlocked.
This commit fixes that deadlock by holding device.state.mu
when checking that the device is not closed.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 10:32:07 -08:00
Josh Bleecher Snyder 9c75f58f3d device: remove device.state.stopping from RoutineHandshake
It is no longer necessary.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 08:18:32 -08:00
Josh Bleecher Snyder 84a42aed63 device: remove device.state.stopping from RoutineDecryption
It is no longer necessary, as of 454de6f3e64abd2a7bf9201579cd92eea5280996
(device: use channel close to shut down and drain decryption channel).

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 08:18:32 -08:00
Jason A. Donenfeld beb25cc4fd device: use new model queues for handshakes
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-29 18:24:45 +01:00
Jason A. Donenfeld 9263014ed3 device: simplify peer queue locking
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-29 16:21:53 +01:00
Jason A. Donenfeld d4112d9096 global: bump copyright
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-28 17:52:15 +01:00
Jason A. Donenfeld 1b092ce584 device: get rid of nonce routine
This moves to a simple queue with no routine processing it, to reduce
scheduler pressure.

This splits latency in half!

benchmark                  old ns/op     new ns/op     delta
BenchmarkThroughput-16     2394          2364          -1.25%
BenchmarkLatency-16        259652        120810        -53.47%

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-27 18:38:27 +01:00
Jason A. Donenfeld d669c78c43 device: combine debug and info log levels into 'verbose'
There are very few cases, if any, in which a user only wants one of
these levels, so combine it into a single level.

While we're at it, reduce indirection on the loggers by using an empty
function rather than a nil function pointer. It's not like we have
retpolines anyway, and we were always calling through a function with a
branch prior, so this seems like a net gain.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-26 23:05:48 +01:00
Josh Bleecher Snyder 7139279cd0 device: change logging interface to use functions
This commit overhauls wireguard-go's logging.

The primary, motivating change is to use a function instead
of a *log.Logger as the basic unit of logging.
Using functions provides a lot more flexibility for
people to bring their own logging system.

It also introduces logging helper methods on Device.
These reduce line noise at the call site.
They also allow for log functions to be nil;
when nil, instead of generating a log line and throwing it away,
we don't bother generating it at all.
This spares allocation and pointless work.

This is a breaking change, although the fix required
of clients is fairly straightforward.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-26 22:40:20 +01:00
Jason A. Donenfeld 294d3bedf9 device: allow compiling with Go 1.15
Until we depend on Go 1.16 (which isn't released yet), alias our own
variable to the private member of the net package. This will allow an
easy find replace to make this go away when we eventually switch to
1.16.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-20 20:12:32 +01:00
Josh Bleecher Snyder a86492a567 device: remove QueueInboundElement.dropped
Now that we block when enqueueing to the decryption queue,
there is only one case in which we "drop" a inbound element,
when decryption fails.

We can use a simple, obvious, sync-free sentinel for that, elem.packet == nil.
Also, we can return the message buffer to the pool slightly later,
which further simplifies the code.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:57:06 +01:00
Josh Bleecher Snyder 2fe19ce54d device: remove selects from encrypt/decrypt/inbound/outbound enqueuing
Block instead. Backpressure here is fine, probably preferable.
This reduces code complexity.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:57:00 +01:00
Josh Bleecher Snyder 48c3b87eb8 device: use channel close to shut down and drain decryption channel
This is similar to commit e1fa1cc556,
but for the decryption channel.

It is an alternative fix to f9f655567930a4cd78d40fa4ba0d58503335ae6a.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:56:54 +01:00
Jason A. Donenfeld ea6c1cd7e6 device: receive: do not exit immediately on transient UDP receive errors
Some users report seeing lines like:

> Routine: receive incoming IPv4 - stopped

Popping up unexpectedly. Let's sleep and try again before failing, and
also log the error, and perhaps we'll eventually understand this
situation better in future versions.

Because we have to distinguish between the socket being closed
explicitly and whatever error this is, we bump the module to require Go
1.16.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-08 14:30:04 +01:00
Jason A. Donenfeld 29b0477585 device: receive: drain decryption queue before exiting RoutineDecryption
It's possible for RoutineSequentialReceiver to try to lock an elem after
RoutineDecryption has exited. Before this meant we didn't then unlock
the elem, so the whole program deadlocked.

As well, it looks like the flush code (which is now potentially
unnecessary?) wasn't properly dropping the buffers for the
not-already-dropped case.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-07 17:08:41 +01:00
Josh Bleecher Snyder b5f966ac24 device: remove QueueInboundElement leak with stopped peers
This is particularly problematic on mobile,
where there is a fixed number of elements.
If most of them leak, it'll impact performance;
if all of them leak, the device will permanently deadlock.

