ef546fc369
Obtained from [1] at the request of Nerijus Baliunas [2]. [1] https://web.archive.org/web/20110720231607/http://www.fcoutant.freesurf.fr/download/wmmenu-1.2.tar.gz [2] http://lists.windowmaker.org/dev/msg07991.html
252 lines
5.8 KiB
C
252 lines
5.8 KiB
C
/*
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List of events catched:
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button bar window:
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- button press and release => run a menu entry
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- enter/leave => show/hide bar (if not -O click) and highlight (if set)
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- pointer motion (if highlight set) => change highlight position
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menu icon:
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- button press => show/hide bar
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- enter/leave (if not -O click) => show/hide bar
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- move/reparent => find WMFrame and bar coords, update frame events.
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WMFrame (if some):
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- enter/leave (if not -O click) => show/hide bar
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- move/destroy => find WMFrame and bar coords, update frame events.
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NB: Move is actually part of a larger "Configure" event; Configure,
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Reparent and Destroy events are catched with StructureNotifyMask.
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*/
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#include <stdlib.h>
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#include <dockapp.h>
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#include "types.h"
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#include "events.h"
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#include "buttonbar.h"
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#include "options.h"
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#include "menu.h"
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#include "xobjects.h"
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#include "pixmaps.h"
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static bool BarShown = false ;
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static bool HideBarDelayed = false ;
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static void FindWMFrameAndBarPos (void)
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{
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XWindowAttributes wa ;
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Window tile, parent, root, *children ;
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unsigned int nChildren ;
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long evMask ;
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/* find window just under root, it is the wm frame icon */
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/* (or DAWindow itself if none) */
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root = 0 ;
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tile = parent = DAWindow ;
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while (parent != root)
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{
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tile = parent ;
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XQueryTree (DADisplay, tile,
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&root, &parent, &children, &nChildren) ;
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if (children != NULL) XFree (children) ;
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}
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/* container actually changed ? */
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if (WMFrame != tile)
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{
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#if 0
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/*
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TODO: put this back once a solution has been found to avoid an X
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error, when WMFrame has been destroyed while we were looking for our
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new frame. Meanwhile, it seems acceptable to not unregister events
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since in the normal case WMFrame is going to be destroyed !
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*/
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/* remove events from old container (if this is not the first time) */
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if (WMFrame != 0 && WMFrame != DAWindow)
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XSelectInput (DADisplay, WMFrame, 0) ;
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#endif
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/* add events to new container */
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if (tile != DAWindow)
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{
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evMask = StructureNotifyMask ; /* move/destroy */
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if (! ClickOnly)
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evMask |= EnterWindowMask | LeaveWindowMask ;
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XSelectInput (DADisplay, tile, evMask) ;
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}
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WMFrame = tile ;
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}
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XGetWindowAttributes (DADisplay, WMFrame, & wa) ;
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ButtonBar_SetPositionFromDockApp (wa.x, wa.y, wa.width, wa.height) ;
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}
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static void EnterApp (void)
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{
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if (Menu_HasChanged ())
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{
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Menu_Reload () ;
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Pixmaps_LoadMenu () ;
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Pixmaps_LoadTile () ;
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ButtonBar_Rebuild () ;
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/* adjust position depending on possible new size */
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FindWMFrameAndBarPos () ;
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}
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ButtonBar_Show () ;
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BarShown = true ;
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HideBarDelayed = false ;
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}
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static void LeaveBar (void)
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{
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ButtonBar_Hide () ;
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BarShown = false ;
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HideBarDelayed = false ;
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}
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static void LeaveApp (void)
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{
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if (BarShown)
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{
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ButtonBar_Unhighlight () ;
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HideBarDelayed = ! ClickOnly ;
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}
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}
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static void InvokeBar (int x, int y)
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{
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int h, w ;
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h = Menu_GetNbRows () ;
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w = Menu_GetNbColumns () ;
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x /= TileXSize ;
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y /= TileYSize ;
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if (0 <= y && y < h && 0 <= x && x < w)
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{
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int entry ;
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entry = y + h*x ;
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if (entry < Menu_GetNbEntries ())
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{
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system (Menu_GetEntryCommand (entry)) ;
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}
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}
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LeaveBar () ;
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}
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static void PressApp (int button, int state, int x, int y)
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{
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if (BarShown) LeaveBar () ;
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else EnterApp () ;
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}
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extern void Events_SetCallbacks (void)
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{
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DACallbacks events ;
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XSetWindowAttributes ws ;
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XWindowAttributes wa ;
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events.destroy = NULL ;
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events.buttonPress = PressApp ;
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events.buttonRelease = NULL ;
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events.motion = NULL ;
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events.enter = (ClickOnly ? NULL : EnterApp) ;
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events.leave = (ClickOnly ? NULL : LeaveApp) ;
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DASetCallbacks (& events) ;
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/* update set of events we want to catch on the dock app */
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XGetWindowAttributes (DADisplay, DAWindow, & wa) ;
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ws.event_mask = wa.your_event_mask
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| StructureNotifyMask ; /* move/reparent */
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/* work around a bug in libdockapp: not selecting Enter/Leave events */
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if (! ClickOnly)
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ws.event_mask |= EnterWindowMask | LeaveWindowMask ;
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XChangeWindowAttributes (DADisplay, DAWindow, CWEventMask, & ws) ;
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}
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extern void Events_Loop (void)
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{
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XEvent ev ;
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bool canShowBar = true ;
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while (true)
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{
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/* get some event to process */
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if (HideBarDelayed)
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{
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if (! DANextEventOrTimeout (& ev, HideTimeout))
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{
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/* timeout ! */
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LeaveBar () ;
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continue ; /* restart waiting for an event */
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}
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}
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else
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{
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XNextEvent (DADisplay, & ev) ;
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}
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/* event available, process it */
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if (ev.type == EnterNotify) /* catch entering any wmmenu window */
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{
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if (canShowBar) EnterApp () ;
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canShowBar = true ;
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}
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else
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if (ev.type == LeaveNotify) /* catch leaving any wmmenu window */
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{
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/* when cursor goes from icon to dock tile */
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/* take care to not show the bar back if it is already hidden */
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if (ev.xany.window == DAWindow)
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canShowBar = BarShown ;
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LeaveApp () ;
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}
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else
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if (ev.xany.window == DAWindow) switch (ev.type)
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{
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case ReparentNotify :
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case ConfigureNotify :
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/* find new WMFrame and update bar position */
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FindWMFrameAndBarPos () ;
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break ;
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default :
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DAProcessEvent (& ev) ;
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break ;
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}
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else
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if (ev.xany.window == ButtonBarWindow) switch (ev.type)
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{
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case ButtonRelease :
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InvokeBar (ev.xbutton.x, ev.xbutton.y) ;
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break ;
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case MotionNotify :
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if (HighlightImage != 0) /* try to avoid func call */
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{
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ButtonBar_Highlight (
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ev.xmotion.x/TileXSize, ev.xmotion.y/TileYSize) ;
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}
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break ;
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}
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else
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if (ev.xany.window == WMFrame && WMFrame != 0) switch (ev.type)
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{
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case DestroyNotify :
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case ConfigureNotify :
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/* find new WMFrame and update bar position */
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FindWMFrameAndBarPos () ;
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break ;
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}
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}
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}
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