using System; namespace AsterNET.Manager.Response { public class OriginateResponse { private string channel; private string channelName; private DateTime endTime = DateTime.MinValue; private int reason; private string response; private DateTime startTime; private string uniqueId; #region IsSuccess public bool IsSuccess { get { return response == "Success"; } } #endregion #region UniqueId public string UniqueId { get { return uniqueId; } set { this.uniqueId = value; } } #endregion #region Channel public string Channel { get { return channel; } set { this.channel = value; } } #endregion #region ChannelName public string ChannelName { get { return channelName; } set { this.channelName = value; } } #endregion #region Reason public int Reason { get { return reason; } set { this.reason = value; } } #endregion #region Response public string Response { get { return response; } set { response = value; } } #endregion #region StartTime public DateTime StartTime { get { return startTime; } set { this.startTime = value; } } #endregion #region EndTime public DateTime EndTime { get { return endTime; } set { this.endTime = value; } } #endregion #region Constructor - Call() public OriginateResponse() { startTime = DateTime.Now; } #endregion #region CalcDuration() /// /// Return the duration of the call in milliseconds. If the call is has not /// ended, the duration so far is calculated. /// public long CalcDuration() { DateTime compTime; if (endTime != DateTime.MinValue) compTime = endTime; else compTime = DateTime.Now; return (compTime.Ticks - startTime.Ticks)/10000; } #endregion #region ToString() public override string ToString() { return Helper.ToString(this); } #endregion } }