Large code cleanup, see change log

This commit is contained in:
skrusty 2015-01-03 15:37:29 +00:00
parent 19d1fdf418
commit ba42c2f06f
141 changed files with 7393 additions and 8578 deletions

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@ -1,55 +1,66 @@
using System;
using System.Text.RegularExpressions;
using System.Globalization;
using System.Text.RegularExpressions;
namespace AsterNET
{
public static class Common
{
#region Manager API Constants
public static class Common
{
#region Manager API Constants
/// <summary> The hostname to use if none is provided.</summary>
public const string DEFAULT_HOSTNAME = "localhost";
/// <summary> The port to use if none is provided.</summary>
public const int DEFAULT_PORT = 5038;
/// <summary>Line separator</summary>
public const string LINE_SEPARATOR = "\r\n";
/// <summary> The hostname to use if none is provided.</summary>
public const string DEFAULT_HOSTNAME = "localhost";
public static Regex ASTERISK_VERSION = new Regex("^Asterisk\\s+([0-9]+.[0-9]+.[0-9]+).*", RegexOptions.Compiled | RegexOptions.IgnoreCase);
public static Regex SHOW_VERSION_FILES_PATTERN = new Regex("^([\\S]+)\\s+Revision: ([0-9\\.]+)");
public static char[] RESPONSE_KEY_VALUE_SEPARATOR = new char[] { ':' };
public static char[] MINUS_SEPARATOR = new char[] { '-' };
public static char INTERNAL_ACTION_ID_DELIMITER = '#';
/// <summary> Variables delimiter </summary>
public static char[] VAR_DELIMITER = new char[] { '|' };
public static IFormatProvider CultureInfoEn = new CultureInfo("en-US", false);
/// <summary> The port to use if none is provided.</summary>
public const int DEFAULT_PORT = 5038;
#endregion
/// <summary>Line separator</summary>
public const string LINE_SEPARATOR = "\r\n";
#region AGI Constants
public static Regex ASTERISK_VERSION = new Regex("^Asterisk\\s+([0-9]+.[0-9]+.[0-9]+).*",
RegexOptions.Compiled | RegexOptions.IgnoreCase);
/// <summary> The default AGI bind port. </summary>
public const int AGI_BIND_PORT = 4573;
/// <summary> The default AGI thread pool size. </summary>
public const int AGI_POOL_SIZE = 10;
/// <summary> The default AGI bind address. </summary>
public const string AGI_BIND_ADDRESS = "0.0.0.0";
public static Regex SHOW_VERSION_FILES_PATTERN = new Regex("^([\\S]+)\\s+Revision: ([0-9\\.]+)");
public static char[] RESPONSE_KEY_VALUE_SEPARATOR = {':'};
public static char[] MINUS_SEPARATOR = {'-'};
public static char INTERNAL_ACTION_ID_DELIMITER = '#';
public const string AGI_DEFAULT_RESOURCE_BUNDLE_NAME = "fastagi-mapping.resources";
public const string AGI_END_OF_PROPER_USAGE = "520 End of proper usage.";
/// <summary> Variables delimiter </summary>
public static char[] VAR_DELIMITER = {'|'};
public const int AGI_DEFAULT_MAX_DIGITS = 1024;
public const int AGI_DEFAULT_TIMEOUT = 0;
public static IFormatProvider CultureInfoEn = new CultureInfo("en-US", false);
public static Regex AGI_STATUS_PATTERN = new Regex("^(\\d{3})[ -]", RegexOptions.Compiled);
public static Regex AGI_RESULT_PATTERN = new Regex("^200 result= *(\\S+)", RegexOptions.Compiled);
public static Regex AGI_PARENTHESIS_PATTERN = new Regex("^200 result=\\S* +\\((.*)\\)", RegexOptions.Compiled);
public static Regex AGI_ADDITIONAL_ATTRIBUTES_PATTERN = new Regex("^200 result=\\S* +(\\(.*\\) )?(.+)$", RegexOptions.Compiled);
public static Regex AGI_ADDITIONAL_ATTRIBUTE_PATTERN = new Regex("(\\S+)=(\\S+)", RegexOptions.Compiled);
public static Regex AGI_SYNOPSIS_PATTERN = new Regex("^\\s*Usage:\\s*(.*)\\s*$", RegexOptions.Compiled);
public static Regex AGI_SCRIPT_PATTERN = new Regex("^([^\\?]*)\\?(.*)$");
public static Regex AGI_PARAMETER_PATTERN = new Regex("^(.*)=(.*)$");
#endregion
#endregion
}
#region AGI Constants
/// <summary> The default AGI bind port. </summary>
public const int AGI_BIND_PORT = 4573;
/// <summary> The default AGI thread pool size. </summary>
public const int AGI_POOL_SIZE = 10;
/// <summary> The default AGI bind address. </summary>
public const string AGI_BIND_ADDRESS = "0.0.0.0";
public const string AGI_DEFAULT_RESOURCE_BUNDLE_NAME = "fastagi-mapping.resources";
public const string AGI_END_OF_PROPER_USAGE = "520 End of proper usage.";
public const int AGI_DEFAULT_MAX_DIGITS = 1024;
public const int AGI_DEFAULT_TIMEOUT = 0;
public static Regex AGI_STATUS_PATTERN = new Regex("^(\\d{3})[ -]", RegexOptions.Compiled);
public static Regex AGI_RESULT_PATTERN = new Regex("^200 result= *(\\S+)", RegexOptions.Compiled);
public static Regex AGI_PARENTHESIS_PATTERN = new Regex("^200 result=\\S* +\\((.*)\\)", RegexOptions.Compiled);
public static Regex AGI_ADDITIONAL_ATTRIBUTES_PATTERN = new Regex("^200 result=\\S* +(\\(.*\\) )?(.+)$",
RegexOptions.Compiled);
public static Regex AGI_ADDITIONAL_ATTRIBUTE_PATTERN = new Regex("(\\S+)=(\\S+)", RegexOptions.Compiled);
public static Regex AGI_SYNOPSIS_PATTERN = new Regex("^\\s*Usage:\\s*(.*)\\s*$", RegexOptions.Compiled);
public static Regex AGI_SCRIPT_PATTERN = new Regex("^([^\\?]*)\\?(.*)$");
public static Regex AGI_PARAMETER_PATTERN = new Regex("^(.*)=(.*)$");
#endregion
}
}

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@ -1,58 +1,61 @@
using AsterNET.FastAGI.Command;
using AsterNET.IO;
namespace AsterNET.FastAGI
{
/// <summary>
/// Default implementation of the AGIChannel interface.
/// </summary>
public class AGIChannel
{
private AGIWriter agiWriter;
private AGIReader agiReader;
private AGIReply agiReply;
private bool _SC511_CAUSES_EXCEPTION = false;
private bool _SCHANGUP_CAUSES_EXCEPTION = false;
/// <summary>
/// Default implementation of the AGIChannel interface.
/// </summary>
public class AGIChannel
{
private readonly bool _SC511_CAUSES_EXCEPTION;
private readonly bool _SCHANGUP_CAUSES_EXCEPTION;
private readonly AGIReader agiReader;
private readonly AGIWriter agiWriter;
private AGIReply agiReply;
public AGIChannel(IO.SocketConnection socket, bool SC511_CAUSES_EXCEPTION, bool SCHANGUP_CAUSES_EXCEPTION)
public AGIChannel(SocketConnection socket, bool SC511_CAUSES_EXCEPTION, bool SCHANGUP_CAUSES_EXCEPTION)
{
this.agiWriter = new AGIWriter(socket);
this.agiReader = new AGIReader(socket);
agiWriter = new AGIWriter(socket);
agiReader = new AGIReader(socket);
this._SC511_CAUSES_EXCEPTION = SC511_CAUSES_EXCEPTION;
this._SCHANGUP_CAUSES_EXCEPTION = SCHANGUP_CAUSES_EXCEPTION;
_SC511_CAUSES_EXCEPTION = SC511_CAUSES_EXCEPTION;
_SCHANGUP_CAUSES_EXCEPTION = SCHANGUP_CAUSES_EXCEPTION;
}
public AGIChannel(AGIWriter agiWriter, AGIReader agiReader, bool SC511_CAUSES_EXCEPTION, bool SCHANGUP_CAUSES_EXCEPTION)
{
this.agiWriter = agiWriter;
this.agiReader = agiReader;
public AGIChannel(AGIWriter agiWriter, AGIReader agiReader, bool SC511_CAUSES_EXCEPTION,
bool SCHANGUP_CAUSES_EXCEPTION)
{
this.agiWriter = agiWriter;
this.agiReader = agiReader;
this._SC511_CAUSES_EXCEPTION = SC511_CAUSES_EXCEPTION;
this._SCHANGUP_CAUSES_EXCEPTION = SCHANGUP_CAUSES_EXCEPTION;
}
_SC511_CAUSES_EXCEPTION = SC511_CAUSES_EXCEPTION;
_SCHANGUP_CAUSES_EXCEPTION = SCHANGUP_CAUSES_EXCEPTION;
}
/// <summary>
/// Get last AGI Reply.
/// </summary>
public AGIReply LastReply
{
get { return agiReply; }
}
/// <summary>
/// Get last AGI Reply.
/// </summary>
public AGIReply LastReply
{
get { return agiReply; }
}
public AGIReply SendCommand(Command.AGICommand command)
{
agiWriter.SendCommand(command);
agiReply = agiReader.ReadReply();
int status = agiReply.GetStatus();
if (status == (int)AGIReplyStatuses.SC_INVALID_OR_UNKNOWN_COMMAND)
throw new InvalidOrUnknownCommandException(command.BuildCommand());
else if (status == (int)AGIReplyStatuses.SC_INVALID_COMMAND_SYNTAX)
throw new InvalidCommandSyntaxException(agiReply.GetSynopsis(), agiReply.GetUsage());
else if (status == (int)AGIReplyStatuses.SC_DEAD_CHANNEL && _SC511_CAUSES_EXCEPTION)
public AGIReply SendCommand(AGICommand command)
{
agiWriter.SendCommand(command);
agiReply = agiReader.ReadReply();
int status = agiReply.GetStatus();
if (status == (int) AGIReplyStatuses.SC_INVALID_OR_UNKNOWN_COMMAND)
throw new InvalidOrUnknownCommandException(command.BuildCommand());
if (status == (int) AGIReplyStatuses.SC_INVALID_COMMAND_SYNTAX)
throw new InvalidCommandSyntaxException(agiReply.GetSynopsis(), agiReply.GetUsage());
if (status == (int) AGIReplyStatuses.SC_DEAD_CHANNEL && _SC511_CAUSES_EXCEPTION)
throw new AGIHangupException();
else if ((status == 0) && agiReply.FirstLine == "HANGUP" && _SCHANGUP_CAUSES_EXCEPTION)
if ((status == 0) && agiReply.FirstLine == "HANGUP" && _SCHANGUP_CAUSES_EXCEPTION)
throw new AGIHangupException();
return agiReply;
}
}
return agiReply;
}
}
}

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@ -1,122 +1,126 @@
using System;
using System.IO;
using System.Threading;
using AsterNET.FastAGI.Command;
using AsterNET.IO;
namespace AsterNET.FastAGI
{
/// <summary>
/// An AGIConnectionHandler is created and run by the AGIServer whenever a new
/// socket connection from an Asterisk Server is received.<br/>
/// It reads the request using an AGIReader and runs the AGIScript configured to
/// handle this type of request. Finally it closes the socket connection.
/// </summary>
public class AGIConnectionHandler
{
/// <summary>
/// An AGIConnectionHandler is created and run by the AGIServer whenever a new
/// socket connection from an Asterisk Server is received.<br />
/// It reads the request using an AGIReader and runs the AGIScript configured to
/// handle this type of request. Finally it closes the socket connection.
/// </summary>
public class AGIConnectionHandler
{
#if LOGGER
private Logger logger = Logger.Instance();
private readonly Logger logger = Logger.Instance();
#endif
private static readonly LocalDataStoreSlot channel = Thread.AllocateDataSlot();
private IO.SocketConnection socket;
private IMappingStrategy mappingStrategy;
private bool _SC511_CAUSES_EXCEPTION = false;
private bool _SCHANGUP_CAUSES_EXCEPTION = false;
private static readonly LocalDataStoreSlot _channel = Thread.AllocateDataSlot();
private readonly SocketConnection socket;
private readonly IMappingStrategy mappingStrategy;
private readonly bool _SC511_CAUSES_EXCEPTION;
private readonly bool _SCHANGUP_CAUSES_EXCEPTION;
#region Channel
/// <summary>
/// Returns the AGIChannel associated with the current thread.
/// </summary>
/// <returns>the AGIChannel associated with the current thread or <code>null</code> if none is associated.</returns>
internal static AGIChannel Channel
{
get
{
return (AGIChannel) Thread.GetData(AGIConnectionHandler.channel);
}
}
#endregion
#region Channel
#region AGIConnectionHandler(socket, mappingStrategy)
/// <summary>
/// Creates a new AGIConnectionHandler to handle the given socket connection.
/// </summary>
/// <param name="socket">the socket connection to handle.</param>
/// <param name="mappingStrategy">the strategy to use to determine which script to run.</param>
public AGIConnectionHandler(IO.SocketConnection socket, IMappingStrategy mappingStrategy, bool SC511_CAUSES_EXCEPTION, bool SCHANGUP_CAUSES_EXCEPTION)
{
this.socket = socket;
this.mappingStrategy = mappingStrategy;
this._SC511_CAUSES_EXCEPTION = SC511_CAUSES_EXCEPTION;
this._SCHANGUP_CAUSES_EXCEPTION = SCHANGUP_CAUSES_EXCEPTION;
}
#endregion
/// <summary>
/// Returns the AGIChannel associated with the current thread.
/// </summary>
/// <returns>the AGIChannel associated with the current thread or <code>null</code> if none is associated.</returns>
internal static AGIChannel Channel
{
get { return (AGIChannel) Thread.GetData(_channel); }
}
public void Run()
{
try
{
AGIReader reader = new AGIReader(socket);
AGIWriter writer = new AGIWriter(socket);
AGIRequest request = reader.ReadRequest();
AGIChannel channel = new AGIChannel(writer, reader, this._SC511_CAUSES_EXCEPTION, this._SCHANGUP_CAUSES_EXCEPTION);
AGIScript script = mappingStrategy.DetermineScript(request);
Thread.SetData(AGIConnectionHandler.channel, channel);
#endregion
if (script != null)
{
#region AGIConnectionHandler(socket, mappingStrategy)
/// <summary>
/// Creates a new AGIConnectionHandler to handle the given socket connection.
/// </summary>
/// <param name="socket">the socket connection to handle.</param>
/// <param name="mappingStrategy">the strategy to use to determine which script to run.</param>
public AGIConnectionHandler(SocketConnection socket, IMappingStrategy mappingStrategy,
bool SC511_CAUSES_EXCEPTION, bool SCHANGUP_CAUSES_EXCEPTION)
{
this.socket = socket;
this.mappingStrategy = mappingStrategy;
_SC511_CAUSES_EXCEPTION = SC511_CAUSES_EXCEPTION;
_SCHANGUP_CAUSES_EXCEPTION = SCHANGUP_CAUSES_EXCEPTION;
}
#endregion
public void Run()
{
try
{
var reader = new AGIReader(socket);
var writer = new AGIWriter(socket);
AGIRequest request = reader.ReadRequest();
var channel = new AGIChannel(writer, reader, _SC511_CAUSES_EXCEPTION, _SCHANGUP_CAUSES_EXCEPTION);
AGIScript script = mappingStrategy.DetermineScript(request);
Thread.SetData(_channel, channel);
if (script != null)
{
#if LOGGER
logger.Info("Begin AGIScript " + script.GetType().FullName + " on " + Thread.CurrentThread.Name);
logger.Info("Begin AGIScript " + script.GetType().FullName + " on " + Thread.CurrentThread.Name);
#endif
script.Service(request, channel);
script.Service(request, channel);
#if LOGGER
logger.Info("End AGIScript " + script.GetType().FullName + " on " + Thread.CurrentThread.Name);
logger.Info("End AGIScript " + script.GetType().FullName + " on " + Thread.CurrentThread.Name);
#endif
}
else
{
string error;
error = "No script configured for URL '" + request.RequestURL + "' (script '" + request.Script + "')";
channel.SendCommand(new Command.VerboseCommand(error, 1));
}
else
{
var error = "No script configured for URL '" + request.RequestURL + "' (script '" + request.Script +
"')";
channel.SendCommand(new VerboseCommand(error, 1));
#if LOGGER
logger.Error(error);
logger.Error(error);
#endif
}
}
catch (AGIHangupException)
{
}
catch (IOException)
{
}
catch (AGIException ex)
{
}
}
catch (AGIHangupException)
{
}
catch (IOException)
{
}
catch (AGIException ex)
{
#if LOGGER
logger.Error("AGIException while handling request", ex);
logger.Error("AGIException while handling request", ex);
#else
throw ex;
#endif
}
catch (Exception ex)
{
}
catch (Exception ex)
{
#if LOGGER
logger.Error("Unexpected Exception while handling request", ex);
logger.Error("Unexpected Exception while handling request", ex);
#else
throw ex;
#endif
}
}
Thread.SetData(AGIConnectionHandler.channel, null);
try
{
socket.Close();
}
Thread.SetData(_channel, null);
try
{
socket.Close();
}
#if LOGGER
catch(IOException ex)
{
logger.Error("Error on close socket", ex);
}
catch (IOException ex)
{
logger.Error("Error on close socket", ex);
}
#else
catch { }
#endif
}
}
}
}
}

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using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using AsterNET.IO;
namespace AsterNET.FastAGI
{
public class AGIReader
{
public class AGIReader
{
#if LOGGER
private Logger logger = Logger.Instance();
private readonly Logger logger = Logger.Instance();
#endif
private IO.SocketConnection socket;
public AGIReader(IO.SocketConnection socket)
{
this.socket = socket;
}
private readonly SocketConnection socket;
public AGIRequest ReadRequest()
{
string line;
List<string> lines = new List<string>();
try
{
public AGIReader(SocketConnection socket)
{
this.socket = socket;
}
public AGIRequest ReadRequest()
{
var lines = new List<string>();
try
{
#if LOGGER
logger.Info("AGIReader.ReadRequest():");
logger.Info("AGIReader.ReadRequest():");
#endif
while ((line = socket.ReadLine()) != null)
{
if (line.Length == 0)
break;
lines.Add(line);
string line;
while ((line = socket.ReadLine()) != null)
{
if (line.Length == 0)
break;
lines.Add(line);
#if LOGGER
logger.Info(line);
logger.Info(line);
#endif
}
}
catch (IOException ex)
{
throw new AGINetworkException("Unable to read request from Asterisk: " + ex.Message, ex);
}
}
}
catch (IOException ex)
{
throw new AGINetworkException("Unable to read request from Asterisk: " + ex.Message, ex);
}
AGIRequest request = new AGIRequest(lines);
var request = new AGIRequest(lines)
{
LocalAddress = socket.LocalAddress,
LocalPort = socket.LocalPort,
RemoteAddress = socket.RemoteAddress,
RemotePort = socket.RemotePort
};
request.LocalAddress = socket.LocalAddress;
request.LocalPort = socket.LocalPort;
request.RemoteAddress = socket.RemoteAddress;
request.RemotePort = socket.RemotePort;
return request;
}
return request;
}
public AGIReply ReadReply()
{
string line;
var badSyntax = ((int) AGIReplyStatuses.SC_INVALID_COMMAND_SYNTAX).ToString();
public AGIReply ReadReply()
{
string line;
string badSyntax = ((int)AGIReplyStatuses.SC_INVALID_COMMAND_SYNTAX).ToString();
var lines = new List<string>();
try
{
line = socket.ReadLine();
}
catch (IOException ex)
{
throw new AGINetworkException("Unable to read reply from Asterisk: " + ex.Message, ex);
}
if (line == null)
throw new AGIHangupException();
List<string> lines = new List<string>();
try
{
line = socket.ReadLine();
}
catch (IOException ex)
{
throw new AGINetworkException("Unable to read reply from Asterisk: " + ex.Message, ex);
}
if (line == null)
throw new AGIHangupException();
lines.Add(line);
// read synopsis and usage if statuscode is 520
if (line.StartsWith(badSyntax))
try
{
while ((line = socket.ReadLine()) != null)
{
lines.Add(line);
if (line.StartsWith(badSyntax))
break;
}
}
catch (IOException ex)
{
throw new AGINetworkException("Unable to read reply from Asterisk: " + ex.Message, ex);
}
return new AGIReply(lines);
}
}
lines.Add(line);
// read synopsis and usage if statuscode is 520
if (line.StartsWith(badSyntax))
try
{
while ((line = socket.ReadLine()) != null)
{
lines.Add(line);
if (line.StartsWith(badSyntax))
break;
}
}
catch (IOException ex)
{
throw new AGINetworkException("Unable to read reply from Asterisk: " + ex.Message, ex);
}
return new AGIReply(lines);
}
}
}

