704 lines
18 KiB
C
704 lines
18 KiB
C
/* WMGlobe 0.5 - All the Earth on a WMaker Icon
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* copyright (C) 1998,99 Jerome Dumonteil <jerome.dumonteil@capway.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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***************************************************************************/
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/* this code is based on XGlobe :
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renderer.cpp
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*
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*
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* This file is part of XGlobe. See README for details.
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*
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* Copyright (C) 1998 Thorsten Scheuermann
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public Licenses as published by
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* the Free Software Foundation.
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*************************************************************************** */
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#include "wmglobe.h"
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static RColor mygetMapColorLinear
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(double longitude, double latitude, double angle);
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/*
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* static RColor getMapColor(double longitude, double latitude, double angle);
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*/
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static void randomPosition();
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void setViewPos(double lat, double lon);
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static void myRPutPixel(int x, int y, RColor * color);
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static void getquarter(RImage * image, int x, int y, MPO * m[4], int dx, int dy);
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static void updateTime(int force);
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static struct timeval timeaccel(struct timeval t);
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/* ------------------------------------------------------------------------ */
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struct timeval timeaccel(struct timeval t)
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{
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struct timeval at;
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double rr;
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t = diftimev(t, tini);
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rr = floor((double) t.tv_sec * time_multi + (double) t.tv_usec * time_multi / 1000000.);
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/*** something bad may appen if time_multi=max after 41 minutes (overflow) ***/
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while (rr > (double) LONG_MAX)
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rr -= (2.0 * (double) LONG_MAX + 1.0);
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at.tv_sec = (int) rr;
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at.tv_usec = (int) (t.tv_usec * time_multi) % 1000000;
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return addtimev(at, tbase);
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}
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/* ------------------------------------------------------------------------ */
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static void myRPutPixel(int x, int y, RColor * color)
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{
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int ofs;
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unsigned char *sr, *sg, *sb;
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ofs = y * DIAMETRE + x;
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sr = small->data[0] + ofs;
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sg = small->data[1] + ofs;
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sb = small->data[2] + ofs;
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*sr = color->red;
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*sg = color->green;
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*sb = color->blue;
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return;
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}
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/* ------------------------------------------------------------------------ */
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static void getquarter(RImage * image, int x, int y, MPO * m[4], int dx, int dy)
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{
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int xx;
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register int ofs;
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/*** hope this is faster than calculation with floats .... ****/
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x %= image->width;
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xx = x;
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y %= image->height;
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ofs = y * image->width + x;
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m[0]->r = image->data[0][ofs];
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m[0]->g = image->data[1][ofs];
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m[0]->b = image->data[2][ofs];
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xx++;
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xx %= image->width;
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ofs = y * image->width + xx;
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m[1]->r = image->data[0][ofs];
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m[1]->g = image->data[1][ofs];
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m[1]->b = image->data[2][ofs];
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y++;
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y %= image->height;
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ofs = y * image->width + x;
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m[2]->r = image->data[0][ofs];
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m[2]->g = image->data[1][ofs];
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m[2]->b = image->data[2][ofs];
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ofs = y * image->width + xx;
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m[3]->r = image->data[0][ofs];
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m[3]->g = image->data[1][ofs];
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m[3]->b = image->data[2][ofs];
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/*
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* m[0]->r=((m[0]->r*(256-dx)*(256-dy))+
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* (m[1]->r*dx*(256-dy))+
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* (m[2]->r*(256-dx)*dy)+
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* (m[3]->r*dx*dy))>>16;
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* m[0]->g=((m[0]->g*(256-dx)*(256-dy))+
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* (m[1]->g*dx*(256-dy))+
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* (m[2]->g*(256-dx)*dy)+
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* (m[3]->g*dx*dy))>>16;
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* m[0]->b=((m[0]->b*(256-dx)*(256-dy))+
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* (m[1]->b*dx*(256-dy))+
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* (m[2]->b*(256-dx)*dy)+
