device: benchmark the waitpool to compare it to the prior channels
Here is the old implementation:
type WaitPool struct {
c chan interface{}
}
func NewWaitPool(max uint32, new func() interface{}) *WaitPool {
p := &WaitPool{c: make(chan interface{}, max)}
for i := uint32(0); i < max; i++ {
p.c <- new()
}
return p
}
func (p *WaitPool) Get() interface{} {
return <- p.c
}
func (p *WaitPool) Put(x interface{}) {
p.c <- x
}
It performs worse than the new one:
name old time/op new time/op delta
WaitPool-16 16.4µs ± 5% 15.1µs ± 3% -7.86% (p=0.008 n=5+5)
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This commit is contained in:
parent
fd63a233c9
commit
c3bde5f590
1 changed files with 23 additions and 0 deletions
|
|
@ -58,3 +58,26 @@ func TestWaitPool(t *testing.T) {
|
|||
t.Errorf("Actual maximum count (%d) != ideal maximum count (%d)", max, p.max)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkWaitPool(b *testing.B) {
|
||||
var wg sync.WaitGroup
|
||||
trials := int32(b.N)
|
||||
workers := runtime.NumCPU() + 2
|
||||
if workers-4 <= 0 {
|
||||
b.Skip("Not enough cores")
|
||||
}
|
||||
p := NewWaitPool(uint32(workers-4), func() interface{} { return make([]byte, 16) })
|
||||
wg.Add(workers)
|
||||
b.ResetTimer()
|
||||
for i := 0; i < workers; i++ {
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
for atomic.AddInt32(&trials, -1) > 0 {
|
||||
x := p.Get()
|
||||
time.Sleep(time.Duration(rand.Intn(100)) * time.Microsecond)
|
||||
p.Put(x)
|
||||
}
|
||||
}()
|
||||
}
|
||||
wg.Wait()
|
||||
}
|
||||
Loading…
Reference in a new issue