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using System;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
namespace AsterNET.FastAGI
{
#region Enum - AGIReplyStatuses
public enum AGIReplyStatuses
{
/// <summary>
/// Status code (200) indicating Asterisk successfully processed the AGICommand.
/// </summary>
SC_SUCCESS = 200,
/// <summary>
/// Status code (510) indicating Asterisk was unable to process the
/// AGICommand because there is no command with the given name available.
/// </summary>
SC_INVALID_OR_UNKNOWN_COMMAND = 510,
#region Enum - AGIReplyStatuses
public enum AGIReplyStatuses
{
/// <summary>
/// Status code (511) indicating Asterisk was unable to process the
/// AGICommand because the channel is dead.
/// Status code (200) indicating Asterisk successfully processed the AGICommand.
/// </summary>
SC_SUCCESS = 200,
/// <summary>
/// Status code (510) indicating Asterisk was unable to process the
/// AGICommand because there is no command with the given name available.
/// </summary>
SC_INVALID_OR_UNKNOWN_COMMAND = 510,
/// <summary>
/// Status code (511) indicating Asterisk was unable to process the
/// AGICommand because the channel is dead.
/// </summary>
SC_DEAD_CHANNEL = 511,
/// <summary>
/// Status code (520) indicating Asterisk was unable to process the
/// AGICommand because the syntax used was not correct. This is most likely
/// due to missing required parameters or additional parameters sent that are
/// not understood.<br/>
/// Ensure proper quoting of the parameters when you receive this status
/// code.
/// </summary>
SC_INVALID_COMMAND_SYNTAX = 520
}
#endregion
/// <summary>
/// Default implementation of the AGIReply interface.
/// </summary>
public class AGIReply
{
#region Variables
private Match matcher;
private List<string> lines;
private string firstLine;
/// <summary> The result, that is the part directly following the "result=" string.</summary>
private string result;
/// <summary> The status code.</summary>
private int status;
/// <summary>Additional attributes contained in this reply, for example endpos.</summary>
private Dictionary<string, string> attributes;
/// <summary> The contents of the parenthesis.</summary>
private string extra;
/// <summary> In case of status == 520 (invalid command syntax) this attribute contains the synopsis of the command.</summary>
private string synopsis;
/// <summary> In case of status == 520 (invalid command syntax) this attribute contains the usage of the command.</summary>
private string usage;
private bool extraCreated;
private bool synopsisCreated;
private bool attributesCreated;
private bool resultCreated;
private bool statusCreated;
#endregion
/// <summary>
/// Status code (520) indicating Asterisk was unable to process the
/// AGICommand because the syntax used was not correct. This is most likely
/// due to missing required parameters or additional parameters sent that are
/// not understood.<br />
/// Ensure proper quoting of the parameters when you receive this status
/// code.
/// </summary>
SC_INVALID_COMMAND_SYNTAX = 520
}
#region Constructor - AGIReply()
public AGIReply()
{
}
#endregion
#endregion
#region Constructor - AGIReply(lines)
public AGIReply(List<string> lines)
{
this.lines = lines;
try
{
firstLine = lines[0];
}
catch { }
}
#endregion
/// <summary>
/// Default implementation of the AGIReply interface.
/// </summary>
public class AGIReply
{
#region Variables
#region FirstLine
public string FirstLine
{
get { return firstLine; }
}
#endregion
private readonly string firstLine;
private readonly List<string> lines;
#region Lines
public IList Lines
{
get { return lines; }
}
#endregion
/// <summary>Additional attributes contained in this reply, for example endpos.</summary>
private Dictionary<string, string> attributes;
#region ResultCode
/// <summary>
/// Returns the return code (the result as int).
/// </summary>
/// <returns>the return code or -1 if the result is not an int.</returns>
public int ResultCode
{
get
{
string result;
result = GetResult();
if (result == null)
return -1;
try
{
return Int32.Parse(result);
}
catch
{
return -1;
}
}
}
#endregion
private bool attributesCreated;
#region ResultCodeAsChar
/// <summary>
/// Returns the return code as character.
/// </summary>
/// <returns>the return code as character.</returns>
public char ResultCodeAsChar
{
get
{
int resultCode;
resultCode = ResultCode;
if (resultCode < 0)
return (char)(0x0);
return (char)resultCode;
}
}
#endregion
/// <summary> The contents of the parenthesis.</summary>
private string extra;
#region Extra
/// <summary>
/// Returns the text in parenthesis contained in this reply.<br/>
/// The meaning of this property depends on the command sent. Sometimes it
/// contains a flag like "timeout" or "hangup" or - in case of the
/// GetVariableCommand - the value of the variable.
/// </summary>
/// <returns>the text in the parenthesis or <code>null</code> if not set.</returns>
public string Extra
{
get
{
if (GetStatus() != (int)AGIReplyStatuses.SC_SUCCESS)
return null;
private bool extraCreated;
private Match matcher;
if (extraCreated)
return extra;
/// <summary> The result, that is the part directly following the "result=" string.</summary>
private string result;
matcher = Common.AGI_PARENTHESIS_PATTERN.Match(firstLine);
if (matcher.Success)
extra = matcher.Groups[1].Value;
private bool resultCreated;
extraCreated = true;
return extra;
}
}
#endregion
/// <summary> The status code.</summary>
private int status;
#region GetResult()
/// <summary>
/// Returns the result, that is the part directly following the "result=" string.
/// </summary>
/// <returns>the result.</returns>
public string GetResult()
{
if (resultCreated)
return result;
private bool statusCreated;
matcher = Common.AGI_RESULT_PATTERN.Match(firstLine);
if (matcher.Success)
result = matcher.Groups[1].Value;
/// <summary> In case of status == 520 (invalid command syntax) this attribute contains the synopsis of the command.</summary>
private string synopsis;
resultCreated = true;
return result;
}
#endregion
private bool synopsisCreated;
#region GetStatus()
/// <summary>
/// Returns the status code.<br/>
/// Supported status codes are:<br/>
/// 200 Success<br/>
/// 510 Invalid or unknown command<br/>
/// 520 Invalid command syntax<br/>
/// </summary>
/// <returns>the status code.</returns>
public int GetStatus()
{
if (statusCreated)
return status;
matcher = Common.AGI_STATUS_PATTERN.Match(firstLine);
if (matcher.Success)
status = Int32.Parse(matcher.Groups[1].Value);
statusCreated = true;
return status;
}
#endregion
/// <summary> In case of status == 520 (invalid command syntax) this attribute contains the usage of the command.</summary>
private string usage;
#region GetAttribute(name)
/// <summary>
/// Returns an additional attribute contained in the reply.<br/>
/// For example the reply to the StreamFileCommand contains an additional
/// endpos attribute indicating the frame where the playback was stopped.
/// This can be retrieved by calling getAttribute("endpos") on the corresponding reply.
/// </summary>
/// <param name="name">the name of the attribute to retrieve. The name is case insensitive.</param>
/// <returns>the value of the attribute or <code>null</code> if it is not set.</returns>
public string GetAttribute(string name)
{
if (GetStatus() != (int)AGIReplyStatuses.SC_SUCCESS)
return null;
#endregion
if ("result".ToUpper().Equals(name.ToUpper()))
return GetResult();
#region Constructor - AGIReply()
if (!attributesCreated)
{
matcher = Common.AGI_ADDITIONAL_ATTRIBUTES_PATTERN.Match(firstLine);
if (matcher.Success)
{
string s;
Match attributeMatcher;
public AGIReply()
{
}
attributes = new Dictionary<string,string>();
s = matcher.Groups[2].Value;
attributeMatcher = Common.AGI_ADDITIONAL_ATTRIBUTE_PATTERN.Match(s);
while (attributeMatcher.Success)
{
string key;
string value_Renamed;
#endregion
key = attributeMatcher.Groups[1].Value;
value_Renamed = attributeMatcher.Groups[2].Value;
attributes[key.ToLower(Helper.CultureInfo)] = value_Renamed;
}
}
attributesCreated = true;
}
#region Constructor - AGIReply(lines)
if (attributes == null || (attributes.Count == 0))
return null;
public AGIReply(List<string> lines)
{
this.lines = lines;
try
{
firstLine = lines[0];
}
catch
{
}
}
return (string)attributes[name.ToLower(Helper.CultureInfo)];
}
#endregion
#endregion
#region GetSynopsis()
/// <summary>
/// Returns the synopsis of the command sent if Asterisk expected a different
/// syntax (getStatus() == SC_INVALID_COMMAND_SYNTAX).
/// </summary>
/// <returns>the synopsis of the command sent, <code>null</code> if there were no syntax errors.</returns>
public string GetSynopsis()
{
if (GetStatus() != (int)AGIReplyStatuses.SC_INVALID_COMMAND_SYNTAX)
return null;
#region FirstLine
if (!synopsisCreated)
{
if (lines.Count > 1)
{
string secondLine;
Match synopsisMatcher;
public string FirstLine
{
get { return firstLine; }
}
secondLine = ((string)lines[1]);
synopsisMatcher = Common.AGI_SYNOPSIS_PATTERN.Match(secondLine);
if (synopsisMatcher.Success)
synopsis = synopsisMatcher.Groups[1].Value;
}
synopsisCreated = true;
#endregion
StringBuilder sbUsage = new StringBuilder();
string line;
for (int i = 2; i < lines.Count; i++)
{
line = ((string)lines[i]);
if (line == Common.AGI_END_OF_PROPER_USAGE)
break;
sbUsage.Append(line.Trim());
sbUsage.Append(" ");
}
usage = sbUsage.ToString().Trim();
}
return synopsis;
}
#endregion
#region Lines
#region GetUsage()
/// <summary>
/// Returns the usage of the command sent if Asterisk expected a different
/// syntax (getStatus() == SC_INVALID_COMMAND_SYNTAX).
/// </summary>
/// <returns>
/// the usage of the command sent,
/// <code>null</code> if there were no syntax errors.
/// </returns>
public string GetUsage()
{
return usage;
}
#endregion
public IList Lines
{
get { return lines; }
}
#region ToString()
public override string ToString()
{
return Helper.ToString(this);
}
#endregion
}
#endregion
#region ResultCode
/// <summary>
/// Returns the return code (the result as int).
/// </summary>
/// <returns>the return code or -1 if the result is not an int.</returns>
public int ResultCode
{
get
{
string result;
result = GetResult();
if (result == null)
return -1;
try
{
return Int32.Parse(result);
}
catch
{
return -1;
}
}
}
#endregion
#region ResultCodeAsChar
/// <summary>
/// Returns the return code as character.
/// </summary>
/// <returns>the return code as character.</returns>
public char ResultCodeAsChar
{
get
{
int resultCode = ResultCode;
if (resultCode < 0)
return (char) (0x0);
return (char) resultCode;
}
}
#endregion
#region Extra
/// <summary>
/// Returns the text in parenthesis contained in this reply.<br />
/// The meaning of this property depends on the command sent. Sometimes it
/// contains a flag like "timeout" or "hangup" or - in case of the
/// GetVariableCommand - the value of the variable.
/// </summary>
/// <returns>the text in the parenthesis or <code>null</code> if not set.</returns>
public string Extra
{
get
{
if (GetStatus() != (int) AGIReplyStatuses.SC_SUCCESS)
return null;
if (extraCreated)
return extra;
matcher = Common.AGI_PARENTHESIS_PATTERN.Match(firstLine);
if (matcher.Success)
extra = matcher.Groups[1].Value;
extraCreated = true;
return extra;
}
}
#endregion
#region GetResult()
/// <summary>
/// Returns the result, that is the part directly following the "result=" string.
/// </summary>
/// <returns>the result.</returns>
public string GetResult()
{
if (resultCreated)
return result;
matcher = Common.AGI_RESULT_PATTERN.Match(firstLine);
if (matcher.Success)
result = matcher.Groups[1].Value;
resultCreated = true;
return result;
}
#endregion
#region GetStatus()
/// <summary>
/// Returns the status code.<br />
/// Supported status codes are:<br />
/// 200 Success<br />
/// 510 Invalid or unknown command<br />
/// 520 Invalid command syntax<br />
/// </summary>
/// <returns>the status code.</returns>
public int GetStatus()
{
if (statusCreated)
return status;
matcher = Common.AGI_STATUS_PATTERN.Match(firstLine);
if (matcher.Success)
status = Int32.Parse(matcher.Groups[1].Value);
statusCreated = true;
return status;
}
#endregion
#region GetAttribute(name)
/// <summary>
/// Returns an additional attribute contained in the reply.<br />
/// For example the reply to the StreamFileCommand contains an additional
/// endpos attribute indicating the frame where the playback was stopped.
/// This can be retrieved by calling getAttribute("endpos") on the corresponding reply.
/// </summary>
/// <param name="name">the name of the attribute to retrieve. The name is case insensitive.</param>
/// <returns>the value of the attribute or <code>null</code> if it is not set.</returns>
public string GetAttribute(string name)
{
if (GetStatus() != (int) AGIReplyStatuses.SC_SUCCESS)
return null;
if ("result".ToUpper().Equals(name.ToUpper()))
return GetResult();
if (!attributesCreated)
{
matcher = Common.AGI_ADDITIONAL_ATTRIBUTES_PATTERN.Match(firstLine);
if (matcher.Success)
{
string s;
Match attributeMatcher;
attributes = new Dictionary<string, string>();
s = matcher.Groups[2].Value;
attributeMatcher = Common.AGI_ADDITIONAL_ATTRIBUTE_PATTERN.Match(s);
while (attributeMatcher.Success)
{
string key;
string value_Renamed;
key = attributeMatcher.Groups[1].Value;
value_Renamed = attributeMatcher.Groups[2].Value;
attributes[key.ToLower(Helper.CultureInfo)] = value_Renamed;
}
}
attributesCreated = true;
}
if (attributes == null || (attributes.Count == 0))
return null;
return attributes[name.ToLower(Helper.CultureInfo)];
}
#endregion
#region GetSynopsis()
/// <summary>
/// Returns the synopsis of the command sent if Asterisk expected a different
/// syntax (getStatus() == SC_INVALID_COMMAND_SYNTAX).
/// </summary>
/// <returns>the synopsis of the command sent, <code>null</code> if there were no syntax errors.</returns>
public string GetSynopsis()
{
if (GetStatus() != (int) AGIReplyStatuses.SC_INVALID_COMMAND_SYNTAX)
return null;
if (!synopsisCreated)
{
if (lines.Count > 1)
{
string secondLine;
Match synopsisMatcher;
secondLine = lines[1];
synopsisMatcher = Common.AGI_SYNOPSIS_PATTERN.Match(secondLine);
if (synopsisMatcher.Success)
synopsis = synopsisMatcher.Groups[1].Value;
}
synopsisCreated = true;
var sbUsage = new StringBuilder();
string line;
for (int i = 2; i < lines.Count; i++)
{
line = lines[i];
if (line == Common.AGI_END_OF_PROPER_USAGE)
break;
sbUsage.Append(line.Trim());
sbUsage.Append(" ");
}
usage = sbUsage.ToString().Trim();
}
return synopsis;
}
#endregion
#region GetUsage()
/// <summary>
/// Returns the usage of the command sent if Asterisk expected a different
/// syntax (getStatus() == SC_INVALID_COMMAND_SYNTAX).
/// </summary>
/// <returns>
/// the usage of the command sent,
/// <code>null</code> if there were no syntax errors.
/// </returns>
public string GetUsage()
{
return usage;
}
#endregion
#region ToString()
public override string ToString()
{
return Helper.ToString(this);
}
#endregion
}
}

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@ -1,31 +1,33 @@
using System;
using System.IO;
using AsterNET.FastAGI.Command;
using AsterNET.IO;
namespace AsterNET.FastAGI
{
/// <summary>
/// Default implementation of the AGIWriter interface.
/// </summary>
public class AGIWriter
{
private IO.SocketConnection socket;
/// <summary>
/// Default implementation of the AGIWriter interface.
/// </summary>
public class AGIWriter
{
private readonly SocketConnection socket;
public AGIWriter(IO.SocketConnection socket)
{
lock (this)
this.socket = socket;
}
public AGIWriter(SocketConnection socket)
{
lock (this)
this.socket = socket;
}
public void SendCommand(Command.AGICommand command)
{
string buffer = command.BuildCommand() + "\n";
try
{
socket.Write(buffer);
}
catch (IOException e)
{
throw new AGINetworkException("Unable to send command to Asterisk: " + e.Message, e);
}
}
}
public void SendCommand(AGICommand command)
{
string buffer = command.BuildCommand() + "\n";
try
{
socket.Write(buffer);
}
catch (IOException e)
{
throw new AGINetworkException("Unable to send command to Asterisk: " + e.Message, e);
}
}
}
}

View file

@ -1,175 +1,208 @@
using AsterNET.FastAGI.MappingStrategies;
using System.IO;
using System.Net;
using System.Text;
using AsterNET.FastAGI.MappingStrategies;
using AsterNET.IO;
using AsterNET.Util;
namespace AsterNET.FastAGI
{
public class AsteriskFastAGI
public class AsteriskFastAGI
{
#region Flags
/// <summary>
/// If set to true, causes the AGIChannel to throw an exception when a status code of 511 (Channel Dead) is returned.
/// This is set to false by default to maintain backwards compatibility
/// If set to true, causes the AGIChannel to throw an exception when a status code of 511 (Channel Dead) is returned.
/// This is set to false by default to maintain backwards compatibility
/// </summary>
public bool SC511_CAUSES_EXCEPTION = false;
/// <summary>
/// If set to true, causes the AGIChannel to throw an exception when return status is 0 and reply is HANGUP.
/// This is set to false by default to maintain backwards compatibility
/// If set to true, causes the AGIChannel to throw an exception when return status is 0 and reply is HANGUP.
/// This is set to false by default to maintain backwards compatibility
/// </summary>
public bool SCHANGUP_CAUSES_EXCEPTION = false;
#endregion
#region Variables
#if LOGGER
private Logger logger = Logger.Instance();
private readonly Logger logger = Logger.Instance();
#endif
private IO.ServerSocket serverSocket;
private ServerSocket serverSocket;
/// <summary> The port to listen on.</summary>
private int port;
/// <summary> The address to listen on.</summary>
private string address;
/// <summary>The thread pool that contains the worker threads to process incoming requests.</summary>
private Util.ThreadPool pool;
/// <summary>The number of worker threads in the thread pool. This equals the maximum number of concurrent requests this AGIServer can serve.</summary>
private int poolSize;
/// <summary> True while this server is shut down. </summary>
private bool stopped;
/// <summary>
/// The strategy to use for bind AGIRequests to AGIScripts that serve them.
/// </summary>
private IMappingStrategy mappingStrategy;
private Encoding socketEncoding = Encoding.ASCII;
#endregion
/// <summary> The port to listen on.</summary>
private int port;
#region PoolSize
/// <summary>
/// Sets the number of worker threads in the thread pool.<br/>
/// This equals the maximum number of concurrent requests this AGIServer can serve.<br/>
/// The default pool size is 10.
/// </summary>
public int PoolSize
{
set { this.poolSize = value; }
}
#endregion
/// <summary> The address to listen on.</summary>
private readonly string address;
#region BindPort
/// <summary>
/// Sets the TCP port to listen on for new connections.<br/>
/// The default bind port is 4573.
/// </summary>
public int BindPort
{
set
{
this.port = value;
}
}
#endregion
/// <summary>The thread pool that contains the worker threads to process incoming requests.</summary>
private ThreadPool pool;
#region MappingStrategy
/// <summary>
/// Sets the strategy to use for mapping AGIRequests to AGIScripts that serve them.<br/>
/// The default mapping is a MappingStrategy.
/// </summary>
/// <seealso cref="MappingStrategy" />
public IMappingStrategy MappingStrategy
{
set { this.mappingStrategy = value; }
}
#endregion
/// <summary>
/// The number of worker threads in the thread pool. This equals the maximum number of concurrent requests this
/// AGIServer can serve.
/// </summary>
private int poolSize;
#region SocketEncoding
public Encoding SocketEncoding
{
get { return this.socketEncoding; }
set { this.socketEncoding = value; }
}
#endregion
/// <summary> True while this server is shut down. </summary>
private bool stopped;
#region Constructor - AsteriskFastAGI()
/// <summary>
/// Creates a new AsteriskFastAGI.
/// </summary>
public AsteriskFastAGI()
{
this.address = Common.AGI_BIND_ADDRESS;
this.port = Common.AGI_BIND_PORT;
this.poolSize = Common.AGI_POOL_SIZE;
this.mappingStrategy = new ResourceMappingStrategy();
}
#endregion
/// <summary>
/// The strategy to use for bind AGIRequests to AGIScripts that serve them.
/// </summary>
private IMappingStrategy mappingStrategy;
#region Constructor - AsteriskFastAGI()
/// <summary>
/// Creates a new AsteriskFastAGI.
/// </summary>
public AsteriskFastAGI(string mappingStrategy)
{
this.address = Common.AGI_BIND_ADDRESS;
this.port = Common.AGI_BIND_PORT;
this.poolSize = Common.AGI_POOL_SIZE;
this.mappingStrategy = new ResourceMappingStrategy(mappingStrategy);
}
#endregion
private Encoding socketEncoding = Encoding.ASCII;
#endregion
#region PoolSize
/// <summary>
/// Sets the number of worker threads in the thread pool.<br />
/// This equals the maximum number of concurrent requests this AGIServer can serve.<br />
/// The default pool size is 10.
/// </summary>
public int PoolSize
{
set { poolSize = value; }
}
#endregion
#region BindPort
/// <summary>
/// Sets the TCP port to listen on for new connections.<br />
/// The default bind port is 4573.
/// </summary>
public int BindPort
{
set { port = value; }
}
#endregion
#region MappingStrategy
/// <summary>
/// Sets the strategy to use for mapping AGIRequests to AGIScripts that serve them.<br />
/// The default mapping is a MappingStrategy.
/// </summary>
/// <seealso cref="MappingStrategy" />
public IMappingStrategy MappingStrategy
{
set { mappingStrategy = value; }
}
#endregion
#region SocketEncoding
public Encoding SocketEncoding
{
get { return socketEncoding; }
set { socketEncoding = value; }
}
#endregion
#region Constructor - AsteriskFastAGI()
/// <summary>
/// Creates a new AsteriskFastAGI.
/// Creates a new AsteriskFastAGI.
/// </summary>
public AsteriskFastAGI()
{
address = Common.AGI_BIND_ADDRESS;
port = Common.AGI_BIND_PORT;
poolSize = Common.AGI_POOL_SIZE;
mappingStrategy = new ResourceMappingStrategy();
}
#endregion
#region Constructor - AsteriskFastAGI()
/// <summary>
/// Creates a new AsteriskFastAGI.
/// </summary>
public AsteriskFastAGI(string mappingStrategy)
{
address = Common.AGI_BIND_ADDRESS;
port = Common.AGI_BIND_PORT;
poolSize = Common.AGI_POOL_SIZE;
this.mappingStrategy = new ResourceMappingStrategy(mappingStrategy);
}
#endregion
#region Constructor - AsteriskFastAGI()
/// <summary>
/// Creates a new AsteriskFastAGI.
/// </summary>
public AsteriskFastAGI(IMappingStrategy mappingStrategy)
{
this.address = Common.AGI_BIND_ADDRESS;
this.port = Common.AGI_BIND_PORT;
this.poolSize = Common.AGI_POOL_SIZE;
address = Common.AGI_BIND_ADDRESS;
port = Common.AGI_BIND_PORT;
poolSize = Common.AGI_POOL_SIZE;
this.mappingStrategy = mappingStrategy;
}
public AsteriskFastAGI(IMappingStrategy mappingStrategy, string ipaddress, int port, int poolSize)
{
this.address = ipaddress;
address = ipaddress;
this.port = port;
this.poolSize = poolSize;
this.mappingStrategy = mappingStrategy;
}
#endregion
#region Constructor - AsteriskFastAGI(int port, int poolSize)
/// <summary>
/// Creates a new AsteriskFastAGI.
/// </summary>
/// <param name="port">The port to listen on.</param>
/// <param name="poolSize">The number of worker threads in the thread pool.
/// This equals the maximum number of concurrent requests this AGIServer can serve.</param>
public AsteriskFastAGI(int port, int poolSize)
{
this.address = Common.AGI_BIND_ADDRESS;
this.port = port;
this.poolSize = poolSize;
this.mappingStrategy = new ResourceMappingStrategy();
}
#endregion
#region Constructor - AsteriskFastAGI(int port, int poolSize)
#region Constructor - AsteriskFastAGI(string address, int port, int poolSize)
/// <summary>
/// Creates a new AsteriskFastAGI.
/// </summary>
/// <param name="ipaddress">The address to listen on.</param>
/// <param name="port">The port to listen on.</param>
/// <param name="poolSize">The number of worker threads in the thread pool.
/// This equals the maximum number of concurrent requests this AGIServer can serve.</param>
public AsteriskFastAGI(string ipaddress, int port, int poolSize)
{
this.address = ipaddress;
this.port = port;
this.poolSize = poolSize;
this.mappingStrategy = new ResourceMappingStrategy();
}
#endregion
/// <summary>
/// Creates a new AsteriskFastAGI.
/// </summary>
/// <param name="port">The port to listen on.</param>
/// <param name="poolSize">
/// The number of worker threads in the thread pool.
/// This equals the maximum number of concurrent requests this AGIServer can serve.
/// </param>
public AsteriskFastAGI(int port, int poolSize)
{
address = Common.AGI_BIND_ADDRESS;
this.port = port;
this.poolSize = poolSize;
mappingStrategy = new ResourceMappingStrategy();
}
#endregion
#region Constructor - AsteriskFastAGI(string address, int port, int poolSize)
/// <summary>
/// Creates a new AsteriskFastAGI.
/// </summary>
/// <param name="ipaddress">The address to listen on.</param>
/// <param name="port">The port to listen on.</param>
/// <param name="poolSize">
/// The number of worker threads in the thread pool.
/// This equals the maximum number of concurrent requests this AGIServer can serve.
/// </param>
public AsteriskFastAGI(string ipaddress, int port, int poolSize)
{
address = ipaddress;
this.port = port;
this.poolSize = poolSize;
mappingStrategy = new ResourceMappingStrategy();
}
#endregion
public AsteriskFastAGI(string ipaddress = Common.AGI_BIND_ADDRESS,
int port = Common.AGI_BIND_PORT,
@ -177,95 +210,99 @@ namespace AsterNET.FastAGI
bool sc511_CausesException = false,
bool scHangUp_CausesException = false)
{
this.address = ipaddress;
address = ipaddress;
this.port = port;
this.poolSize = poolSize;
this.mappingStrategy = new ResourceMappingStrategy();
mappingStrategy = new ResourceMappingStrategy();
SC511_CAUSES_EXCEPTION = sc511_CausesException;
SCHANGUP_CAUSES_EXCEPTION = scHangUp_CausesException;
}
#region Start()
public void Start()
{
stopped = false;
mappingStrategy.Load();
pool = new Util.ThreadPool("AGIServer", poolSize);
#region Start()
public void Start()
{
stopped = false;
mappingStrategy.Load();
pool = new ThreadPool("AGIServer", poolSize);
#if LOGGER
logger.Info("Thread pool started.");
logger.Info("Thread pool started.");
#endif
try
{
IPAddress ipAddress = IPAddress.Parse(address);
serverSocket = new IO.ServerSocket(port, ipAddress, this.SocketEncoding);
}
catch(IOException ex)
{
try
{
var ipAddress = IPAddress.Parse(address);
serverSocket = new ServerSocket(port, ipAddress, SocketEncoding);
}
catch (IOException ex)
{
#if LOGGER
logger.Error("Unable start AGI Server: cannot to bind to "+ address + ":" + port + ".", ex);
logger.Error("Unable start AGI Server: cannot to bind to " + address + ":" + port + ".", ex);
#endif
throw ex;
}
throw ex;
}
#if LOGGER
logger.Info("Listening on "+ address + ":" + port + ".");
logger.Info("Listening on " + address + ":" + port + ".");
#endif
AGIConnectionHandler connectionHandler;
IO.SocketConnection socket;
try
{
while ((socket = serverSocket.Accept()) != null)
{
try
{
SocketConnection socket;
while ((socket = serverSocket.Accept()) != null)
{
#if LOGGER
logger.Info("Received connection.");
logger.Info("Received connection.");
#endif
connectionHandler = new AGIConnectionHandler(socket, mappingStrategy, this.SC511_CAUSES_EXCEPTION, this.SCHANGUP_CAUSES_EXCEPTION);
pool.AddJob(connectionHandler);
}
}
catch (IOException ex)
{
if (!stopped)
{
var connectionHandler = new AGIConnectionHandler(socket, mappingStrategy, SC511_CAUSES_EXCEPTION,
SCHANGUP_CAUSES_EXCEPTION);
pool.AddJob(connectionHandler);
}
}
catch (IOException ex)
{
if (!stopped)
{
#if LOGGER
logger.Error("IOException while waiting for connections (1).", ex);
logger.Error("IOException while waiting for connections (1).", ex);
#endif
throw ex;
}
}
finally
{
if (serverSocket != null)
{
try
{
serverSocket.Close();
}
throw ex;
}
}
finally
{
if (serverSocket != null)
{
try
{
serverSocket.Close();
}
#if LOGGER
catch (IOException ex)
{
logger.Error("IOException while waiting for connections (2).", ex);
}
catch (IOException ex)
{
logger.Error("IOException while waiting for connections (2).", ex);
}
#else
catch { }
#endif
}
serverSocket = null;
pool.Shutdown();
}
serverSocket = null;
pool.Shutdown();
#if LOGGER
logger.Info("AGIServer shut down.");
logger.Info("AGIServer shut down.");
#endif
}
}
#endregion
}
}
#region Stop()
public void Stop()
{
stopped = true;
if (serverSocket != null)
serverSocket.Close();
}
#endregion
}
#endregion
#region Stop()
public void Stop()
{
stopped = true;
if (serverSocket != null)
serverSocket.Close();
}
#endregion
}
}