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* (m[3]->b*dx*dy))>>16;
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*/
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if ((ofs = m[1]->r - m[0]->r) != 0)
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m[0]->r += (ofs * dx) >> 8;
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if ((ofs = m[1]->g - m[0]->g) != 0)
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m[0]->g += (ofs * dx) >> 8;
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if ((ofs = m[1]->b - m[0]->b) != 0)
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m[0]->b += (ofs * dx) >> 8;
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if ((ofs = m[3]->r - m[2]->r) != 0)
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m[2]->r += (ofs * dx) >> 8;
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if ((ofs = m[3]->g - m[2]->g) != 0)
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m[2]->g += (ofs * dx) >> 8;
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if ((ofs = m[3]->b - m[2]->b) != 0)
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m[2]->b += (ofs * dx) >> 8;
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if ((ofs = m[2]->r - m[0]->r) != 0)
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m[0]->r += (ofs * dy) >> 8;
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if ((ofs = m[2]->g - m[0]->g) != 0)
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m[0]->g += (ofs * dy) >> 8;
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if ((ofs = m[2]->b - m[0]->b) != 0)
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m[0]->b += (ofs * dy) >> 8;
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return;
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}
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/* ------------------------------------------------------------------------ */
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void calcDistance()
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{
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double tan_a;
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tan_a = (zoom * DIAMETRE / 2.0) / proj_dist;
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/*
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* distance of camera to center of earth ( = coordinate origin)
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*/
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center_dist = radius / sin(atan(tan_a));
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c_coef = center_dist * center_dist - radius * radius;
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solution = FALSE;
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return;
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}
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/* ------------------------------------------------------------------------ */
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void renderFrame()
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{
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int py, px;
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RColor teinte;
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double dir_x, dir_y, dir_z; /* direction of cast ray */
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double hit_x, hit_y, hit_z; /* hit position on earth surface */
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double hit2_x, hit2_y, hit2_z; /* mirrored hit position on earth surface */
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double sp_x, sp_y, sp_z; /* intersection point of globe and ray */
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double a; /* coeff. of quardatic equation */
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double radikand;
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double wurzel;
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double r; /* r' */
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double s1, s2, s; /*distance between intersections and
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camera position */
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double longitude, latitude; /* coordinates of hit position */
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double light_angle; /* cosine of angle between sunlight and
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surface normal */
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int startx, endx; /* the region to be painted */
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int starty, endy;
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double m11;
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double m12;
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double m13;
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double m21;
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double m22;
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double m23;
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double m31;
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double m32;
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double m33;
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a = dir_x = dir_y = 0;
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dir_z = -proj_dist;
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#ifdef DEBUG
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fprintf(stdout, "solution : %d\n", solution);
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#endif
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/*
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* clear image
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*/
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if (solution == FALSE)
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RClearImage(small, &noir);
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/*
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* rotation matrix
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*/
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m11 = cos(v_long);
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m22 = cos(v_lat);
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m23 = sin(v_lat);
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m31 = -sin(v_long);
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m12 = m23 * m31;
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m13 = -m22 * m31;
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m21 = 0.;
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m32 = -m23 * m11;
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m33 = m22 * m11;
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/*
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* calc. radius of projected sphere
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*/
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if (solution == FALSE) {
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b_coef = 2 * center_dist * dir_z;
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radius_proj = (int) sqrt(b_coef * b_coef / (4 * c_coef) - dir_z * dir_z) + 1;
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}
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/*-----------------------------------------------------------------------------------------*/
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if (fun) {
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starty = DIAMETRE / 2 - radius_proj - 3;
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endy = DIAMETRE - starty - 1;
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if ((double) starty < (double) (-funy))
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starty = -funy;
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if ((double) starty > (double) (DIAMETRE - 1 - funy))
