wireguard-go/ipc/namedpipe/file.go

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// Copyright 2021 The Go Authors. All rights reserved.
// Copyright 2015 Microsoft
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
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//go:build windows
// +build windows
package namedpipe
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import (
"io"
"os"
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"runtime"
"sync"
"sync/atomic"
"time"
"unsafe"
"golang.org/x/sys/windows"
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)
type timeoutChan chan struct{}
var (
ioInitOnce sync.Once
ioCompletionPort windows.Handle
)
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// ioResult contains the result of an asynchronous IO operation
type ioResult struct {
bytes uint32
err error
}
// ioOperation represents an outstanding asynchronous Win32 IO
type ioOperation struct {
o windows.Overlapped
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ch chan ioResult
}
func initIo() {
h, err := windows.CreateIoCompletionPort(windows.InvalidHandle, 0, 0, 0)
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if err != nil {
panic(err)
}
ioCompletionPort = h
go ioCompletionProcessor(h)
}
// file implements Reader, Writer, and Closer on a Win32 handle without blocking in a syscall.
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// It takes ownership of this handle and will close it if it is garbage collected.
type file struct {
handle windows.Handle
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wg sync.WaitGroup
wgLock sync.RWMutex
closing uint32 // used as atomic boolean
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socket bool
readDeadline deadlineHandler
writeDeadline deadlineHandler
}
type deadlineHandler struct {
setLock sync.Mutex
channel timeoutChan
channelLock sync.RWMutex
timer *time.Timer
timedout uint32 // used as atomic boolean
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}
// makeFile makes a new file from an existing file handle
func makeFile(h windows.Handle) (*file, error) {
f := &file{handle: h}
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ioInitOnce.Do(initIo)
_, err := windows.CreateIoCompletionPort(h, ioCompletionPort, 0, 0)
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if err != nil {
return nil, err
}
err = windows.SetFileCompletionNotificationModes(h, windows.FILE_SKIP_COMPLETION_PORT_ON_SUCCESS|windows.FILE_SKIP_SET_EVENT_ON_HANDLE)
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if err != nil {
return nil, err
}
f.readDeadline.channel = make(timeoutChan)
f.writeDeadline.channel = make(timeoutChan)
return f, nil
}
// closeHandle closes the resources associated with a Win32 handle
func (f *file) closeHandle() {
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f.wgLock.Lock()
// Atomically set that we are closing, releasing the resources only once.
if atomic.SwapUint32(&f.closing, 1) == 0 {
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f.wgLock.Unlock()
// cancel all IO and wait for it to complete
windows.CancelIoEx(f.handle, nil)
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f.wg.Wait()
// at this point, no new IO can start
windows.Close(f.handle)
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f.handle = 0
} else {
f.wgLock.Unlock()
}
}
// Close closes a file.
func (f *file) Close() error {
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f.closeHandle()
return nil
}
// prepareIo prepares for a new IO operation.
// The caller must call f.wg.Done() when the IO is finished, prior to Close() returning.
func (f *file) prepareIo() (*ioOperation, error) {
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f.wgLock.RLock()
if atomic.LoadUint32(&f.closing) == 1 {
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f.wgLock.RUnlock()
return nil, os.ErrClosed
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}
f.wg.Add(1)
f.wgLock.RUnlock()
c := &ioOperation{}
c.ch = make(chan ioResult)
return c, nil
}
// ioCompletionProcessor processes completed async IOs forever
func ioCompletionProcessor(h windows.Handle) {
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for {
var bytes uint32
var key uintptr
var op *ioOperation
err := windows.GetQueuedCompletionStatus(h, &bytes, &key, (**windows.Overlapped)(unsafe.Pointer(&op)), windows.INFINITE)
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if op == nil {
panic(err)
}
op.ch <- ioResult{bytes, err}
}
}
// asyncIo processes the return value from ReadFile or WriteFile, blocking until
// the operation has actually completed.
