6dcdbf0e6e
The original wmbutton 0.6.1 is added to the repository. wmbutton is a dockapp with nine buttons (3x3), capable of launch 27 different applications using the left, middle and right buttons.
558 lines
17 KiB
C
558 lines
17 KiB
C
/***********************************************************************
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* Code is based on wmppp, wmload, wmtime, wmcp, and asbutton
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* Author: Edward H. Flora <ehflora@ksu.edu>
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* Ver 0 Rel 6.1 Jan 23, 2005
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*
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* Contributors:
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* Christian 'Greek0' Aichinger <Greek0@gmx.net>
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* Did some code cleanup and fixed several memory leaks.
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* Ralf Horstmann <ralf.horstmann@gmx.de>
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* Added ability to load pixmaps at startup,
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* without having to re-compile
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* Michael Cohrs <camico@users.sourceforge.net>
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* Added Tool Tips, and updated graphics
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* Bruno Essmann <essmann@users.sourceforge.net>)
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* Creator of wmpager
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* Casey Harkins <charkins@cs.wisc.edu>
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* Bug fix reading config file path - 3/6/99
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* Added button-presses, and other - denoted by *charkins*
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* Ben Cohen <buddog@aztec.asu.edu>
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* original author of wmcp (et al.)
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* Thomas Nemeth <tnemeth@multimania.com>
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* contributor to wmcp
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* Michael Henderson <mghenderson@lanl.gov>
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* Application ideas, suggestions
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* Ryan ?? <pancake@mindspring.com>
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* Modified wmbutton to asbutton.
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* Note: asbutton is a seperate program, not associated
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* with wmbutton (just as wmbutton is not associated
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* with wmcp)
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* Jon Bruno
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* Web Page Development
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* The contributors listed above are not necessarily involved with the
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* development of wmbutton. I'm listing them here partially as thanks for
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* helping out, catching bugs in the code, etc.
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***********************************************************************/
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#include <stdio.h>
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <unistd.h>
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#include "wmbutton.h"
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#include "backdrop.xpm" /* background graphic */
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#include "buttons.xpm" /* graphic of 9 buttons */
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#include "mask.xbm" /* Border Graphic */
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/*************** Function Prototypes ***********************************/
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void redraw(void);
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void getPixmaps(void);
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int whichButton(int x, int y); // determine which button has been pressed
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void SetWmHints();
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void SetClassHints();
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/***********************************************************************
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* Globals.. OK.. there's too many globals.
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* Feel free and fix it, if you'd like.
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***********************************************************************/
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Display *display;
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int screen;
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Window rootwin, win, iconwin;
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GC gc;
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int depth;
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Pixel bg_pixel, fg_pixel;
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struct Config_t Config;
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typedef struct _XpmIcon {
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Pixmap pixmap;
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Pixmap mask;
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XpmAttributes attributes;
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} XpmIcon;
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typedef struct _button_region {
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int x,y;
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int i,j;
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} ButtonArea;
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ButtonArea button_region[9];
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XpmIcon template, visible, buttons;
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int border = 0;
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int button_pressed = -1; /* button to be drawn pressed *charkins*/
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char *app_name = "wmbutton";
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/***********************************************************************
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* Main
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***********************************************************************/
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int main( int argc, char ** argv ) {
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XEvent report;
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XGCValues xgcValues;
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XTextProperty app_name_atom;
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XSizeHints xsizehints;
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Pixmap pixmask;
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int dummy = 0;
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int N = 1; /* Button number pressed to goto app # */
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/* Added for Tool Tip Support */
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long nTooltipShowDelay = TOOLTIP_SHOW_DELAY;
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long nTooltipReshowDelay = TOOLTIP_RESHOW_DELAY;
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long nTooltipTimer = -1;
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long nTooltipHideTimer = -1;
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long nNow;
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int nTooltipButton = 0, nTooltipX = 0, nTooltipY = 0;
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/* Parse Command Line Arguments */
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parseargs(argc, argv);
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/* Open Display */
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if ( (display = XOpenDisplay(Config.Display_str)) == NULL )
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err_mess(FAILDISP, Config.Display_str);
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screen = DefaultScreen(display);
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rootwin = RootWindow(display,screen);
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depth = DefaultDepth(display, screen);
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bg_pixel = WhitePixel(display, screen );
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fg_pixel = BlackPixel(display, screen );
