wintun: Wintun->Interface

This commit is contained in:
Jason A. Donenfeld 2019-08-29 12:20:40 -06:00
parent 7689d09336
commit d94bae8348
2 changed files with 36 additions and 37 deletions

View file

@ -61,7 +61,7 @@ type rateJuggler struct {
}
type NativeTun struct {
wt *wintun.Wintun
wt *wintun.Interface
handle windows.Handle
close bool
rings ringDescriptor
@ -84,20 +84,20 @@ func packetAlign(size uint32) uint32 {
}
//
// CreateTUN creates a Wintun adapter with the given name. Should a Wintun
// adapter with the same name exist, it is reused.
// CreateTUN creates a Wintun interface with the given name. Should a Wintun
// interface with the same name exist, it is reused.
//
func CreateTUN(ifname string) (Device, error) {
return CreateTUNWithRequestedGUID(ifname, nil)
}
//
// CreateTUNWithRequestedGUID creates a Wintun adapter with the given name and
// a requested GUID. Should a Wintun adapter with the same name exist, it is reused.
// CreateTUNWithRequestedGUID creates a Wintun interface with the given name and
// a requested GUID. Should a Wintun interface with the same name exist, it is reused.
//
func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Device, error) {
var err error
var wt *wintun.Wintun
var wt *wintun.Interface
// Does an interface with this name already exist?
wt, err = WintunPool.GetInterface(ifname)
@ -113,7 +113,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
}
err = wt.SetInterfaceName(ifname, WintunPool)
err = wt.SetName(ifname)
if err != nil {
wt.DeleteInterface()
return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err)
@ -143,7 +143,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
return nil, fmt.Errorf("Error creating event: %v", err)
}
tun.handle, err = tun.wt.AdapterHandle()
tun.handle, err = tun.wt.Handle()
if err != nil {
tun.Close()
return nil, err
@ -159,7 +159,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
}
func (tun *NativeTun) Name() (string, error) {
return tun.wt.InterfaceName()
return tun.wt.Name()
}
func (tun *NativeTun) File() *os.File {
@ -300,7 +300,7 @@ func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
return int(packetSize), nil
}
// LUID returns Windows adapter instance ID.
// LUID returns Windows interface instance ID.
func (tun *NativeTun) LUID() uint64 {
return tun.wt.LUID()
}

