Make it easy to restrict queue sizes more

This commit is contained in:
Jason A. Donenfeld 2018-09-25 02:31:02 +02:00
parent ebc7541953
commit 70bcf9ecb8
2 changed files with 18 additions and 24 deletions

View file

@ -26,18 +26,14 @@ const (
PaddingMultiple = 16
)
/* Implementation specific constants */
const (
QueueOutboundSize = 1024
QueueInboundSize = 1024
QueueHandshakeSize = 1024
MaxSegmentSize = (1 << 16) - 1 // largest possible UDP datagram
MinMessageSize = MessageKeepaliveSize // minimum size of transport message (keepalive)
MaxMessageSize = MaxSegmentSize // maximum size of transport message
MaxContentSize = MaxSegmentSize - MessageTransportSize // maximum size of transport message content
)
/* Implementation constants */
const (
UnderLoadQueueSize = QueueHandshakeSize / 8
UnderLoadAfterTime = time.Second // how long does the device remain under load after detected

View file

@ -7,10 +7,8 @@ package main
import "sync"
var preallocatedBuffers = 0
func (device *Device) PopulatePools() {
if preallocatedBuffers == 0 {
if PreallocatedBuffersPerPool == 0 {
device.pool.messageBufferPool = &sync.Pool{
New: func() interface{} {
return new([MaxMessageSize]byte)
@ -27,23 +25,23 @@ func (device *Device) PopulatePools() {
},
}
} else {
device.pool.messageBufferReuseChan = make(chan *[MaxMessageSize]byte, preallocatedBuffers)
for i := 0; i < preallocatedBuffers; i += 1 {
device.pool.messageBufferReuseChan = make(chan *[MaxMessageSize]byte, PreallocatedBuffersPerPool)
for i := 0; i < PreallocatedBuffersPerPool; i += 1 {
device.pool.messageBufferReuseChan <- new([MaxMessageSize]byte)
}
device.pool.inboundElementReuseChan = make(chan *QueueInboundElement, preallocatedBuffers)
for i := 0; i < preallocatedBuffers; i += 1 {
device.pool.inboundElementReuseChan = make(chan *QueueInboundElement, PreallocatedBuffersPerPool)
for i := 0; i < PreallocatedBuffersPerPool; i += 1 {
device.pool.inboundElementReuseChan <- new(QueueInboundElement)
}
device.pool.outboundElementReuseChan = make(chan *QueueOutboundElement, preallocatedBuffers)
for i := 0; i < preallocatedBuffers; i += 1 {
device.pool.outboundElementReuseChan = make(chan *QueueOutboundElement, PreallocatedBuffersPerPool)
for i := 0; i < PreallocatedBuffersPerPool; i += 1 {
device.pool.outboundElementReuseChan <- new(QueueOutboundElement)
}
}
}
func (device *Device) GetMessageBuffer() *[MaxMessageSize]byte {
if preallocatedBuffers == 0 {
if PreallocatedBuffersPerPool == 0 {
return device.pool.messageBufferPool.Get().(*[MaxMessageSize]byte)
} else {
return <-device.pool.messageBufferReuseChan
@ -51,7 +49,7 @@ func (device *Device) GetMessageBuffer() *[MaxMessageSize]byte {
}
func (device *Device) PutMessageBuffer(msg *[MaxMessageSize]byte) {
if preallocatedBuffers == 0 {
if PreallocatedBuffersPerPool == 0 {
device.pool.messageBufferPool.Put(msg)
} else {
device.pool.messageBufferReuseChan <- msg
@ -59,7 +57,7 @@ func (device *Device) PutMessageBuffer(msg *[MaxMessageSize]byte) {
}
func (device *Device) GetInboundElement() *QueueInboundElement {
if preallocatedBuffers == 0 {
if PreallocatedBuffersPerPool == 0 {
return device.pool.inboundElementPool.Get().(*QueueInboundElement)
} else {
return <-device.pool.inboundElementReuseChan
@ -67,7 +65,7 @@ func (device *Device) GetInboundElement() *QueueInboundElement {
}
func (device *Device) PutInboundElement(msg *QueueInboundElement) {
if preallocatedBuffers == 0 {
if PreallocatedBuffersPerPool == 0 {
device.pool.inboundElementPool.Put(msg)
} else {
device.pool.inboundElementReuseChan <- msg
@ -75,7 +73,7 @@ func (device *Device) PutInboundElement(msg *QueueInboundElement) {
}
func (device *Device) GetOutboundElement() *QueueOutboundElement {
if preallocatedBuffers == 0 {
if PreallocatedBuffersPerPool == 0 {
return device.pool.outboundElementPool.Get().(*QueueOutboundElement)
} else {
return <-device.pool.outboundElementReuseChan
@ -83,7 +81,7 @@ func (device *Device) GetOutboundElement() *QueueOutboundElement {
}
func (device *Device) PutOutboundElement(msg *QueueOutboundElement) {
if preallocatedBuffers == 0 {
if PreallocatedBuffersPerPool == 0 {
device.pool.outboundElementPool.Put(msg)
} else {
device.pool.outboundElementReuseChan <- msg