device: remove QueueInboundElement.dropped
Now that we block when enqueueing to the decryption queue, there is only one case in which we "drop" a inbound element, when decryption fails. We can use a simple, obvious, sync-free sentinel for that, elem.packet == nil. Also, we can return the message buffer to the pool slightly later, which further simplifies the code. Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
This commit is contained in:
parent
7ee95e053c
commit
a86492a567
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@ -30,7 +30,6 @@ type QueueHandshakeElement struct {
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}
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}
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type QueueInboundElement struct {
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type QueueInboundElement struct {
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dropped int32
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sync.Mutex
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sync.Mutex
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buffer *[MaxMessageSize]byte
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buffer *[MaxMessageSize]byte
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packet []byte
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packet []byte
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@ -50,14 +49,6 @@ func (elem *QueueInboundElement) clearPointers() {
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elem.endpoint = nil
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elem.endpoint = nil
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}
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}
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func (elem *QueueInboundElement) Drop() {
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atomic.StoreInt32(&elem.dropped, AtomicTrue)
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}
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func (elem *QueueInboundElement) IsDropped() bool {
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return atomic.LoadInt32(&elem.dropped) == AtomicTrue
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}
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func (device *Device) addToHandshakeQueue(queue chan QueueHandshakeElement, elem QueueHandshakeElement) bool {
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func (device *Device) addToHandshakeQueue(queue chan QueueHandshakeElement, elem QueueHandshakeElement) bool {
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select {
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select {
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case queue <- elem:
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case queue <- elem:
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@ -180,7 +171,6 @@ func (device *Device) RoutineReceiveIncoming(IP int, bind conn.Bind) {
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elem.packet = packet
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elem.packet = packet
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elem.buffer = buffer
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elem.buffer = buffer
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elem.keypair = keypair
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elem.keypair = keypair
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elem.dropped = AtomicFalse
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elem.endpoint = endpoint
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elem.endpoint = endpoint
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elem.counter = 0
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elem.counter = 0
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elem.Mutex = sync.Mutex{}
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elem.Mutex = sync.Mutex{}
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@ -243,19 +233,11 @@ func (device *Device) RoutineDecryption() {
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logDebug.Println("Routine: decryption worker - started")
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logDebug.Println("Routine: decryption worker - started")
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for elem := range device.queue.decryption.c {
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for elem := range device.queue.decryption.c {
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// check if dropped
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if elem.IsDropped() {
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continue
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}
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// split message into fields
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// split message into fields
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counter := elem.packet[MessageTransportOffsetCounter:MessageTransportOffsetContent]
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counter := elem.packet[MessageTransportOffsetCounter:MessageTransportOffsetContent]
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content := elem.packet[MessageTransportOffsetContent:]
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content := elem.packet[MessageTransportOffsetContent:]
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// decrypt and release to consumer
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// decrypt and release to consumer
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var err error
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var err error
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elem.counter = binary.LittleEndian.Uint64(counter)
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elem.counter = binary.LittleEndian.Uint64(counter)
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// copy counter to nonce
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// copy counter to nonce
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@ -267,8 +249,7 @@ func (device *Device) RoutineDecryption() {
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nil,
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nil,
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)
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)
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if err != nil {
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if err != nil {
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elem.Drop()
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elem.packet = nil
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device.PutMessageBuffer(elem.buffer)
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}
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}
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elem.Unlock()
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elem.Unlock()
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}
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}
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@ -484,9 +465,7 @@ func (peer *Peer) RoutineSequentialReceiver() {
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logDebug.Println(peer, "- Routine: sequential receiver - stopped")
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logDebug.Println(peer, "- Routine: sequential receiver - stopped")
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peer.routines.stopping.Done()
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peer.routines.stopping.Done()
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if elem != nil {
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if elem != nil {
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if !elem.IsDropped() {
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device.PutMessageBuffer(elem.buffer)
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device.PutMessageBuffer(elem.buffer)
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}
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device.PutInboundElement(elem)
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device.PutInboundElement(elem)
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}
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}
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}()
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}()
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@ -495,9 +474,7 @@ func (peer *Peer) RoutineSequentialReceiver() {
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for {
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for {
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if elem != nil {
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if elem != nil {
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if !elem.IsDropped() {
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device.PutMessageBuffer(elem.buffer)
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device.PutMessageBuffer(elem.buffer)
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}
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device.PutInboundElement(elem)
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device.PutInboundElement(elem)
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elem = nil
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elem = nil
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}
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}
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@ -513,15 +490,13 @@ func (peer *Peer) RoutineSequentialReceiver() {
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}
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}
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// wait for decryption
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// wait for decryption
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elem.Lock()
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elem.Lock()
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if elem.packet == nil {
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if elem.IsDropped() {
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// decryption failed
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continue
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continue
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}
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}
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// check for replay
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// check for replay
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if !elem.keypair.replayFilter.ValidateCounter(elem.counter, RejectAfterMessages) {
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if !elem.keypair.replayFilter.ValidateCounter(elem.counter, RejectAfterMessages) {
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continue
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continue
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}
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}
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