/*
 * Copyright (c) 2007 Daniel Borca  All rights reserved.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */


#ifndef FONT_H_included
#define FONT_H_included

#include "font.xpm"


/* fontx9
space			7 pixels
%			7 pixels
digit			7 pixels
:			3 pixels
letter			6 pixels
_	small space	3 pixels
\x98	ac adapter	7 pixels
\xAE	charging	6 pixels
\xB0	empty battery	7 pixels
\xB1	half battery	7 pixels
\xB2	full battery	7 pixels
*/

#define FONTX9_ROW 21

static const int fontx9_width[] = {
    /* 00 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 10 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 20 */ 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 30 */ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 3, 0, 0, 0, 0, 0,
    /* 40 */ 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
    /* 50 */ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 3,
    /* 60 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 70 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 80 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 90 */ 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0,
    /* A0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0,
    /* B0 */ 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* C0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* D0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* E0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* F0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};

static const int fontx9_offset[] = {
    /* 00 */   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    /* 10 */   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    /* 20 */   0,   7,   7,   7,   7,   7,  14,  14,  14,  14,  14,  14,  14,  14,  14,  14,
    /* 30 */  14,  21,  28,  35,  42,  49,  56,  63,  70,  77,  84,  87,  87,  87,  87,  87,
    /* 40 */  87,  87,  93,  99, 105, 111, 117, 123, 129, 135, 141, 147, 153, 159, 165, 171,
    /* 50 */ 177, 183, 189, 195, 201, 207, 213, 219, 225, 231, 237, 243, 243, 243, 243, 243,
    /* 60 */ 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246,
    /* 70 */ 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246,
    /* 80 */ 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246, 246,
    /* 90 */ 246, 246, 246, 246, 246, 246, 246, 246, 246, 253, 253, 253, 253, 253, 253, 253,
    /* A0 */ 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 259,
    /* B0 */ 259, 266, 273, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280,
    /* C0 */ 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280,
    /* D0 */ 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280,
    /* E0 */ 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280,
    /* F0 */ 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280, 280
};


/* fontx8
space			7 pixels
%			6 pixels
digit			7 pixels
:			3 pixels
letter			6 pixels
_	small space	3 pixels
\xF7	wifi		8 pixels
\xF8	celsius		7 pixels
*/

#define FONTX8_ROW 13

static const int fontx8_width[] = {
    /* 00 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 10 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 20 */ 7, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 30 */ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 3, 0, 0, 0, 0, 0,
    /* 40 */ 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
    /* 50 */ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 3,
    /* 60 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 70 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 80 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 90 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* A0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* B0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* C0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* D0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* E0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* F0 */ 0, 0, 0, 0, 0, 0, 0, 8, 7, 0, 0, 0, 0, 0, 0, 0
};

static const int fontx8_offset[] = {
    /* 00 */   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    /* 10 */   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    /* 20 */   0,   7,   7,   7,   7,   7,  13,  13,  13,  13,  13,  13,  13,  13,  13,  13,
    /* 30 */  13,  20,  27,  34,  41,  48,  55,  62,  69,  76,  83,  86,  86,  86,  86,  86,
    /* 40 */  86,  86,  92,  98, 104, 110, 116, 122, 128, 134, 140, 146, 152, 158, 164, 170,
    /* 50 */ 176, 182, 188, 194, 200, 206, 212, 218, 224, 230, 236, 242, 242, 242, 242, 242,
    /* 60 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* 70 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* 80 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* 90 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* A0 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* B0 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* C0 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* D0 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* E0 */ 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245, 245,
    /* F0 */ 245, 245, 245, 245, 245, 245, 245, 245, 253, 260, 260, 260, 260, 260, 260, 260
};


/* fontx7
space			5 pixels
%			5 pixels
-			5 pixels
digit			5 pixels
:			3 pixels
letter			5 pixels
_	small space	3 pixels
\xA7	degree		5 pixels
\xF7	wifi		8 pixels
*/

#define FONTX7_ROW 6

static const int fontx7_width[] = {
    /* 00 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 10 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 20 */ 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0,
    /* 30 */ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 0, 0, 0, 0, 0,
    /* 40 */ 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
    /* 50 */ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 3,
    /* 60 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 70 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 80 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 90 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* A0 */ 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0,
    /* B0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* C0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* D0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* E0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* F0 */ 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0
};

static const int fontx7_offset[] = {
    /* 00 */   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    /* 10 */   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    /* 20 */   0,   5,   5,   5,   5,   5,  10,  10,  10,  10,  10,  10,  10,  10,  15,  15,
    /* 30 */  15,  20,  25,  30,  35,  40,  45,  50,  55,  60,  65,  68,  68,  68,  68,  68,
    /* 40 */  68,  68,  73,  78,  83,  88,  93,  98, 103, 108, 113, 118, 123, 128, 133, 138,
    /* 50 */ 143, 148, 153, 158, 163, 168, 173, 178, 183, 188, 193, 198, 198, 198, 198, 198,
    /* 60 */ 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201,
    /* 70 */ 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201,
    /* 80 */ 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201,
    /* 90 */ 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201, 201,
    /* A0 */ 201, 201, 201, 201, 201, 201, 201, 201, 206, 206, 206, 206, 206, 206, 206, 206,
    /* B0 */ 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206,
    /* C0 */ 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206,
    /* D0 */ 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206,
    /* E0 */ 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206, 206,
    /* F0 */ 206, 206, 206, 206, 206, 206, 206, 206, 214, 214, 214, 214, 214, 214, 214, 214
};


/* fontx6
space			4 pixels
.			2 pixels
digit			4 pixels
letter			4 pixels
_	small space	2 pixels
*/

#define FONTX6_ROW 0

static const int fontx6_width[] = {
    /* 00 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 10 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 20 */ 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0,
    /* 30 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0,
    /* 40 */ 0, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 50 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
    /* 60 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 70 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 80 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* 90 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* A0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* B0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* C0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* D0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* E0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    /* F0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};

static const int fontx6_offset[] = {
    /* 00 */   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    /* 10 */   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
    /* 20 */   0,   4,   4,   4,   4,   4,   4,   4,   4,   4,   4,   4,   4,   4,   4,   6,
    /* 30 */   6,  10,  14,  18,  22,  26,  30,  34,  38,  42,  46,  46,  46,  46,  46,  46,
    /* 40 */  46,  46,  50,  54,  58,  62,  66,  70,  70,  70,  70,  70,  70,  70,  70,  70,
    /* 50 */  70,  70,  70,  70,  70,  70,  70,  70,  70,  70,  70,  70,  70,  70,  70,  70,
    /* 60 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* 70 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* 80 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* 90 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* A0 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* B0 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* C0 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* D0 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* E0 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,
    /* F0 */  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72,  72
};


#define METER2_ROW 30

static const int meter2_width[] = { 54 };


#if GENERATE
#include <stdio.h>
int
main (void)
{
    int i;
    int a = 0;
    for (i = 0; i < 256; i++) {
	if ((i & 15) == 0) {
	    printf(",\n    /""* %02X *""/", i);
	} else {
	    printf(",");
	}
	printf(" %3d", a);
	a += fontx9_width[i];
    }
    return 0;
}
#endif

#endif