using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
{
public class QueuePenaltyAction : ManagerAction
{
private string _interface;
private string _penalty;
private string _queue;
///
/// Set the penalty for a queue member.
///
public QueuePenaltyAction()
{
}
///
/// Set the penalty for a queue member.
///
///
///
///
public QueuePenaltyAction(string @interface, string penalty, string queue)
{
_interface = @interface;
_penalty = penalty;
_queue = queue;
}
public override string Action
{
get { return "QueuePenalty"; }
}
public string Interface
{
get { return _interface; }
set { _interface = value; }
}
public string Penalty
{
get { return _penalty; }
set { _penalty = value; }
}
public string Queue
{
get { return _queue; }
set { _queue = value; }
}
}
}