View file

@ -1,129 +1,130 @@
using System;
using System.Collections;
using System.Resources;
using System.Reflection;
using System.Resources;
namespace AsterNET.FastAGI
{
/// <summary>
/// A MappingStrategy that is configured via a resource bundle.<br/>
/// The resource bundle contains the script part of the url as key and the fully
/// qualified class name of the corresponding AGIScript as value.<br/>
/// Example:
/// <pre>
/// noopcommand = AsterNET.FastAGI.Command.NoopCommand
/// </pre>
/// NoopCommand must implement the AGIScript interface and have a default constructor with no parameters.<br/>
/// </summary>
[Obsolete("This class has been depreciated in favour of MappingStrategies.ResourceMappingStrategy", false)]
/// <summary>
/// A MappingStrategy that is configured via a resource bundle.<br />
/// The resource bundle contains the script part of the url as key and the fully
/// qualified class name of the corresponding AGIScript as value.<br />
/// Example:
/// <pre>
/// noopcommand = AsterNET.FastAGI.Command.NoopCommand
/// </pre>
/// NoopCommand must implement the AGIScript interface and have a default constructor with no parameters.<br />
/// </summary>
[Obsolete("This class has been depreciated in favour of MappingStrategies.ResourceMappingStrategy", false)]
public class MappingStrategy : IMappingStrategy
{
{
#if LOGGER
private Logger logger = Logger.Instance();
private readonly Logger logger = Logger.Instance();
#endif
private string resourceName;
private Hashtable mapping;
private string resourceName;
private Hashtable mapping;
public MappingStrategy()
{
this.resourceName = Common.AGI_DEFAULT_RESOURCE_BUNDLE_NAME;
this.mapping = null;
}
public MappingStrategy()
{
resourceName = Common.AGI_DEFAULT_RESOURCE_BUNDLE_NAME;
mapping = null;
}
public MappingStrategy(string resourceName)
{
this.resourceName = resourceName;
this.mapping = null;
}
{
this.resourceName = resourceName;
mapping = null;
}
public AGIScript DetermineScript(AGIRequest request)
{
AGIScript script = null;
if (mapping != null)
lock (mapping.SyncRoot)
{
if (mapping.Contains(request.Script))
script = (AGIScript)mapping[request.Script];
}
return script;
}
public AGIScript DetermineScript(AGIRequest request)
{
AGIScript script = null;
if (mapping != null)
lock (mapping.SyncRoot)
{
if (mapping.Contains(request.Script))
script = (AGIScript) mapping[request.Script];
}
return script;
}
public string ResourceBundleName
{
set
{
if (value == null)
{
mapping = null;
resourceName = null;
}
else if (this.resourceName != value)
{
this.resourceName = value;
Load();
}
}
}
public string ResourceBundleName
{
set
{
if (value == null)
{
mapping = null;
resourceName = null;
}
else if (resourceName != value)
{
resourceName = value;
Load();
}
}
}
public void Load()
{
string scriptName;
string className;
AGIScript agiScript;
public void Load()
{
string scriptName;
string className;
AGIScript agiScript;
if (mapping == null)
mapping = new Hashtable();
lock (mapping)
{
mapping.Clear();
try
{
ResourceReader rr = new ResourceReader(AppDomain.CurrentDomain.BaseDirectory + resourceName);
foreach (DictionaryEntry de in rr)
{
scriptName = (string)de.Key;
className = (string)de.Value;
agiScript = CreateAGIScriptInstance(className);
if(mapping.Contains(scriptName))
throw new AGIException(String.Format("Duplicate mapping name '{0}' in file {1}", scriptName, resourceName));
mapping.Add(scriptName, agiScript);
if (mapping == null)
mapping = new Hashtable();
lock (mapping)
{
mapping.Clear();
try
{
var rr = new ResourceReader(AppDomain.CurrentDomain.BaseDirectory + resourceName);
foreach (DictionaryEntry de in rr)
{
scriptName = (string) de.Key;
className = (string) de.Value;
agiScript = CreateAGIScriptInstance(className);
if (mapping.Contains(scriptName))
throw new AGIException(String.Format("Duplicate mapping name '{0}' in file {1}", scriptName,
resourceName));
mapping.Add(scriptName, agiScript);
#if LOGGER
logger.Info("Added mapping for '" + scriptName + "' to class " + agiScript.GetType().FullName);
logger.Info("Added mapping for '" + scriptName + "' to class " + agiScript.GetType().FullName);
#endif
}
}
catch (Exception ex)
{
}
}
catch (Exception ex)
{
#if LOGGER
logger.Error("Resource bundle '" + resourceName + "' is missing.");
logger.Error("Resource bundle '" + resourceName + "' is missing.");
#endif
throw ex;
}
}
}
throw ex;
}
}
}
private AGIScript CreateAGIScriptInstance(string className)
{
Type agiScriptClass;
ConstructorInfo constructor;
AGIScript agiScript;
private AGIScript CreateAGIScriptInstance(string className)
{
Type agiScriptClass;
ConstructorInfo constructor;
AGIScript agiScript;
try
{
agiScriptClass = Type.GetType(className);
constructor = agiScriptClass.GetConstructor(new Type[]{});
agiScript = (AGIScript) constructor.Invoke(new object[]{});
}
catch(Exception ex)
{
try
{
agiScriptClass = Type.GetType(className);
constructor = agiScriptClass.GetConstructor(new Type[] {});
agiScript = (AGIScript) constructor.Invoke(new object[] {});
}
catch (Exception ex)
{
#if LOGGER
logger.Error("Unable to create AGIScript instance of type " + className, ex);
return null;
logger.Error("Unable to create AGIScript instance of type " + className, ex);
return null;
#else
throw new AGIException("Unable to create AGIScript instance of type " + className, ex);
#endif
}
return agiScript;
}
}
}
return agiScript;
}
}
}

File diff suppressed because it is too large Load diff

View file

@ -1,16 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace AsterNET
{
internal interface IParseSupport
{
Dictionary<string, string> Attributes
{
get;
}
bool Parse(string key, string value);
Dictionary<string, string> ParseSpecial(Dictionary<string, string> attributes);
}
internal interface IParseSupport
{
Dictionary<string, string> Attributes { get; }
bool Parse(string key, string value);
Dictionary<string, string> ParseSpecial(Dictionary<string, string> attributes);
}
}

View file

@ -1,261 +1,284 @@
using System;
using System.Diagnostics;
using System.Threading;
using System.Text;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Threading;
namespace AsterNET
{
#if LOGGER
#region class LogFactory
/// <summary>
/// Facade to hide details of the underlying logging system.
/// </summary>
public sealed class Logger
{
private static Logger logger;
#region class LogFactory
/// <summary>
/// Returns an instance of Log suitable for logging from the given class.
/// </summary>
/// <returns> the created logger.</returns>
public static Logger Instance()
{
if(logger == null)
logger = new Logger();
return logger;
}
/// <summary>
/// Facade to hide details of the underlying logging system.
/// </summary>
public sealed class Logger
{
public enum MessageLevel
{
Info,
Warning,
Error,
Debug
}
public enum MessageLevel
{
Info,
Warning,
Error,
Debug
}
/// <summary>
/// Creates a new CommonsLoggingLog obtained from commons-logging's LogFactory for the given class.
/// </summary>
public Logger()
{
}
private void writeLine(string type, string msg)
{
System.Diagnostics.Debug.Print(string.Format("{0}[{1}] {2}", type, Thread.CurrentThread.Name, msg));
}
private void writeLine(string msg)
{
System.Diagnostics.Debug.Print(msg);
}
// Max 2 calls from original caller !
private string debugInfo()
{
System.Diagnostics.StackFrame sf = new System.Diagnostics.StackFrame(2, true);
System.Reflection.MethodBase mb = sf.GetMethod();
return string.Concat(mb.DeclaringType.Name, ":", mb.Name);
}
private static Logger logger;
Hashtable visibleDebug = new Hashtable();
Hashtable visibleError = new Hashtable();
Hashtable visibleInfo = new Hashtable();
Hashtable visibleWarning = new Hashtable();
private Hashtable visibleDebug = new Hashtable();
private bool visibleDebugDef = true;
private bool visibleErrorDef = true;
private bool visibleInfoDef = true;
private bool visibleWarningDef = true;
private bool visibleDebugDef = true;
private Hashtable visibleError = new Hashtable();
private bool visibleErrorDef = true;
private Hashtable visibleInfo = new Hashtable();
private bool visibleInfoDef = true;
private Hashtable visibleWarning = new Hashtable();
private bool visibleWarningDef = true;
/// <summary>
/// Get visibility for message level of class:method
/// </summary>
/// <param name="debugClass">messageType:class:method</param>
/// <returns></returns>
public bool IsVisible(MessageLevel messageLevel, string classMethod)
{
return isVisible(messageLevel, classMethod.GetHashCode());
}
/// <summary>
/// Creates a new CommonsLoggingLog obtained from commons-logging's LogFactory for the given class.
/// </summary>
public Logger()
{
}
private bool isVisible(MessageLevel messageLevel, int hash)
{
switch (messageLevel)
{
case MessageLevel.Debug:
return (visibleDebug.ContainsKey(hash) ? (bool)visibleDebug[hash] : visibleDebugDef);
case MessageLevel.Error:
return (visibleError.ContainsKey(hash) ? (bool)visibleError[hash] : visibleErrorDef);
case MessageLevel.Info:
return (visibleInfo.ContainsKey(hash) ? (bool)visibleInfo[hash] : visibleInfoDef);
case MessageLevel.Warning:
return (visibleWarning.ContainsKey(hash) ? (bool)visibleWarning[hash] : visibleWarningDef);
}
return true;
}
/// <summary>
/// Returns an instance of Log suitable for logging from the given class.
/// </summary>
/// <returns> the created logger.</returns>
public static Logger Instance()
{
if (logger == null)
logger = new Logger();
return logger;
}
/// <summary>
/// Set visibility for message level of class:method
/// </summary>
/// <param name="visible">visible</param>
/// <param name="messageLevel">message level</param>
/// <param name="classMethod">class:method</param>
public void Visible(bool visible, MessageLevel messageLevel, string classMethod)
{
int hash = classMethod.GetHashCode();
switch (messageLevel)
{
case MessageLevel.Debug:
visibleDebug[hash] = visible;
return;
case MessageLevel.Error:
visibleError[hash] = visible;
return;
case MessageLevel.Info:
visibleInfo[hash] = visible;
return;
case MessageLevel.Warning:
visibleWarning[hash] = visible;
return;
}
}
private void writeLine(string type, string msg)
{
System.Diagnostics.Debug.Print("{0}[{1}] {2}", type, Thread.CurrentThread.Name, msg);
}
/// <summary>
/// Set visibility for message level of class:method
/// </summary>
/// <param name="visible">visible</param>
/// <param name="messageLevel">message level</param>
/// <param name="classMethod">class:method</param>
public void Visible(bool visible, MessageLevel messageLevel)
{
switch (messageLevel)
{
case MessageLevel.Debug:
visibleDebugDef = visible;
return;
case MessageLevel.Error:
visibleErrorDef = visible;
return;
case MessageLevel.Info:
visibleInfoDef = visible;
return;
case MessageLevel.Warning:
visibleWarningDef = visible;
return;
}
}
private void writeLine(string msg)
{
System.Diagnostics.Debug.Print(msg);
}
#region Debug
public void Debug(object o)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Debug, caller.GetHashCode()))
writeLine(" Debug:", string.Concat(caller, " - ", o.ToString()));
}
public void Debug(string msg)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Debug, caller.GetHashCode()))
writeLine(" Debug:", string.Concat(caller, " - ", msg));
}
public void Debug(string format, params object[] args)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Debug, caller.GetHashCode()))
writeLine(" Debug:", string.Concat(caller, " - ", string.Format(format, args)));
}
public void Debug(string msg, Exception ex)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Debug, caller.GetHashCode()))
writeLine(" Debug:", string.Concat(caller, " - ", string.Format("{0}\n{1}", msg, ex)));
}
#endregion
// Max 2 calls from original caller !
private string debugInfo()
{
var sf = new StackFrame(2, true);
MethodBase mb = sf.GetMethod();
return string.Concat(mb.DeclaringType.Name, ":", mb.Name);
}
#region Info
public void Info(object o)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Info, caller.GetHashCode()))
writeLine(" Info:", string.Concat(caller, " - ", o.ToString()));
}
public void Info(string msg)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Info, caller.GetHashCode()))
writeLine(" Info:", string.Concat(caller, " - ", msg));
}
public void Info(string format, params object[] args)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Info, caller.GetHashCode()))
writeLine(" Info:", string.Concat(caller, " - ", string.Format(format, args)));
}
public void Info(string msg, Exception ex)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Info, caller.GetHashCode()))
writeLine(" Info:", string.Concat(caller, " - ", string.Format("{0}\n{1}", msg, ex)));
}
#endregion
/// <summary>
/// Get visibility for message level of class:method
/// </summary>
/// <param name="debugClass">messageType:class:method</param>
/// <returns></returns>
public bool IsVisible(MessageLevel messageLevel, string classMethod)
{
return isVisible(messageLevel, classMethod.GetHashCode());
}
#region Warning
public void Warning(object o)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Warning, caller.GetHashCode()))
writeLine("Warning:", string.Concat(caller, " - ", o.ToString()));
}
public void Warning(string msg)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Warning, caller.GetHashCode()))
writeLine("Warning:", string.Concat(caller, " - ", msg));
}
public void Warning(string format, params object[] args)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Warning, caller.GetHashCode()))
writeLine("Warning:", string.Concat(caller, " - ", string.Format(format, args)));
}
public void Warning(string msg, Exception ex)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Warning, caller.GetHashCode()))
writeLine("Warning:", string.Concat(caller, " - ", string.Format("{0}\n{1}", msg, ex)));
}
#endregion
private bool isVisible(MessageLevel messageLevel, int hash)
{
switch (messageLevel)
{
case MessageLevel.Debug:
return (visibleDebug.ContainsKey(hash) ? (bool) visibleDebug[hash] : visibleDebugDef);
case MessageLevel.Error:
return (visibleError.ContainsKey(hash) ? (bool) visibleError[hash] : visibleErrorDef);
case MessageLevel.Info:
return (visibleInfo.ContainsKey(hash) ? (bool) visibleInfo[hash] : visibleInfoDef);
case MessageLevel.Warning:
return (visibleWarning.ContainsKey(hash) ? (bool) visibleWarning[hash] : visibleWarningDef);
}
return true;
}
#region Error
public void Error(object o)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Error, caller.GetHashCode()))
writeLine(" Error:", string.Concat(caller, " - ", o.ToString()));
}
public void Error(string msg)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Error, caller.GetHashCode()))
writeLine(" Error:", string.Concat(caller, " - ", msg));
}
public void Error(string format, params object[] args)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Error, caller.GetHashCode()))
writeLine(" Error:", string.Concat(caller, " - ", string.Format(format, args)));
}
public void Error(string msg, Exception ex)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Error, caller.GetHashCode()))
writeLine(" Error:", string.Concat(caller, " - ", string.Format("{0}\n{1}", msg, ex)));
}
#endregion
}
#endregion
/// <summary>
/// Set visibility for message level of class:method
/// </summary>
/// <param name="visible">visible</param>
/// <param name="messageLevel">message level</param>
/// <param name="classMethod">class:method</param>
public void Visible(bool visible, MessageLevel messageLevel, string classMethod)
{
int hash = classMethod.GetHashCode();
switch (messageLevel)
{
case MessageLevel.Debug:
visibleDebug[hash] = visible;
return;
case MessageLevel.Error:
visibleError[hash] = visible;
return;
case MessageLevel.Info:
visibleInfo[hash] = visible;
return;
case MessageLevel.Warning:
visibleWarning[hash] = visible;
return;
}
}
/// <summary>
/// Set visibility for message level of class:method
/// </summary>
/// <param name="visible">visible</param>
/// <param name="messageLevel">message level</param>
/// <param name="classMethod">class:method</param>
public void Visible(bool visible, MessageLevel messageLevel)
{
switch (messageLevel)
{
case MessageLevel.Debug:
visibleDebugDef = visible;
return;
case MessageLevel.Error:
visibleErrorDef = visible;
return;
case MessageLevel.Info:
visibleInfoDef = visible;
return;
case MessageLevel.Warning:
visibleWarningDef = visible;
return;
}
}
#region Debug
public void Debug(object o)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Debug, caller.GetHashCode()))
writeLine(" Debug:", string.Concat(caller, " - ", o.ToString()));
}
public void Debug(string msg)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Debug, caller.GetHashCode()))
writeLine(" Debug:", string.Concat(caller, " - ", msg));
}
public void Debug(string format, params object[] args)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Debug, caller.GetHashCode()))
writeLine(" Debug:", string.Concat(caller, " - ", string.Format(format, args)));
}
public void Debug(string msg, Exception ex)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Debug, caller.GetHashCode()))
writeLine(" Debug:", string.Concat(caller, " - ", string.Format("{0}\n{1}", msg, ex)));
}
#endregion
#region Info
public void Info(object o)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Info, caller.GetHashCode()))
writeLine(" Info:", string.Concat(caller, " - ", o.ToString()));
}
public void Info(string msg)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Info, caller.GetHashCode()))
writeLine(" Info:", string.Concat(caller, " - ", msg));
}
public void Info(string format, params object[] args)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Info, caller.GetHashCode()))
writeLine(" Info:", string.Concat(caller, " - ", string.Format(format, args)));
}
public void Info(string msg, Exception ex)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Info, caller.GetHashCode()))
writeLine(" Info:", string.Concat(caller, " - ", string.Format("{0}\n{1}", msg, ex)));
}
#endregion
#region Warning
public void Warning(object o)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Warning, caller.GetHashCode()))
writeLine("Warning:", string.Concat(caller, " - ", o.ToString()));
}
public void Warning(string msg)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Warning, caller.GetHashCode()))
writeLine("Warning:", string.Concat(caller, " - ", msg));
}
public void Warning(string format, params object[] args)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Warning, caller.GetHashCode()))
writeLine("Warning:", string.Concat(caller, " - ", string.Format(format, args)));
}
public void Warning(string msg, Exception ex)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Warning, caller.GetHashCode()))
writeLine("Warning:", string.Concat(caller, " - ", string.Format("{0}\n{1}", msg, ex)));
}
#endregion
#region Error
public void Error(object o)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Error, caller.GetHashCode()))
writeLine(" Error:", string.Concat(caller, " - ", o.ToString()));
}
public void Error(string msg)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Error, caller.GetHashCode()))
writeLine(" Error:", string.Concat(caller, " - ", msg));
}
public void Error(string format, params object[] args)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Error, caller.GetHashCode()))
writeLine(" Error:", string.Concat(caller, " - ", string.Format(format, args)));
}
public void Error(string msg, Exception ex)
{
string caller = debugInfo();
if (isVisible(MessageLevel.Error, caller.GetHashCode()))
writeLine(" Error:", string.Concat(caller, " - ", string.Format("{0}\n{1}", msg, ex)));
}
#endregion
}
#endregion
#endif
}

