wintun: introduce adapter pools

This makes wintun package reusable for non-WireGuard applications.

Signed-off-by: Simon Rozman <simon@rozman.si>
This commit is contained in:
Simon Rozman 2019-08-29 18:00:44 +02:00
parent e862131d3c
commit 69c26dc258
2 changed files with 50 additions and 26 deletions

View file

@ -71,6 +71,8 @@ type NativeTun struct {
rate rateJuggler
}
const WintunPool = wintun.Pool("WireGuard")
//go:linkname procyield runtime.procyield
func procyield(cycles uint32)
@ -98,22 +100,20 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
var wt *wintun.Wintun
// Does an interface with this name already exist?
wt, err = wintun.GetInterface(ifname)
wt, err = WintunPool.GetInterface(ifname)
if err == nil {
// If so, we delete it, in case it has weird residual configuration.
_, err = wt.DeleteInterface()
if err != nil {
return nil, fmt.Errorf("Unable to delete already existing Wintun interface: %v", err)
}
} else if err == windows.ERROR_ALREADY_EXISTS {
return nil, fmt.Errorf("Foreign network interface with the same name exists")
}
wt, _, err = wintun.CreateInterface(requestedGUID)
wt, _, err = WintunPool.CreateInterface(requestedGUID)
if err != nil {
return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
}
err = wt.SetInterfaceName(ifname)
err = wt.SetInterfaceName(ifname, WintunPool)
if err != nil {
wt.DeleteInterface()
return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err)

