all: make conn.Bind.Open return a slice of receive functions
Instead of hard-coding exactly two sources from which to receive packets (an IPv4 source and an IPv6 source), allow the conn.Bind to specify a set of sources. Beneficial consequences: * If there's no IPv6 support on a system, conn.Bind.Open can choose not to return a receive function for it, which is simpler than tracking that state in the bind. This simplification removes existing data races from both conn.StdNetBind and bindtest.ChannelBind. * If there are more than two sources on a system, the conn.Bind no longer needs to add a separate muxing layer. Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This commit is contained in:
parent
8ed83e0427
commit
10533c3e73
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@ -55,10 +55,11 @@ func (endpoint *LinuxSocketEndpoint) dst6() *unix.SockaddrInet6 {
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// LinuxSocketBind uses sendmsg and recvmsg to implement a full bind with sticky sockets on Linux.
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type LinuxSocketBind struct {
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sock4 int
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sock6 int
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lastMark uint32
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closing sync.RWMutex
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// mu guards sock4 and sock6 and the associated fds.
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// As long as someone holds mu (read or write), the associated fds are valid.
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mu sync.RWMutex
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sock4 int
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sock6 int
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}
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func NewLinuxSocketBind() Bind { return &LinuxSocketBind{sock4: -1, sock6: -1} }
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@ -102,54 +103,67 @@ func (*LinuxSocketBind) ParseEndpoint(s string) (Endpoint, error) {
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return nil, errors.New("invalid IP address")
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}
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func (bind *LinuxSocketBind) Open(port uint16) (uint16, error) {
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func (bind *LinuxSocketBind) Open(port uint16) ([]ReceiveFunc, uint16, error) {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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var err error
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var newPort uint16
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var tries int
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if bind.sock4 != -1 || bind.sock6 != -1 {
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return 0, ErrBindAlreadyOpen
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return nil, 0, ErrBindAlreadyOpen
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}
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originalPort := port
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again:
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port = originalPort
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var sock4, sock6 int
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// Attempt ipv6 bind, update port if successful.
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bind.sock6, newPort, err = create6(port)
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sock6, newPort, err = create6(port)
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if err != nil {
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if err != syscall.EAFNOSUPPORT {
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return 0, err
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if !errors.Is(err, syscall.EAFNOSUPPORT) {
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return nil, 0, err
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}
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} else {
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port = newPort
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}
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// Attempt ipv4 bind, update port if successful.
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bind.sock4, newPort, err = create4(port)
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sock4, newPort, err = create4(port)
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if err != nil {
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if originalPort == 0 && err == syscall.EADDRINUSE && tries < 100 {
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unix.Close(bind.sock6)
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if originalPort == 0 && errors.Is(err, syscall.EADDRINUSE) && tries < 100 {
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unix.Close(sock6)
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tries++
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goto again
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}
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if err != syscall.EAFNOSUPPORT {
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unix.Close(bind.sock6)
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return 0, err
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if !errors.Is(err, syscall.EAFNOSUPPORT) {
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unix.Close(sock6)
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return nil, 0, err
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}
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} else {
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port = newPort
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}
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if bind.sock4 == -1 && bind.sock6 == -1 {
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return 0, syscall.EAFNOSUPPORT
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var fns []ReceiveFunc
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if sock4 != -1 {
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fns = append(fns, makeReceiveIPv4(sock4))
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bind.sock4 = sock4
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}
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return port, nil
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if sock6 != -1 {
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fns = append(fns, makeReceiveIPv6(sock6))
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bind.sock6 = sock6
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}
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if len(fns) == 0 {
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return nil, 0, syscall.EAFNOSUPPORT
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}
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return fns, port, nil
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}
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func (bind *LinuxSocketBind) SetMark(value uint32) error {
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bind.closing.RLock()
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defer bind.closing.RUnlock()
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bind.mu.RLock()
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defer bind.mu.RUnlock()
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if bind.sock6 != -1 {
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err := unix.SetsockoptInt(
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@ -177,21 +191,24 @@ func (bind *LinuxSocketBind) SetMark(value uint32) error {
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}
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}
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bind.lastMark = value
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return nil
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}
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func (bind *LinuxSocketBind) Close() error {
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var err1, err2 error
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bind.closing.RLock()
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// Take a readlock to shut down the sockets...
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bind.mu.RLock()
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if bind.sock6 != -1 {
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unix.Shutdown(bind.sock6, unix.SHUT_RDWR)
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}
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if bind.sock4 != -1 {
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unix.Shutdown(bind.sock4, unix.SHUT_RDWR)
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}
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bind.closing.RUnlock()
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bind.closing.Lock()
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bind.mu.RUnlock()
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// ...and a write lock to close the fd.