View file

@ -1,30 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
/// <summary>
/// This action lets you execute any AGI command through the Manager interface
/// For example, check the AsterNET.Test project
/// This action lets you execute any AGI command through the Manager interface
/// For example, check the AsterNET.Test project
/// </summary>
public class AgiAction : ManagerAction
{
public string Channel { get; set; }
public string Command { get; set; }
/// <summary>
/// Get the name of this action, i.e. "AGI".
/// </summary>
override public string Action
{
get { return "AGI"; }
}
/// <summary>
/// Creates a new empty AgiAction.
/// Creates a new empty AgiAction.
/// </summary>
public AgiAction(string channel, string command)
{
@ -32,6 +15,15 @@ namespace AsterNET.Manager.Action
Command = command;
}
public string Channel { get; set; }
public string Command { get; set; }
/// <summary>
/// Get the name of this action, i.e. "AGI".
/// </summary>
public override string Action
{
get { return "AGI"; }
}
}
}

View file

@ -1,37 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class AOCMessageAction : ManagerAction
{
private string _channel;
private string _channelPrefix;
private string _msgType;
private string _chargeType;
private int _unitAmount;
private int _unitType;
private string _currencyName;
private string _currencyAmount;
private string _currencyMultiplier;
private string _totalType;
private string _aocBillingId;
private string _chargingAssociationId;
private string _chargingAssociationNumber;
private string _chargingrAssociationPlan;
/// <summary>
/// Generate an Advice of Charge message on a channel.
/// Generate an Advice of Charge message on a channel.
/// </summary>
public AOCMessageAction()
{
}
/// <summary>
/// Generate an Advice of Charge message on a channel.
/// Generate an Advice of Charge message on a channel.
/// </summary>
/// <param name="channel"></param>
/// <param name="channelPrefix"></param>
@ -47,22 +26,25 @@ namespace AsterNET.Manager.Action
/// <param name="chargingAssociationId"></param>
/// <param name="chargingAssociationNumber"></param>
/// <param name="chargingrAssociationPlan"></param>
public AOCMessageAction(string channel, string channelPrefix, string msgType, string chargeType, int unitAmount, int unitType, string currencyName, string currencyAmount, string currencyMultiplier, string totalType, string aocBillingId, string chargingAssociationId, string chargingAssociationNumber, string chargingrAssociationPlan)
public AOCMessageAction(string channel, string channelPrefix, string msgType, string chargeType, int unitAmount,
int unitType, string currencyName, string currencyAmount, string currencyMultiplier, string totalType,
string aocBillingId, string chargingAssociationId, string chargingAssociationNumber,
string chargingrAssociationPlan)
{
_channel = channel;
_channelPrefix = channelPrefix;
_msgType = msgType;
_chargeType = chargeType;
_unitAmount = unitAmount;
_unitType = unitType;
_currencyName = currencyName;
_currencyAmount = currencyAmount;
_currencyMultiplier = currencyMultiplier;
_totalType = totalType;
_aocBillingId = aocBillingId;
_chargingAssociationId = chargingAssociationId;
_chargingAssociationNumber = chargingAssociationNumber;
_chargingrAssociationPlan = chargingrAssociationPlan;
Channel = channel;
ChannelPrefix = channelPrefix;
MsgType = msgType;
ChargeType = chargeType;
UnitAmount = unitAmount;
UnitType = unitType;
CurrencyName = currencyName;
CurrencyAmount = currencyAmount;
CurrencyMultiplier = currencyMultiplier;
TotalType = totalType;
AocBillingId = aocBillingId;
ChargingAssociationId = chargingAssociationId;
ChargingAssociationNumber = chargingAssociationNumber;
ChargingrAssociationPlan = chargingrAssociationPlan;
}
public override string Action
@ -70,88 +52,32 @@ namespace AsterNET.Manager.Action
get { return "AOCMessage"; }
}
public string Channel
{
get { return _channel; }
set { _channel = value; }
}
public string Channel { get; set; }
public string ChannelPrefix
{
get { return _channelPrefix; }
set { _channelPrefix = value; }
}
public string ChannelPrefix { get; set; }
public string MsgType
{
get { return _msgType; }
set { _msgType = value; }
}
public string MsgType { get; set; }
public string ChargeType
{
get { return _chargeType; }
set { _chargeType = value; }
}
public string ChargeType { get; set; }
public int UnitAmount
{
get { return _unitAmount; }
set { _unitAmount = value; }
}
public int UnitAmount { get; set; }
public int UnitType
{
get { return _unitType; }
set { _unitType = value; }
}
public int UnitType { get; set; }
public string CurrencyName
{
get { return _currencyName; }
set { _currencyName = value; }
}
public string CurrencyName { get; set; }
public string CurrencyAmount
{
get { return _currencyAmount; }
set { _currencyAmount = value; }
}
public string CurrencyAmount { get; set; }
public string CurrencyMultiplier
{
get { return _currencyMultiplier; }
set { _currencyMultiplier = value; }
}
public string CurrencyMultiplier { get; set; }
public string TotalType
{
get { return _totalType; }
set { _totalType = value; }
}
public string TotalType { get; set; }
public string AocBillingId
{
get { return _aocBillingId; }
set { _aocBillingId = value; }
}
public string AocBillingId { get; set; }
public string ChargingAssociationId
{
get { return _chargingAssociationId; }
set { _chargingAssociationId = value; }
}
public string ChargingAssociationId { get; set; }
public string ChargingAssociationNumber
{
get { return _chargingAssociationNumber; }
set { _chargingAssociationNumber = value; }
}
public string ChargingAssociationNumber { get; set; }
public string ChargingrAssociationPlan
{
get { return _chargingrAssociationPlan; }
set { _chargingrAssociationPlan = value; }
}
public string ChargingrAssociationPlan { get; set; }
}
}

View file

@ -1,68 +1,70 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The AbsoluteTimeoutAction sets the absolute maximum amount of time permitted for a call on a given channel.<br/>
/// Note that the timeout is set from the current time forward, not counting the number of seconds the call has already been up.<br/>
/// When setting a new timeout all previous absolute timeouts are cancelled.<br/>
/// When the timeout is reached the call is returned to the T extension so that
/// you can playback an explanatory note to the calling party (the called party will not hear that).<br/>
/// This action corresponds the the AbsoluteTimeout command used in the dialplan.
/// </summary>
public class AbsoluteTimeoutAction : ManagerAction
{
private string channel;
private int timeout;
/// <summary>
/// The AbsoluteTimeoutAction sets the absolute maximum amount of time permitted for a call on a given channel.<br />
/// Note that the timeout is set from the current time forward, not counting the number of seconds the call has already
/// been up.<br />
/// When setting a new timeout all previous absolute timeouts are cancelled.<br />
/// When the timeout is reached the call is returned to the T extension so that
/// you can playback an explanatory note to the calling party (the called party will not hear that).<br />
/// This action corresponds the the AbsoluteTimeout command used in the dialplan.
/// </summary>
public class AbsoluteTimeoutAction : ManagerAction
{
#region AbsoluteTimeoutAction()
#region AbsoluteTimeoutAction()
/// <summary>
/// Creates a new empty AbsoluteTimeoutAction.
/// </summary>
public AbsoluteTimeoutAction()
{
}
#endregion
#region AbsoluteTimeoutAction(channel, timeout)
/// <summary>
/// Creates a new AbsoluteTimeoutAction with the given channel and timeout.
/// </summary>
/// <param name="channel">the name of the channel</param>
/// <param name="timeout">the timeout in seconds or 0 to cancel the AbsoluteTimeout</param>
public AbsoluteTimeoutAction(string channel, int timeout)
{
this.channel = channel;
this.timeout = timeout;
}
#endregion
/// <summary>
/// Creates a new empty AbsoluteTimeoutAction.
/// </summary>
public AbsoluteTimeoutAction()
{
}
#region Action
/// <summary>
/// Get the name of this action, i.e. "AbsoluteTimeout".
/// </summary>
override public string Action
{
get { return "AbsoluteTimeout"; }
}
#endregion
#region Channel
/// <summary>
/// Get/Set the name of the channel.</summary>
public string Channel
{
get { return channel; }
set { this.channel = value; }
}
#endregion
#region Timeout
/// <summary>
/// Get/Set the timeout (in seconds) to set.
/// </summary>
public int Timeout
{
get { return timeout; }
set { this.timeout = value; }
}
#endregion
}
#endregion
#region AbsoluteTimeoutAction(channel, timeout)
/// <summary>
/// Creates a new AbsoluteTimeoutAction with the given channel and timeout.
/// </summary>
/// <param name="channel">the name of the channel</param>
/// <param name="timeout">the timeout in seconds or 0 to cancel the AbsoluteTimeout</param>
public AbsoluteTimeoutAction(string channel, int timeout)
{
Channel = channel;
Timeout = timeout;
}
#endregion
#region Action
/// <summary>
/// Get the name of this action, i.e. "AbsoluteTimeout".
/// </summary>
public override string Action
{
get { return "AbsoluteTimeout"; }
}
#endregion
#region Channel
/// <summary>
/// Get/Set the name of the channel.
/// </summary>
public string Channel { get; set; }
#endregion
#region Timeout
/// <summary>
/// Get/Set the timeout (in seconds) to set.
/// </summary>
public int Timeout { get; set; }
#endregion
}
}

View file

@ -1,107 +1,85 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The AgentCallbackLoginAction sets an agent as logged in with callback.<br/>
/// You can pass an extentsion (and optionally a context) to specify the
/// destination of the callback.<br/>
/// In contrast to the AgentCallbackLogin application that you can use within
/// Asterisk's dialplan, you don't need to know the agent's password when logging
/// in an agent.<br/>
/// Available since Asterisk 1.2
/// </summary>
public class AgentCallbackLoginAction : ManagerAction
{
private string agent;
private string exten;
private string context;
private bool ackCall;
private long wrapupTime;
/// <summary>
/// The AgentCallbackLoginAction sets an agent as logged in with callback.<br />
/// You can pass an extentsion (and optionally a context) to specify the
/// destination of the callback.<br />
/// In contrast to the AgentCallbackLogin application that you can use within
/// Asterisk's dialplan, you don't need to know the agent's password when logging
/// in an agent.<br />
/// Available since Asterisk 1.2
/// </summary>
public class AgentCallbackLoginAction : ManagerAction
{
/// <summary>
/// Creates a new empty AgentCallbackLoginAction.
/// </summary>
public AgentCallbackLoginAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "AgentCallbackLogin".
/// </summary>
override public string Action
{
get { return "AgentCallbackLogin"; }
}
/// <summary>
/// Get/Set the name of the agent to log in, for example "1002".<br/>
/// This is property is mandatory.
/// </summary>
public string Agent
{
get { return this.agent; }
set { this.agent = value; }
}
/// <summary>
/// Get/Set the extension to use for callback.<br/>
/// This is property is mandatory.
/// </summary>
public string Exten
{
get { return this.exten; }
set { this.exten = value; }
}
/// <summary>
/// Get/Set the context of the extension to use for callback.
/// </summary>
public string Context
{
get { return this.context; }
set { this.context = value; }
}
/// <summary>
/// Get/Set if an acknowledgement is needed when agent is called back.<br/>
/// <code>true</code> if acknowledgement by '#' is required when agent is called back, <code>false</code> otherwise.
/// This property is optional, it allows you to override the defaults defined in Asterisk's configuration.
/// </summary>
public bool AckCall
{
get { return this.ackCall; }
set { this.ackCall = value; }
}
/// <summary>
/// Returns the minimum amount of time (in milliseconds) after disconnecting before the caller can receive a new call.<br/>
/// This property is optional, it allows you to override the defaults defined in Asterisk's configuration.
/// </summary>
public long WrapupTime
{
get { return this.wrapupTime; }
set { this.wrapupTime = value; }
}
/// <summary>
/// Creates a new AgentCallbackLoginAction, that logs in the given agent at
/// the given callback extension.
/// </summary>
/// <param name="agent">the name of the agent to log in</param>
/// <param name="exten">the extension that is called to connect a queue member with this agent</param>
public AgentCallbackLoginAction(string agent, string exten)
{
Agent = agent;
Exten = exten;
}
/// <summary>
/// Creates a new empty AgentCallbackLoginAction.
/// </summary>
public AgentCallbackLoginAction()
{
}
/// <summary>
/// Creates a new AgentCallbackLoginAction, that logs in the given agent at
/// the given callback extension in the given context.
/// </summary>
/// <param name="agent">the name of the agent to log in</param>
/// <param name="exten">the extension that is called to connect a queue member with this agent</param>
/// <param name="context">the context of the extension to use for callback</param>
public AgentCallbackLoginAction(string agent, string exten, string context)
: this(agent, exten)
{
Context = context;
}
/// <summary>
/// Creates a new AgentCallbackLoginAction, that logs in the given agent at
/// the given callback extension.
/// </summary>
/// <param name="agent">the name of the agent to log in</param>
/// <param name="exten">the extension that is called to connect a queue member with this agent</param>
public AgentCallbackLoginAction(string agent, string exten)
{
this.agent = agent;
this.exten = exten;
}
/// <summary>
/// Get the name of this action, i.e. "AgentCallbackLogin".
/// </summary>
public override string Action
{
get { return "AgentCallbackLogin"; }
}
/// <summary>
/// Creates a new AgentCallbackLoginAction, that logs in the given agent at
/// the given callback extension in the given context.
/// </summary>
/// <param name="agent">the name of the agent to log in</param>
/// <param name="exten">the extension that is called to connect a queue member with this agent</param>
/// <param name="context">the context of the extension to use for callback</param>
public AgentCallbackLoginAction(string agent, string exten, string context)
: this(agent, exten)
{
this.context = context;
}
}
/// <summary>
/// Get/Set the name of the agent to log in, for example "1002".<br />
/// This is property is mandatory.
/// </summary>
public string Agent { get; set; }
/// <summary>
/// Get/Set the extension to use for callback.<br />
/// This is property is mandatory.
/// </summary>
public string Exten { get; set; }
/// <summary>
/// Get/Set the context of the extension to use for callback.
/// </summary>
public string Context { get; set; }
/// <summary>
/// Get/Set if an acknowledgement is needed when agent is called back.<br />
/// <code>true</code> if acknowledgement by '#' is required when agent is called back, <code>false</code> otherwise.
/// This property is optional, it allows you to override the defaults defined in Asterisk's configuration.
/// </summary>
public bool AckCall { get; set; }
/// <summary>
/// Returns the minimum amount of time (in milliseconds) after disconnecting before the caller can receive a new call.
/// <br />
/// This property is optional, it allows you to override the defaults defined in Asterisk's configuration.
/// </summary>
public long WrapupTime { get; set; }
}
}

View file

@ -1,94 +1,83 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The AgentLogoffAction sets an agent as no longer logged in.
/// </summary>
public class AgentLogoffAction : ManagerAction
{
private string agent;
private bool soft;
/// <summary>
/// The AgentLogoffAction sets an agent as no longer logged in.
/// </summary>
public class AgentLogoffAction : ManagerAction
{
#region Action
#region Action
/// <summary>
/// Returns the name of this action, i.e. "AgentLogoff".
/// </summary>
/// <returns>the name of this action</returns>
override public string Action
{
get
{
return "AgentLogoff";
}
}
#endregion
/// <summary>
/// Returns the name of this action, i.e. "AgentLogoff".
/// </summary>
/// <returns>the name of this action</returns>
public override string Action
{
get { return "AgentLogoff"; }
}
#region Agent
/// <summary>
/// Returns the name of the agent to log off, for example "1002".
/// </summary>
/// <returns>the name of the agent to log off</returns>
/// <summary> Sets the name of the agent to log off, for example "1002".<br/>
/// This is property is mandatory.
/// </summary>
/// <param name="agent">the name of the agent to log off</param>
public string Agent
{
get
{
return agent;
}
#endregion
set
{
this.agent = value;
}
#region Agent
}
#endregion
/// <summary>
/// Returns the name of the agent to log off, for example "1002".
/// </summary>
/// <returns>the name of the agent to log off</returns>
/// <summary>
/// Sets the name of the agent to log off, for example "1002".<br />
/// This is property is mandatory.
/// </summary>
/// <param name="agent">the name of the agent to log off</param>
public string Agent { get; set; }
#region Soft
/// <summary>
/// Get/Set whether to hangup existing calls or not.<br/>
/// Default is to hangup existing calls on logoff.
/// </summary>
/// <returns> true if existing calls should not be hung up, false otherwise.<br/>
/// <code>null</code> if default should be used.
/// </returns>
public bool Soft
{
get { return soft; }
set { this.soft = value; }
}
#endregion
#endregion
#region Constructors - AgentLogoffAction()
/// <summary> Creates a new empty AgentLogoffAction.</summary>
public AgentLogoffAction()
{
}
/// <summary>
/// Creates a new AgentLogoffAction that logs off the given agent
/// </summary>
/// <param name="agent">the name of the agent to log off.</param>
public AgentLogoffAction(string agent)
{
this.agent = agent;
}
#endregion
#region Soft
#region Constructors - AgentLogoffAction(string agent, bool soft)
/// <summary>
/// Creates a new AgentLogoffAction that logs off the given agent
/// </summary>
/// <param name="agent">the name of the agent to log off.</param>
/// <param name="soft">true if exisiting calls should not be hung up on logout.</param>
public AgentLogoffAction(string agent, bool soft)
: this(agent)
{
this.soft = soft;
}
#endregion
}
/// <summary>
/// Get/Set whether to hangup existing calls or not.<br />
/// Default is to hangup existing calls on logoff.
/// </summary>
/// <returns>
/// true if existing calls should not be hung up, false otherwise.<br />
/// <code>null</code> if default should be used.
/// </returns>
public bool Soft { get; set; }
#endregion
#region Constructors - AgentLogoffAction()
/// <summary> Creates a new empty AgentLogoffAction.</summary>
public AgentLogoffAction()
{
}
/// <summary>
/// Creates a new AgentLogoffAction that logs off the given agent
/// </summary>
/// <param name="agent">the name of the agent to log off.</param>
public AgentLogoffAction(string agent)
{
Agent = agent;
}
#endregion
#region Constructors - AgentLogoffAction(string agent, bool soft)
/// <summary>
/// Creates a new AgentLogoffAction that logs off the given agent
/// </summary>
/// <param name="agent">the name of the agent to log off.</param>
/// <param name="soft">true if exisiting calls should not be hung up on logout.</param>
public AgentLogoffAction(string agent, bool soft)
: this(agent)
{
Soft = soft;
}
#endregion
}
}

View file

@ -1,41 +1,41 @@
using System;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The AgentsAction requests the state of all agents.<br/>
/// For each agent an AgentsEvent is generated.
/// After the state of all agents has been reported an AgentsCompleteEvent is generated.<br/>
/// Available since Asterisk 1.2
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.AgentsEvent" />
/// <seealso cref="AsterNET.Manager.Event.AgentsCompleteEvent" />
public class AgentsAction : ManagerActionEvent
{
#region Action
/// <summary>
/// Get the name of this action, i.e. "Agents".
/// </summary>
override public string Action
{
get { return "Agents"; }
}
#endregion
/// <summary>
/// The AgentsAction requests the state of all agents.<br />
/// For each agent an AgentsEvent is generated.
/// After the state of all agents has been reported an AgentsCompleteEvent is generated.<br />
/// Available since Asterisk 1.2
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.AgentsEvent" />
/// <seealso cref="AsterNET.Manager.Event.AgentsCompleteEvent" />
public class AgentsAction : ManagerActionEvent
{
#region Action
#region ActionCompleteEventClass
public override Type ActionCompleteEventClass()
{
return typeof(Event.AgentsCompleteEvent);
}
#endregion
/// <summary>
/// Get the name of this action, i.e. "Agents".
/// </summary>
public override string Action
{
get { return "Agents"; }
}
#region AgentsAction()
/// <summary>
/// Creates a new AgentsAction.
/// </summary>
public AgentsAction()
{
}
#endregion
}
#endregion
#region ActionCompleteEventClass
public override Type ActionCompleteEventClass()
{
return typeof (AgentsCompleteEvent);
}
#endregion
#region AgentsAction()
#endregion
}
}