View file

@ -23,8 +23,7 @@ import (
type Pool string
// Wintun is a handle of a Wintun adapter.
type Wintun struct {
type Interface struct {
cfgInstanceID windows.GUID
devInstanceID string
luidIndex uint32
@ -41,7 +40,7 @@ const (
)
// makeWintun creates a Wintun interface handle and populates it from the device's registry key.
func makeWintun(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.DevInfoData, pool Pool) (*Wintun, error) {
func makeWintun(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.DevInfoData, pool Pool) (*Interface, error) {
// Open HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\<class>\<id> registry key.
key, err := deviceInfoSet.OpenDevRegKey(deviceInfoData, setupapi.DICS_FLAG_GLOBAL, 0, setupapi.DIREG_DRV, registry.QUERY_VALUE)
if err != nil {
@ -78,7 +77,7 @@ func makeWintun(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.DevInfo
return nil, fmt.Errorf("DeviceInstanceID failed: %v", err)
}
return &Wintun{
return &Interface{
cfgInstanceID: ifid,
devInstanceID: instanceID,
luidIndex: uint32(luidIdx),
@ -99,7 +98,7 @@ func removeNumberedSuffix(ifname string) string {
// the interface if found, or windows.ERROR_OBJECT_NOT_FOUND otherwise. If
// the interface is found but not a Wintun-class or a member of the pool,
// this function returns windows.ERROR_ALREADY_EXISTS.
func (pool Pool) GetInterface(ifname string) (*Wintun, error) {
func (pool Pool) GetInterface(ifname string) (*Interface, error) {
// Create a list of network devices.
devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
if err != nil {
@ -129,7 +128,7 @@ func (pool Pool) GetInterface(ifname string) (*Wintun, error) {
}
// TODO: is there a better way than comparing ifnames?
ifname2, err := wintun.InterfaceName()
ifname2, err := wintun.Name()
if err != nil {
continue
}
@ -186,7 +185,7 @@ func (pool Pool) GetInterface(ifname string) (*Wintun, error) {
// called "requested" GUID because the API it uses is completely undocumented,
// and so there could be minor interesting complications with its usage. This
// function returns the network interface ID and a flag if reboot is required.
func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, rebootRequired bool, err error) {
func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Interface, rebootRequired bool, err error) {
// Create an empty device info set for network adapter device class.
devInfoList, err := setupapi.SetupDiCreateDeviceInfoListEx(&deviceClassNetGUID, 0, "")
if err != nil {
@ -203,7 +202,7 @@ func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, r
}
// Create a new device info element and add it to the device info set.
deviceTypeName := pool.DeviceTypeName()
deviceTypeName := pool.deviceTypeName()
deviceData, err := devInfoList.CreateDeviceInfo(className, &deviceClassNetGUID, deviceTypeName, 0, setupapi.DICD_GENERATE_ID)
if err != nil {
err = fmt.Errorf("SetupDiCreateDeviceInfo failed: %v", err)
@ -410,7 +409,7 @@ func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, r
// DeleteInterface deletes a Wintun interface. This function succeeds
// if the interface was not found. It returns a bool indicating whether
// a reboot is required.
func (wintun *Wintun) DeleteInterface() (rebootRequired bool, err error) {
func (wintun *Interface) DeleteInterface() (rebootRequired bool, err error) {
devInfoList, deviceData, err := wintun.deviceData()
if err == windows.ERROR_OBJECT_NOT_FOUND {
return false, nil
@ -444,7 +443,7 @@ func (wintun *Wintun) DeleteInterface() (rebootRequired bool, err error) {
// DeleteMatchingInterfaces deletes all Wintun interfaces, which match
// given criteria, and returns which ones it deleted, whether a reboot
// is required after, and which errors occurred during the process.
func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Wintun) bool) (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Interface) bool) (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
if err != nil {
return nil, false, []error{fmt.Errorf("SetupDiGetClassDevsEx(%v) failed: %v", deviceClassNetGUID, err.Error())}
@ -537,7 +536,7 @@ func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Wintun) bool) (de
// ones it deleted, whether a reboot is required after, and which errors
// occurred during the process.
func (pool Pool) DeleteAllInterfaces() (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
return pool.DeleteMatchingInterfaces(func(wintun *Wintun) bool {
return pool.DeleteMatchingInterfaces(func(wintun *Interface) bool {
return true
})
}
@ -554,7 +553,7 @@ func (pool Pool) isMember(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupa