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// This ensures that no one else is using the fd.
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bind.mu.Lock()
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defer bind.mu.Unlock()
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var err1, err2 error
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if bind.sock6 != -1 {
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err1 = unix.Close(bind.sock6)
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bind.sock6 = -1
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@ -200,7 +217,6 @@ func (bind *LinuxSocketBind) Close() error {
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err2 = unix.Close(bind.sock4)
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bind.sock4 = -1
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}
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bind.closing.Unlock()
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if err1 != nil {
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return err1
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@ -208,46 +224,29 @@ func (bind *LinuxSocketBind) Close() error {
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return err2
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}
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func (bind *LinuxSocketBind) ReceiveIPv6(buff []byte) (int, Endpoint, error) {
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bind.closing.RLock()
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defer bind.closing.RUnlock()
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var end LinuxSocketEndpoint
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if bind.sock6 == -1 {
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return 0, nil, net.ErrClosed
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func makeReceiveIPv6(sock int) ReceiveFunc {
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return func(buff []byte) (int, Endpoint, error) {
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var end LinuxSocketEndpoint
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n, err := receive6(sock, buff, &end)
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return n, &end, err
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}
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n, err := receive6(
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bind.sock6,
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buff,
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&end,
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)
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return n, &end, err
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}
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func (bind *LinuxSocketBind) ReceiveIPv4(buff []byte) (int, Endpoint, error) {
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bind.closing.RLock()
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defer bind.closing.RUnlock()
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var end LinuxSocketEndpoint
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if bind.sock4 == -1 {
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return 0, nil, net.ErrClosed
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func makeReceiveIPv4(sock int) ReceiveFunc {
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return func(buff []byte) (int, Endpoint, error) {
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var end LinuxSocketEndpoint
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n, err := receive4(sock, buff, &end)
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return n, &end, err
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}
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n, err := receive4(
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bind.sock4,
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buff,
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&end,
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)
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return n, &end, err
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}
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func (bind *LinuxSocketBind) Send(buff []byte, end Endpoint) error {
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bind.closing.RLock()
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defer bind.closing.RUnlock()
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nend, ok := end.(*LinuxSocketEndpoint)
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if !ok {
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return ErrWrongEndpointType
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}
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bind.mu.RLock()
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defer bind.mu.RUnlock()
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if !nend.isV6 {
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if bind.sock4 == -1 {
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return net.ErrClosed
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@ -8,6 +8,7 @@ package conn
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import (
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"errors"
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"net"
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"sync"
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"syscall"
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)
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@ -16,6 +17,7 @@ import (
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// It uses the Go's net package to implement networking.
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// See LinuxSocketBind for a proper implementation on the Linux platform.
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type StdNetBind struct {
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mu sync.Mutex // protects following fields
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ipv4 *net.UDPConn
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ipv6 *net.UDPConn
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blackhole4 bool
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@ -81,12 +83,15 @@ func listenNet(network string, port int) (*net.UDPConn, int, error) {
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return conn, uaddr.Port, nil
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}
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func (bind *StdNetBind) Open(uport uint16) (uint16, error) {
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func (bind *StdNetBind) Open(uport uint16) ([]ReceiveFunc, uint16, error) {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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var err error
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var tries int
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if bind.ipv4 != nil || bind.ipv6 != nil {
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return 0, ErrBindAlreadyOpen
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return nil, 0, ErrBindAlreadyOpen
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}
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// Attempt to open ipv4 and ipv6 listeners on the same port.
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ipv4, port, err = listenNet("udp4", port)
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if err != nil && !errors.Is(err, syscall.EAFNOSUPPORT) {
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return 0, err
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return nil, 0, err
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}
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// Listen on the same port as we're using for ipv4.