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starty = DIAMETRE - 1 - funy;
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if ((double) endy < (double) (-funy))
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endy = -funy;
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if ((double) endy > (double) (DIAMETRE - 1 - funy))
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endy = DIAMETRE - 1 - funy;
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for (py = starty; py <= endy; py++) {
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startx = DIAMETRE / 2 - 6 -
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(int) sqrt(radius_proj * radius_proj -
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(py - DIAMETRE / 2) *
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(py - DIAMETRE / 2));
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endx = DIAMETRE - startx - 1;
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if ((double) startx < (double) (-funx))
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startx = -funx;
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if ((double) startx > (double) (DIAMETRE - 1 - funx))
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startx = DIAMETRE - 1 - funx;
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if ((double) endx < (double) (-funx))
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endx = -funx;
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if ((double) endx > (double) (DIAMETRE - 1 - funx))
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endx = DIAMETRE - 1 - funx;
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/*
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* calculate offset into image data
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*/
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for (px = startx; px <= endx; px++) {
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dir_x = (double) px - DIAMETRE / 2 + 0.5;
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dir_y = -(double) py + DIAMETRE / 2 - 0.5;
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a = dir_x * dir_x + dir_y * dir_y + dir_z * dir_z;
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/*
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* c constant, see above
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*/
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radikand = b_coef * b_coef - 4 * a * c_coef; /*what's under the sq.root when solving the
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quadratic equation */
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if (radikand >= 0.0) { /* solution exists <=> intersection */
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wurzel = sqrt(radikand);
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s1 = (-b_coef + wurzel) / (2. * a);
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s2 = (-b_coef - wurzel) / (2. * a);
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s = (s1 < s2) ? s1 : s2; /* smaller solution belongs to nearer
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* intersection */
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sp_x = s * dir_x; /* sp = camera pos + s*dir */
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sp_y = s * dir_y;
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sp_z = center_dist + s * dir_z;
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hit_x = m11 * sp_x + m12 * sp_y + m13 * sp_z;
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hit_y = m22 * sp_y + m23 * sp_z;
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hit_z = m31 * sp_x + m32 * sp_y + m33 * sp_z;
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hit2_x = -m11 * sp_x + m12 * sp_y + m13 * sp_z;
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hit2_y = m22 * sp_y + m23 * sp_z;
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hit2_z = -m31 * sp_x + m32 * sp_y + m33 * sp_z;
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/*** hope hit_z wont get too close to zero *******/
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if (ABS(hit_z) < 0.001) {
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if (hit_x * hit_z > 0.)
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longitude = PI / 2.;
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else
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longitude = -PI / 2.;
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if (hit_z > 0.)
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hit_z = 0.001;
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else
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hit_z = -0.001;
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} else {
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longitude = atan(hit_x / hit_z);
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}
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if (hit_z < 0.)
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longitude += PI;
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r = (double) sqrt(hit_x * hit_x + hit_z * hit_z);
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latitude = atan(-hit_y / r);
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light_angle =
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(light_x * hit_x + light_y * hit_y + light_z * hit_z) / radius;
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/*
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* Set pixel in image
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*/
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teinte = mygetMapColorLinear(longitude, latitude, light_angle);
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RPutPixel(small, px + funx, py + funy, &teinte);
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}
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} /*px */
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} /*py */
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}
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/*-----------------------------------------------------------------------------------------*/
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/*** not fun : ***/
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else {
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starty = DIAMETRE / 2 - radius_proj - 3;
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starty = (starty < 0) ? 0 : starty;
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endy = DIAMETRE - starty - 1;
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/*
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* py 0 to 63 max
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*/
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for (py = starty; py <= endy; py++) {
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startx = DIAMETRE / 2 - 6 -
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(int) sqrt(radius_proj * radius_proj -
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(py - DIAMETRE / 2) *
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(py - DIAMETRE / 2));
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startx = (startx < 0) ? 0 : startx;
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/*
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* 0<= startx <=31
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*/
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for (px = startx; px < DIAMETRE / 2; px++) {
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if (solution == FALSE) {
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dir_x = (double) px - DIAMETRE / 2 + 0.5;
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dir_y = -(double) py + DIAMETRE / 2 - 0.5;
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a = dir_x * dir_x + dir_y * dir_y + dir_z * dir_z;
