2014-11-28 16:22:47 +00:00
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/*
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* Copyright (c) 2002-2005 Alban Hertroys
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHOR BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "dockapp.h"
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/* TODO: Add a feature to detect the pointer entering/leaving a rectangle */
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void
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DAProcessActionRects(int x, int y, DAActionRect *actionrects, int count,
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2014-11-28 16:22:51 +00:00
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void *data)
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2014-11-28 16:22:47 +00:00
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{
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2014-11-28 16:22:51 +00:00
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int index = 0;
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if (!actionrects)
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return;
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while ((index < count) &&
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((x < actionrects[index].rect.x) ||
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(x > actionrects[index].rect.x + actionrects[index].rect.width) ||
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(y < actionrects[index].rect.y) ||
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(y > actionrects[index].rect.y + actionrects[index].rect.height)))
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index++;
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if (index == count)
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return;
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if (actionrects[index].action)
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(*actionrects[index].action)(x - actionrects[index].rect.x,
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y - actionrects[index].rect.y,
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actionrects[index].rect,
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data);
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2014-11-28 16:22:47 +00:00
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}
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