wireguard-go/setupapi/zsetupapi_windows.go

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// Code generated by 'go generate'; DO NOT EDIT.
package setupapi
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var _ unsafe.Pointer
// Do the interface allocations only once for common
// Errno values.
const (
errnoERROR_IO_PENDING = 997
)
var (
errERROR_IO_PENDING error = syscall.Errno(errnoERROR_IO_PENDING)
)
// errnoErr returns common boxed Errno values, to prevent
// allocations at runtime.
func errnoErr(e syscall.Errno) error {
switch e {
case 0:
return nil
case errnoERROR_IO_PENDING:
return errERROR_IO_PENDING
}
// TODO: add more here, after collecting data on the common
// error values see on Windows. (perhaps when running
// all.bat?)
return e
}
var (
modsetupapi = windows.NewLazySystemDLL("setupapi.dll")
procSetupDiGetClassDevsExW = modsetupapi.NewProc("SetupDiGetClassDevsExW")
procSetupDiDestroyDeviceInfoList = modsetupapi.NewProc("SetupDiDestroyDeviceInfoList")
)
func setupDiGetClassDevsEx(ClassGuid *windows.GUID, Enumerator *uint16, hwndParent uintptr, Flags DIGCF, DeviceInfoSet DevInfo, MachineName *uint16, reserved uintptr) (handle DevInfo, err error) {
r0, _, e1 := syscall.Syscall9(procSetupDiGetClassDevsExW.Addr(), 7, uintptr(unsafe.Pointer(ClassGuid)), uintptr(unsafe.Pointer(Enumerator)), uintptr(hwndParent), uintptr(Flags), uintptr(DeviceInfoSet), uintptr(unsafe.Pointer(MachineName)), uintptr(reserved), 0, 0)
handle = DevInfo(r0)
if handle == DevInfo(windows.InvalidHandle) {
if e1 != 0 {
err = errnoErr(e1)
} else {
err = syscall.EINVAL
}
}
return
}
func SetupDiDestroyDeviceInfoList(DeviceInfoSet DevInfo) (err error) {
r1, _, e1 := syscall.Syscall(procSetupDiDestroyDeviceInfoList.Addr(), 1, uintptr(DeviceInfoSet), 0, 0)
if r1 == 0 {
if e1 != 0 {
err = errnoErr(e1)
} else {
err = syscall.EINVAL
}
}
return
}