197 lines
5.4 KiB
Groff
197 lines
5.4 KiB
Groff
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.TH "wmmenu" "1" "1.1" "Fabien COUTANT" "WMaker dockapp"
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.SH "NAME"
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.LP
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wmmenu \- A WindowMaker dockapp to launch programs with a popup pixmap menu
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.SH "SYNTAX"
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.LP
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wmmenu [\fI<options>\fR] \fB\-m\fP \fI<MENUNAME>\fR
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.br
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wmmenu \fB\-v\fP
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.br
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wmmenu \fB\-h\fP
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.SH "DESCRIPTION"
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.LP
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This is a "dock application" for Windowmaker, that provides a button bar to
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launch applications from.
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.LP
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The bar opens automatically when either the mouse enters the button or you
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click on it (this is configurable).
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.LP
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Multiple instances of the program can run at the same time: each one provides
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a menu that it reads from a separate file, so you can have as many different
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menus as you want (you can also display the same menu more than once if you
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want; dunno what it's useful for...).
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.LP
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NOTE: options can take place before or after "\-m", as long as each option is
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correctly paired with its corresponding argument (when it has one).
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.SH "OPTIONS"
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.LP
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.TP
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\fB\-h\fR
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print a help message listing known options.
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.TP
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\fB\-v\fR
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print version information
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.TP
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\fB\-g\fR \fIW\fP\fBx\fR\fIH\fP
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force width and height of tile
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.TP
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\fB\-l\fR \fIXPMFILE\fP
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set filename of the pixmap used to highlight icon under cursor
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.TP
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\fB\-t\fR \fIXPMFILE\fP
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set filename of the pixmap used as button bar background.
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XPMFILE may also be '!COMMAND' to execute COMMAND and get the pixmap name to use
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from its output.
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.TP
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\fB\-O click\fR
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bar is only triggered by clicks on the tile, not moves
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.TP
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\fB\-O noautoscale\fR
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disable automatic pixmap scaling to tile size
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.TP
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\fB\-O behind\fR
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draw highlight pixmap behind icon, not above
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.TP
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\fB\-O hide=\fIN\fR
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set bar hiding timeout in ms. See hide_timeout description in Defaults.
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.TP
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\fB\-r\fR \fIROWS\fP
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set number of menu rows (default one)
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.LP
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Please note, that \fB\-l\fR, \fB\-t\fR and \fB\-O behind\fR options
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can also be specified with another syntax in the \fBdefaults\fR file
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(described hereafter).
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.SH "DEFAULTS FILE"
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This is a configuration file that defines things common to all instances
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of wmmenu.
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It is located in "~/.wmmenu/defaults".
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.LP
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The syntax is as follows:
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.LP
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# comment or empty lines are ignored
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.LP
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xpmpath PATH1:PATH2:...
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.br
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xpmpath PATH3
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.br
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xpmpath PATH4
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.br
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...
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.br
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# defines in which path to search for pixmaps
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.LP
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tile FILE.XPM
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.br
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or
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.br
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tile /SOME/PATH/TO/FILE.XPM
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.br
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# defines pixmap used as background tile in menu bar
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.br
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or
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.br
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tile !some_command with arguments
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.br
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# defines the command to call to get the pixmap name to be
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# used: the name is read from its standard output.
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# If the name read is empty, the internal default is used
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# instead.
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.LP
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highlight FILE.XPM
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.br
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or
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.br
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highlight /SOME/PATH/TO/FILE.XPM
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.br
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# defines pixmap used to highlight item under cursor
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.LP
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highlight_behind[ ANYTHING_NOT_EMPTY]
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.br
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# (don't forget the separating space)
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.br
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# request to draw highlight pixmap BEHIND icon,
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.br
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# no more in front.
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.br
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# To be used if your pixmap is designed to cover most
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.br
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# of tile's surface
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.LP
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hide_timeout MS
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.br
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# set the delay, in ms, necessary for the bar to close
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.br
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# after the cursor has left wmmenu. 1 by default.
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.SH "MENU FILES"
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Those files each define a menu of their own.
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Each menu file is located in "~/.wmmenu/\fI<MENUNAME>\fR";
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The name of the file determines the name you must use on command\-line
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to call it.
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.LP
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The syntax is the following:
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.LP
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# comment and blank lines are ignored
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.TP
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"MENUICON.XPM" menu title
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There is exactly one such line in each menu file,
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and is the first significant line encountered.
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It describes the menu name, which may be used by your window manager, and
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the pixmap that is shown to trigger the menu.
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The pixmap is specified using the same rules as the next item (read on).
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.TP
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"ICON.XPM" command arguments &
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\fIICON.XPM\fR is an image filename or path.
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It can be an absolute path (begins with "/"),
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a path relative to wmmenu's current directory (contains a "/" but not at the beginning),
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a path relative to home directory (starts with "~/"),
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or a simple file name (searched through all defined xpmpath elements).
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If you compiled wmmenu with gdk\-pixbuf support, the image can be any format
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supported by this library (GIF, PNG, TIFF, JPEG, etc...);
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Otherwise only XPM is supported.
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.br
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\fIcommand\fR and \fIarguments\fR are run with the system(3) library call,
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hence:
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1/ you can use any shell tricks you want, and
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2/ wmmenu waits for command completion, so for X11 programs you have to add
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"\fB&\fR" at the end.
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.SH "FILES"
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.LP
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\fI~/.wmmenu/<MENUNAME>\fP
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.br
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\fI~/.wmmenu/defaults\fP
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.SH "ENVIRONMENT VARIABLES"
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.LP
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.TP
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\fBHOME\fP
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Specifies the home directory
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.SH "EXAMPLES"
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.LP
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I personally use the following command line:
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.LP
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wmmenu \-m apps \-r 3
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.SH "BUGS"
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.LP
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If wmmenu was not compiled with gdk\-pixbuf support,
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application icons larger than tile overlap over icons next to them.
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With gdk\-pixbuf support turned on, images in this case are
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automatically scaled down to fit to tile
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(unless "\-O noautoscale" was specified).
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.LP
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There is some flicker when the mouse goes from the dockapp to the
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menu bar. On fast displays this is not always apparent.
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.LP
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No editor is provided, to edit menu files.
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However, editing by hand is not so difficult, and
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menu files are automatically reloaded each time you save them.
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You only have to restart wmmenu, if you change any setting in
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the \fBdefaults\fR file.
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.SH "AUTHORS"
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.LP
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Fabien COUTANT <fcoutant@freesurf.fr>
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.SH "SEE ALSO"
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.LP
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rox\-menu, wmaker
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