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}
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if err != nil && !errors.Is(err, syscall.EAFNOSUPPORT) {
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ipv4.Close()
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return 0, err
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return nil, 0, err
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}
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if ipv4 == nil && ipv6 == nil {
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return 0, syscall.EAFNOSUPPORT
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var fns []ReceiveFunc
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if ipv4 != nil {
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fns = append(fns, makeReceiveFunc(ipv4, true))
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bind.ipv4 = ipv4
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}
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bind.ipv4 = ipv4
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bind.ipv6 = ipv6
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return uint16(port), nil
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if ipv6 != nil {
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fns = append(fns, makeReceiveFunc(ipv6, false))
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bind.ipv6 = ipv6
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}
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if len(fns) == 0 {
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return nil, 0, syscall.EAFNOSUPPORT
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}
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return fns, uint16(port), nil
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}
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func (bind *StdNetBind) Close() error {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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var err1, err2 error
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if bind.ipv4 != nil {
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err1 = bind.ipv4.Close()
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return err2
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}
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func (bind *StdNetBind) ReceiveIPv4(buff []byte) (int, Endpoint, error) {
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if bind.ipv4 == nil {
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return 0, nil, syscall.EAFNOSUPPORT
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func makeReceiveFunc(conn *net.UDPConn, isIPv4 bool) ReceiveFunc {
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return func(buff []byte) (int, Endpoint, error) {
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n, endpoint, err := conn.ReadFromUDP(buff)
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if isIPv4 && endpoint != nil {
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endpoint.IP = endpoint.IP.To4()
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}
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return n, (*StdNetEndpoint)(endpoint), err
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}
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n, endpoint, err := bind.ipv4.ReadFromUDP(buff)
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if endpoint != nil {
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endpoint.IP = endpoint.IP.To4()
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}
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return n, (*StdNetEndpoint)(endpoint), err
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}
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func (bind *StdNetBind) ReceiveIPv6(buff []byte) (int, Endpoint, error) {
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if bind.ipv6 == nil {
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return 0, nil, syscall.EAFNOSUPPORT
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}
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n, endpoint, err := bind.ipv6.ReadFromUDP(buff)
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return n, (*StdNetEndpoint)(endpoint), err
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}
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func (bind *StdNetBind) Send(buff []byte, endpoint Endpoint) error {
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@ -162,15 +168,16 @@ func (bind *StdNetBind) Send(buff []byte, endpoint Endpoint) error {
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if !ok {
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return ErrWrongEndpointType
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}
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var conn *net.UDPConn
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var blackhole bool
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if nend.IP.To4() != nil {
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blackhole = bind.blackhole4
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conn = bind.ipv4
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} else {
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bind.mu.Lock()
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blackhole := bind.blackhole4
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conn := bind.ipv4
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if nend.IP.To4() == nil {
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blackhole = bind.blackhole6
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conn = bind.ipv6
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}
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bind.mu.Unlock()
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if blackhole {
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return nil
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}
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@ -266,7 +266,7 @@ func (bind *afWinRingBind) Open(family int32, sa windows.Sockaddr) (windows.Sock
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return sa, nil
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}
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func (bind *WinRingBind) Open(port uint16) (selectedPort uint16, err error) {
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func (bind *WinRingBind) Open(port uint16) (recvFns []ReceiveFunc, selectedPort uint16, err error) {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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defer func() {
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@ -275,30 +275,30 @@ func (bind *WinRingBind) Open(port uint16) (selectedPort uint16, err error) {
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}
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}()
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if atomic.LoadUint32(&bind.isOpen) != 0 {
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return 0, ErrBindAlreadyOpen
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return nil, 0, ErrBindAlreadyOpen
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}
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var sa windows.Sockaddr
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sa, err = bind.v4.Open(windows.AF_INET, &windows.SockaddrInet4{Port: int(port)})
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if err != nil {
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return 0, err
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return nil, 0, err
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}
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sa, err = bind.v6.Open(windows.AF_INET6, &windows.SockaddrInet6{Port: sa.(*windows.SockaddrInet4).Port})
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if err != nil {
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return 0, err
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return nil, 0, err
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}
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selectedPort = uint16(sa.(*windows.SockaddrInet6).Port)
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for i := 0; i < packetsPerRing; i++ {
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err = bind.v4.InsertReceiveRequest()
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if err != nil {
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return 0, err
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return nil, 0, err