I have a test that detects element leaks, which is how I found this one.
There are some remaining leaks that I have not yet tracked down,
but this is the most prominent by far.

I will commit the test when it passes reliably.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-07 14:49:44 +01:00
Brad Fitzpatrick e9edc16349 device: fix error shadowing before log print
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2021-01-07 14:49:44 +01:00
Josh Bleecher Snyder c8faa34cde device: always name *Queue*Element variables elem
They're called elem in most places.
Rename a few local variables to make it consistent.
This makes it easier to grep the code for things like elem.Drop.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-07 14:49:44 +01:00
Josh Bleecher Snyder 41cd68416c device: simplify copying counter to nonce
Since we already have it packed into a uint64
in a known byte order, write it back out again
the same byte order instead of copying byte by byte.

This should also generate more efficient code,
because the compiler can do a single uint64 write,
instead of eight bounds checks and eight byte writes.

Due to a missed optimization, it actually generates a mishmash
of smaller writes: 1 byte, 4 bytes, 2 bytes, 1 byte.
This is https://golang.org/issue/41663.
The code is still better than before, and will get better yet
once that compiler bug gets fixed.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-07 14:49:44 +01:00
Josh Bleecher Snyder c9e4a859ae device: remove starting waitgroups
In each case, the starting waitgroup did nothing but ensure
that the goroutine has launched.

Nothing downstream depends on the order in which goroutines launch,
and if the Go runtime scheduler is so broken that goroutines
don't get launched reasonably promptly, we have much deeper problems.

Given all that, simplify the code.

Passed a race-enabled stress test 25,000 times without failure.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-07 14:49:44 +01:00
Josh Bleecher Snyder d3ff2d6b62 device: clear pointers when returning elems to pools
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2020-12-08 14:25:02 -08:00
Haichao Liu 913f68ce38 device: add write queue mutex for peer
fix panic: send on closed channel when remove peer

Signed-off-by: Haichao Liu <liuhaichao@bytedance.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-11-18 14:22:15 +01:00
Jason A. Donenfeld db0aa39b76 global: update header comments and modules
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-05-02 02:08:26 -06:00
David Crawshaw 203554620d conn: introduce new package that splits out the Bind and Endpoint types
The sticky socket code stays in the device package for now,
as it reaches deeply into the peer list.

This is the first step in an effort to split some code out of
the very busy device package.

Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
2020-05-02 01:46:42 -06:00
Jason A. Donenfeld f361e59001 device: receive: uniform message for source address check 2019-07-01 15:24:50 +02:00
Jason A. Donenfeld dd8817f50e device: receive: simplify flush loop 2019-07-01 15:23:24 +02:00
Jason A. Donenfeld 3371f8dac6 device: update transfer counters correctly
The rule is to always update them to the full packet size minus UDP/IP
encapsulation for all authenticated packet types.
2019-06-11 18:13:52 +02:00
Matt Layher 18b6627f33 device, ratelimiter: replace uses of time.Now().Sub() with time.Since()
Simplification found by staticcheck:

$ staticcheck ./... | grep S1012
device/cookie.go:90:5: should use time.Since instead of time.Now().Sub (S1012)
device/cookie.go:127:5: should use time.Since instead of time.Now().Sub (S1012)
device/cookie.go:242:5: should use time.Since instead of time.Now().Sub (S1012)
device/noise-protocol.go:304:13: should use time.Since instead of time.Now().Sub (S1012)
device/receive.go:82:46: should use time.Since instead of time.Now().Sub (S1012)
device/send.go:132:5: should use time.Since instead of time.Now().Sub (S1012)
device/send.go:139:5: should use time.Since instead of time.Now().Sub (S1012)
device/send.go:235:59: should use time.Since instead of time.Now().Sub (S1012)
device/send.go:393:9: should use time.Since instead of time.Now().Sub (S1012)
ratelimiter/ratelimiter.go:79:10: should use time.Since instead of time.Now().Sub (S1012)
ratelimiter/ratelimiter.go:87:10: should use time.Since instead of time.Now().Sub (S1012)

Change applied using:

$ find . -type f -name "*.go" -exec sed -i "s/Now().Sub(/Since(/g" {} \;

Signed-off-by: Matt Layher <mdlayher@gmail.com>
2019-06-03 22:15:41 +02:00
Jason A. Donenfeld 3bf41b06ae global: regroup all imports 2019-05-14 09:09:52 +02:00
Jason A. Donenfeld 6440f010ee receive: implement flush semantics 2019-03-21 14:45:41 -06:00
Jason A. Donenfeld 26af6c4651 receive: squelch tear down error 2019-03-07 02:03:48 +01:00
Jason A. Donenfeld 69f0fe67b6 global: begin modularization 2019-03-03 05:00:40 +01:00
Renamed from receive.go (Browse further)