wmusic: Print message when connecting to new player.
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@ -466,6 +466,7 @@ int PlayerConnect(void)
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{
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GError *error = NULL;
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static int previous_error_code = 0;
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static char* player_name = NULL;
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player = playerctl_player_new(NULL, &error);
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if (error != NULL) {
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@ -474,9 +475,16 @@ int PlayerConnect(void)
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DAWarning("Connection to player failed: %s",
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error->message);
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previous_error_code = error->code;
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player_name = NULL;
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return 0;
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} else {
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previous_error_code = 0;
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if (!player_name) {
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g_object_get(player, "player_name", &player_name, NULL);
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player_name++; /* get rid of opening dot */
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if (player_name)
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DAWarning("Connected to %s", player_name);
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}
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return 1;
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}
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}
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