using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace AsterNET.Manager.Action { public class QueuePenaltyAction : ManagerAction { private string _interface; private string _penalty; private string _queue; /// /// Set the penalty for a queue member. /// public QueuePenaltyAction() { } /// /// Set the penalty for a queue member. /// /// /// /// public QueuePenaltyAction(string @interface, string penalty, string queue) { _interface = @interface; _penalty = penalty; _queue = queue; } public override string Action { get { return "QueuePenalty"; } } public string Interface { get { return _interface; } set { _interface = value; } } public string Penalty { get { return _penalty; } set { _penalty = value; } } public string Queue { get { return _queue; } set { _queue = value; } } } }