/* * Copyright (c) 1999-2005 Alfredo K. Kojima, Alban Hertroys * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHOR BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "dockapp.h" #include "daargs.h" #include "dautil.h" extern struct DAContext *_daContext; extern Atom WM_DELETE_WINDOW; Bool DAProcessEvent(XEvent *event) { if (event->xany.window == DAWindow) return DAProcessEventForWindow(DAWindow, event); else if (event->xany.window == DALeader) /* XXX: Is this superfluous now that DAWindow always references the * dockapp window? */ return DAProcessEventForWindow(DALeader, event); else /* XXX: What about handling events for child windows? */ return False; } Bool DAProcessEventForWindow(Window window, XEvent *event) { if (event->xany.window != window) return False; switch (event->type) { case ClientMessage: if (event->xclient.data.l[0] != WM_DELETE_WINDOW) break; /* fallthrough */ case DestroyNotify: if (_daContext->callbacks.destroy) (*_daContext->callbacks.destroy)(); DAFreeContext(); XCloseDisplay(DADisplay); #ifdef DEBUG debug("%s: DestroyNotify\n", _daContext->programName); #endif exit(0); break; case ButtonPress: if (_daContext->callbacks.buttonPress) (*_daContext->callbacks.buttonPress)(event->xbutton.button, event->xbutton.state, event->xbutton.x, event->xbutton.y); break; case ButtonRelease: if (_daContext->callbacks.buttonRelease) (*_daContext->callbacks.buttonRelease)(event->xbutton.button, event->xbutton.state, event->xbutton.x, event->xbutton.y); break; case MotionNotify: if (_daContext->callbacks.motion) (*_daContext->callbacks.motion)(event->xmotion.x, event->xmotion.y); break; case EnterNotify: if (_daContext->callbacks.enter) (*_daContext->callbacks.enter)(); break; case LeaveNotify: if (_daContext->callbacks.leave) (*_daContext->callbacks.leave)(); break; default: return False; } return True; } void DAEventLoop(void) { DAEventLoopForWindow(DAWindow); } void DAEventLoopForWindow(Window window) { XEvent event; for (;; ) { if (_daContext->timeOut >= 0) { if (!DANextEventOrTimeout(&event, _daContext->timeOut)) { if (_daContext->callbacks.timeout) (*_daContext->callbacks.timeout)(); continue; } } else XNextEvent(DADisplay, &event); DAProcessEventForWindow(window, &event); } } Bool DANextEventOrTimeout(XEvent *event, unsigned long milliseconds) { struct timeval timeout; fd_set rset; XSync(DADisplay, False); if (XPending(DADisplay)) { XNextEvent(DADisplay, event); return True; } timeout.tv_sec = milliseconds / 1000; timeout.tv_usec = (milliseconds % 1000) * 1000; FD_ZERO(&rset); FD_SET(ConnectionNumber(DADisplay), &rset); if (select(ConnectionNumber(DADisplay)+1, &rset, NULL, NULL, &timeout) > 0) { XNextEvent(DADisplay, event); return True; } return False; }