View file

@ -1,27 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class AtxferAction : ManagerAction
{
private string _channel;
private string _exten;
private string _context;
private string _priority;
/// <summary>
/// Attended transfer.
/// Attended transfer.
/// </summary>
public AtxferAction()
{
}
/// <summary>
/// Attended transfer.
/// Attended transfer.
/// </summary>
/// <param name="channel">Transferer's channel.</param>
/// <param name="exten">Extension to transfer to.</param>
@ -29,10 +18,10 @@ namespace AsterNET.Manager.Action
/// <param name="priority">Priority to transfer to.</param>
public AtxferAction(string channel, string exten, string context, string priority)
{
_channel = channel;
_exten = exten;
_context = context;
_priority = priority;
Channel = channel;
Exten = exten;
Context = context;
Priority = priority;
}
public override string Action
@ -41,39 +30,23 @@ namespace AsterNET.Manager.Action
}
/// <summary>
/// Transferer's channel.
/// Transferer's channel.
/// </summary>
public string Channel
{
get { return _channel; }
set { _channel = value; }
}
public string Channel { get; set; }
/// <summary>
/// Extension to transfer to.
/// Extension to transfer to.
/// </summary>
public string Exten
{
get { return _exten; }
set { _exten = value; }
}
public string Exten { get; set; }
/// <summary>
/// Context to transfer to.
/// Context to transfer to.
/// </summary>
public string Context
{
get { return _context; }
set { _context = value; }
}
public string Context { get; set; }
/// <summary>
/// Priority to transfer to.
/// Priority to transfer to.
/// </summary>
public string Priority
{
get { return _priority; }
set { _priority = value; }
}
public string Priority { get; set; }
}
}

View file

@ -1,35 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class BridgeAction : ManagerAction
{
private string _channel1;
private string _channel2;
private string _tone;
/// <summary>
/// Bridge two channels already in the PBX.
/// Bridge two channels already in the PBX.
/// </summary>
public BridgeAction()
{
}
/// <summary>
/// Bridge two channels already in the PBX.
/// Bridge two channels already in the PBX.
/// </summary>
/// <param name="channel1">Channel to Bridge to Channel2</param>
/// <param name="channel2">Channel to Bridge to Channel1</param>
/// <param name="tone">Play courtesy tone to Channel 2 [yes|no]</param>
public BridgeAction(string channel1, string channel2, string tone)
{
_channel1 = channel1;
_channel2 = channel2;
_tone = tone;
Channel1 = channel1;
Channel2 = channel2;
Tone = tone;
}
public override string Action
@ -37,22 +27,10 @@ namespace AsterNET.Manager.Action
get { return "Bridge"; }
}
public string Channel1
{
get { return _channel1; }
set { _channel1 = value; }
}
public string Channel1 { get; set; }
public string Channel2
{
get { return _channel2; }
set { _channel2 = value; }
}
public string Channel2 { get; set; }
public string Tone
{
get { return _tone; }
set { _tone = value; }
}
public string Tone { get; set; }
}
}

View file

@ -1,50 +1,43 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ChallengeAction requests a challenge from the server to use when logging
/// in using challenge/response. Sending this action to the asterisk server
/// results in a ChallengeResponse being received from the server.
/// </summary>
/// <seealso cref="Manager.Action.LoginAction"/>
/// <seealso cref="Manager.Response.ChallengeResponse"/>
public class ChallengeAction : ManagerAction
{
private string authType;
/// <summary>
/// The ChallengeAction requests a challenge from the server to use when logging
/// in using challenge/response. Sending this action to the asterisk server
/// results in a ChallengeResponse being received from the server.
/// </summary>
/// <seealso cref="Manager.Action.LoginAction" />
/// <seealso cref="Manager.Response.ChallengeResponse" />
public class ChallengeAction : ManagerAction
{
/// <summary>
/// Creates a new empty ChallengeAction with MD5 algorithm
/// </summary>
public ChallengeAction()
{
AuthType = "MD5";
}
/// <summary>
/// Get the name of this action, i.e. "Challenge".
/// </summary>
override public string Action
{
get { return "Challenge"; }
}
/// <summary>
/// Get/Set the digest alogrithm to use. Currently asterisk only supports "MD5".
/// </summary>
public string AuthType
{
get { return this.authType; }
set { this.authType = value; }
}
/// <summary>
/// Creates a new ChallengeAction that requests a new login challenge for use
/// with the given digest algorithm.
/// </summary>
/// <param name="authType">the digest alogrithm to use.</param>
public ChallengeAction(string authType)
{
AuthType = authType;
}
/// <summary>
/// Creates a new empty ChallengeAction with MD5 algorithm
/// </summary>
public ChallengeAction()
{
this.authType = "MD5";
}
/// <summary>
/// Get the name of this action, i.e. "Challenge".
/// </summary>
public override string Action
{
get { return "Challenge"; }
}
/// <summary>
/// Creates a new ChallengeAction that requests a new login challenge for use
/// with the given digest algorithm.
/// </summary>
/// <param name="authType">the digest alogrithm to use.</param>
public ChallengeAction(string authType)
{
this.authType = authType;
}
}
/// <summary>
/// Get/Set the digest alogrithm to use. Currently asterisk only supports "MD5".
/// </summary>
public string AuthType { get; set; }
}
}

View file

@ -1,69 +1,69 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ChangeMonitorAction changes the monitoring filename of a channel.
/// It has no effect if the channel is not monitored.<br/>
/// It is implemented in <code>res/res_monitor.c</code>
/// </summary>
public class ChangeMonitorAction : ManagerAction
{
private string channel;
private string file;
/// <summary>
/// The ChangeMonitorAction changes the monitoring filename of a channel.
/// It has no effect if the channel is not monitored.<br />
/// It is implemented in <code>res/res_monitor.c</code>
/// </summary>
public class ChangeMonitorAction : ManagerAction
{
#region Action
#region Action
/// <summary>
/// Get the name of this action, i.e. "ChangeMonitor".
/// </summary>
override public string Action
{
get { return "ChangeMonitor"; }
}
#endregion
#region Channel
/// <summary>
/// Get/Set the name of the monitored channel.<br/>
/// This property is mandatory.
/// </summary>
public string Channel
{
get { return this.channel; }
set { this.channel = value; }
}
#endregion
#region File
/// <summary>
/// Get/Set the name of the file to which the voice data is written.<br/>
/// This property is mandatory.
/// </summary>
public string File
{
get { return this.file; }
set { this.file = value; }
}
#endregion
/// <summary>
/// Get the name of this action, i.e. "ChangeMonitor".
/// </summary>
public override string Action
{
get { return "ChangeMonitor"; }
}
#region ChangeMonitorAction()
/// <summary>
/// Creates a new empty ChangeMonitorAction.
/// </summary>
public ChangeMonitorAction()
{
}
#endregion
#region ChangeMonitorAction(string channel, string file)
/// <summary>
/// Creates a new ChangeMonitorAction that causes monitoring data for the
/// given channel to be written to the given file(s).
/// </summary>
/// <param name="channel">the name of the channel that is monitored</param>
/// <param name="file">the (base) name of the file(s) to which the voice data is written</param>
public ChangeMonitorAction(string channel, string file)
{
this.channel = channel;
this.file = file;
}
#endregion
}
#endregion
#region Channel
/// <summary>
/// Get/Set the name of the monitored channel.<br />
/// This property is mandatory.
/// </summary>
public string Channel { get; set; }
#endregion
#region File
/// <summary>
/// Get/Set the name of the file to which the voice data is written.<br />
/// This property is mandatory.
/// </summary>
public string File { get; set; }
#endregion
#region ChangeMonitorAction()
/// <summary>
/// Creates a new empty ChangeMonitorAction.
/// </summary>
public ChangeMonitorAction()
{
}
#endregion
#region ChangeMonitorAction(string channel, string file)
/// <summary>
/// Creates a new ChangeMonitorAction that causes monitoring data for the
/// given channel to be written to the given file(s).
/// </summary>
/// <param name="channel">the name of the channel that is monitored</param>
/// <param name="file">the (base) name of the file(s) to which the voice data is written</param>
public ChangeMonitorAction(string channel, string file)
{
Channel = channel;
File = file;
}
#endregion
}
}

View file

@ -1,45 +1,44 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The CommandAction sends a command line interface (CLI) command to the asterisk server.<br/>
/// For a list of supported commands type <code>help</code> on asterisk's command line.
/// </summary>
public class CommandAction : ManagerAction
{
protected internal string command;
/// <summary>
/// The CommandAction sends a command line interface (CLI) command to the asterisk server.<br />
/// For a list of supported commands type <code>help</code> on asterisk's command line.
/// </summary>
public class CommandAction : ManagerAction
{
protected internal string command;
/// <summary>
/// Get the name of this action, i.e. "Command".
/// </summary>
override public string Action
{
get { return "Command"; }
}
/// <summary>
/// Get/Set the CLI command to send to the asterisk server.
/// </summary>
public string Command
{
get { return this.command; }
set { this.command = value; }
}
/// <summary>
/// Creates a new CommandAction.
/// </summary>
public CommandAction()
{
}
/// <summary>
/// Creates a new CommandAction.
/// </summary>
public CommandAction()
{
}
/// <summary>
/// Creates a new CommandAction with the given command.
/// </summary>
/// <param name="command">the CLI command to execute.</param>
public CommandAction(string command)
{
this.command = command;
}
/// <summary>
/// Creates a new CommandAction with the given command.
/// </summary>
/// <param name="command">the CLI command to execute.</param>
public CommandAction(string command)
{
this.command = command;
}
}
/// <summary>
/// Get the name of this action, i.e. "Command".
/// </summary>
public override string Action
{
get { return "Command"; }
}
/// <summary>
/// Get/Set the CLI command to send to the asterisk server.
/// </summary>
public string Command
{
get { return command; }
set { command = value; }
}
}
}

View file

@ -1,36 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class ConfbridgeKickAction : ManagerAction
{
/// <summary>
/// Removes a specified user from a specified conference.
/// </summary>
public ConfbridgeKickAction()
{
}
/// <summary>
/// Removes a specified user from a specified conference.
/// </summary>
/// <param name="conference"></param>
/// <param name="channel"></param>
public ConfbridgeKickAction(string conference, string channel)
{
Conference = conference;
Channel = channel;
}
public string Conference { get; set; }
public string Channel { get; set; }
public override string Action
{
{
get { return "ConfbridgeKick"; }
}
/// <summary>
/// Removes a specified user from a specified conference.
/// </summary>
public ConfbridgeKickAction()
{ }
/// <summary>
/// Removes a specified user from a specified conference.
/// </summary>
/// <param name="conference"></param>
/// <param name="channel"></param>
public ConfbridgeKickAction(string conference, string channel)
{
this.Conference = conference;
this.Channel = channel;
}
}
}
}

View file

@ -1,12 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/*
https://wiki.asterisk.org/wiki/display/AST/ConfBridge+10#ConfBridge10-ConfBridgeAsteriskManagerInterface%28AMI%29Events
Action: ConfbridgeList
@ -14,30 +10,31 @@ namespace AsterNET.Manager.Action
*/
/// <summary>
/// Lists all users in a particular ConfBridge conference. ConfbridgeList will follow as separate events,
/// followed by a final event called ConfbridgeListComplete
/// Lists all users in a particular ConfBridge conference. ConfbridgeList will follow as separate events,
/// followed by a final event called ConfbridgeListComplete
/// </summary>
public class ConfbridgeListAction : ManagerActionEvent
{
/// <summary>
/// Lists all users in a particular ConfBridge conference. ConfbridgeList will follow as separate events,
/// followed by a final event called ConfbridgeListComplete
/// </summary>
/// <param name="conference"></param>
public ConfbridgeListAction(string conference)
{
Conference = conference;
}
public string Conference { get; set; }
public override string Action
{
{
get { return "ConfbridgeList"; }
}
public override Type ActionCompleteEventClass()
{
return typeof(Event.ConfbridgeListCompleteEvent);
}
}
/// <summary>
/// Lists all users in a particular ConfBridge conference. ConfbridgeList will follow as separate events,
/// followed by a final event called ConfbridgeListComplete
/// </summary>
/// <param name="conference"></param>
public ConfbridgeListAction(string conference)
{
this.Conference = conference;
}
public override Type ActionCompleteEventClass()
{
return typeof (ConfbridgeListCompleteEvent);
}
}
}

View file

@ -1,34 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// Lists data about all active conferences. ConfbridgeListRooms will follow as separate events,
/// followed by a final event called ConfbridgeListRoomsComplete.
/// Lists data about all active conferences. ConfbridgeListRooms will follow as separate events,
/// followed by a final event called ConfbridgeListRoomsComplete.
/// </summary>
public class ConfbridgeListRoomsAction : ManagerActionEvent
{
public override string Action
{
{
get { return "ConfbridgeListRooms"; }
}
public override Type ActionCompleteEventClass()
{
return typeof(Event.ConfbridgeListRoomsCompleteEvent);
}
}
/// <summary>
/// Lists data about all active conferences. ConfbridgeListRooms will follow as separate events,
/// followed by a final event called ConfbridgeListRoomsComplete.
/// </summary>
public ConfbridgeListRoomsAction()
{
}
public override Type ActionCompleteEventClass()
{
return typeof (ConfbridgeListRoomsCompleteEvent);
}
}
}

View file

@ -1,33 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class ConfbridgeLockAction : ManagerAction
{
/// <summary>
/// Locks a specified conference.
/// </summary>
public ConfbridgeLockAction()
{
}
/// <summary>
/// Locks a specified conference.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeLockAction(string conference)
{
Conference = conference;
}
public string Conference { get; set; }
public override string Action
{
{
get { return "ConfbridgeLock"; }
}
/// <summary>
/// Locks a specified conference.
/// </summary>
public ConfbridgeLockAction()
{ }
/// <summary>
/// Locks a specified conference.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeLockAction(string conference)
{
this.Conference = conference;
}
}
}
}

View file

@ -1,36 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class ConfbridgeMuteAction : ManagerAction
{
/// <summary>
/// Mutes a specified user in a specified conference.
/// </summary>
public ConfbridgeMuteAction()
{
}
/// <summary>
/// Mutes a specified user in a specified conference.
/// </summary>
/// <param name="conference"></param>
/// <param name="channel"></param>
public ConfbridgeMuteAction(string conference, string channel)
{
Conference = conference;
Channel = channel;
}
public string Conference { get; set; }
public string Channel { get; set; }
public override string Action
{
{
get { return "ConfbridgeMute"; }
}
/// <summary>
/// Mutes a specified user in a specified conference.
/// </summary>
public ConfbridgeMuteAction()
{ }
/// <summary>
/// Mutes a specified user in a specified conference.
/// </summary>
/// <param name="conference"></param>
/// <param name="channel"></param>
public ConfbridgeMuteAction(string conference, string channel)
{
this.Conference = conference;
this.Channel = channel;
}
}
}
}

View file

@ -1,35 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class ConfbridgeSetSingleVideoSrcAction : ManagerAction
{
/// <summary>
/// Stops recording a specified conference.
/// </summary>
public ConfbridgeSetSingleVideoSrcAction()
{
}
/// <summary>
/// Stops recording a specified conference.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeSetSingleVideoSrcAction(string conference, string channel)
{
Conference = conference;
Channel = channel;
}
public string Conference { get; set; }
public string Channel { get; set; }
public override string Action
{
{
get { return "ConfbridgeSetSingleVideoSrc"; }
}
/// <summary>
/// Stops recording a specified conference.
/// </summary>
public ConfbridgeSetSingleVideoSrcAction()
{ }
/// <summary>
/// Stops recording a specified conference.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeSetSingleVideoSrcAction(string conference, string channel)
{
this.Conference = conference;
this.Channel = channel;
}
}
}
}

View file

@ -1,39 +1,34 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class ConfbridgeStartRecordAction : ManagerAction
{
/// <summary>
/// Starts recording a specified conference, with an optional filename.
/// If recording is already in progress, an error will be returned.
/// If RecordFile is not provided, the default record_file as specified in the conferences Bridge Profile will be used.
/// If record_file is not specified, a file will automatically be generated in Asterisk's monitor directory.
/// </summary>
public ConfbridgeStartRecordAction()
{
}
/// <summary>
/// Starts recording a specified conference, with an optional filename.
/// If recording is already in progress, an error will be returned.
/// If RecordFile is not provided, the default record_file as specified in the conferences Bridge Profile will be used.
/// If record_file is not specified, a file will automatically be generated in Asterisk's monitor directory.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeStartRecordAction(string conference)
{
Conference = conference;
}
public string Conference { get; set; }
public override string Action
{
{
get { return "ConfbridgeStartRecord"; }
}
/// <summary>
/// Starts recording a specified conference, with an optional filename.
/// If recording is already in progress, an error will be returned.
/// If RecordFile is not provided, the default record_file as specified in the conferences Bridge Profile will be used.
/// If record_file is not specified, a file will automatically be generated in Asterisk's monitor directory.
/// </summary>
public ConfbridgeStartRecordAction()
{ }
/// <summary>
/// Starts recording a specified conference, with an optional filename.
/// If recording is already in progress, an error will be returned.
/// If RecordFile is not provided, the default record_file as specified in the conferences Bridge Profile will be used.
/// If record_file is not specified, a file will automatically be generated in Asterisk's monitor directory.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeStartRecordAction(string conference)
{
this.Conference = conference;
}
}
}
}

View file

@ -1,33 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class ConfbridgeStopRecordAction : ManagerAction
{
/// <summary>
/// Stops recording a specified conference.
/// </summary>
public ConfbridgeStopRecordAction()
{
}
/// <summary>
/// Stops recording a specified conference.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeStopRecordAction(string conference)
{
Conference = conference;
}
public string Conference { get; set; }
public override string Action
{
{
get { return "ConfbridgeStopRecord"; }
}
/// <summary>
/// Stops recording a specified conference.
/// </summary>
public ConfbridgeStopRecordAction()
{ }
/// <summary>
/// Stops recording a specified conference.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeStopRecordAction(string conference)
{
this.Conference = conference;
}
}
}
}

View file

@ -1,33 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class ConfbridgeUnlockAction : ManagerAction
{
/// <summary>
/// Unlocks a specified conference.
/// </summary>
public ConfbridgeUnlockAction()
{
}
/// <summary>
/// Unlocks a specified conference.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeUnlockAction(string conference)
{
Conference = conference;
}
public string Conference { get; set; }
public override string Action
{
{
get { return "ConfbridgeUnlock"; }
}
/// <summary>
/// Unlocks a specified conference.
/// </summary>
public ConfbridgeUnlockAction()
{ }
/// <summary>
/// Unlocks a specified conference.
/// </summary>
/// <param name="conference"></param>
public ConfbridgeUnlockAction(string conference)
{
this.Conference = conference;
}
}
}
}

View file

@ -1,36 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class ConfbridgeUnmuteAction : ManagerAction
{
/// <summary>
/// Unmutes a specified user in a specified conference.
/// </summary>
public ConfbridgeUnmuteAction()
{
}
/// <summary>
/// Unmutes a specified user in a specified conference.
/// </summary>
/// <param name="conference"></param>
/// <param name="channel"></param>
public ConfbridgeUnmuteAction(string conference, string channel)
{
Conference = conference;
Channel = channel;
}
public string Conference { get; set; }
public string Channel { get; set; }
public override string Action
{
{
get { return "ConfbridgeUnmute"; }
}
/// <summary>
/// Unmutes a specified user in a specified conference.
/// </summary>
public ConfbridgeUnmuteAction()
{ }
/// <summary>
/// Unmutes a specified user in a specified conference.
/// </summary>
/// <param name="conference"></param>
/// <param name="channel"></param>
public ConfbridgeUnmuteAction(string conference, string channel)
{
this.Conference = conference;
this.Channel = channel;
}
}
}
}

View file

@ -1,19 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class CoreSettingsAction : ManagerAction
{
/// <summary>
/// Show PBX core settings (version etc).
/// </summary>
public CoreSettingsAction()
{
}
public override string Action
{
get { return "CoreSettings"; }

View file

@ -1,19 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class CoreShowChannelsAction : ManagerAction
{
/// <summary>
/// List currently defined channels and some information about them.
/// </summary>
public CoreShowChannelsAction()
{
}
public override string Action
{
get { return "CoreShowChannels"; }

View file

@ -1,19 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class CoreStatusAction : ManagerAction
{
/// <summary>
/// Show PBX core status variables. Query for Core PBX status.
/// </summary>
public CoreStatusAction()
{
}
public override string Action
{
get { return "CoreStatus"; }

View file

@ -1,31 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class CreateConfigAction : ManagerAction
{
private string _filename;
/// <summary>
/// Creates an empty file in the configuration directory.
/// This action will create an empty file in the configuration directory. This action is intended to be used before an UpdateConfig action.
/// Creates an empty file in the configuration directory.
/// This action will create an empty file in the configuration directory. This action is intended to be used before an
/// UpdateConfig action.
/// </summary>
public CreateConfigAction()
{
}
/// <summary>
/// Creates an empty file in the configuration directory.
/// This action will create an empty file in the configuration directory. This action is intended to be used before an UpdateConfig action.
/// Creates an empty file in the configuration directory.
/// This action will create an empty file in the configuration directory. This action is intended to be used before an
/// UpdateConfig action.
/// </summary>
/// <param name="filename"></param>
public CreateConfigAction(string filename)
{
_filename = filename;
Filename = filename;
}
public override string Action
@ -33,10 +27,6 @@ namespace AsterNET.Manager.Action
get { return "CreateConfig"; }
}
public string Filename
{
get { return _filename; }
set { _filename = value; }
}
public string Filename { get; set; }
}
}

View file

@ -1,14 +1,27 @@
using System;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
/// <summary>
///
/// </summary>
public class DBDelAction : ManagerAction
{
private string family;
private string key;
/// <summary>
/// Creates a new empty DBDelAction.
/// </summary>
public DBDelAction()
{
}
/// <summary>
/// Creates a new DBDelAction that deletes the value of the database entry
/// with the given key in the given family.
/// </summary>
/// <param name="family">the family of the key</param>
/// <param name="key">the key of the entry to retrieve</param>
public DBDelAction(string family, string key)
{
Family = family;
Key = key;
}
public override string Action
{
@ -16,39 +29,13 @@ namespace AsterNET.Manager.Action
}
/// <summary>
/// Get/Set the the Family of the entry to delete.
/// Get/Set the the Family of the entry to delete.
/// </summary>
public string Family
{
get { return family; }
set { this.family = value; }
}
/// <summary>
/// Get/Set the the key of the entry to delete.
/// </summary>
public string Key
{
get { return key; }
set { this.key = value; }
}
public string Family { get; set; }
/// <summary>
/// Creates a new empty DBDelAction.
/// Get/Set the the key of the entry to delete.
/// </summary>
public DBDelAction()
{
}
/// <summary>
/// Creates a new DBDelAction that deletes the value of the database entry
/// with the given key in the given family.
/// </summary>
/// <param name="family">the family of the key</param>
/// <param name="key">the key of the entry to retrieve</param>
public DBDelAction(string family, string key)
{
this.family = family;
this.key = key;
}
public string Key { get; set; }
}
}