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soluce[px][py][0] = b_coef * b_coef - 4 * a * c_coef;
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/*what's under the sq.root when solving the
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quadratic equation */
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}
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if (soluce[px][py][0] >= 0.0) { /* solution exists <=> intersection */
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if (solution == FALSE) {
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wurzel = sqrt(soluce[px][py][0]);
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s1 = (-b_coef + wurzel) / (2. * a);
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s2 = (-b_coef - wurzel) / (2. * a);
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s = (s1 < s2) ? s1 : s2; /* smaller solution belongs to nearer
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* intersection */
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soluce[px][py][1] = s * dir_x; /* sp = camera pos + s*dir */
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soluce[px][py][2] = s * dir_y;
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soluce[px][py][3] = center_dist + s * dir_z;
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}
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sp_x = soluce[px][py][1];
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sp_y = soluce[px][py][2];
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sp_z = soluce[px][py][3];
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hit_x = m11 * sp_x + m12 * sp_y + m13 * sp_z;
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hit_y = m22 * sp_y + m23 * sp_z;
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hit_z = m31 * sp_x + m32 * sp_y + m33 * sp_z;
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hit2_x = -m11 * sp_x + m12 * sp_y + m13 * sp_z;
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hit2_y = m22 * sp_y + m23 * sp_z;
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hit2_z = -m31 * sp_x + m32 * sp_y + m33 * sp_z;
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/*** hope hit_z wont get too close to zero *******/
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#ifdef DEBUG
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if (ABS(hit_z) < ABS(minhz)) {
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minhz = hit_z;
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fprintf(stdout, "should >>0 : hit_z %f\n", hit_z);
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fprintf(stdout, " hit_x %f\n", hit_x);
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fprintf(stdout, " ratio %f\n", hit_x / hit_z);
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fprintf(stdout, " long %f\n", atan(hit_x / hit_z));
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sleep(5);
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}
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#endif
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if (ABS(hit_z) < 0.001) {
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if (hit_x * hit_z > 0.)
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longitude = PI / 2.;
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else
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longitude = -PI / 2.;
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if (hit_z > 0.)
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hit_z = 0.001;
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else
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hit_z = -0.001;
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} else {
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longitude = atan(hit_x / hit_z);
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}
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if (hit_z < 0.)
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longitude += PI;
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r = (double) sqrt(hit_x * hit_x + hit_z * hit_z);
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latitude = atan(-hit_y / r);
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light_angle =
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(light_x * hit_x + light_y * hit_y + light_z * hit_z) / radius;
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if (sens == 1) {
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/*
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* Set pixel in image
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*/
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teinte = mygetMapColorLinear(longitude, latitude, light_angle);
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myRPutPixel(px, py, &teinte);
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/*
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* mirror the left half-circle of the globe: we need a new position
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* and have to recalc. the light intensity
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*/
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light_angle =
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(light_x * hit2_x + light_y * hit2_y + light_z * hit2_z) / radius;
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teinte = mygetMapColorLinear(2 * v_long - longitude, latitude, light_angle);
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myRPutPixel(DIAMETRE - px - 1, py, &teinte);
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} else {
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/* sens==-1 */
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/*
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* Set pixel in image
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*/
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teinte = mygetMapColorLinear(longitude, latitude, light_angle);
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myRPutPixel(DIAMETRE - px - 1, DIAMETRE - py - 1, &teinte);
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/*
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* mirror the left half-circle of the globe: we need a new position
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* and have to recalc. the light intensity
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*/
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light_angle =
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(light_x * hit2_x + light_y * hit2_y + light_z * hit2_z) / radius;
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teinte = mygetMapColorLinear(2 * v_long - longitude, latitude, light_angle);
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myRPutPixel(px, DIAMETRE - py - 1, &teinte);
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}
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}
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} /*px */
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} /*py */
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} /*else fun */
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solution = TRUE;
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return;
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}
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/*------------------------------------------------------------------------ */
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static RColor
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mygetMapColorLinear(double longitude, double latitude, double angle)
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{
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RColor point;
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int x, y, xl, yl, dx, dy, ang;
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if (longitude < 0.)
