114 lines
3.5 KiB
C#
114 lines
3.5 KiB
C#
using System;
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namespace AsterNET.Manager.Event
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{
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/// <summary>
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/// A QueueParamsEvent is triggered in response to a QueueStatusAction and contains the parameters of a queue.<br/>
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/// It is implemented in <code>apps/app_queue.c</code>
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/// </summary>
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/// <seealso cref="Manager.Action.QueueStatusAction" />
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public class QueueParamsEvent : ResponseEvent
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{
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private string queue;
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private int max;
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private int calls;
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private int holdtime;
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private int completed;
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private int abandoned;
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private int serviceLevel;
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private Double serviceLevelPerf;
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private int weight;
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private string strategy;
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/// <summary>
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/// Get/Set queue strategy.
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/// </summary>
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public string Strategy
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{
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get { return strategy; }
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set { this.strategy = value; }
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}
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/// <summary>
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/// Get/Set the name of the queue.
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/// </summary>
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public string Queue
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{
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get { return queue; }
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set { this.queue = value; }
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}
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/// <summary> Returns the maximum number of people waiting in the queue or 0 for unlimited.<br/>
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/// This corresponds to the <code>maxlen</code> setting in <code>queues.conf</code>.
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/// </summary>
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/// <summary> Sets the maximum number of people waiting in the queue.</summary>
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public int Max
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{
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get { return max; }
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set { this.max = value; }
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}
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/// <summary> Returns the number of calls currently waiting in the queue.</summary>
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/// <summary> Sets the number of calls currently waiting in the queue.</summary>
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public int Calls
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{
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get { return calls; }
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set { this.calls = value; }
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}
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/// <summary> Returns the current average holdtime for this queue (in seconds).</summary>
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/// <summary> Sets the current average holdtime for this queue.</summary>
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public int Holdtime
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{
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get { return holdtime; }
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set { this.holdtime = value; }
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}
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/// <summary> Returns the number of completed calls.</summary>
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/// <summary> Sets the number of completed calls.</summary>
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public int Completed
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{
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get { return completed; }
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set { this.completed = value; }
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}
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/// <summary> Returns the number of abandoned calls.</summary>
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/// <summary> Sets the number of abandoned calls.</summary>
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public int Abandoned
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{
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get { return abandoned; }
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set { this.abandoned = value; }
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}
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/// <summary> Returns the service level (in seconds) as defined by the <code>servicelevel</code> setting
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/// in <code>queues.conf</code>.
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/// </summary>
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/// <summary> Sets the service level.</summary>
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public int ServiceLevel
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{
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get { return serviceLevel; }
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set { this.serviceLevel = value; }
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}
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/// <summary> Returns the ratio of calls answered within the specified service level per total completed
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/// calls (in percent).
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/// </summary>
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/// <summary> Sets the ratio of calls answered within the specified service level per total completed
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/// calls.
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/// </summary>
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public Double ServiceLevelPerf
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{
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get { return serviceLevelPerf; }
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set { this.serviceLevelPerf = value; }
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}
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/// <summary>
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/// Returns the weight of this queue.<br/>
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/// A queues can be assigned a 'weight' to ensure calls waiting in a
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/// higher priority queue will deliver its calls first. Only delays
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/// the lower weight queue's call if the member is also in the
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/// higher weight queue.
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/// </summary>
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public int Weight
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{
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get { return weight; }
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set { this.weight = value; }
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}
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public QueueParamsEvent(ManagerConnection source)
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: base(source)
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{
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}
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}
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} |