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}
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err = bind.v6.InsertReceiveRequest()
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if err != nil {
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return 0, err
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return nil, 0, err
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}
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}
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atomic.StoreUint32(&bind.isOpen, 1)
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return
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return []ReceiveFunc{bind.receiveIPv4, bind.receiveIPv6}, selectedPort, err
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}
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func (bind *WinRingBind) Close() error {
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@ -395,13 +395,13 @@ func (bind *afWinRingBind) Receive(buf []byte, isOpen *uint32) (int, Endpoint, e
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return n, &ep, nil
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}
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func (bind *WinRingBind) ReceiveIPv4(buf []byte) (int, Endpoint, error) {
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func (bind *WinRingBind) receiveIPv4(buf []byte) (int, Endpoint, error) {
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bind.mu.RLock()
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defer bind.mu.RUnlock()
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return bind.v4.Receive(buf, &bind.isOpen)
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}
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func (bind *WinRingBind) ReceiveIPv6(buf []byte) (int, Endpoint, error) {
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func (bind *WinRingBind) receiveIPv6(buf []byte) (int, Endpoint, error) {
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bind.mu.RLock()
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defer bind.mu.RUnlock()
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return bind.v6.Receive(buf, &bind.isOpen)
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@ -482,6 +482,8 @@ func (bind *WinRingBind) Send(buf []byte, endpoint Endpoint) error {
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}
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func (bind *StdNetBind) BindSocketToInterface4(interfaceIndex uint32, blackhole bool) error {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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sysconn, err := bind.ipv4.SyscallConn()
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if err != nil {
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return err
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@ -500,6 +502,8 @@ func (bind *StdNetBind) BindSocketToInterface4(interfaceIndex uint32, blackhole
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}
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func (bind *StdNetBind) BindSocketToInterface6(interfaceIndex uint32, blackhole bool) error {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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sysconn, err := bind.ipv6.SyscallConn()
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if err != nil {
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return err
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|
|
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@ -65,12 +65,14 @@ func (c ChannelEndpoint) DstIP() net.IP { return net.IPv4(127, 0, 0, 1) }
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func (c ChannelEndpoint) SrcIP() net.IP { return nil }
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func (c *ChannelBind) Open(port uint16) (actualPort uint16, err error) {
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func (c *ChannelBind) Open(port uint16) (fns []conn.ReceiveFunc, actualPort uint16, err error) {
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c.closeSignal = make(chan bool)
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fns = append(fns, c.makeReceiveFunc(*c.rx4))
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fns = append(fns, c.makeReceiveFunc(*c.rx6))
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if rand.Uint32()&1 == 0 {
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return uint16(c.source4), nil
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return fns, uint16(c.source4), nil
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} else {
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return uint16(c.source6), nil
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return fns, uint16(c.source6), nil
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}
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}
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|
@ -87,21 +89,14 @@ func (c *ChannelBind) Close() error {
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func (c *ChannelBind) SetMark(mark uint32) error { return nil }
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func (c *ChannelBind) ReceiveIPv6(b []byte) (n int, ep conn.Endpoint, err error) {
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select {
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case <-c.closeSignal:
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return 0, nil, net.ErrClosed
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case rx := <-*c.rx6:
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return copy(b, rx), c.target6, nil
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}
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}
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func (c *ChannelBind) ReceiveIPv4(b []byte) (n int, ep conn.Endpoint, err error) {
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select {
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case <-c.closeSignal:
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return 0, nil, net.ErrClosed
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case rx := <-*c.rx4:
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return copy(b, rx), c.target4, nil
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func (c *ChannelBind) makeReceiveFunc(ch chan []byte) conn.ReceiveFunc {
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return func(b []byte) (n int, ep conn.Endpoint, err error) {
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select {
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case <-c.closeSignal:
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return 0, nil, net.ErrClosed
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case rx := <-ch:
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return copy(b, rx), c.target6, nil
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}
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}
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}
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|
|
17
conn/conn.go
17
conn/conn.go
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@ -12,6 +12,11 @@ import (
|
|||
"strings"
|
||||
)
|
||||
|
||||
// A ReceiveFunc receives a single inbound packet from the network.
|
||||
// It writes the data into b. n is the length of the packet.
|
||||
// ep is the remote endpoint.
|
||||
type ReceiveFunc func(b []byte) (n int, ep Endpoint, err error)
|
||||
|
||||
// A Bind listens on a port for both IPv6 and IPv4 UDP traffic.
|
||||
//
|
||||
// A Bind interface may also be a PeekLookAtSocketFd or BindSocketToInterface,
|
||||
|
@ -19,23 +24,17 @@ import (
|
|||
type Bind interface {
|
||||
// Open puts the Bind into a listening state on a given port and reports the actual
|
||||
// port that it bound to. Passing zero results in a random selection.
|
||||
Open(port uint16) (actualPort uint16, err error)
|
||||
// fns is the set of functions that will be called to receive packets.
|
||||
Open(port uint16) (fns []ReceiveFunc, actualPort uint16, err error)
|
||||
|
||||
// Close closes the Bind listener.
|
||||
// All fns returned by Open must return net.ErrClosed after a call to Close.
|
||||
Close() error
|
||||
|
||||
// SetMark sets the mark for each packet sent through this Bind.
|
||||
// This mark is passed to the kernel as the socket option SO_MARK.
|
||||
SetMark(mark uint32) error
|
||||
|
||||
// ReceiveIPv6 reads an IPv6 UDP packet into b. It reports the number of bytes read,
|
||||
// n, the packet source address ep, and any error.
