Fix two bugs related to command execution:

- When executing a command, control flow would fall through to the
  display cycle code, changing the display.

- When display cycling was prevented by the user (via -l), command
  execution was also disabled.
This commit is contained in:
Len Trigg 2013-12-05 13:11:59 +13:00 committed by Carlos R. Mafra
parent 2ca71dc449
commit 145662ff35

View file

@ -522,7 +522,7 @@ void wmmon_routine(int argc, char **argv)
break;
case ButtonRelease:
i = CheckMouseRegion(Event.xbutton.x, Event.xbutton.y);
if (but_stat == i && but_stat >= 0 && mode_cycling) {
if (but_stat == i && but_stat >= 0) {
switch (but_stat) {
case 0:
switch (Event.xbutton.button) {
@ -539,7 +539,9 @@ void wmmon_routine(int argc, char **argv)
execCommand(right_action);
break;
}
break;
case 1:
if (mode_cycling) {
stat_current++;
if (stat_current == stat_online)
stat_current = 0;
@ -561,6 +563,7 @@ void wmmon_routine(int argc, char **argv)
setMaskXY(0, 0);
}
RedrawWindowXY(xpm_X, xpm_Y);
}
break;
}
}