return false, fmt.Errorf("DeviceRegistryPropertyString(SPDRP_FRIENDLYNAME) failed: %v", err)
}
friendlyName, _ := friendlyNameVal.(string)
deviceTypeName := pool.DeviceTypeName()
deviceTypeName := pool.deviceTypeName()
return friendlyName == deviceTypeName || deviceDesc == deviceTypeName ||
removeNumberedSuffix(friendlyName) == deviceTypeName || removeNumberedSuffix(deviceDesc) == deviceTypeName, nil
}
@ -580,18 +579,18 @@ func setQuietInstall(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.De
return deviceInfoSet.SetDeviceInstallParams(deviceInfoData, devInstallParams)
}
// DeviceTypeName returns pool-specific device type name.
func (pool Pool) DeviceTypeName() string {
// deviceTypeName returns pool-specific device type name.
func (pool Pool) deviceTypeName() string {
return fmt.Sprintf("%s Tunnel", pool)
}
// InterfaceName returns the name of the Wintun interface.
func (wintun *Wintun) InterfaceName() (string, error) {
// Name returns the name of the Wintun interface.
func (wintun *Interface) Name() (string, error) {
return nci.ConnectionName(&wintun.cfgInstanceID)
}
// SetInterfaceName sets name of the Wintun interface.
func (wintun *Wintun) SetInterfaceName(ifname string) error {
// SetName sets name of the Wintun interface.
func (wintun *Interface) SetName(ifname string) error {
const maxSuffix = 1000
availableIfname := ifname
for i := 0; ; i++ {
@ -634,7 +633,7 @@ func (wintun *Wintun) SetInterfaceName(ifname string) error {
return fmt.Errorf("Device-level registry key open failed: %v", err)
}
defer deviceRegKey.Close()
err = deviceRegKey.SetStringValue("FriendlyName", wintun.pool.DeviceTypeName())
err = deviceRegKey.SetStringValue("FriendlyName", wintun.pool.deviceTypeName())
if err != nil {
return fmt.Errorf("SetStringValue(FriendlyName) failed: %v", err)
}
@ -642,17 +641,17 @@ func (wintun *Wintun) SetInterfaceName(ifname string) error {
}
// tcpipAdapterRegKeyName returns the adapter-specific TCP/IP network registry key name.
func (wintun *Wintun) tcpipAdapterRegKeyName() string {
func (wintun *Interface) tcpipAdapterRegKeyName() string {
return fmt.Sprintf("SYSTEM\\CurrentControlSet\\Services\\Tcpip\\Parameters\\Adapters\\%v", wintun.cfgInstanceID)
}
// deviceRegKeyName returns the device-level registry key name
func (wintun *Wintun) deviceRegKeyName() string {
func (wintun *Interface) deviceRegKeyName() string {
return fmt.Sprintf("SYSTEM\\CurrentControlSet\\Enum\\%v", wintun.devInstanceID)
}
// tcpipInterfaceRegKeyName returns the interface-specific TCP/IP network registry key name.
func (wintun *Wintun) tcpipInterfaceRegKeyName() (path string, err error) {
func (wintun *Interface) tcpipInterfaceRegKeyName() (path string, err error) {
key, err := registry.OpenKey(registry.LOCAL_MACHINE, wintun.tcpipAdapterRegKeyName(), registry.QUERY_VALUE)
if err != nil {
return "", fmt.Errorf("Error opening adapter-specific TCP/IP network registry key: %v", err)
@ -671,7 +670,7 @@ func (wintun *Wintun) tcpipInterfaceRegKeyName() (path string, err error) {
// deviceData returns TUN device info list handle and interface device info
// data. The device info list handle must be closed after use. In case the
// device is not found, windows.ERROR_OBJECT_NOT_FOUND is returned.
func (wintun *Wintun) deviceData() (setupapi.DevInfo, *setupapi.DevInfoData, error) {
func (wintun *Interface) deviceData() (setupapi.DevInfo, *setupapi.DevInfoData, error) {
// Create a list of network devices.
devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
if err != nil {
@ -708,8 +707,8 @@ func (wintun *Wintun) deviceData() (setupapi.DevInfo, *setupapi.DevInfoData, err
return 0, nil, windows.ERROR_OBJECT_NOT_FOUND
}
// AdapterHandle returns a handle to the adapter device object.
func (wintun *Wintun) AdapterHandle() (windows.Handle, error) {
// Handle returns a handle to the interface device object.
func (wintun *Interface) Handle() (windows.Handle, error) {
interfaces, err := setupapi.CM_Get_Device_Interface_List(wintun.devInstanceID, &deviceInterfaceNetGUID, setupapi.CM_GET_DEVICE_INTERFACE_LIST_PRESENT)
if err != nil {
return windows.InvalidHandle, fmt.Errorf("Error listing NDIS interfaces: %v", err)
@ -722,11 +721,11 @@ func (wintun *Wintun) AdapterHandle() (windows.Handle, error) {
}
// GUID returns the GUID of the interface.
func (wintun *Wintun) GUID() windows.GUID {
func (wintun *Interface) GUID() windows.GUID {
return wintun.cfgInstanceID
}
// LUID returns the LUID of the interface.
func (wintun *Wintun) LUID() uint64 {
func (wintun *Interface) LUID() uint64 {
return ((uint64(wintun.luidIndex) & ((1 << 24) - 1)) << 24) | ((uint64(wintun.ifType) & ((1 << 16) - 1)) << 48)
}