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xsizehints.flags = USSize | USPosition;
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xsizehints.width = 64;
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xsizehints.height = 64;
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/* Parse Geometry string and fill in sizehints fields */
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XWMGeometry(display, screen,
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Config.Geometry_str,
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NULL,
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border,
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&xsizehints,
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&xsizehints.x,
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&xsizehints.y,
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&xsizehints.width,
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&xsizehints.height,
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&dummy);
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if ( (win = XCreateSimpleWindow(display,
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rootwin,
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xsizehints.x,
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xsizehints.y,
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xsizehints.width,
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xsizehints.height,
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border,
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fg_pixel, bg_pixel) ) == 0 )
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err_mess(FAILSWIN, NULL);
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if ( (iconwin = XCreateSimpleWindow(display,
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win,
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xsizehints.x,
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xsizehints.y,
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xsizehints.width,
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xsizehints.height,
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border,
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fg_pixel, bg_pixel) ) == 0 )
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err_mess(FAILICON, NULL);
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/* Set up shaped windows */
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/*Gives the appicon a border so you can grab and move it. */
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if ( ( pixmask = XCreateBitmapFromData(display,
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win,
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mask_bits,
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mask_width,
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mask_height) ) == 0 )
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err_mess(FAILXPM,NULL);
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XShapeCombineMask(display, win, ShapeBounding, 0, 0, pixmask, ShapeSet );
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XShapeCombineMask(display, iconwin, ShapeBounding, 0, 0, pixmask, ShapeSet);
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/* Convert in pixmaps from .xpm includes. */
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getPixmaps();
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/* Interclient Communication stuff */
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/* Appicons don't work with out this stuff */
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SetWmHints();
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SetClassHints();
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XSetWMNormalHints( display, win, &xsizehints );
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/* Tell window manager what the title bar name is. We never see */
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/* this anyways in the WithdrawnState */
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if ( XStringListToTextProperty(&app_name, 1, &app_name_atom) == 0 )
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err_mess(FAILWNAM,app_name);
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XSetWMName( display, win, &app_name_atom );
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/* Create Graphic Context */
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if (( gc = XCreateGC(display, win,(GCForeground | GCBackground), &xgcValues))
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== NULL )
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err_mess(FAILGC,NULL);
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/* XEvent Masks. We want both window to process X events */
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XSelectInput(display, win,
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ExposureMask |
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ButtonPressMask |
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ButtonReleaseMask | /* added ButtonReleaseMask *charkins*/
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PointerMotionMask |
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StructureNotifyMask |
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LeaveWindowMask );
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XSelectInput(display, iconwin,
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ExposureMask |
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ButtonPressMask |
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ButtonReleaseMask | /* added ButtonReleaseMask *charkins*/
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PointerMotionMask |
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StructureNotifyMask |
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LeaveWindowMask );
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/* Store the 'state' of the application for restarting */
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XSetCommand( display, win, argv, argc );
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/* Window won't ever show up until it is mapped.. then drawn after a */
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/* ConfigureNotify */
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XMapWindow( display, win );
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/* Initialize Tooltip Support */
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initTime();
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initTooltip(!Config.bTooltipDisable, Config.szTooltipFont, Config.bTooltipSwapColors);
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/* X Event Loop */
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while (1) {
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while (XPending(display) || nTooltipTimer == -1) {
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XNextEvent(display, &report );
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switch (report.type) {
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case Expose:
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if (report.xexpose.count != 0) {
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break;
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}
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if ( Config.Verbose ) fprintf(stdout,"Event: Expose\n");
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redraw();
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break;
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case ConfigureNotify:
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if ( Config.Verbose ) fprintf(stdout,"Event: ConfigureNotify\n");
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redraw();
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break;
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case MotionNotify:
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if (hasTooltipSupport()) {
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if (!hasTooltip()) {
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nTooltipTimer= currentTimeMillis();
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nTooltipX= report.xbutton.x;
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nTooltipY= report.xbutton.y;
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nTooltipButton= whichButton(report.xbutton.x, report.xbutton.y);
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} else {
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int nButton = whichButton(report.xbutton.x, report.xbutton.y);
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if (nButton != nTooltipButton) {
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hideTooltip();
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nTooltipTimer= -1;
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nTooltipX = report.xbutton.x;
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nTooltipY = report.xbutton.y;