View file

@ -1,14 +1,27 @@
using System;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
/// <summary>
///
/// </summary>
public class DBDelTreeAction : ManagerAction
{
private string family;
private string key;
/// <summary>
/// Creates a new empty DBDelTreeAction.
/// </summary>
public DBDelTreeAction()
{
}
/// <summary>
/// Creates a new DBDelTreeAction that deletes the database true
/// with the given key in the given family.
/// </summary>
/// <param name="family">the family of the key</param>
/// <param name="key">the key of the entry to retrieve</param>
public DBDelTreeAction(string family, string key)
{
Family = family;
Key = key;
}
public override string Action
{
@ -16,39 +29,13 @@ namespace AsterNET.Manager.Action
}
/// <summary>
/// Get/Set the the Family of the entry to delete.
/// Get/Set the the Family of the entry to delete.
/// </summary>
public string Family
{
get { return family; }
set { this.family = value; }
}
/// <summary>
/// Get/Set the the key of the entry to delete.
/// </summary>
public string Key
{
get { return key; }
set { this.key = value; }
}
public string Family { get; set; }
/// <summary>
/// Creates a new empty DBDelTreeAction.
/// Get/Set the the key of the entry to delete.
/// </summary>
public DBDelTreeAction()
{
}
/// <summary>
/// Creates a new DBDelTreeAction that deletes the database true
/// with the given key in the given family.
/// </summary>
/// <param name="family">the family of the key</param>
/// <param name="key">the key of the entry to retrieve</param>
public DBDelTreeAction(string family, string key)
{
this.family = family;
this.key = key;
}
public string Key { get; set; }
}
}

View file

@ -1,67 +1,59 @@
using System;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// Retrieves an entry in the Asterisk database for a given family and key.<br />
/// If an entry is found a DBGetResponseEvent is sent by Asterisk containing the
/// value, otherwise a ManagerError indicates that no entry matches.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.DBGetResponseEvent" />
public class DBGetAction : ManagerActionEvent
{
/// <summary>
/// Creates a new empty DBGetAction.
/// </summary>
public DBGetAction()
{
}
/// <summary>
/// Retrieves an entry in the Asterisk database for a given family and key.<br/>
/// If an entry is found a DBGetResponseEvent is sent by Asterisk containing the
/// value, otherwise a ManagerError indicates that no entry matches.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.DBGetResponseEvent" />
public class DBGetAction : ManagerActionEvent
{
private string family;
private string key;
/// <summary>
/// Creates a new DBGetAction that retrieves the value of the database entry
/// with the given key in the given family.
/// </summary>
/// <param name="family">the family of the key</param>
/// <param name="key">the key of the entry to retrieve</param>
public DBGetAction(string family, string key)
{
Family = family;
Key = key;
}
public override string Action
{
get { return "DBGet"; }
}
/// <summary> Returns the family of the key.
///
/// </summary>
/// <returns> the family of the key.
/// </returns>
/// <summary> Sets the family of the key.
///
/// </summary>
/// <param name="family">the family of the key.
/// </param>
public string Family
{
get { return family; }
set { this.family = value; }
}
/// <summary>
/// Get/Set the the key of the entry to retrieve.
/// </summary>
public string Key
{
get { return key; }
set { this.key = value; }
}
public override Type ActionCompleteEventClass()
{
return typeof(Event.DBGetResponseEvent);
}
public override string Action
{
get { return "DBGet"; }
}
/// <summary>
/// Creates a new empty DBGetAction.
/// </summary>
public DBGetAction()
{
}
/// <summary>
/// Returns the family of the key.
/// </summary>
/// <returns>
/// the family of the key.
/// </returns>
/// <param name="family">
/// the family of the key.
/// </param>
public string Family { get; set; }
/// <summary>
/// Creates a new DBGetAction that retrieves the value of the database entry
/// with the given key in the given family.
/// </summary>
/// <param name="family">the family of the key</param>
/// <param name="key">the key of the entry to retrieve</param>
public DBGetAction(string family, string key)
{
this.family = family;
this.key = key;
}
}
/// <summary>
/// Get/Set the the key of the entry to retrieve.
/// </summary>
public string Key { get; set; }
public override Type ActionCompleteEventClass()
{
return typeof (DBGetResponseEvent);
}
}
}

View file

@ -1,64 +1,49 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// Adds or updates an entry in the Asterisk database for a given family, key, and value.<br/>
/// Available since Asterisk 1.2
/// </summary>
public class DBPutAction : ManagerAction
{
private string family;
private string key;
private string val;
/// <summary>
/// Adds or updates an entry in the Asterisk database for a given family, key, and value.<br />
/// Available since Asterisk 1.2
/// </summary>
public class DBPutAction : ManagerAction
{
/// <summary>
/// Creates a new empty DBPutAction.
/// </summary>
public DBPutAction()
{
}
override public string Action
{
get { return "DBPut"; }
}
/// <summary>
/// Get/Set the family of the key to set.
/// </summary>
public string Family
{
get { return this.family; }
set { this.family = value; }
}
/// <summary>
/// Get/Set the the key to set.
/// </summary>
public string Key
{
get { return this.key; }
set { this.key = value; }
}
/// <summary>
/// Get/Set the value to set.
/// </summary>
public string Val
{
get { return val; }
set { this.val = value; }
}
/// <summary>
/// Creates a new DBPutAction that sets the value of the database entry with the given key in the given family.
/// </summary>
/// <param name="family">the family of the key</param>
/// <param name="key">the key of the entry to set</param>
/// <param name="val">the value to set</param>
public DBPutAction(string family, string key, string val)
{
Family = family;
Key = key;
Val = val;
}
/// <summary>
/// Creates a new empty DBPutAction.
/// </summary>
public DBPutAction()
{
}
public override string Action
{
get { return "DBPut"; }
}
/// <summary>
/// Creates a new DBPutAction that sets the value of the database entry with the given key in the given family.
/// </summary>
/// <param name="family">the family of the key</param>
/// <param name="key">the key of the entry to set</param>
/// <param name="val">the value to set</param>
public DBPutAction(string family, string key, string val)
{
this.family = family;
this.key = key;
this.val = val;
}
}
/// <summary>
/// Get/Set the family of the key to set.
/// </summary>
public string Family { get; set; }
/// <summary>
/// Get/Set the the key to set.
/// </summary>
public string Key { get; set; }
/// <summary>
/// Get/Set the value to set.
/// </summary>
public string Val { get; set; }
}
}

View file

@ -1,50 +1,44 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// With the EventsAction you can specify what kind of events should be sent to this manager connection.
/// </summary>
public class EventsAction : ManagerAction
{
private string eventMask;
/// <summary>
/// With the EventsAction you can specify what kind of events should be sent to this manager connection.
/// </summary>
public class EventsAction : ManagerAction
{
/// <summary>
/// Creates a new empty EventsAction.
/// </summary>
public EventsAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "Events".
/// </summary>
override public string Action
{
get { return "Events"; }
}
/// <summary>
/// Get/Set the event mask.<br/>
/// Set to "on" if all events should be send, "off" if not events should be
/// sent or a combination of "system", "call" and "log" (separated by ',') to
/// specify what kind of events should be sent.
/// </summary>
public string EventMask
{
get { return this.eventMask; }
set { this.eventMask = value; }
}
/// <summary>
/// Creates a new EventsAction that applies the given event mask to the current manager connection.
/// </summary>
/// <param name="eventMask">
/// the event mask.<br />
/// Set to "on" if all events should be send, "off" if not events should be sent
/// or a combination of "system", "call" and "log" (separated by ',') to specify what kind of events should be sent.
/// </param>
public EventsAction(string eventMask)
{
EventMask = eventMask;
}
/// <summary>
/// Creates a new empty EventsAction.
/// </summary>
public EventsAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "Events".
/// </summary>
public override string Action
{
get { return "Events"; }
}
/// <summary>
/// Creates a new EventsAction that applies the given event mask to the current manager connection.
/// </summary>
/// <param name="eventMask">the event mask.<br/>
/// Set to "on" if all events should be send, "off" if not events should be sent
/// or a combination of "system", "call" and "log" (separated by ',') to specify what kind of events should be sent.
/// </param>
public EventsAction(string eventMask)
{
this.eventMask = eventMask;
}
}
/// <summary>
/// Get/Set the event mask.<br />
/// Set to "on" if all events should be send, "off" if not events should be
/// sent or a combination of "system", "call" and "log" (separated by ',') to
/// specify what kind of events should be sent.
/// </summary>
public string EventMask { get; set; }
}
}

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@ -1,43 +1,38 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ExtensionStateAction queries the state of an extension in a given context.
/// </summary>
public class ExtensionStateAction : ManagerAction
{
private string exten;
private string context;
/// <summary>
/// The ExtensionStateAction queries the state of an extension in a given context.
/// </summary>
public class ExtensionStateAction : ManagerAction
{
#region Action
#region Action
/// <summary>
/// Get the name of this action, i.e. "ExtensionState".
/// </summary>
override public string Action
{
get { return "ExtensionState"; }
}
#endregion
#region Exten
/// <summary>
/// Get/Set the extension to query.
/// </summary>
public string Exten
{
get { return exten; }
set { this.exten = value; }
}
#endregion
#region Context
/// <summary>
/// Get/Set the name of the context that contains the extension to query.
/// </summary>
public string Context
{
get { return context; }
set { this.context = value; }
}
#endregion
}
/// <summary>
/// Get the name of this action, i.e. "ExtensionState".
/// </summary>
public override string Action
{
get { return "ExtensionState"; }
}
#endregion
#region Exten
/// <summary>
/// Get/Set the extension to query.
/// </summary>
public string Exten { get; set; }
#endregion
#region Context
/// <summary>
/// Get/Set the name of the context that contains the extension to query.
/// </summary>
public string Context { get; set; }
#endregion
}
}

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@ -1,54 +1,44 @@
using System;
using System.Collections.Generic;
using System.Text;
using AsterNET.Manager.Response;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The GetConfigAction sends a GetConfig command to the asterisk server.
/// </summary>
public class GetConfigAction : ManagerActionResponse
{
private string filename;
/// <summary>
/// The GetConfigAction sends a GetConfig command to the asterisk server.
/// </summary>
public class GetConfigAction : ManagerActionResponse
{
/// <summary>
/// Creates a new GetConfigAction.
/// </summary>
public GetConfigAction()
{
}
/// <summary>
/// Creates a new GetConfigAction.
/// </summary>
public GetConfigAction()
{
}
/// <summary>
/// Get the name of this action.
/// </summary>
/// <param name="filename">the configuration filename.</param>
public GetConfigAction(string filename)
{
Filename = filename;
}
/// <summary>
/// Get the name of this action.
/// </summary>
public override string Action
{
get { return "GetConfig"; }
}
/// <summary>
/// Get the name of this action.
/// </summary>
public override string Action
{
get { return "GetConfig"; }
}
/// <summary>
/// Get the name of this action.
/// </summary>
/// <param name="filename">the configuration filename.</param>
/// </summary>
public GetConfigAction(string filename)
{
this.filename = filename;
}
/// <summary>
/// Get/Set the configuration filename.
/// </summary>
public string Filename { get; set; }
/// <summary>
/// Get/Set the configuration filename.
/// </summary>
public string Filename
{
get { return this.filename; }
set { this.filename = value; }
}
public override object ActionCompleteResponseClass()
{
return new GetConfigResponse();
}
}
public override object ActionCompleteResponseClass()
{
return new GetConfigResponse();
}
}
}

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@ -1,65 +1,54 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The GetVarAction queries for a channel variable.
/// </summary>
public class GetVarAction : ManagerAction
{
private string channel;
private string varName;
/// <summary>
/// The GetVarAction queries for a channel variable.
/// </summary>
public class GetVarAction : ManagerAction
{
/// <summary>
/// Creates a new empty GetVarAction.
/// </summary>
public GetVarAction()
{
}
/// <summary>
/// Creates a new empty GetVarAction.
/// </summary>
public GetVarAction()
{
}
/// <summary>
/// Creates a new GetVarAction that queries for the given global variable.
/// </summary>
/// <param name="variable">the name of the global variable to query.</param>
public GetVarAction(string variable)
{
Variable = variable;
}
/// <summary>
/// Creates a new GetVarAction that queries for the given global variable.
/// </summary>
/// <param name="variable">the name of the global variable to query.</param>
public GetVarAction(string variable)
{
this.varName = variable;
}
/// <summary>
/// Creates a new GetVarAction that queries for the given local channel variable.
/// </summary>
/// <param name="channel">the name of the channel, for example "SIP/1234-9cd".</param>
/// <param name="variable">the name of the variable to query.</param>
public GetVarAction(string channel, string variable)
{
Channel = channel;
Variable = variable;
}
/// <summary>
/// Creates a new GetVarAction that queries for the given local channel variable.
/// </summary>
/// <param name="channel">the name of the channel, for example "SIP/1234-9cd".</param>
/// <param name="variable">the name of the variable to query.</param>
public GetVarAction(string channel, string variable)
{
this.channel = channel;
this.varName = variable;
}
/// <summary>
/// Get the name of this action, i.e. "GetVar".
/// </summary>
public override string Action
{
get { return "GetVar"; }
}
/// <summary>
/// Get the name of this action, i.e. "GetVar".
/// </summary>
override public string Action
{
get { return "GetVar"; }
}
/// <summary>
/// Get/Set the name of the channel, if you query for a local channel variable.
/// Leave empty to query for a global variable.
/// </summary>
public string Channel
{
get { return this.channel; }
set { this.channel = value; }
}
/// <summary>
/// Get/Set the name of the variable to query.
/// </summary>
public string Variable
{
get { return this.varName; }
set { this.varName = value; }
}
}
/// <summary>
/// Get/Set the name of the channel, if you query for a local channel variable.
/// Leave empty to query for a global variable.
/// </summary>
public string Channel { get; set; }
/// <summary>
/// Get/Set the name of the variable to query.
/// </summary>
public string Variable { get; set; }
}
}

View file

@ -1,44 +1,37 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The HangupAction causes the pbx to hang up a given channel.
/// </summary>
public class HangupAction : ManagerAction
{
private string channel;
/// <summary>
/// The HangupAction causes the pbx to hang up a given channel.
/// </summary>
public class HangupAction : ManagerAction
{
/// <summary>
/// Creates a new empty HangupAction.
/// </summary>
public HangupAction()
{
}
/// <summary>
/// Creates a new empty HangupAction.
/// </summary>
public HangupAction()
{
}
/// <summary>
/// Creates a new HangupAction that hangs up the given channel.
/// </summary>
/// <param name="channel">the name of the channel to hangup.</param>
public HangupAction(string channel)
{
Channel = channel;
}
/// <summary>
/// Creates a new HangupAction that hangs up the given channel.
/// </summary>
/// <param name="channel">the name of the channel to hangup.</param>
public HangupAction(string channel)
{
this.channel = channel;
}
/// <summary>
/// Get the name of this action, i.e. "Hangup".
/// </summary>
public override string Action
{
get { return "Hangup"; }
}
/// <summary>
/// Get the name of this action, i.e. "Hangup".
/// </summary>
override public string Action
{
get { return "Hangup"; }
}
/// <summary>
/// Get/Set the name of the channel to hangup.
/// </summary>
public string Channel
{
get { return this.channel; }
set { this.channel = value; }
}
}
/// <summary>
/// Get/Set the name of the channel to hangup.
/// </summary>
public string Channel { get; set; }
}
}

View file

@ -1,12 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
class ListCommandsAction
internal class ListCommandsAction
{
}
}

View file

@ -1,128 +1,113 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The LoginAction authenticates the connection.<br/>
/// A successful login is the precondition for sending any other action except
/// for the ChallengeAction.<br/>
/// An unsuccessful login results in an ManagerError being received from the
/// server with a message set to "Authentication failed" and the socket being
/// closed by Asterisk.
/// </summary>
/// <seealso cref="Manager.Action.ChallengeAction" />
/// <seealso cref="Manager.Response.ManagerError" />
public class LoginAction : ManagerAction
{
private string username;
private string secret;
private string authType;
private string key;
private string events;
/// <summary>
/// The LoginAction authenticates the connection.<br />
/// A successful login is the precondition for sending any other action except
/// for the ChallengeAction.<br />
/// An unsuccessful login results in an ManagerError being received from the
/// server with a message set to "Authentication failed" and the socket being
/// closed by Asterisk.
/// </summary>
/// <seealso cref="Manager.Action.ChallengeAction" />
/// <seealso cref="Manager.Response.ManagerError" />
public class LoginAction : ManagerAction
{
/// <summary>
/// Creates a new empty LoginAction.
/// </summary>
public LoginAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "Login".
/// </summary>
override public string Action
{
get { return "Login"; }
}
/// <summary>
/// Get/Set the username as configured in asterik's <code>manager.conf</code>.</summary>
public string Username
{
get { return this.username; }
set { this.username = value; }
}
/// <summary>
/// Get/Set the secret to use when using cleartext login.<br/>
/// The secret contains the user's password as configured in Asterisk's <code>manager.conf</code>.<br/>
/// The secret and key properties are mutually exclusive.
/// </summary>
public string Secret
{
get { return this.secret; }
set { this.secret = value; }
}
/// <summary>
/// Get/Set the digest alogrithm when using challenge/response.<br/>
/// The digest algorithm is used to create the key based on the challenge and
/// the user's password.<br/>
/// Currently Asterisk supports only "MD5".
/// </summary>
public string AuthType
{
get { return this.authType; }
set { this.authType = value; }
}
/// <summary>
/// Get/Set the key.
/// </summary>
public string Key
{
get { return this.key; }
set { this.key = value; }
}
/// <summary>
/// Get/Set the event mask.<br/>
/// Set to "on" if all events should be send, "off" if not events should be sent or a combination of
/// "system", "call" and "log" (separated by ',') to specify what kind of events should be sent.
/// </summary>
public string Events
{
get { return this.events; }
set { this.events = value; }
}
/// <summary>
/// Creates a new LoginAction that performs a cleartext login.<br />
/// You should not use cleartext login if you are concerned about security and login with a password hash instead.
/// </summary>
/// <param name="username">the username as configured in Asterisk's <code>manager.conf</code></param>
/// <param name="secret">the user's password as configured in Asterisk's <code>manager.conf</code></param>
/// <seealso cref="Manager.Action.ChallengeAction" />
public LoginAction(string username, string secret)
{
Username = username;
Secret = secret;
}
/// <summary>
/// Creates a new empty LoginAction.
/// </summary>
public LoginAction()
{
}
/// <summary>
/// Creates a new LoginAction that performs a login via challenge/response.
/// </summary>
/// <param name="username">the username as configured in Asterisk's <code>manager.conf</code></param>
/// <param name="authType">
/// the digest alogrithm, must match the digest algorithm that was used with the corresponding
/// ChallengeAction.
/// </param>
/// <param name="key">the hash of the user's password and the challenge</param>
public LoginAction(string username, string authType, string key)
{
Username = username;
AuthType = authType;
Key = key;
}
/// <summary>
/// Creates a new LoginAction that performs a cleartext login.<br/>
/// You should not use cleartext login if you are concerned about security and login with a password hash instead.
/// </summary>
/// <param name="username">the username as configured in Asterisk's <code>manager.conf</code></param>
/// <param name="secret">the user's password as configured in Asterisk's <code>manager.conf</code></param>
/// <seealso cref="Manager.Action.ChallengeAction" />
public LoginAction(string username, string secret)
{
this.username = username;
this.secret = secret;
}
/// <summary>
/// Creates a new LoginAction that performs a login via challenge/response.
/// </summary>
/// <param name="username">the username as configured in Asterisk's <code>manager.conf</code></param>
/// <param name="authType">
/// the digest alogrithm, must match the digest algorithm that was used with the corresponding
/// ChallengeAction.
/// </param>
/// <param name="key">the hash of the user's password and the challenge</param>
/// <param name="events">
/// the event mask.<br />
/// Set to "on" if all events should be send, "off" if not events should be sent
/// or a combination of "system", "call" and "log" (separated by ',') to specify what kind of events should be sent.
/// </param>
public LoginAction(string username, string authType, string key, string events)
{
Username = username;
AuthType = authType;
Key = key;
Events = events;
}
/// <summary>
/// Creates a new LoginAction that performs a login via challenge/response.
/// </summary>
/// <param name="username">the username as configured in Asterisk's <code>manager.conf</code></param>
/// <param name="authType">the digest alogrithm, must match the digest algorithm that was used with the corresponding ChallengeAction.</param>
/// <param name="key">the hash of the user's password and the challenge</param>
public LoginAction(string username, string authType, string key)
{
this.username = username;
this.authType = authType;
this.key = key;
}
/// <summary>
/// Get the name of this action, i.e. "Login".
/// </summary>
public override string Action
{
get { return "Login"; }
}
/// <summary>
/// Creates a new LoginAction that performs a login via challenge/response.
/// </summary>
/// <param name="username">the username as configured in Asterisk's <code>manager.conf</code></param>
/// <param name="authType">the digest alogrithm, must match the digest algorithm that was used with the corresponding ChallengeAction.</param>
/// <param name="key">the hash of the user's password and the challenge</param>
/// <param name="events">the event mask.<br/>
/// Set to "on" if all events should be send, "off" if not events should be sent
/// or a combination of "system", "call" and "log" (separated by ',') to specify what kind of events should be sent.
/// </param>
public LoginAction(string username, string authType, string key, string events)
{
this.username = username;
this.authType = authType;
this.key = key;
this.events = events;
}
}
/// <summary>
/// Get/Set the username as configured in asterik's <code>manager.conf</code>.
/// </summary>
public string Username { get; set; }
/// <summary>
/// Get/Set the secret to use when using cleartext login.<br />
/// The secret contains the user's password as configured in Asterisk's <code>manager.conf</code>.<br />
/// The secret and key properties are mutually exclusive.
/// </summary>
public string Secret { get; set; }
/// <summary>
/// Get/Set the digest alogrithm when using challenge/response.<br />
/// The digest algorithm is used to create the key based on the challenge and
/// the user's password.<br />
/// Currently Asterisk supports only "MD5".
/// </summary>
public string AuthType { get; set; }
/// <summary>
/// Get/Set the key.
/// </summary>
public string Key { get; set; }
/// <summary>
/// Get/Set the event mask.<br />
/// Set to "on" if all events should be send, "off" if not events should be sent or a combination of
/// "system", "call" and "log" (separated by ',') to specify what kind of events should be sent.
/// </summary>
public string Events { get; set; }
}
}

