Refactor timers.go
This commit is contained in:
parent
479a6f240e
commit
02ce67294c
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@ -532,7 +532,6 @@ func (peer *Peer) NewKeyPair() *KeyPair {
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kp := &peer.keyPairs
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kp.mutex.Lock()
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// TODO: Adapt kernel behavior noise.c:161
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if isInitiator {
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if kp.previous != nil {
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device.DeleteKeyPair(kp.previous)
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@ -545,7 +544,7 @@ func (peer *Peer) NewKeyPair() *KeyPair {
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} else {
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kp.previous = kp.current
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kp.current = keyPair
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signalSend(peer.signal.newKeyPair) // TODO: This more places (after confirming the key)
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peer.signal.newKeyPair.Send()
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}
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} else {
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59
src/peer.go
59
src/peer.go
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@ -28,30 +28,26 @@ type Peer struct {
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nextKeepalive time.Time
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}
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signal struct {
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newKeyPair chan struct{} // (size 1) : a new key pair was generated
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handshakeBegin chan struct{} // (size 1) : request that a new handshake be started ("queue handshake")
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handshakeCompleted chan struct{} // (size 1) : handshake completed
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handshakeReset chan struct{} // (size 1) : reset handshake negotiation state
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flushNonceQueue chan struct{} // (size 1) : empty queued packets
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messageSend chan struct{} // (size 1) : a message was send to the peer
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messageReceived chan struct{} // (size 1) : an authenticated message was received
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stop chan struct{} // (size 0) : close to stop all goroutines for peer
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newKeyPair Signal // size 1, new key pair was generated
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handshakeCompleted Signal // size 1, handshake completed
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handshakeBegin Signal // size 1, begin new handshake begin
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flushNonceQueue Signal // size 1, empty queued packets
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messageSend Signal // size 1, message was send to peer
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messageReceived Signal // size 1, authenticated message recv
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stop Signal // size 0, stop all goroutines
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}
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timer struct {
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// state related to WireGuard timers
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keepalivePersistent *time.Timer // set for persistent keepalives
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keepalivePassive *time.Timer // set upon recieving messages
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newHandshake *time.Timer // begin a new handshake (after Keepalive + RekeyTimeout)
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zeroAllKeys *time.Timer // zero all key material (after RejectAfterTime*3)
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handshakeDeadline *time.Timer // Current handshake must be completed
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keepalivePersistent Timer // set for persistent keepalives
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keepalivePassive Timer // set upon recieving messages
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newHandshake Timer // begin a new handshake (stale)
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zeroAllKeys Timer // zero all key material
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handshakeDeadline Timer // complete handshake timeout
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handshakeTimeout Timer // current handshake message timeout
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pendingKeepalivePassive bool
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pendingNewHandshake bool
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pendingZeroAllKeys bool
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needAnotherKeepalive bool
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sendLastMinuteHandshake bool
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needAnotherKeepalive bool
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}
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queue struct {
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nonce chan *QueueOutboundElement // nonce / pre-handshake queue
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@ -71,10 +67,12 @@ func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
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peer.mac.Init(pk)
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peer.device = device
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peer.timer.keepalivePersistent = NewStoppedTimer()
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peer.timer.keepalivePassive = NewStoppedTimer()
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peer.timer.newHandshake = NewStoppedTimer()
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peer.timer.zeroAllKeys = NewStoppedTimer()
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peer.timer.keepalivePersistent = NewTimer()
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peer.timer.keepalivePassive = NewTimer()
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peer.timer.newHandshake = NewTimer()
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peer.timer.zeroAllKeys = NewTimer()
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peer.timer.handshakeDeadline = NewTimer()
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peer.timer.handshakeTimeout = NewTimer()
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// assign id for debugging
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@ -102,7 +100,8 @@ func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
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handshake := &peer.handshake
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handshake.mutex.Lock()
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handshake.remoteStatic = pk
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handshake.precomputedStaticStatic = device.privateKey.sharedSecret(handshake.remoteStatic)
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handshake.precomputedStaticStatic =
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device.privateKey.sharedSecret(handshake.remoteStatic)
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handshake.mutex.Unlock()
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// reset endpoint
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@ -117,16 +116,14 @@ func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