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nTooltipButton = nButton;
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showTooltip(nTooltipButton, nTooltipX, nTooltipY);
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}
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}
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}
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break;
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case LeaveNotify:
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if ( Config.Verbose ) fprintf(stdout,"Event: LeaveNotify\n");
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if (hasTooltip()) {
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hideTooltip();
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nTooltipHideTimer= currentTimeMillis();
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}
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nTooltipTimer= -1;
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break;
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case ButtonPress: /* draw button pressed, don't launch *charkins*/
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if (hasTooltip()) {
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hideTooltip();
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nTooltipHideTimer= currentTimeMillis();
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} switch (report.xbutton.button) {
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case Button1:
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N = whichButton(report.xbutton.x, report.xbutton.y );
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if ( (N >= 0) && (N <= NUMB_OF_APPS) ) {
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button_pressed = N + LMASK;
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redraw();
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}
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if ( Config.Verbose )
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fprintf(stdout,"Button 1:x=%d y=%d N=%d\n",
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report.xbutton.x, report.xbutton.y, N+LMASK);
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break;
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case Button2:
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if (Config.mmouse) {
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N = whichButton(report.xbutton.x, report.xbutton.y );
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if ( (N >= 0) && (N <= NUMB_OF_APPS) ) {
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button_pressed = N + MMASK;
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redraw();
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}
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if ( Config.Verbose )
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fprintf(stdout,"Button 2:x=%d y=%d N=%d\n",
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report.xbutton.x, report.xbutton.y, N+MMASK);
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}
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break;
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case Button3:
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N = whichButton(report.xbutton.x, report.xbutton.y );
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if ( (N >= 0) && (N <= NUMB_OF_APPS) ) {
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button_pressed = N + RMASK;
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redraw();
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}
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if ( Config.Verbose )
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fprintf(stdout,"Button 3:x=%d y=%d N=%d\n",
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report.xbutton.x, report.xbutton.y, N+RMASK);
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break;
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}
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break;
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case ButtonRelease: /* launch app here if still over button *charkins*/
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switch (report.xbutton.button) {
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case Button1:
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N = whichButton(report.xbutton.x, report.xbutton.y );
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if ( (N >= 0) && (N <= NUMB_OF_APPS) && (N == button_pressed))
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RunAppN( N + LMASK);
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button_pressed=-1;
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redraw();
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if ( Config.Verbose )
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fprintf(stdout,"Button 1:x=%d y=%d N=%d\n",
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report.xbutton.x, report.xbutton.y, N+LMASK);
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break;
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case Button2:
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if (Config.mmouse) {
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N = whichButton(report.xbutton.x, report.xbutton.y );
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if ( (N >= 0) && (N <= NUMB_OF_APPS) && (N == button_pressed))
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RunAppN( N + MMASK);
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button_pressed=-1;
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redraw();
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if ( Config.Verbose )
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fprintf(stdout,"Button 2:x=%d y=%d N=%d\n",
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report.xbutton.x, report.xbutton.y, N+MMASK);
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}
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break;
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case Button3:
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N = whichButton(report.xbutton.x, report.xbutton.y );
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if ( (N >= 0) && (N <= NUMB_OF_APPS) && (N == button_pressed))
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RunAppN( N + RMASK);
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button_pressed=-1;
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redraw();
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if ( Config.Verbose )
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fprintf(stdout,"Button 3:x=%d y=%d N=%d\n",
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report.xbutton.x, report.xbutton.y, N+RMASK);
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break;
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}
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break;
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case DestroyNotify:
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if ( Config.Verbose ) fprintf(stdout, "Bye\n");
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destroyTooltip();
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XFreeGC(display, gc);
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XDestroyWindow(display,win);
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XDestroyWindow(display,iconwin);
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XCloseDisplay(display);
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exit(0);
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break;
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}
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}
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usleep(50000);
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nNow = currentTimeMillis();
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if ( nTooltipTimer != -1 &&
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( (nNow > nTooltipTimer + nTooltipShowDelay) || (nNow < nTooltipHideTimer + nTooltipReshowDelay) ) ) {
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showTooltip(nTooltipButton, nTooltipX, nTooltipY);
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nTooltipTimer = -1;
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}
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}
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return (0);
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}/***********************************************************************/
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/***********************************************************************
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* redraw
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*
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* Map the button region coordinates.