View file

@ -21,6 +21,8 @@ import (
"golang.zx2c4.com/wireguard/tun/wintun/setupapi"
)
type Pool string
// Wintun is a handle of a Wintun adapter.
type Wintun struct {
cfgInstanceID windows.GUID
@ -33,7 +35,6 @@ var deviceClassNetGUID = windows.GUID{Data1: 0x4d36e972, Data2: 0xe325, Data3: 0
var deviceInterfaceNetGUID = windows.GUID{Data1: 0xcac88484, Data2: 0x7515, Data3: 0x4c03, Data4: [8]byte{0x82, 0xe6, 0x71, 0xa8, 0x7a, 0xba, 0xc3, 0x61}}
const (
deviceTypeName = "WireGuard Tunnel"
hardwareID = "Wintun"
waitForRegistryTimeout = time.Second * 10
)
@ -94,9 +95,9 @@ func removeNumberedSuffix(ifname string) string {
// GetInterface finds a Wintun interface by its name. This function returns
// the interface if found, or windows.ERROR_OBJECT_NOT_FOUND otherwise. If
// the interface is found but not a Wintun-class, this function returns
// windows.ERROR_ALREADY_EXISTS.
func GetInterface(ifname string) (*Wintun, error) {
// the interface is found but not a Wintun-class or a member of the pool,
// this function returns windows.ERROR_ALREADY_EXISTS.
func (pool Pool) GetInterface(ifname string) (*Wintun, error) {
// Create a list of network devices.
devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
if err != nil {
@ -156,6 +157,14 @@ func GetInterface(ifname string) (*Wintun, error) {
}
if driverDetailData.IsCompatible(hardwareID) {
isMember, err := pool.isMember(devInfoList, deviceData)
if err != nil {
return nil, err
}
if !isMember {
return nil, windows.ERROR_ALREADY_EXISTS
}
return wintun, nil
}
}
@ -175,7 +184,7 @@ func GetInterface(ifname string) (*Wintun, error) {
// called "requested" GUID because the API it uses is completely undocumented,
// and so there could be minor interesting complications with its usage. This
// function returns the network interface ID and a flag if reboot is required.
func CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, rebootRequired bool, err error) {
func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, rebootRequired bool, err error) {
// Create an empty device info set for network adapter device class.
devInfoList, err := setupapi.SetupDiCreateDeviceInfoListEx(&deviceClassNetGUID, 0, "")
if err != nil {
@ -192,6 +201,7 @@ func CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, rebootRequire
}
// Create a new device info element and add it to the device info set.
deviceTypeName := pool.DeviceTypeName()
deviceData, err := devInfoList.CreateDeviceInfo(className, &deviceClassNetGUID, deviceTypeName, 0, setupapi.DICD_GENERATE_ID)
if err != nil {
err = fmt.Errorf("SetupDiCreateDeviceInfo failed: %v", err)
@ -432,7 +442,7 @@ func (wintun *Wintun) DeleteInterface() (rebootRequired bool, err error) {
// DeleteMatchingInterfaces deletes all Wintun interfaces, which match
// given criteria, and returns which ones it deleted, whether a reboot
// is required after, and which errors occurred during the process.
func DeleteMatchingInterfaces(matches func(wintun *Wintun) bool) (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Wintun) bool) (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
if err != nil {
return nil, false, []error{fmt.Errorf("SetupDiGetClassDevsEx(%v) failed: %v", deviceClassNetGUID, err.Error())}
@ -476,20 +486,12 @@ func DeleteMatchingInterfaces(matches func(wintun *Wintun) bool) (deviceInstance
continue
}
deviceDescVal, err := devInfoList.DeviceRegistryProperty(deviceData, setupapi.SPDRP_DEVICEDESC)
isMember, err := pool.isMember(devInfoList, deviceData)
if err != nil {
errors = append(errors, fmt.Errorf("DeviceRegistryPropertyString(SPDRP_DEVICEDESC) failed: %v", err))
errors = append(errors, err)
continue
}
deviceDesc, _ := deviceDescVal.(string)
friendlyNameVal, err := devInfoList.DeviceRegistryProperty(deviceData, setupapi.SPDRP_FRIENDLYNAME)
if err != nil {
errors = append(errors, fmt.Errorf("DeviceRegistryPropertyString(SPDRP_FRIENDLYNAME) failed: %v", err))
continue
}
friendlyName, _ := friendlyNameVal.(string)
if friendlyName != deviceTypeName && deviceDesc != deviceTypeName &&
removeNumberedSuffix(friendlyName) != deviceTypeName && removeNumberedSuffix(deviceDesc) != deviceTypeName {
if !isMember {
continue
}
@ -532,12 +534,29 @@ func DeleteMatchingInterfaces(matches func(wintun *Wintun) bool) (deviceInstance
// DeleteAllInterfaces deletes all Wintun interfaces, and returns which
// ones it deleted, whether a reboot is required after, and which errors
// occurred during the process.
func DeleteAllInterfaces() (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
return DeleteMatchingInterfaces(func(wintun *Wintun) bool {
func (pool Pool) DeleteAllInterfaces() (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
return pool.DeleteMatchingInterfaces(func(wintun *Wintun) bool {
return true
})
}
// isMember checks if SPDRP_DEVICEDESC or SPDRP_FRIENDLYNAME match device type name.
func (pool Pool) isMember(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.DevInfoData) (bool, error) {
deviceDescVal, err := deviceInfoSet.DeviceRegistryProperty(deviceInfoData, setupapi.SPDRP_DEVICEDESC)
if err != nil {
return false, fmt.Errorf("DeviceRegistryPropertyString(SPDRP_DEVICEDESC) failed: %v", err)
}
deviceDesc, _ := deviceDescVal.(string)
friendlyNameVal, err := deviceInfoSet.DeviceRegistryProperty(deviceInfoData, setupapi.SPDRP_FRIENDLYNAME)
if err != nil {
return false, fmt.Errorf("DeviceRegistryPropertyString(SPDRP_FRIENDLYNAME) failed: %v", err)
}
friendlyName, _ := friendlyNameVal.(string)
deviceTypeName := pool.DeviceTypeName()
return friendlyName == deviceTypeName || deviceDesc == deviceTypeName ||
removeNumberedSuffix(friendlyName) == deviceTypeName || removeNumberedSuffix(deviceDesc) == deviceTypeName, nil
}
// checkReboot checks device install parameters if a system reboot is required.
func checkReboot(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.DevInfoData) bool {
devInstallParams, err := deviceInfoSet.DeviceInstallParams(deviceInfoData)
@ -559,13 +578,18 @@ func setQuietInstall(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.De
return deviceInfoSet.SetDeviceInstallParams(deviceInfoData, devInstallParams)
}
// DeviceTypeName returns pool-specific device type name.
func (pool Pool) DeviceTypeName() string {
return fmt.Sprintf("%s Tunnel", pool)
}
// InterfaceName returns the name of the Wintun interface.
func (wintun *Wintun) InterfaceName() (string, error) {
return nci.ConnectionName(&wintun.cfgInstanceID)
}
// SetInterfaceName sets name of the Wintun interface.
func (wintun *Wintun) SetInterfaceName(ifname string) error {
func (wintun *Wintun) SetInterfaceName(ifname string, pool Pool) error {
const maxSuffix = 1000
availableIfname := ifname
for i := 0; ; i++ {
@ -608,7 +632,7 @@ func (wintun *Wintun) SetInterfaceName(ifname string) error {
return fmt.Errorf("Device-level registry key open failed: %v", err)
}
defer deviceRegKey.Close()
err = deviceRegKey.SetStringValue("FriendlyName", deviceTypeName)
err = deviceRegKey.SetStringValue("FriendlyName", pool.DeviceTypeName())
if err != nil {
return fmt.Errorf("SetStringValue(FriendlyName) failed: %v", err)
}