View file

@ -1,25 +1,16 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The LogoffAction causes the server to close the connection.
/// </summary>
public class LogoffAction : ManagerAction
{
/// <summary>
/// Get the name of this action, i.e. "Logoff".
/// </summary>
override public string Action
{
get { return "Logoff"; }
}
/// <summary>
/// Creates a new LogoffAction.
/// </summary>
public LogoffAction()
{
}
}
/// <summary>
/// The LogoffAction causes the server to close the connection.
/// </summary>
public class LogoffAction : ManagerAction
{
/// <summary>
/// Get the name of this action, i.e. "Logoff".
/// </summary>
public override string Action
{
get { return "Logoff"; }
}
}
}

View file

@ -1,54 +1,48 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The MailboxCountAction queries the number of unread and read messages in a mailbox.<br/>
/// The MailboxCountAction returns a MailboxStatusResponse.
/// </summary>
/// <seealso cref="Manager.Response.MailboxCountResponse" />
public class MailboxCountAction : ManagerAction
{
private string mailbox;
/// <summary>
/// The MailboxCountAction queries the number of unread and read messages in a mailbox.<br />
/// The MailboxCountAction returns a MailboxStatusResponse.
/// </summary>
/// <seealso cref="Manager.Response.MailboxCountResponse" />
public class MailboxCountAction : ManagerAction
{
/// <summary>
/// Creates a new empty MailboxCountAction.
/// </summary>
public MailboxCountAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "MailboxCount".
/// </summary>
override public string Action
{
get { return "MailboxCount"; }
}
/// <summary>
/// Get/Set the name of the mailbox to query.<br/>
/// This can either be only the number of the mailbox or a string of the form
/// mailboxnumber@context.If no context is specified "default" is assumed.<br/>
/// This property is mandatory.
/// </summary>
public string Mailbox
{
get { return this.mailbox; }
set { this.mailbox = value; }
}
/// <summary>
/// Creates a new MailboxCountAction that queries the number of unread and
/// read messages in the given mailbox.
/// </summary>
/// <param name="mailbox">
/// the name of the mailbox to query.<br />
/// This can either be only the number of the mailbox or a string
/// of the form mailboxnumber@context.If no context is specified
/// "default" is assumed.
/// </param>
public MailboxCountAction(string mailbox)
{
Mailbox = mailbox;
}
/// <summary>
/// Creates a new empty MailboxCountAction.
/// </summary>
public MailboxCountAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "MailboxCount".
/// </summary>
public override string Action
{
get { return "MailboxCount"; }
}
/// <summary>
/// Creates a new MailboxCountAction that queries the number of unread and
/// read messages in the given mailbox.
/// </summary>
/// <param name="mailbox">the name of the mailbox to query.<br/>
/// This can either be only the number of the mailbox or a string
/// of the form mailboxnumber@context.If no context is specified
/// "default" is assumed.
/// </param>
public MailboxCountAction(string mailbox)
{
this.mailbox = mailbox;
}
}
/// <summary>
/// Get/Set the name of the mailbox to query.<br />
/// This can either be only the number of the mailbox or a string of the form
/// mailboxnumber@context.If no context is specified "default" is assumed.<br />
/// This property is mandatory.
/// </summary>
public string Mailbox { get; set; }
}
}

View file

@ -1,57 +1,51 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The MailboxStatusAction checks if a mailbox contains waiting messages.<br/>
/// The MailboxStatusAction returns a MailboxStatusResponse.
/// </summary>
/// <seealso cref="Manager.Response.MailboxStatusResponse" />
public class MailboxStatusAction : ManagerAction
{
private string mailbox;
/// <summary>
/// The MailboxStatusAction checks if a mailbox contains waiting messages.<br />
/// The MailboxStatusAction returns a MailboxStatusResponse.
/// </summary>
/// <seealso cref="Manager.Response.MailboxStatusResponse" />
public class MailboxStatusAction : ManagerAction
{
/// <summary>
/// Creates a new empty MailboxStatusAction.
/// </summary>
public MailboxStatusAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "MailboxStatus".
/// </summary>
override public string Action
{
get { return "MailboxStatus"; }
}
/// <summary>
/// Get/Set the name of the mailbox to query.<br/>
/// This can either be only the name of the mailbox or a string of the form
/// mailboxnumber@context. If no context is specified "default" is assumed.<br/>
/// Multiple mailboxes may be given, separated by ','. In this case the
/// action checks whether at least one of the given mailboxes has waiting
/// messages.<br/>
/// This property is mandatory.<br/>
/// Example: "1234,1235@mycontext"
/// </summary>
public string Mailbox
{
get { return this.mailbox; }
set { this.mailbox = value; }
}
/// <summary>
/// Creates a new MailboxStatusAction that checks for waiting messages in the given mailbox.
/// </summary>
/// <param name="mailbox">
/// the name of the mailbox to check.<br />
/// This can either be only the number of the mailbox or a string
/// of the form mailboxnumber@context.If no context is specified
/// "default" is assumed.
/// </param>
public MailboxStatusAction(string mailbox)
{
Mailbox = mailbox;
}
/// <summary>
/// Creates a new empty MailboxStatusAction.
/// </summary>
public MailboxStatusAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "MailboxStatus".
/// </summary>
public override string Action
{
get { return "MailboxStatus"; }
}
/// <summary>
/// Creates a new MailboxStatusAction that checks for waiting messages in the given mailbox.
/// </summary>
/// <param name="mailbox">the name of the mailbox to check.<br/>
/// This can either be only the number of the mailbox or a string
/// of the form mailboxnumber@context.If no context is specified
/// "default" is assumed.
/// </param>
public MailboxStatusAction(string mailbox)
{
this.mailbox = mailbox;
}
}
/// <summary>
/// Get/Set the name of the mailbox to query.<br />
/// This can either be only the name of the mailbox or a string of the form
/// mailboxnumber@context. If no context is specified "default" is assumed.<br />
/// Multiple mailboxes may be given, separated by ','. In this case the
/// action checks whether at least one of the given mailboxes has waiting
/// messages.<br />
/// This property is mandatory.<br />
/// Example: "1234,1235@mycontext"
/// </summary>
public string Mailbox { get; set; }
}
}

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@ -1,66 +1,66 @@
using System.Text;
using System.Collections.Generic;
namespace AsterNET.Manager.Action
{
/// <summary>
/// This class implements the ManagerAction interface
/// and can serve as base class for your concrete Action implementations.
/// </summary>
public abstract class ManagerAction
{
private string actionId;
private string server;
private string proxyKey;
/// <summary>
/// This class implements the ManagerAction interface
/// and can serve as base class for your concrete Action implementations.
/// </summary>
public abstract class ManagerAction
{
private string actionId;
private string proxyKey;
private string server;
/// <summary>
/// Manager API Action key. Also use as ProxyAction key to <see cref="ProxyAction">ProxyAction</see> actions.
/// </summary>
public abstract string Action
{
get;
}
/// <summary>
/// Manager API Action key. Also use as ProxyAction key to <see cref="ProxyAction">ProxyAction</see> actions.
/// </summary>
public abstract string Action { get; }
#region ActionId
public string ActionId
{
get { return this.actionId; }
set { this.actionId = value; }
}
#endregion
#region ActionId
#region Server
/// <summary>
/// Specify a server to which to send your commands (x.x.x.x or hostname).<br/>
/// This should match the server name specified in your config file's "host" entry.
/// If you do not specify a server, the proxy will pick the first one it finds -- fine in single-server configurations.
/// </summary>
public string Server
{
get { return this.server; }
set { this.server = value; }
}
#endregion
public string ActionId
{
get { return this.actionId; }
set { this.actionId = value; }
}
#region ProxyKey
/// <summary>
/// You can use this as a simple authentication mechanism.<br/>
/// Rather than have to login with a username & password,
/// you can specify a <b>ProxyKey</b> that must be passed from
/// a client before requests are processed.<br/>
/// This is helpful in situations where you would like to authenticate and
/// execute an action in a single step.
/// </summary>
public virtual string ProxyKey
{
get { return this.proxyKey; }
set { this.proxyKey = value; }
}
#endregion
#endregion
public override string ToString()
{
return Helper.ToString(this);
}
}
#region Server
/// <summary>
/// Specify a server to which to send your commands (x.x.x.x or hostname).<br />
/// This should match the server name specified in your config file's "host" entry.
/// If you do not specify a server, the proxy will pick the first one it finds -- fine in single-server configurations.
/// </summary>
public string Server
{
get { return this.server; }
set { this.server = value; }
}
#endregion
#region ProxyKey
/// <summary>
/// You can use this as a simple authentication mechanism.<br />
/// Rather than have to login with a username & password,
/// you can specify a <b>ProxyKey</b> that must be passed from
/// a client before requests are processed.<br />
/// This is helpful in situations where you would like to authenticate and
/// execute an action in a single step.
/// </summary>
public virtual string ProxyKey
{
get { return this.proxyKey; }
set { this.proxyKey = value; }
}
#endregion
public override string ToString()
{
return Helper.ToString(this);
}
}
}

View file

@ -2,19 +2,19 @@ using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ManagerActionEvent is implemented by ManagerActions that
/// return their result not in a ManagerResponse but by sending a series of events.<br/>
/// The event type that indicates that Asterisk is finished is returned by the
/// ActionCompleteEventClass property.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.ResponseEvent"/>
public abstract class ManagerActionEvent : ManagerAction
{
/// <summary>
/// Returns the event type that indicates that Asterisk is finished sending response events for this action.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.ResponseEvent"/>
public abstract Type ActionCompleteEventClass();
}
/// <summary>
/// The ManagerActionEvent is implemented by ManagerActions that
/// return their result not in a ManagerResponse but by sending a series of events.<br />
/// The event type that indicates that Asterisk is finished is returned by the
/// ActionCompleteEventClass property.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.ResponseEvent" />
public abstract class ManagerActionEvent : ManagerAction
{
/// <summary>
/// Returns the event type that indicates that Asterisk is finished sending response events for this action.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.ResponseEvent" />
public abstract Type ActionCompleteEventClass();
}
}

View file

@ -1,21 +1,18 @@
using System;
using AsterNET.Manager.Response;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ManagerActionResponse is implemented by ManagerActions that
/// return their result in a custom ManagerResponse<br/>
/// The response type that indicates that Asterisk is finished is returned by the
/// ActionCompleteResponseClass property.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.ResponseEvent"/>
public abstract class ManagerActionResponse : ManagerAction
{
/// <summary>
/// Returns the response type that indicates that Asterisk is finished sending response for this action.
/// </summary>
/// <seealso cref="AsterNET.Manager.Response"/>
public abstract object ActionCompleteResponseClass();
}
/// <summary>
/// The ManagerActionResponse is implemented by ManagerActions that
/// return their result in a custom ManagerResponse<br />
/// The response type that indicates that Asterisk is finished is returned by the
/// ActionCompleteResponseClass property.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.ResponseEvent" />
public abstract class ManagerActionResponse : ManagerAction
{
/// <summary>
/// Returns the response type that indicates that Asterisk is finished sending response for this action.
/// </summary>
/// <seealso cref="AsterNET.Manager.Response" />
public abstract object ActionCompleteResponseClass();
}
}

View file

@ -1,130 +1,125 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The MonitorAction starts monitoring (recording) a channel.<br/>
/// It is implemented in <code>res/res_monitor.c</code>
/// </summary>
public class MonitorAction : ManagerAction
{
private string channel;
private string file;
private string format;
private bool mix;
/// <summary>
/// The MonitorAction starts monitoring (recording) a channel.<br />
/// It is implemented in <code>res/res_monitor.c</code>
/// </summary>
public class MonitorAction : ManagerAction
{
#region Action
#region Action
/// <summary>
/// Get the name of this action, i.e. "Monitor".
/// </summary>
override public string Action
{
get { return "Monitor"; }
}
#endregion
/// <summary>
/// Get the name of this action, i.e. "Monitor".
/// </summary>
public override string Action
{
get { return "Monitor"; }
}
#region Channel
/// <summary>
/// Get/Set the name of the channel to monitor.<br/>
/// This property is mandatory.
/// </summary>
public string Channel
{
get { return this.channel; }
set { this.channel = value; }
}
#endregion
#endregion
#region File
/// <summary>
/// Get/Set the name of the file to which the voice data is written.<br/>
/// If this property is not set it defaults to to the channel name as per CLI with the '/' replaced by '-'.
/// </summary>
public string File
{
get { return this.file; }
set { this.file = value; }
}
#endregion
#region Channel
#region Format
/// <summary>
/// Get/Set the format to use for encoding the voice files.<br/>
/// If this property is not set it defaults to "wav".
/// </summary>
public string Format
{
get { return this.format; }
set { this.format = value; }
}
#endregion
/// <summary>
/// Get/Set the name of the channel to monitor.<br />
/// This property is mandatory.
/// </summary>
public string Channel { get; set; }
#region Mix
/// <summary>
/// Returns true if the two voice files should be joined at the end of the call.
/// </summary>
public bool Mix
{
get { return this.mix; }
set { this.mix = value; }
}
#endregion
#endregion
#region MonitorAction()
/// <summary>
/// Creates a new empty MonitorAction.
/// </summary>
public MonitorAction()
{
}
#endregion
#region File
#region MonitorAction(string channel, string file)
/// <summary>
/// Creates a new MonitorAction that starts monitoring the given channel and
/// writes voice data to the given file(s).
/// </summary>
/// <param name="channel">the name of the channel to monitor</param>
/// <param name="file">the (base) name of the file(s) to which the voice data is written</param>
public MonitorAction(string channel, string file)
{
this.channel = channel;
this.file = file;
}
#endregion
/// <summary>
/// Get/Set the name of the file to which the voice data is written.<br />
/// If this property is not set it defaults to to the channel name as per CLI with the '/' replaced by '-'.
/// </summary>
public string File { get; set; }
#region MonitorAction(string channel, string file)
/// <summary>
/// Creates a new MonitorAction that starts monitoring the given channel and
/// writes voice data to the given file(s).
/// </summary>
/// <param name="channel">the name of the channel to monitor</param>
/// <param name="file">the (base) name of the file(s) to which the voice data is written</param>
/// <param name="format">the format to use for encoding the voice files</param>
public MonitorAction(string channel, string file, string format)
{
this.channel = channel;
this.file = file;
this.format = format;
}
#endregion
#endregion
#region MonitorAction(string channel, string file, string format, int mix)
/// <summary>
/// Creates a new MonitorAction that starts monitoring the given channel and
/// writes voice data to the given file(s).
/// </summary>
/// <param name="channel">the name of the channel to monitor</param>
/// <param name="file">the (base) name of the file(s) to which the voice data is written</param>
/// <param name="format">the format to use for encoding the voice files</param>
/// <param name="mix">true if the two voice files should be joined at the end of the call</param>
public MonitorAction(string channel, string file, string format, bool mix)
{
this.channel = channel;
this.file = file;
this.format = format;
this.mix = mix;
}
#endregion
}
#region Format
/// <summary>
/// Get/Set the format to use for encoding the voice files.<br />
/// If this property is not set it defaults to "wav".
/// </summary>
public string Format { get; set; }
#endregion
#region Mix
/// <summary>
/// Returns true if the two voice files should be joined at the end of the call.
/// </summary>
public bool Mix { get; set; }
#endregion
#region MonitorAction()
/// <summary>
/// Creates a new empty MonitorAction.
/// </summary>
public MonitorAction()
{
}
#endregion
#region MonitorAction(string channel, string file)
/// <summary>
/// Creates a new MonitorAction that starts monitoring the given channel and
/// writes voice data to the given file(s).
/// </summary>
/// <param name="channel">the name of the channel to monitor</param>
/// <param name="file">the (base) name of the file(s) to which the voice data is written</param>
public MonitorAction(string channel, string file)
{
Channel = channel;
File = file;
}
#endregion
#region MonitorAction(string channel, string file)
/// <summary>
/// Creates a new MonitorAction that starts monitoring the given channel and
/// writes voice data to the given file(s).
/// </summary>
/// <param name="channel">the name of the channel to monitor</param>
/// <param name="file">the (base) name of the file(s) to which the voice data is written</param>
/// <param name="format">the format to use for encoding the voice files</param>
public MonitorAction(string channel, string file, string format)
{
Channel = channel;
File = file;
Format = format;
}
#endregion
#region MonitorAction(string channel, string file, string format, int mix)
/// <summary>
/// Creates a new MonitorAction that starts monitoring the given channel and
/// writes voice data to the given file(s).
/// </summary>
/// <param name="channel">the name of the channel to monitor</param>
/// <param name="file">the (base) name of the file(s) to which the voice data is written</param>
/// <param name="format">the format to use for encoding the voice files</param>
/// <param name="mix">true if the two voice files should be joined at the end of the call</param>
public MonitorAction(string channel, string file, string format, bool mix)
{
Channel = channel;
File = file;
Format = format;
Mix = mix;
}
#endregion
}
}