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*
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* Draw the appropriate number of buttons on the 'visible' Pixmap
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* using data from the 'buttons' pixmap.
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*
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* Then, copy the 'visible' pixmap to the two windows ( the withdrawn
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* main window and the icon window which is the main window's icon image.)
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***********************************************************************/
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void redraw() {
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int n;
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int i,j;
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int dest_x, dest_y;
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int space;
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int offset;
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int bsize = 18;
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if ( Config.Verbose ) fprintf(stdout,"In Redraw()\n");
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space = 0;
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offset = 5;
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XCopyArea(display, template.pixmap, visible.pixmap, gc, 0, 0,
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template.attributes.width, template.attributes.height, 0, 0 );
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for ( j=0; j < 3; j++ ) {
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for ( i=0; i < 3; i++ ) {
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n = i + j * 3;
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dest_x = i*(bsize + space) + offset + space;
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dest_y = j*(bsize + space) + offset + space;
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/* Define button mouse coords */
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button_region[n].x = dest_x;
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button_region[n].y = dest_y;
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button_region[n].i = dest_x + bsize - 1;
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button_region[n].j = dest_y + bsize - 1;
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/* Copy button images for valid apps */
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if ( (n + 1) <= NUMB_OF_APPS ) {
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XCopyArea(display, buttons.pixmap, visible.pixmap, gc,
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i * bsize, j * bsize, bsize, bsize, dest_x, dest_y);
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}
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}
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}
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if ( button_pressed>0 ) { /* draw pressed button *charkins*/
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if(button_pressed>RMASK) button_pressed-=RMASK;
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else if(button_pressed>MMASK) button_pressed-=MMASK;
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else if(button_pressed>LMASK) button_pressed-=LMASK;
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i = (button_pressed-1) % 3; /* get col of button */
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j = (button_pressed-1) / 3; /* get row of button */
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dest_x = i * (bsize + space) + offset + space;
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dest_y = j * (bsize + space) + offset + space;
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XSetForeground(display, gc, bg_pixel);
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XDrawLine(display, visible.pixmap, gc,
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dest_x+1, dest_y+bsize-1, dest_x+bsize-1, dest_y+bsize-1);
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XDrawLine(display, visible.pixmap, gc,
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dest_x+bsize-1, dest_y+bsize-1, dest_x+bsize-1, dest_y+1);
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XSetForeground(display, gc, fg_pixel);
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XDrawLine(display, visible.pixmap, gc,
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dest_x, dest_y, dest_x+bsize-2, dest_y);
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XDrawLine(display, visible.pixmap, gc,
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dest_x, dest_y, dest_x, dest_y+bsize-2);
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} /*charkins*/
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flush_expose( win );
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XCopyArea(display, visible.pixmap, win, gc, 0, 0,
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visible.attributes.width, visible.attributes.height, 0, 0 );
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flush_expose( iconwin );
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XCopyArea(display, visible.pixmap, iconwin, gc, 0, 0,
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visible.attributes.width, visible.attributes.height, 0, 0 );
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}/***********************************************************************/
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/***********************************************************************
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* whichButton
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*
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* Return the button that at the x,y coordinates. The button need not
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* be visible ( drawn ). Return -1 if no button match.