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// prepare signaling & routines
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peer.signal.stop = make(chan struct{})
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peer.signal.newKeyPair = make(chan struct{}, 1)
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peer.signal.handshakeBegin = make(chan struct{}, 1)
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peer.signal.handshakeReset = make(chan struct{}, 1)
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peer.signal.handshakeCompleted = make(chan struct{}, 1)
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peer.signal.flushNonceQueue = make(chan struct{}, 1)
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peer.signal.stop = NewSignal()
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peer.signal.newKeyPair = NewSignal()
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peer.signal.handshakeBegin = NewSignal()
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peer.signal.handshakeCompleted = NewSignal()
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peer.signal.flushNonceQueue = NewSignal()
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go peer.RoutineNonce()
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go peer.RoutineTimerHandler()
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go peer.RoutineHandshakeInitiator()
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go peer.RoutineSequentialSender()
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go peer.RoutineSequentialReceiver()
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@ -163,5 +160,5 @@ func (peer *Peer) String() string {
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}
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func (peer *Peer) Close() {
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close(peer.signal.stop)
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peer.signal.stop.Broadcast()
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}
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@ -482,7 +482,8 @@ func (peer *Peer) RoutineSequentialReceiver() {
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for {
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select {
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case <-peer.signal.stop:
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case <-peer.signal.stop.Wait():
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logDebug.Println("Routine, sequential receiver, stopped for peer", peer.id)
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return
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19
src/send.go
19
src/send.go
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@ -164,7 +164,7 @@ func (device *Device) RoutineReadFromTUN() {
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// insert into nonce/pre-handshake queue
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signalSend(peer.signal.handshakeReset)
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peer.timer.handshakeDeadline.Reset(RekeyAttemptTime)
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addToOutboundQueue(peer.queue.nonce, elem)
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elem = device.NewOutboundElement()
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}
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@ -186,7 +186,7 @@ func (peer *Peer) RoutineNonce() {
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for {
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NextPacket:
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select {
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case <-peer.signal.stop:
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case <-peer.signal.stop.Wait():
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return
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case elem := <-peer.queue.nonce:
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@ -201,16 +201,17 @@ func (peer *Peer) RoutineNonce() {
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}
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}
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signalSend(peer.signal.handshakeBegin)
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peer.signal.handshakeBegin.Send()
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logDebug.Println("Awaiting key-pair for", peer.String())
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select {
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case <-peer.signal.newKeyPair:
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case <-peer.signal.flushNonceQueue:
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case <-peer.signal.newKeyPair.Wait():
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case <-peer.signal.flushNonceQueue.Wait():
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logDebug.Println("Clearing queue for", peer.String())
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peer.FlushNonceQueue()
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goto NextPacket
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case <-peer.signal.stop:
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case <-peer.signal.stop.Wait():
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return
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}
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}
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@ -309,8 +310,10 @@ func (peer *Peer) RoutineSequentialSender() {
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for {
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select {
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case <-peer.signal.stop:
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logDebug.Println("Routine, sequential sender, stopped for", peer.String())
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case <-peer.signal.stop.Wait():
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logDebug.Println(
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"Routine, sequential sender, stopped for", peer.String())
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return
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case elem := <-peer.queue.outbound:
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45
src/signal.go
Normal file
45
src/signal.go
Normal file
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@ -0,0 +1,45 @@
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package main
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type Signal struct {
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enabled AtomicBool
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C chan struct{}
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}
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func NewSignal() (s Signal) {
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s.C = make(chan struct{}, 1)
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s.Enable()
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return
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}
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func (s *Signal) Disable() {
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s.enabled.Set(false)
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s.Clear()
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}
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func (s *Signal) Enable() {
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s.enabled.Set(true)
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}
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func (s *Signal) Send() {
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if s.enabled.Get() {
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select {
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case s.C <- struct{}{}:
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default:
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}
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}
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}
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func (s Signal) Clear() {
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select {
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case <-s.C:
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default:
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}
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}
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func (s Signal) Broadcast() {
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close(s.C) // unblocks all selectors
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}
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func (s Signal) Wait() chan struct{} {
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return s.C
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}
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65
src/timer.go
Normal file
65
src/timer.go
Normal file
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@ -0,0 +1,65 @@
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package main
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import (
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"time"
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)
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type Timer struct {
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pending AtomicBool
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timer *time.Timer
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}
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/* Starts the timer if not already pending
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*/
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func (t *Timer) Start(dur time.Duration) bool {
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set := t.pending.Swap(true)
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if !set {
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t.timer.Reset(dur)
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return true
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}
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return false
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}
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/* Stops the timer
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*/
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func (t *Timer) Stop() {
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set := t.pending.Swap(true)
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if set {
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t.timer.Stop()
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select {
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case <-t.timer.C:
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default:
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}
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}
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t.pending.Set(false)
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}
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func (t *Timer) Pending() bool {
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return t.pending.Get()
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}
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func (t *Timer) Reset(dur time.Duration) {
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t.pending.Set(false)
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t.Start(dur)
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}
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func (t *Timer) Push(dur time.Duration) {
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if t.pending.Get() {
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t.Reset(dur)
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}
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}
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func (t *Timer) Wait() <-chan time.Time {
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return t.timer.C
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}
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func NewTimer() (t Timer) {
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t.pending.Set(false)
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t.timer = time.NewTimer(0)
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t.timer.Stop()
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select {
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case <-t.timer.C:
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default:
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}
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return
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}
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232
src/timers.go
232
src/timers.go
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@ -18,10 +18,10 @@ func (peer *Peer) KeepKeyFreshSending() {
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}
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nonce := atomic.LoadUint64(&kp.sendNonce)
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if nonce > RekeyAfterMessages {
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signalSend(peer.signal.handshakeBegin)
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peer.signal.handshakeBegin.Send()
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}
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if kp.isInitiator && time.Now().Sub(kp.created) > RekeyAfterTime {
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signalSend(peer.signal.handshakeBegin)
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peer.signal.handshakeBegin.Send()
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}
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}
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@ -44,7 +44,7 @@ func (peer *Peer) KeepKeyFreshReceiving() {
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send := nonce > RekeyAfterMessages || time.Now().Sub(kp.created) > RekeyAfterTimeReceiving
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if send {
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// do a last minute attempt at initiating a new handshake
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signalSend(peer.signal.handshakeBegin)
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peer.signal.handshakeBegin.Send()
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peer.timer.sendLastMinuteHandshake = true
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}
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}
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@ -69,34 +69,36 @@ func (peer *Peer) SendKeepAlive() bool {
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* Sent non-empty (authenticated) transport message
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*/
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func (peer *Peer) TimerDataSent() {
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timerStop(peer.timer.keepalivePassive)
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if !peer.timer.pendingNewHandshake {
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peer.timer.pendingNewHandshake = true
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peer.timer.keepalivePassive.Stop()
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if peer.timer.newHandshake.Pending() {
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peer.timer.newHandshake.Reset(NewHandshakeTime)
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}
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}
