tun: windows: decrease alignment to 4
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@ -20,7 +20,7 @@ import (
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)
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const (
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packetExchangeAlignment uint32 = 16 // Number of bytes packets are aligned to in exchange buffers
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packetExchangeAlignment uint32 = 4 // Number of bytes packets are aligned to in exchange buffers
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packetSizeMax uint32 = 0xf000 - packetExchangeAlignment // Maximum packet size
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packetExchangeSize uint32 = 0x100000 // Exchange buffer size (defaults to 1MiB)
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retryRate = 4 // Number of retries per second to reopen device pipe
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@ -255,7 +255,7 @@ func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
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// Get packet from the exchange buffer.
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packet := tun.rdBuff.data[tun.rdBuff.offset:]
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size := *(*uint32)(unsafe.Pointer(&packet[0]))
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pSize := packetAlign(packetExchangeAlignment + size)
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pSize := packetAlign(size) + packetExchangeAlignment
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if packetSizeMax < size || tun.rdBuff.avail < tun.rdBuff.offset+pSize {
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// Invalid packet size.
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tun.rdBuff.avail = 0
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@ -363,7 +363,7 @@ func (tun *NativeTun) putTunPacket(buff []byte) error {
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if size > packetSizeMax {
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return errors.New("Packet too big")
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}
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pSize := packetAlign(packetExchangeAlignment + size)
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pSize := packetAlign(size) + packetExchangeAlignment
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if tun.wrBuff.offset+pSize >= packetExchangeSize {
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// Exchange buffer is full -> flush first.
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