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longitude += 2 * PI;
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latitude += PI / 2;
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longitude += PI;
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if (longitude >= 2 * PI)
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longitude -= 2 * PI;
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|
if (angle > 0)
|
|
ang = (int) floor((1 - ((1 - angle) * dawn)) * 256);
|
|
else
|
|
ang = angle * 256;
|
|
|
|
xl = (int) (longitude * mratiox);
|
|
yl = (int) (latitude * mratioy);
|
|
|
|
x = xl >> 8;
|
|
y = yl >> 8;
|
|
dx = xl - (x << 8);
|
|
dy = yl - (y << 8);
|
|
|
|
if (use_nightmap) {
|
|
if (ang > 0) {
|
|
getquarter(map, x, y, md, dx, dy);
|
|
getquarter(mapnight, x, y, mn, dx, dy);
|
|
|
|
md[0]->r = ((mn[0]->r * (256 - ang) + md[0]->r * ang)) >> 8;
|
|
md[0]->g = ((mn[0]->g * (256 - ang) + md[0]->g * ang)) >> 8;
|
|
md[0]->b = ((mn[0]->b * (256 - ang) + md[0]->b * ang)) >> 8;
|
|
} else {
|
|
getquarter(mapnight, x, y, md, dx, dy);
|
|
}
|
|
} else {
|
|
getquarter(map, x, y, md, dx, dy);
|
|
if (ang > 0) {
|
|
md[0]->r = ((md[0]->r * aml + md[0]->r * ang / 256 * (256 - aml))) >> 8;
|
|
md[0]->g = ((md[0]->g * aml + md[0]->g * ang / 256 * (256 - aml))) >> 8;
|
|
md[0]->b = ((md[0]->b * aml + md[0]->b * ang / 256 * (256 - aml))) >> 8;
|
|
} else {
|
|
md[0]->r = (md[0]->r * aml) >> 8;
|
|
md[0]->g = (md[0]->g * aml) >> 8;
|
|
md[0]->b = (md[0]->b * aml) >> 8;
|
|
}
|
|
}
|
|
|
|
point.red = (unsigned char) md[0]->r;
|
|
point.green = (unsigned char) md[0]->g;
|
|
point.blue = (unsigned char) md[0]->b;
|
|
point.alpha = 255;
|
|
return point;
|
|
}
|
|
/* ------------------------------------------------------------------------ */
|
|
static void randomPosition()
|
|
{
|
|
addlat = ((rand() % 30001) / 30000.) * 180. - 90.;
|
|
addlong = ((rand() % 30001) / 30000.) * 360. - 180.;
|
|
return;
|
|
}
|
|
/* ------------------------------------------------------------------------ */
|
|
static void updateTime(int force)
|
|
{
|
|
/* calcul of sun position every minute */
|
|
if ((trend.tv_sec - tsunpos) >= 60 || force) {
|
|
tsunpos = trend.tv_sec;
|
|
GetSunPos(tsunpos, &sun_lat, &sun_long);
|
|
light_x = cos(sun_lat) * sin(sun_long);
|
|
light_y = sin(sun_lat);
|
|
light_z = cos(sun_lat) * cos(sun_long);
|
|
do_something = TRUE;
|
|
}
|
|
return;
|
|
}
|
|
/* ------------------------------------------------------------------------ */
|
|
void setViewPos(double lat, double lon)
|
|
{
|
|
double dif;
|
|
while (lat >= 360.)
|
|
lat -= 360.;
|
|
while (lat <= -360.)
|
|
lat += 360.;
|
|
while (addlat >= 360.)
|
|
addlat -= 360.;
|
|
while (addlat <= -360.)
