asternet/Asterisk.2013/Asterisk.NET/Manager/Action/OriginateAction.cs
2014-01-03 08:39:46 -08:00

239 lines
7.1 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
namespace Asterisk.NET.Manager.Action
{
/// <summary>
/// The OriginateAction generates an outgoing call to the extension in the given
/// context with the given priority or to a given application with optional
/// parameters.<br/>
/// If you want to connect to an extension use the properties context, exten and
/// priority. If you want to connect to an application use the properties
/// application and data if needed. Note that no call detail record will be
/// written when directly connecting to an application, so it may be better to
/// connect to an extension that starts the application you wish to connect to.<br/>
/// The response to this action is sent when the channel has been answered and
/// asterisk starts connecting it to the given extension. So be careful not to
/// choose a too short timeout when waiting for the response.<br/>
/// If you set async to <code>true</code> Asterisk reports an OriginateSuccess-
/// and OriginateFailureEvents. The action id of these events equals the action
/// id of this OriginateAction.
/// </summary>
/// <seealso cref="Asterisk.NET.Manager.Event.OriginateSuccessEvent" />
/// <seealso cref="Asterisk.NET.Manager.Event.OriginateFailureEvent" />
public class OriginateAction : ManagerActionEvent
{
private string channel;
private string exten;
private string context;
private string priority;
private int timeout;
private string callerId;
private Dictionary<string, string> variables;
private string account;
private string application;
private string data;
private bool async;
#region Action
/// <summary>
/// Get the name of this action, i.e. "Originate".
/// </summary>
override public string Action
{
get { return "Originate"; }
}
#endregion
#region Account
/// <summary>
/// Get/Set the account code to use for the originated call.
/// The account code is included in the call detail record generated for this call and will be used for billing.
/// </summary>
public string Account
{
get { return account; }
set { this.account = value; }
}
#endregion
#region CallerId
/// <summary>
/// Get/Set the caller id to set on the outgoing channel.
/// </summary>
public string CallerId
{
get { return callerId; }
set { this.callerId = value; }
}
#endregion
#region Channel
/// <summary>
/// Get/Set Channel on which to originate the call (The same as you specify in the Dial application command)<br/>
/// This property is required.
/// </summary>
public string Channel
{
get { return channel; }
set { this.channel = value; }
}
#endregion
#region Context
/// <summary>
/// Get/Set the name of the context of the extension to connect to.
/// If you set the context you also have to set the exten and priority properties.
/// </summary>
public string Context
{
get { return context; }
set { this.context = value; }
}
#endregion
#region Exten
/// <summary>
/// Get/Ser the extension to connect to.
/// If you set the extension you also have to set the context and priority properties.
/// </summary>
public string Exten
{
get { return exten; }
set { this.exten = value; }
}
#endregion
#region Priority
/// <summary>
/// Get /Set the priority of the extension to connect to.
/// If you set the priority you also have to set the context and exten properties.
/// </summary>
public string Priority
{
get { return priority; }
set { this.priority = value; }
}
#endregion
#region Application
/// <summary>
/// Get/Set Application to use on connect (use Data for parameters)
/// </summary>
public string Application
{
get { return application; }
set { this.application = value; }
}
#endregion
#region Data
/// <summary>
/// Get/Set the parameters to pass to the application.
/// Data if Application parameter is user
/// </summary>
/// <summary> Sets the parameters to pass to the application.</summary>
public string Data
{
get { return data; }
set { this.data = value; }
}
#endregion
#region Async
/// <summary>
/// Get/Set <code>true</code> if this is a fast origination.<br/>
/// For the origination to be asynchronous (allows multiple calls to be generated without waiting for a response).<br/>
/// Will send OriginateSuccess- and OriginateFailureEvents.
/// </summary>
public bool Async
{
get { return async; }
set { this.async = value; }
}
#endregion
#region ActionCompleteEventClass
public override Type ActionCompleteEventClass()
{
return typeof(Event.OriginateResponseEvent);
}
#endregion
#region Timeout
/// <summary>
/// Get/Set the timeout for the origination in seconds.<br/>
/// The channel must be answered within this time, otherwise the origination
/// is considered to have failed and an OriginateFailureEvent is generated.<br/>
/// If not set, Asterisk assumes a default value of 30000 meaning 30 seconds.
/// </summary>
public int Timeout
{
get { return timeout; }
set { this.timeout = value; }
}
#endregion
#region Variable
/// <summary>
/// Get/Set the variables to set on the originated call.<br/>
/// Variable assignments are of the form "VARNAME=VALUE". You can specify
/// multiple variable assignments separated by the '|' character.<br/>
/// Example: "VAR1=abc|VAR2=def" sets the channel variables VAR1 to "abc" and VAR2 to "def".
/// </summary>
public string Variable
{
get { return Helper.JoinVariables(variables, Common.VAR_DELIMITER, "="); }
set { variables = Helper.ParseVariables(variables, value, Common.VAR_DELIMITER); }
}
#endregion
#region GetVariables()
/// <summary>
/// Get the variables dictionary to set on the originated call.
/// </summary>
public Dictionary<string, string> GetVariables()
{
return variables;
}
#endregion
#region SetVariables(IDictionary vars)
/// <summary>
/// Set the variables dictionary to set on the originated call.
/// </summary>
public void SetVariables(Dictionary<string, string> vars)
{
this.variables = vars;
}
#endregion
#region GetVariable(string name, string val)
/// <summary>
/// Gets a variable on the originated call. Replaces any existing variable with the same name.
/// </summary>
public string GetVariable(string key)
{
if (variables == null)
return string.Empty;
return variables[key];
}
#endregion
#region SetVariable(string name, string val)
/// <summary>
/// Sets a variable dictionary on the originated call. Replaces any existing variable with the same name.
/// </summary>
public void SetVariable(string key, string value)
{
if (variables == null)
variables = new Dictionary<string, string>();
if (variables.ContainsKey(key))
variables[key] = value;
else
variables.Add(key, value);
}
#endregion
}
}