87 lines
5.1 KiB
Plaintext
87 lines
5.1 KiB
Plaintext
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3.1 NEWS:
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Fixed a 3 years old bug about volume level showing up as "0" when it's
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actually set to 10. Thank to all 20 or so people who e-mailed me about this.
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Changed struct mixer_info name to allow compiling wmix under 2.6.1+ kernels.
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Thanks Neil Burch <burch@cs.ualberta.ca> for the patch.
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Added a patch to enable exclusion of channels from display - allows you to
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remove mixer channels you never use. adds '-e <channame>' command line option
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which can be repeated any number of times. Thanks to Nicolas Descomps <nico_206@noos.fr>.
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Added #include <string.h> since glibc finally fixed most of the includes since 2001.
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3.0 NEWS:
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Major code rewrite. Now uses much better mixer library. New knob drawing code.
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New config parsing code - no more segfaults. New mouse control code for knob
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and slider dragging - more intuitive. Documentation updates. Removed runtime
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config parsing, only reading config file once on startup. New command line
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options to specify X display, config file, and mixer device. Removed "mixermax"
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code until someone complains. Current channel title scrolling is now
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configurable.
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2.2 NEWS:
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This is a bugfix release. On-Screen-Display code now looks for some common
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large bitmap font. Check that $HOME is set before trying to write a config
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file. Wmix makes a pid file for use with signal changing volume up/down.
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Minor code reorganization.
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2.11 NEWS:
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Mostly bugfixes and other random stuff. OSD now really stays on top provided
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you run a GNOME-compliant window manager (wmaker/E/saw-what-ever,etc)
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2.1 NEWS:
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Configuration file implemented. Mousewheel functionality, OSD display,
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OSD color, main mixer device, and OSS bug work-around can now be selected
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through WMixer rc file, by default placed in ~/.wmixrc
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Changes to the rc file are loaded dynamically, while the mixer is running -
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you can change the OSD color, for example, and see the results right away.
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2.04 NEWS:
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New feature: Volume of the current channel can be controlled using signals.
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Sending SIGUSR1 will increase the volume by 1 step, and SIGUSR2 will decrase
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the volume by 1 step. This could be useful if you have a newer style keyboard
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with volume buttons and all the other extra shit. You can tell your favorite
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window manager to run a program on keypress, and that program could be
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something like "killall -USR1 wmix" for volume up key, and "killall -USR2 wmix"
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for volume down. How to assign programs to specific keys is up to you. I know
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Blackbox and WindowMaker can both do it. Keep in mind most X-servers don't
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automatically support those extra keys, so some hacking might be required.
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Usually they are sent as a Win95 key scancode plus another scancode. I don't
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have one of these keyboards so I don't know. If enough people ask for it
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I will add 2 more signal handlers to switch the current "channel" back and
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forth.
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2.02 NEWS:
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Version 2.02 adds mouse wheel support to adjust volume, thanks to the
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patch from Gilles QUERRET <gilles.querret@free.fr>. Now instead of
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dragging the knob, you can use your mouse wheel to adjust the current channel
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volume. Position the cursor anywhere on the dockapp, and move the wheel.
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This behaviour is off by default, but you can compile wmix with -DMOUSEWHEEL
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in the Makefile to enable this feature. Incase your mouse has more than 2
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buttons and a wheel, you can set which button signals the wheel generates as
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"up" and "down" in mix.c, lines 45 and 46. The default is for a standard
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mouse with 2 buttons and a wheel. WHEEL_STEP is the amount to adjust the knob.
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The default of 3 should be good for everyone. Changing the volume using the
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wheel also brings up OSD for the current channel following same rules as if the
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knob was used directly.
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2.01 NEWS:
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New feature, which isn't really new, but a feature move from WMixer 1.5, is the
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On-Screen-Display (OSD), just like the one you probably have on your TV. The
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concept was the only thing copied from Wmixer 1.5 though, the code has been
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rewritten to use a modeless window instead of drawing on the root window,
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and draw code has been optimized not to draw any unnecessary stuff. The OSD
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only comes up when the Knob is turned, i.e. during manual adjustment. OSD stays
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hidden during automatic updates due to mixer reads or changing rec/balance etc.
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However, due to the way the OSD timer is done, as long as you are moving inside
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the dockapp (adjusting balance, or just generally moving the mouse inside the
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dockapp window, the OSD will stay lit. After all movement is gone, and in
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approximately 1.5 seconds, the OSD fades out. If some Xlib programmer knows
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a /NON GAY/ way to handle always-on-top, feel free to mail me a diff that makes
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the OSD continuously on top while being displayed. Right now, it comes up
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on top, but if you move a window over it or something, it gets hidden. Not
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too much of a loss, but still could be improved. OSD follows the same low-CPU
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use guidelines as the rest of the code. No updates happen unless something
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changes that requires an update. Also, expose events after uncovering the OSD
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window are not handled - if you can manage to obscure it in 1.5 seconds and
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want to see it again after that, you can always go back and twiddle the knob
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or something.
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