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***********************************************************************/
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int whichButton( int x, int y ) {
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int index;
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for ( index=0; index < NUMB_OF_APPS; index++ ) {
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if ( x >= button_region[index].x &&
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x <= button_region[index].i &&
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y >= button_region[index].y &&
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y <= button_region[index].j ) {
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return( index + 1);
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}
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}
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return(-1);
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}/***********************************************************************/
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/***********************************************************************
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* getPixmaps
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*
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* Load XPM data into X Pixmaps.
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*
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* Pixmap template contains the untouched window backdrop image.
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* Pixmap visible is the template pixmap with buttons drawn on it.
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* -- what is seen by the user.
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* Pixmap buttons holds the images for individual buttons that are
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* later copied onto Pixmap visible.
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***********************************************************************/
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void getPixmaps() {
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int loaded = 0;
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template.attributes.valuemask |= (XpmReturnPixels | XpmReturnExtensions);
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visible.attributes.valuemask |= (XpmReturnPixels | XpmReturnExtensions);
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buttons.attributes.valuemask |= (XpmReturnPixels | XpmReturnExtensions);
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if (Config.Verbose) fprintf(stdout, "In getPixmaps\n");
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/* Template Pixmap. Never Drawn To. */
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if ( XpmCreatePixmapFromData( display, rootwin, backdrop_xpm,
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&template.pixmap, &template.mask,
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&template.attributes) != XpmSuccess )
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err_mess(FAILTMPL, NULL);
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/* Visible Pixmap. Copied from template Pixmap and then drawn to. */
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if ( XpmCreatePixmapFromData( display, rootwin, backdrop_xpm,
|
|
&visible.pixmap, &visible.mask,
|
|
&visible.attributes) != XpmSuccess )
|
|
err_mess(FAILVIS, NULL);
|
|
|
|
/* Button Pixmap. */
|
|
if ( access( Config.buttonfile, R_OK ) == 0 ) {
|
|
/* load buttons from file */
|
|
if ( XpmReadFileToPixmap( display, rootwin, Config.buttonfile,
|
|
&buttons.pixmap, &buttons.mask,
|
|
&buttons.attributes) != XpmSuccess ) {
|
|
err_mess(FAILBUT, NULL);
|
|
} else {
|
|
loaded = 1;
|
|
}
|
|
}
|
|
if (! loaded) {
|
|
/* Use Builtin Button Pixmap. */
|
|
if (Config.Verbose) fprintf(stdout, "Using builtin buttons pixmap\n");
|
|
if ( XpmCreatePixmapFromData( display, rootwin, buttons_xpm,
|
|
&buttons.pixmap, &buttons.mask,
|
|
&buttons.attributes) != XpmSuccess )
|
|
err_mess(FAILBUT, NULL);
|
|
}
|
|
if (Config.Verbose) fprintf(stdout, "Leaving getPixmaps\n");
|
|
|
|
}/*********************************************************************/
|
|
|
|
void SetWmHints() {
|
|
XWMHints *xwmhints;
|
|
|
|
xwmhints = XAllocWMHints();
|
|
xwmhints->flags = WindowGroupHint | IconWindowHint | StateHint;
|
|
xwmhints->icon_window = iconwin;
|
|
xwmhints->window_group = win;
|
|
xwmhints->initial_state = WithdrawnState;
|
|
XSetWMHints( display, win, xwmhints );
|
|
XFree(xwmhints);
|
|
xwmhints = NULL;
|
|
}
|
|
|
|
void SetClassHints() {
|
|
XClassHint xclasshint;
|
|
|
|
xclasshint.res_name = "wmbutton";
|
|
xclasshint.res_class = "Wmbutton";
|
|
XSetClassHint( display, win, &xclasshint );
|
|
}
|
|
|