func (f *file) asyncIo(c *ioOperation, d *deadlineHandler, bytes uint32, err error) (int, error) {
if err != windows.ERROR_IO_PENDING {
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return int(bytes), err
}
if atomic.LoadUint32(&f.closing) == 1 {
windows.CancelIoEx(f.handle, &c.o)
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}
var timeout timeoutChan
if d != nil {
d.channelLock.Lock()
timeout = d.channel
d.channelLock.Unlock()
}
var r ioResult
select {
case r = <-c.ch:
err = r.err
if err == windows.ERROR_OPERATION_ABORTED {
if atomic.LoadUint32(&f.closing) == 1 {
err = os.ErrClosed
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}
} else if err != nil && f.socket {
// err is from Win32. Query the overlapped structure to get the winsock error.
var bytes, flags uint32
err = windows.WSAGetOverlappedResult(f.handle, &c.o, &bytes, false, &flags)
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}
case <-timeout:
windows.CancelIoEx(f.handle, &c.o)
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r = <-c.ch
err = r.err
if err == windows.ERROR_OPERATION_ABORTED {
err = os.ErrDeadlineExceeded
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}
}
// runtime.KeepAlive is needed, as c is passed via native
// code to ioCompletionProcessor, c must remain alive
// until the channel read is complete.
runtime.KeepAlive(c)
return int(r.bytes), err
}
// Read reads from a file handle.
func (f *file) Read(b []byte) (int, error) {
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c, err := f.prepareIo()
if err != nil {
return 0, err
}
defer f.wg.Done()
if atomic.LoadUint32(&f.readDeadline.timedout) == 1 {
return 0, os.ErrDeadlineExceeded
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}
var bytes uint32
err = windows.ReadFile(f.handle, b, &bytes, &c.o)
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n, err := f.asyncIo(c, &f.readDeadline, bytes, err)
runtime.KeepAlive(b)
// Handle EOF conditions.
if err == nil && n == 0 && len(b) != 0 {
return 0, io.EOF
} else if err == windows.ERROR_BROKEN_PIPE {
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return 0, io.EOF
} else {
return n, err
}
}
// Write writes to a file handle.
func (f *file) Write(b []byte) (int, error) {
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c, err := f.prepareIo()
if err != nil {
return 0, err
}
defer f.wg.Done()
if atomic.LoadUint32(&f.writeDeadline.timedout) == 1 {
return 0, os.ErrDeadlineExceeded
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}
var bytes uint32
err = windows.WriteFile(f.handle, b, &bytes, &c.o)
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n, err := f.asyncIo(c, &f.writeDeadline, bytes, err)
runtime.KeepAlive(b)
return n, err
}
func (f *file) SetReadDeadline(deadline time.Time) error {
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return f.readDeadline.set(deadline)
}
func (f *file) SetWriteDeadline(deadline time.Time) error {
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return f.writeDeadline.set(deadline)
}
func (f *file) Flush() error {
return windows.FlushFileBuffers(f.handle)
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}
func (f *file) Fd() uintptr {
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return uintptr(f.handle)
}
func (d *deadlineHandler) set(deadline time.Time) error {
d.setLock.Lock()
defer d.setLock.Unlock()
if d.timer != nil {
if !d.timer.Stop() {
<-d.channel
}
d.timer = nil
}
atomic.StoreUint32(&d.timedout, 0)
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select {
case <-d.channel:
d.channelLock.Lock()
d.channel = make(chan struct{})
d.channelLock.Unlock()
default:
}
if deadline.IsZero() {
return nil
}
timeoutIO := func() {
atomic.StoreUint32(&d.timedout, 1)
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close(d.channel)
}
now := time.Now()
duration := deadline.Sub(now)
if deadline.After(now) {
// Deadline is in the future, set a timer to wait
d.timer = time.AfterFunc(duration, timeoutIO)
} else {
// Deadline is in the past. Cancel all pending IO now.
timeoutIO()
}
return nil
}