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/* Event:
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* Received non-empty (authenticated) transport message
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*
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* Action:
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* Set a timer to confirm the message using a keep-alive (if not already set)
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*/
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func (peer *Peer) TimerDataReceived() {
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if peer.timer.pendingKeepalivePassive {
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if !peer.timer.keepalivePassive.Start(KeepaliveTimeout) {
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peer.timer.needAnotherKeepalive = true
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return
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}
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peer.timer.pendingKeepalivePassive = false
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peer.timer.keepalivePassive.Reset(KeepaliveTimeout)
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}
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/* Event:
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* Any (authenticated) packet received
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*/
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func (peer *Peer) TimerAnyAuthenticatedPacketReceived() {
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timerStop(peer.timer.newHandshake)
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peer.timer.newHandshake.Stop()
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}
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/* Event:
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* Any authenticated packet send / received.
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*
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* Action:
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* Push persistent keep-alive into the future
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*/
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func (peer *Peer) TimerAnyAuthenticatedPacketTraversal() {
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interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval)
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@ -117,7 +119,7 @@ func (peer *Peer) TimerHandshakeComplete() {
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&peer.stats.lastHandshakeNano,
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time.Now().UnixNano(),
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)
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signalSend(peer.signal.handshakeCompleted)
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peer.signal.handshakeCompleted.Send()
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peer.device.log.Info.Println("Negotiated new handshake for", peer.String())
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}
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@ -129,7 +131,8 @@ func (peer *Peer) TimerHandshakeComplete() {
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* CreateMessageInitiation
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* CreateMessageResponse
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*
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* Schedules the deletion of all key material
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* Action:
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* Schedule the deletion of all key material
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* upon failure to complete a handshake
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*/
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func (peer *Peer) TimerEphemeralKeyCreated() {
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@ -139,18 +142,18 @@ func (peer *Peer) TimerEphemeralKeyCreated() {
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func (peer *Peer) RoutineTimerHandler() {
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device := peer.device
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logInfo := device.log.Info
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logDebug := device.log.Debug
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logDebug.Println("Routine, timer handler, started for peer", peer.String())
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for {
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select {
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case <-peer.signal.stop:
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return
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/* timers */
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// keep-alives
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// keep-alive
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case <-peer.timer.keepalivePersistent.C:
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case <-peer.timer.keepalivePersistent.Wait():
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interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval)
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if interval > 0 {
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@ -158,7 +161,7 @@ func (peer *Peer) RoutineTimerHandler() {
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peer.SendKeepAlive()
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}
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case <-peer.timer.keepalivePassive.C:
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case <-peer.timer.keepalivePassive.Wait():
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logDebug.Println("Sending keep-alive to", peer.String())
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@ -169,17 +172,9 @@ func (peer *Peer) RoutineTimerHandler() {
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peer.timer.needAnotherKeepalive = false
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}
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// unresponsive session
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// clear key material timer
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case <-peer.timer.newHandshake.C:
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logDebug.Println("Retrying handshake with", peer.String(), "due to lack of reply")
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signalSend(peer.signal.handshakeBegin)
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// clear key material
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case <-peer.timer.zeroAllKeys.C:
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case <-peer.timer.zeroAllKeys.Wait():
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logDebug.Println("Clearing all key material for", peer.String())
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@ -215,125 +210,106 @@ func (peer *Peer) RoutineTimerHandler() {
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setZero(hs.chainKey[:])
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setZero(hs.hash[:])
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hs.mutex.Unlock()
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}
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}
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}
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/* This is the state machine for handshake initiation
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*
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* Associated with this routine is the signal "handshakeBegin"
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* The routine will read from the "handshakeBegin" channel
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* at most every RekeyTimeout seconds