|
|
addlat += 360.;
|
|
|
|
if (lat >= 90.) {
|
|
dif = lat;
|
|
lat = 180. - lat;
|
|
addlat += (lat - dif);
|
|
dlat *= -1;
|
|
if (!fun) {
|
|
lon += 180.;
|
|
addlong += 180.;
|
|
}
|
|
sens *= -1;
|
|
}
|
|
if (lat <= -90.) {
|
|
dif = lat;
|
|
lat = -180. - lat;
|
|
addlat += (lat - dif);
|
|
dlat *= -1;
|
|
if (!fun) {
|
|
lon += 180.;
|
|
addlong += 180.;
|
|
}
|
|
sens *= -1;
|
|
}
|
|
if (lat >= 90.) {
|
|
dif = lat;
|
|
lat = 180. - lat;
|
|
addlat += (lat - dif);
|
|
dlat *= -1;
|
|
if (!fun) {
|
|
lon += 180.;
|
|
addlong += 180.;
|
|
}
|
|
sens *= -1;
|
|
}
|
|
if (lat <= -90.) {
|
|
dif = lat;
|
|
lat = -180. - lat;
|
|
addlat += (lat - dif);
|
|
dlat *= -1;
|
|
if (!fun) {
|
|
lon += 180.;
|
|
addlong += 180.;
|
|
}
|
|
sens *= -1;
|
|
}
|
|
while (lon >= 180.) {
|
|
lon -= 360.;
|
|
addlong -= 360.;
|
|
}
|
|
while (lon <= -180.) {
|
|
lon += 360.;
|
|
addlong += 360.;
|
|
}
|
|
|
|
v_lat = lat * PI / 180.;
|
|
v_long = lon * PI / 180.;
|
|
dv_lat = lat;
|
|
dv_long = lon;
|
|
|
|
return;
|
|
}
|
|
/* ------------------------------------------------------------------------ */
|
|
void recalc(int calme)
|
|
{
|
|
double coeff, va, vo;
|
|
struct timeval tv, tnow;
|
|
|
|
tnow = getimev();
|
|
trend = timeaccel(tnow);
|
|
tv = diftimev(tnow, tlast);
|
|
|
|
if (firstTime) {
|
|
firstTime = FALSE;
|
|
updateTime(TRUE);
|
|
} else {
|
|
coeff = (double) tv.tv_sec + tv.tv_usec / 1000000.;
|
|
|
|
if (!calme) {
|
|
/** while !clic button rotate earth **/
|
|
addlat += dlat * coeff;
|
|
addlong += dlong * coeff;
|
|
}
|
|
}
|
|
|
|
if (addlong != old_dvlong || addlat != old_dvlat || p_type == PTRANDOM) {
|
|
old_dvlong = addlong;
|
|
old_dvlat = addlat;
|
|
do_something = TRUE;
|
|
}
|
|
if (calme && p_type == PTSUNREL) {
|
|
va = sun_lat * 180. / PI;
|
|
vo = sun_long * 180. / PI;
|
|
updateTime(TRUE);
|
|
addlat -= sun_lat * 180. / PI - va;
|
|
addlong -= sun_long * 180. / PI - vo;
|
|
} else {
|
|
updateTime(FALSE);
|
|
}
|
|
|
|
if (do_something) {
|
|
switch (p_type) {
|
|
case PTSUNREL:
|
|
setViewPos(sun_lat * 180. / PI + addlat,
|
|
sun_long * 180. / PI + addlong);
|
|
break;
|
|
|
|
case PTFIXED:
|
|
setViewPos(addlat, addlong);
|
|
break;
|
|
|
|
case PTRANDOM:
|
|
if (stoprand == FALSE)
|
|
randomPosition();
|
|
else
|
|
stoprand--;
|
|
setViewPos(addlat, addlong);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
#ifdef DEBUG
|
|
fprintf(stdout, "%s render\n", ctime(&trend.tv_sec));
|
|
#endif
|
|
renderFrame();
|
|
}
|
|
tlast = tnow;
|
|
tnext = addtimev(tnow, tdelay);
|
|
|
|
return;
|
|
}
|
|
/* ------------------------------------------------------------------------ */
|