|
||||
ReceiveIPv6(b []byte) (n int, ep Endpoint, err error)
|
||||
|
||||
// ReceiveIPv4 reads an IPv4 UDP packet into b. It reports the number of bytes read,
|
||||
// n, the packet source address ep, and any error.
|
||||
ReceiveIPv4(b []byte) (n int, ep Endpoint, err error)
|
||||
|
||||
// Send writes a packet b to address ep.
|
||||
Send(b []byte, ep Endpoint) error
|
||||
|
||||
|
|
|
@ -11,9 +11,6 @@ import (
|
|||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"golang.org/x/net/ipv4"
|
||||
"golang.org/x/net/ipv6"
|
||||
|
||||
"golang.zx2c4.com/wireguard/conn"
|
||||
"golang.zx2c4.com/wireguard/ratelimiter"
|
||||
"golang.zx2c4.com/wireguard/rwcancel"
|
||||
|
@ -468,8 +465,9 @@ func (device *Device) BindUpdate() error {
|
|||
|
||||
// bind to new port
|
||||
var err error
|
||||
var recvFns []conn.ReceiveFunc
|
||||
netc := &device.net
|
||||
netc.port, err = netc.bind.Open(netc.port)
|
||||
recvFns, netc.port, err = netc.bind.Open(netc.port)
|
||||
if err != nil {
|
||||
netc.port = 0
|
||||
return err
|
||||
|
@ -501,11 +499,12 @@ func (device *Device) BindUpdate() error {
|
|||
device.peers.RUnlock()
|
||||
|
||||
// start receiving routines
|
||||
device.net.stopping.Add(2)
|
||||
device.queue.decryption.wg.Add(2) // each RoutineReceiveIncoming goroutine writes to device.queue.decryption
|
||||
device.queue.handshake.wg.Add(2) // each RoutineReceiveIncoming goroutine writes to device.queue.handshake
|
||||
go device.RoutineReceiveIncoming(ipv4.Version, netc.bind)
|
||||
go device.RoutineReceiveIncoming(ipv6.Version, netc.bind)
|
||||
device.net.stopping.Add(len(recvFns))
|
||||
device.queue.decryption.wg.Add(len(recvFns)) // each RoutineReceiveIncoming goroutine writes to device.queue.decryption
|
||||
device.queue.handshake.wg.Add(len(recvFns)) // each RoutineReceiveIncoming goroutine writes to device.queue.handshake
|
||||
for _, fn := range recvFns {
|
||||
go device.RoutineReceiveIncoming(fn)
|
||||
}
|
||||
|
||||
device.log.Verbosef("UDP bind has been updated")
|
||||
return nil
|
||||
|
|
|
@ -68,15 +68,15 @@ func (peer *Peer) keepKeyFreshReceiving() {
|
|||
* Every time the bind is updated a new routine is started for
|
||||
* IPv4 and IPv6 (separately)
|
||||
*/
|
||||
func (device *Device) RoutineReceiveIncoming(IP int, bind conn.Bind) {
|
||||
func (device *Device) RoutineReceiveIncoming(recv conn.ReceiveFunc) {
|
||||
defer func() {
|
||||
device.log.Verbosef("Routine: receive incoming IPv%d - stopped", IP)
|
||||
device.log.Verbosef("Routine: receive incoming %p - stopped", recv)
|
||||
device.queue.decryption.wg.Done()
|
||||
device.queue.handshake.wg.Done()
|
||||
device.net.stopping.Done()
|
||||
}()
|
||||
|
||||
device.log.Verbosef("Routine: receive incoming IPv%d - started", IP)
|
||||
device.log.Verbosef("Routine: receive incoming %p - started", recv)
|
||||
|
||||
// receive datagrams until conn is closed
|
||||
|
||||
|
@ -90,14 +90,7 @@ func (device *Device) RoutineReceiveIncoming(IP int, bind conn.Bind) {
|
|||
)
|
||||
|
||||
for {
|
||||
switch IP {
|
||||
case ipv4.Version:
|
||||
size, endpoint, err = bind.ReceiveIPv4(buffer[:])
|
||||
case ipv6.Version:
|
||||
size, endpoint, err = bind.ReceiveIPv6(buffer[:])
|
||||
default:
|
||||
panic("invalid IP version")
|
||||
}
|
||||
size, endpoint, err = recv(buffer[:])
|
||||
|
||||
if err != nil {
|
||||
device.PutMessageBuffer(buffer)
|
||||
|
|
Loading…
Reference in a new issue