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*/
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func (peer *Peer) RoutineHandshakeInitiator() {
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device := peer.device
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// handshake timers
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logInfo := device.log.Info
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logError := device.log.Error
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logDebug := device.log.Debug
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logDebug.Println("Routine, handshake initiator, started for", peer.String())
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case <-peer.timer.newHandshake.Wait():
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logInfo.Println("Retrying handshake with", peer.String())
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peer.signal.handshakeBegin.Send()
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var temp [256]byte
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case <-peer.timer.handshakeTimeout.Wait():
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for {
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// clear source (in case this is causing problems)
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// wait for signal
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select {
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case <-peer.signal.handshakeBegin:
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case <-peer.signal.stop:
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return
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}
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// set deadline
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BeginHandshakes:
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signalClear(peer.signal.handshakeReset)
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deadline := time.NewTimer(RekeyAttemptTime)
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AttemptHandshakes:
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for attempts := uint(1); ; attempts++ {
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// check if deadline reached
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select {
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case <-deadline.C:
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logInfo.Println("Handshake negotiation timed out for:", peer.String())
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signalSend(peer.signal.flushNonceQueue)
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timerStop(peer.timer.keepalivePersistent)
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break
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case <-peer.signal.stop:
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return
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default:
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peer.mutex.Lock()
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if peer.endpoint != nil {
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peer.endpoint.ClearSrc()
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}
|
||||
peer.mutex.Unlock()
|
||||
|
||||
signalClear(peer.signal.handshakeCompleted)
|
||||
// send new handshake
|
||||
|
||||
// create initiation message
|
||||
|
||||
msg, err := peer.device.CreateMessageInitiation(peer)
|
||||
err := peer.sendNewHandshake()
|
||||
if err != nil {
|
||||
logError.Println("Failed to create handshake initiation message:", err)
|
||||
break AttemptHandshakes
|
||||
logInfo.Println(
|
||||
"Failed to send handshake to peer:", peer.String())
|
||||
}
|
||||
|
||||
// marshal handshake message
|
||||
case <-peer.timer.handshakeDeadline.Wait():
|
||||
|
||||
writer := bytes.NewBuffer(temp[:0])
|
||||
binary.Write(writer, binary.LittleEndian, msg)
|
||||
packet := writer.Bytes()
|
||||
peer.mac.AddMacs(packet)
|
||||
// clear all queued packets and stop keep-alive
|
||||
|
||||
// send to endpoint
|
||||
logInfo.Println(
|
||||
"Handshake negotiation timed out for:", peer.String())
|
||||
|
||||
err = peer.SendBuffer(packet)
|
||||
jitter := time.Millisecond * time.Duration(rand.Uint32()%334)
|
||||
timeout := time.NewTimer(RekeyTimeout + jitter)
|
||||
if err == nil {
|
||||
peer.TimerAnyAuthenticatedPacketTraversal()
|
||||
logDebug.Println(
|
||||
"Handshake initiation attempt",
|
||||
attempts, "sent to", peer.String(),
|
||||
)
|
||||
} else {
|
||||
logError.Println(
|
||||
"Failed to send handshake initiation message to",
|
||||
peer.String(), ":", err,
|
||||
)
|
||||
peer.signal.flushNonceQueue.Send()
|
||||
peer.timer.keepalivePersistent.Stop()
|
||||
peer.signal.handshakeBegin.Enable()
|
||||
|
||||
/* signals */
|
||||
|
||||
case <-peer.signal.stop.Wait():
|
||||
return
|
||||
|
||||
case <-peer.signal.handshakeBegin.Wait():
|
||||
|
||||
peer.signal.handshakeBegin.Disable()
|
||||
|
||||
err := peer.sendNewHandshake()
|
||||
if err != nil {
|
||||
logInfo.Println(
|
||||
"Failed to send handshake to peer:", peer.String())
|
||||
}
|
||||
|
||||
// wait for handshake or timeout
|
||||
peer.timer.handshakeDeadline.Reset(RekeyAttemptTime)
|
||||
|
||||
select {
|
||||
case <-peer.signal.handshakeCompleted.Wait():
|
||||
|
||||
case <-peer.signal.stop:
|
||||
return
|
||||
logInfo.Println(
|
||||
"Handshake completed for:", peer.String())
|
||||
|
||||
case <-peer.signal.handshakeCompleted:
|
||||
<-timeout.C
|
||||
peer.timer.sendLastMinuteHandshake = false
|
||||
break AttemptHandshakes
|
||||
|
||||
case <-peer.signal.handshakeReset:
|
||||
<-timeout.C
|
||||
goto BeginHandshakes
|
||||
|
||||
case <-timeout.C:
|
||||
|
||||
// clear source address of peer
|
||||
|
||||
peer.mutex.Lock()
|
||||
if peer.endpoint != nil {
|
||||
peer.endpoint.ClearSrc()
|
||||
}
|
||||
peer.mutex.Unlock()
|
||||
}
|
||||
peer.timer.handshakeTimeout.Stop()
|
||||
peer.timer.handshakeDeadline.Stop()
|
||||
peer.signal.handshakeBegin.Enable()
|
||||
}
|
||||
|
||||
// clear signal set in the meantime
|
||||
|
||||
signalClear(peer.signal.handshakeBegin)
|
||||
}
|
||||
}
|
||||
|
||||
/* Sends a new handshake initiation message to the peer (endpoint)
|
||||
*/
|
||||
func (peer *Peer) sendNewHandshake() error {
|
||||
|
||||
// temporarily disable the handshake complete signal
|
||||
|
||||
peer.signal.handshakeCompleted.Disable()
|
||||
|
||||
// create initiation message
|
||||
|
||||
msg, err := peer.device.CreateMessageInitiation(peer)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// marshal handshake message
|
||||
|
||||
var buff [MessageInitiationSize]byte
|
||||
writer := bytes.NewBuffer(buff[:0])
|
||||
binary.Write(writer, binary.LittleEndian, msg)
|
||||
packet := writer.Bytes()
|
||||
peer.mac.AddMacs(packet)
|
||||
|
||||
// send to endpoint
|
||||
|
||||
err = peer.SendBuffer(packet)
|
||||
if err == nil {
|
||||
peer.TimerAnyAuthenticatedPacketTraversal()
|
||||
peer.signal.handshakeCompleted.Enable()
|
||||
}
|
||||
|
||||
// set timeout
|
||||
|
||||
jitter := time.Millisecond * time.Duration(rand.Uint32()%334)
|
||||
peer.timer.handshakeTimeout.Reset(RekeyTimeout + jitter)
|
||||
|
||||
return err
|
||||
}
|
||||
|
|
|
@ -221,7 +221,7 @@ func ipcSetOperation(device *Device, socket *bufio.ReadWriter) *IPCError {
|
|||
return &IPCError{Code: ipcErrorInvalid}
|
||||
}
|
||||
}
|
||||
signalSend(peer.signal.handshakeReset)
|
||||
peer.timer.handshakeDeadline.Reset(RekeyAttemptTime)
|
||||
dummy = false
|
||||
|
||||
}
|
||||
|
@ -265,7 +265,7 @@ func ipcSetOperation(device *Device, socket *bufio.ReadWriter) *IPCError {
|
|||
return err
|
||||
}
|
||||
peer.endpoint = endpoint
|
||||
signalSend(peer.signal.handshakeReset)
|
||||
peer.timer.handshakeDeadline.Reset(RekeyAttemptTime)
|
||||
return nil
|
||||
}()
|
||||
|
||||
|
|
Loading…
Reference in a new issue