View file

@ -1,239 +1,224 @@
using System;
using System.Collections;
using System.Collections.Generic;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The OriginateAction generates an outgoing call to the extension in the given
/// context with the given priority or to a given application with optional
/// parameters.<br/>
/// If you want to connect to an extension use the properties context, exten and
/// priority. If you want to connect to an application use the properties
/// application and data if needed. Note that no call detail record will be
/// written when directly connecting to an application, so it may be better to
/// connect to an extension that starts the application you wish to connect to.<br/>
/// The response to this action is sent when the channel has been answered and
/// asterisk starts connecting it to the given extension. So be careful not to
/// choose a too short timeout when waiting for the response.<br/>
/// If you set async to <code>true</code> Asterisk reports an OriginateSuccess-
/// and OriginateFailureEvents. The action id of these events equals the action
/// id of this OriginateAction.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.OriginateSuccessEvent" />
/// <seealso cref="AsterNET.Manager.Event.OriginateFailureEvent" />
public class OriginateAction : ManagerActionEvent
{
private string channel;
private string exten;
private string context;
private string priority;
private int timeout;
private string callerId;
private Dictionary<string, string> variables;
private string account;
private string application;
private string data;
private bool async;
/// <summary>
/// The OriginateAction generates an outgoing call to the extension in the given
/// context with the given priority or to a given application with optional
/// parameters.<br />
/// If you want to connect to an extension use the properties context, exten and
/// priority. If you want to connect to an application use the properties
/// application and data if needed. Note that no call detail record will be
/// written when directly connecting to an application, so it may be better to
/// connect to an extension that starts the application you wish to connect to.<br />
/// The response to this action is sent when the channel has been answered and
/// asterisk starts connecting it to the given extension. So be careful not to
/// choose a too short timeout when waiting for the response.<br />
/// If you set async to <code>true</code> Asterisk reports an OriginateSuccess-
/// and OriginateFailureEvents. The action id of these events equals the action
/// id of this OriginateAction.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.OriginateSuccessEvent" />
/// <seealso cref="AsterNET.Manager.Event.OriginateFailureEvent" />
public class OriginateAction : ManagerActionEvent
{
private Dictionary<string, string> variables;
#region Action
/// <summary>
/// Get the name of this action, i.e. "Originate".
/// </summary>
override public string Action
{
get { return "Originate"; }
}
#endregion
#region Action
#region Account
/// <summary>
/// Get/Set the account code to use for the originated call.
/// The account code is included in the call detail record generated for this call and will be used for billing.
/// </summary>
public string Account
{
get { return account; }
set { this.account = value; }
}
#endregion
/// <summary>
/// Get the name of this action, i.e. "Originate".
/// </summary>
public override string Action
{
get { return "Originate"; }
}
#region CallerId
/// <summary>
/// Get/Set the caller id to set on the outgoing channel.
/// </summary>
public string CallerId
{
get { return callerId; }
set { this.callerId = value; }
}
#endregion
#endregion
#region Channel
/// <summary>
/// Get/Set Channel on which to originate the call (The same as you specify in the Dial application command)<br/>
/// This property is required.
/// </summary>
public string Channel
{
get { return channel; }
set { this.channel = value; }
}
#endregion
#region Account
#region Context
/// <summary>
/// Get/Set the name of the context of the extension to connect to.
/// If you set the context you also have to set the exten and priority properties.
/// </summary>
public string Context
{
get { return context; }
set { this.context = value; }
}
#endregion
/// <summary>
/// Get/Set the account code to use for the originated call.
/// The account code is included in the call detail record generated for this call and will be used for billing.
/// </summary>
public string Account { get; set; }
#region Exten
/// <summary>
/// Get/Ser the extension to connect to.
/// If you set the extension you also have to set the context and priority properties.
/// </summary>
public string Exten
{
get { return exten; }
set { this.exten = value; }
}
#endregion
#endregion
#region Priority
/// <summary>
/// Get /Set the priority of the extension to connect to.
/// If you set the priority you also have to set the context and exten properties.
/// </summary>
public string Priority
{
get { return priority; }
set { this.priority = value; }
}
#endregion
#region CallerId
#region Application
/// <summary>
/// Get/Set Application to use on connect (use Data for parameters)
/// </summary>
public string Application
{
get { return application; }
set { this.application = value; }
}
#endregion
/// <summary>
/// Get/Set the caller id to set on the outgoing channel.
/// </summary>
public string CallerId { get; set; }
#region Data
/// <summary>
/// Get/Set the parameters to pass to the application.
/// Data if Application parameter is user
/// </summary>
/// <summary> Sets the parameters to pass to the application.</summary>
public string Data
{
get { return data; }
set { this.data = value; }
}
#endregion
#endregion
#region Async
/// <summary>
/// Get/Set <code>true</code> if this is a fast origination.<br/>
/// For the origination to be asynchronous (allows multiple calls to be generated without waiting for a response).<br/>
/// Will send OriginateSuccess- and OriginateFailureEvents.
/// </summary>
public bool Async
{
get { return async; }
set { this.async = value; }
}
#endregion
#region Channel
#region ActionCompleteEventClass
public override Type ActionCompleteEventClass()
{
return typeof(Event.OriginateResponseEvent);
}
#endregion
/// <summary>
/// Get/Set Channel on which to originate the call (The same as you specify in the Dial application command)<br />
/// This property is required.
/// </summary>
public string Channel { get; set; }
#region Timeout
/// <summary>
/// Get/Set the timeout for the origination in seconds.<br/>
/// The channel must be answered within this time, otherwise the origination
/// is considered to have failed and an OriginateFailureEvent is generated.<br/>
/// If not set, Asterisk assumes a default value of 30000 meaning 30 seconds.
/// </summary>
public int Timeout
{
get { return timeout; }
set { this.timeout = value; }
}
#endregion
#endregion
#region Variable
/// <summary>
/// Get/Set the variables to set on the originated call.<br/>
/// Variable assignments are of the form "VARNAME=VALUE". You can specify
/// multiple variable assignments separated by the '|' character.<br/>
/// Example: "VAR1=abc|VAR2=def" sets the channel variables VAR1 to "abc" and VAR2 to "def".
/// </summary>
public string Variable
{
get { return Helper.JoinVariables(variables, Common.VAR_DELIMITER, "="); }
set { variables = Helper.ParseVariables(variables, value, Common.VAR_DELIMITER); }
}
#endregion
#region Context
#region GetVariables()
/// <summary>
/// Get the variables dictionary to set on the originated call.
/// </summary>
public Dictionary<string, string> GetVariables()
{
return variables;
}
#endregion
/// <summary>
/// Get/Set the name of the context of the extension to connect to.
/// If you set the context you also have to set the exten and priority properties.
/// </summary>
public string Context { get; set; }
#region SetVariables(IDictionary vars)
/// <summary>
/// Set the variables dictionary to set on the originated call.
/// </summary>
public void SetVariables(Dictionary<string, string> vars)
{
this.variables = vars;
}
#endregion
#endregion
#region GetVariable(string name, string val)
/// <summary>
/// Gets a variable on the originated call. Replaces any existing variable with the same name.
/// </summary>
public string GetVariable(string key)
{
if (variables == null)
return string.Empty;
return variables[key];
}
#endregion
#region Exten
#region SetVariable(string name, string val)
/// <summary>
/// Sets a variable dictionary on the originated call. Replaces any existing variable with the same name.
/// </summary>
public void SetVariable(string key, string value)
{
if (variables == null)
variables = new Dictionary<string, string>();
if (variables.ContainsKey(key))
variables[key] = value;
else
variables.Add(key, value);
}
#endregion
}
/// <summary>
/// Get/Ser the extension to connect to.
/// If you set the extension you also have to set the context and priority properties.
/// </summary>
public string Exten { get; set; }
#endregion
#region Priority
/// <summary>
/// Get /Set the priority of the extension to connect to.
/// If you set the priority you also have to set the context and exten properties.
/// </summary>
public string Priority { get; set; }
#endregion
#region Application
/// <summary>
/// Get/Set Application to use on connect (use Data for parameters)
/// </summary>
public string Application { get; set; }
#endregion
#region Data
/// <summary>
/// Get/Set the parameters to pass to the application.
/// Data if Application parameter is user
/// </summary>
/// <summary> Sets the parameters to pass to the application.</summary>
public string Data { get; set; }
#endregion
#region Async
/// <summary>
/// Get/Set <code>true</code> if this is a fast origination.<br />
/// For the origination to be asynchronous (allows multiple calls to be generated without waiting for a response).
/// <br />
/// Will send OriginateSuccess- and OriginateFailureEvents.
/// </summary>
public bool Async { get; set; }
#endregion
#region ActionCompleteEventClass
public override Type ActionCompleteEventClass()
{
return typeof (OriginateResponseEvent);
}
#endregion
#region Timeout
/// <summary>
/// Get/Set the timeout for the origination in seconds.<br />
/// The channel must be answered within this time, otherwise the origination
/// is considered to have failed and an OriginateFailureEvent is generated.<br />
/// If not set, Asterisk assumes a default value of 30000 meaning 30 seconds.
/// </summary>
public int Timeout { get; set; }
#endregion
#region Variable
/// <summary>
/// Get/Set the variables to set on the originated call.<br />
/// Variable assignments are of the form "VARNAME=VALUE". You can specify
/// multiple variable assignments separated by the '|' character.<br />
/// Example: "VAR1=abc|VAR2=def" sets the channel variables VAR1 to "abc" and VAR2 to "def".
/// </summary>
public string Variable
{
get { return Helper.JoinVariables(variables, Common.VAR_DELIMITER, "="); }
set { variables = Helper.ParseVariables(variables, value, Common.VAR_DELIMITER); }
}
#endregion
#region GetVariables()
/// <summary>
/// Get the variables dictionary to set on the originated call.
/// </summary>
public Dictionary<string, string> GetVariables()
{
return variables;
}
#endregion
#region SetVariables(IDictionary vars)
/// <summary>
/// Set the variables dictionary to set on the originated call.
/// </summary>
public void SetVariables(Dictionary<string, string> vars)
{
variables = vars;
}
#endregion
#region GetVariable(string name, string val)
/// <summary>
/// Gets a variable on the originated call. Replaces any existing variable with the same name.
/// </summary>
public string GetVariable(string key)
{
if (variables == null)
return string.Empty;
return variables[key];
}
#endregion
#region SetVariable(string name, string val)
/// <summary>
/// Sets a variable dictionary on the originated call. Replaces any existing variable with the same name.
/// </summary>
public void SetVariable(string key, string value)
{
if (variables == null)
variables = new Dictionary<string, string>();
if (variables.ContainsKey(key))
variables[key] = value;
else
variables.Add(key, value);
}
#endregion
}
}

View file

@ -1,75 +1,26 @@
using System;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ParkAction allows to send a Channel to a Parking lot.<br/>
/// A successful login is the precondition for sending for that
/// The ParkAction allows to send a Channel to a Parking lot.<br />
/// A successful login is the precondition for sending for that
/// </summary>
public class ParkAction : ManagerAction
{
private string channel;
private string channel2;
private string timeout;
private string parkinglot;
/// <summary>
/// Get the name of this action, i.e. "Park".
/// </summary>
override public string Action
{
get { return "Park"; }
}
/// <summary>
/// Set the Channel which should be parked
/// </summary>
public string Channel
{
get { return this.channel; }
set { this.channel = value; }
}
/// <summary>
/// Set the Channel where the Call will end up after the timeout is reached.
/// </summary>
public string Channel2
{
get { return this.channel2; }
set { this.channel2 = value; }
}
/// <summary>
/// Timeout in msec, after timeout is reached call will come back to channel2
/// </summary>
public string Timeout
{
get { return this.timeout; }
set { this.timeout = value; }
}
/// <summary>
/// Set the Parking lot.
/// </summary>
public string Parkinglot
{
get { return this.parkinglot; }
set { this.parkinglot = value; }
}
/// <summary>
/// Creates a new ParkAction.
/// Creates a new ParkAction.
/// </summary>
/// <param name="channel"></param>
/// <param name="channel2"></param>
/// <param name="timeout"></param>
public ParkAction(string channel, string channel2, string timeout)
{
this.channel = channel;
this.channel2 = channel2;
this.timeout = timeout;
this.Channel = channel;
this.Channel2 = channel2;
this.Timeout = timeout;
}
/// <summary>
/// Creates a new ParkAction.<br/>
/// Creates a new ParkAction.<br />
/// </summary>
/// <param name="channel">Set the Channel which should be parked</param>
/// <param name="channel2">Set the Channel where the Call will end up after the timeout is reached.</param>
@ -77,10 +28,38 @@ namespace AsterNET.Manager.Action
/// <param name="parkinglot">Set the Parking lot.</param>
public ParkAction(string channel, string channel2, string timeout, string parkinglot)
{
this.channel = channel;
this.channel2 = channel2;
this.timeout = timeout;
this.parkinglot = parkinglot;
this.Channel = channel;
this.Channel2 = channel2;
this.Timeout = timeout;
this.Parkinglot = parkinglot;
}
/// <summary>
/// Get the name of this action, i.e. "Park".
/// </summary>
public override string Action
{
get { return "Park"; }
}
/// <summary>
/// Set the Channel which should be parked
/// </summary>
public string Channel { get; set; }
/// <summary>
/// Set the Channel where the Call will end up after the timeout is reached.
/// </summary>
public string Channel2 { get; set; }
/// <summary>
/// Timeout in msec, after timeout is reached call will come back to channel2
/// </summary>
public string Timeout { get; set; }
/// <summary>
/// Set the Parking lot.
/// </summary>
public string Parkinglot { get; set; }
}
}

View file

@ -1,32 +1,26 @@
using System;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ParkedCallsAction requests a list of all currently parked calls.<br/>
/// For each active channel a ParkedCallEvent is generated. After all parked
/// calls have been reported a ParkedCallsCompleteEvent is generated.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.ParkedCallEvent"/>
/// <seealso cref="AsterNET.Manager.Event.ParkedCallsCompleteEvent"/>
public class ParkedCallsAction : ManagerActionEvent
{
/// <summary> Get the name of this action, i.e. "ParkedCalls".</summary>
public override string Action
{
get { return "ParkedCalls"; }
}
/// <summary>
/// The ParkedCallsAction requests a list of all currently parked calls.<br />
/// For each active channel a ParkedCallEvent is generated. After all parked
/// calls have been reported a ParkedCallsCompleteEvent is generated.
/// </summary>
/// <seealso cref="AsterNET.Manager.Event.ParkedCallEvent" />
/// <seealso cref="AsterNET.Manager.Event.ParkedCallsCompleteEvent" />
public class ParkedCallsAction : ManagerActionEvent
{
/// <summary> Get the name of this action, i.e. "ParkedCalls".</summary>
public override string Action
{
get { return "ParkedCalls"; }
}
public override Type ActionCompleteEventClass()
{
return typeof(Event.ParkedCallsCompleteEvent);
}
/// <summary>
/// Creates a new ParkedCallsAction.
/// </summary>
public ParkedCallsAction()
{
}
}
public override Type ActionCompleteEventClass()
{
return typeof (ParkedCallsCompleteEvent);
}
}
}

View file

@ -1,26 +1,17 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The PingAction will ellicit a 'Pong' response, it is used to keep the manager
/// connection open and performs no operation.
/// </summary>
public class PingAction : ManagerAction
{
/// <summary>
/// Get the name of this action, i.e. "Ping".
/// </summary>
override public string Action
{
get { return "Ping"; }
}
/// <summary>
/// Creates a new PingAction.
/// </summary>
public PingAction()
{
}
}
/// <summary>
/// The PingAction will ellicit a 'Pong' response, it is used to keep the manager
/// connection open and performs no operation.
/// </summary>
public class PingAction : ManagerAction
{
/// <summary>
/// Get the name of this action, i.e. "Ping".
/// </summary>
public override string Action
{
get { return "Ping"; }
}
}
}

View file

@ -1,10 +1,6 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace AsterNET.Manager.Action
{
public abstract class ProxyAction : ManagerAction
{
}
public abstract class ProxyAction : ManagerAction
{
}
}

View file

@ -1,120 +1,98 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The QueueAddAction adds a new member to a queue.<br/>
/// It is implemented in <code>apps/app_queue.c</code>
/// </summary>
public class QueueAddAction : ManagerAction
{
private string queue;
private string iface;
private string memberName;
private int penalty;
private bool paused;
/// <summary>
/// The QueueAddAction adds a new member to a queue.<br />
/// It is implemented in <code>apps/app_queue.c</code>
/// </summary>
public class QueueAddAction : ManagerAction
{
/// <summary>
/// Creates a new empty QueueAddAction.
/// </summary>
public QueueAddAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "QueueAdd".
/// </summary>
override public string Action
{
get { return "QueueAdd"; }
}
/// <summary>
/// Get/Set the name of the queue the new member will be added to.<br/>
/// This property is mandatory.
/// </summary>
public string Queue
{
get { return this.queue; }
set { this.queue = value; }
}
/// <summary>
/// Get/Set the interface to add. To add a specific channel just use the channel name, e.g. "SIP/1234".<br/>
/// This property is mandatory.
/// </summary>
public string Interface
{
get { return this.iface; }
set { this.iface = value; }
}
/// <summary>
/// Get/Set the member to add.
/// </summary>
public string MemberName
{
get { return this.memberName; }
set { this.memberName = value; }
}
/// <summary>
/// Get/Set the penalty for this member.<br/>
/// The penalty must be a positive integer or 0 for no penalty. If it is not set 0 is assumed.<br/>
/// When calls are distributed members with higher penalties are considered last.
/// </summary>
public int Penalty
{
get { return this.penalty; }
set { this.penalty = value; }
}
/// <summary>
/// Get/Set if the queue member should be paused when added.<br/>
/// <code>true</code> if the queue member should be paused when added.
/// </summary>
public bool Paused
{
get { return this.paused; }
set { this.paused = value; }
}
/// <summary>
/// Creates a new QueueAddAction that adds a new member on the given interface to the given queue.
/// </summary>
/// <param name="queue">the name of the queue the new member will be added to</param>
/// <param name="iface">Sets the interface to add. To add a specific channel just use the channel name, e.g. "SIP/1234".</param>
public QueueAddAction(string queue, string iface)
{
this.Queue = queue;
this.Interface = iface;
}
/// <summary>
/// Creates a new empty QueueAddAction.
/// </summary>
public QueueAddAction()
{
}
/// <summary>
/// Creates a new QueueAddAction that adds a new member on the given interface to the given queue.
/// </summary>
/// <param name="queue">the name of the queue the new member will be added to</param>
/// <param name="iface">Sets the interface to add. To add a specific channel just use the channel name, e.g. "SIP/1234".</param>
/// <param name="memberName">the name of the the new member will be added to</param>
public QueueAddAction(string queue, string iface, string memberName)
{
this.Queue = queue;
this.Interface = iface;
this.MemberName = memberName;
}
/// <summary>
/// Creates a new QueueAddAction that adds a new member on the given interface to the given queue.
/// </summary>
/// <param name="queue">the name of the queue the new member will be added to</param>
/// <param name="iface">Sets the interface to add. To add a specific channel just use the channel name, e.g. "SIP/1234".</param>
public QueueAddAction(string queue, string iface)
{
this.queue = queue;
this.iface = iface;
}
/// <summary>
/// Creates a new QueueAddAction that adds a new member on the given
/// interface to the given queue with the given penalty.
/// </summary>
/// <param name="queue">the name of the queue the new member will be added to</param>
/// <param name="iface">Sets the interface to add. To add a specific channel just use the channel name, e.g. "SIP/1234".</param>
/// <param name="memberName">the name of the the new member will be added to</param>
/// <param name="penalty">
/// the penalty for this member.<br />
/// The penalty must be a positive integer or 0 for no penalty. When calls are
/// distributed members with higher penalties are considered last.
/// </param>
public QueueAddAction(string queue, string iface, string memberName, int penalty)
{
this.Queue = queue;
this.Interface = iface;
this.MemberName = memberName;
this.Penalty = penalty;
}
/// <summary>
/// Creates a new QueueAddAction that adds a new member on the given interface to the given queue.
/// </summary>
/// <param name="queue">the name of the queue the new member will be added to</param>
/// <param name="iface">Sets the interface to add. To add a specific channel just use the channel name, e.g. "SIP/1234".</param>
/// <param name="memberName">the name of the the new member will be added to</param>
public QueueAddAction(string queue, string iface, string memberName)
{
this.queue = queue;
this.iface = iface;
this.memberName = memberName;
}
/// <summary>
/// Get the name of this action, i.e. "QueueAdd".
/// </summary>
public override string Action
{
get { return "QueueAdd"; }
}
/// <summary>
/// Creates a new QueueAddAction that adds a new member on the given
/// interface to the given queue with the given penalty.
/// </summary>
/// <param name="queue">the name of the queue the new member will be added to</param>
/// <param name="iface">Sets the interface to add. To add a specific channel just use the channel name, e.g. "SIP/1234".</param>
/// <param name="memberName">the name of the the new member will be added to</param>
/// <param name="penalty">the penalty for this member.<br/>
/// The penalty must be a positive integer or 0 for no penalty. When calls are
/// distributed members with higher penalties are considered last.
/// </param>
public QueueAddAction(string queue, string iface, string memberName, int penalty)
{
this.queue = queue;
this.iface = iface;
this.memberName = memberName;
this.penalty = penalty;
}
}
/// <summary>
/// Get/Set the name of the queue the new member will be added to.<br />
/// This property is mandatory.
/// </summary>
public string Queue { get; set; }
/// <summary>
/// Get/Set the interface to add. To add a specific channel just use the channel name, e.g. "SIP/1234".<br />
/// This property is mandatory.
/// </summary>
public string Interface { get; set; }
/// <summary>
/// Get/Set the member to add.
/// </summary>
public string MemberName { get; set; }
/// <summary>
/// Get/Set the penalty for this member.<br />
/// The penalty must be a positive integer or 0 for no penalty. If it is not set 0 is assumed.<br />
/// When calls are distributed members with higher penalties are considered last.
/// </summary>
public int Penalty { get; set; }
/// <summary>
/// Get/Set if the queue member should be paused when added.<br />
/// <code>true</code> if the queue member should be paused when added.
/// </summary>
public bool Paused { get; set; }
}
}

View file

@ -1,28 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class QueueLogAction : ManagerAction
{
private string _queue;
private string _event;
private string _uniqueid;
private string _interface;
private string _message;
/// <summary>
/// Adds custom entry in queue_log.
/// Adds custom entry in queue_log.
/// </summary>
public QueueLogAction()
{
}
/// <summary>
/// Adds custom entry in queue_log.
/// Adds custom entry in queue_log.
/// </summary>
/// <param name="queue"></param>
/// <param name="event"></param>
@ -31,11 +19,11 @@ namespace AsterNET.Manager.Action
/// <param name="message"></param>
public QueueLogAction(string queue, string @event, string uniqueid, string @interface, string message)
{
_queue = queue;
_event = @event;
_uniqueid = uniqueid;
_interface = @interface;
_message = message;
Queue = queue;
Event = @event;
Uniqueid = uniqueid;
Interface = @interface;
Message = message;
}
public override string Action
@ -43,34 +31,14 @@ namespace AsterNET.Manager.Action
get { return "QueueLog"; }
}
public string Queue
{
get { return _queue; }
set { _queue = value; }
}
public string Queue { get; set; }
public string Event
{
get { return _event; }
set { _event = value; }
}
public string Event { get; set; }
public string Uniqueid
{
get { return _uniqueid; }
set { _uniqueid = value; }
}
public string Uniqueid { get; set; }
public string Interface
{
get { return _interface; }
set { _interface = value; }
}
public string Interface { get; set; }
public string Message
{
get { return _message; }
set { _message = value; }
}
public string Message { get; set; }
}
}

View file

@ -1,112 +1,93 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The QueuePauseAction makes a queue member temporarily unavailabe (or available again).<br/>
/// It is implemented in <code>apps/app_queue.c</code><br/>
/// Available since Asterisk 1.2.
/// </summary>
public class QueuePauseAction : ManagerAction
{
private string iface;
private bool paused;
private string queue;
/// <summary>
/// The QueuePauseAction makes a queue member temporarily unavailabe (or available again).<br />
/// It is implemented in <code>apps/app_queue.c</code><br />
/// Available since Asterisk 1.2.
/// </summary>
public class QueuePauseAction : ManagerAction
{
/// <summary>
/// Creates a new empty QueuePauseAction.
/// </summary>
public QueuePauseAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "QueuePause".
/// </summary>
override public string Action
{
get
{
return "QueuePause";
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on all queues.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
public QueuePauseAction(string iface)
{
this.Interface = iface;
Paused = true;
}
}
/// <summary>
/// Get/Set the interface of the member to make available or unavailable.<br/>
/// This property is mandatory.
/// </summary>
public string Interface
{
get { return this.iface; }
set { this.iface = value; }
}
/// <summary>
/// Get/Set Returns the name of the queue the member is made available or unavailable on.
/// </summary>
public string Queue
{
get { return this.queue; }
set { this.queue = value; }
}
/// <summary>
/// Get/Set if the member is made available or unavailable.<br/>
/// <code>true</code> to make the member unavailbale,<br/>
/// <code>false</code> make the member available
/// </summary>
public bool Paused
{
get { return this.paused; }
set { this.paused = value; }
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on the given queue.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="queue">the queue the member is made unvailable on</param>
public QueuePauseAction(string iface, string queue)
{
this.Interface = iface;
this.Queue = queue;
Paused = true;
}
/// <summary>
/// Creates a new empty QueuePauseAction.
/// </summary>
public QueuePauseAction()
{
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface available or unavailable on all queues.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="paused"><code>true</code> to make the member unavailbale, <code>false</code> to make the member available</param>
public QueuePauseAction(string iface, bool paused)
{
this.Interface = iface;
this.Paused = paused;
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on all queues.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
public QueuePauseAction(string iface)
{
this.iface = iface;
this.paused = true;
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on the given queue.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="queue">the queue the member is made unvailable on</param>
/// <param name="paused"><code>true</code> to make the member unavailbale, <code>false</code> to make the member available</param>
public QueuePauseAction(string iface, string queue, bool paused)
{
this.Interface = iface;
this.Queue = queue;
this.Paused = paused;
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on the given queue.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="queue">the queue the member is made unvailable on</param>
public QueuePauseAction(string iface, string queue)
{
this.iface = iface;
this.queue = queue;
this.paused = true;
}
/// <summary>
/// Get the name of this action, i.e. "QueuePause".
/// </summary>
public override string Action
{
get { return "QueuePause"; }
}
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface available or unavailable on all queues.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="paused"><code>true</code> to make the member unavailbale, <code>false</code> to make the member available</param>
public QueuePauseAction(string iface, bool paused)
{
this.iface = iface;
this.paused = paused;
}
/// <summary>
/// Get/Set the interface of the member to make available or unavailable.<br />
/// This property is mandatory.
/// </summary>
public string Interface { get; set; }
/// <summary>
/// Creates a new QueuePauseAction that makes the member on the given
/// interface unavailable on the given queue.
/// </summary>
/// <param name="iface">the interface of the member to make unavailable</param>
/// <param name="queue">the queue the member is made unvailable on</param>
/// <param name="paused"><code>true</code> to make the member unavailbale, <code>false</code> to make the member available</param>
public QueuePauseAction(string iface, string queue, bool paused)
{
this.iface = iface;
this.queue = queue;
this.paused = paused;
}
}
/// <summary>
/// Get/Set Returns the name of the queue the member is made available or unavailable on.
/// </summary>
public string Queue { get; set; }
/// <summary>
/// Get/Set if the member is made available or unavailable.<br />
/// <code>true</code> to make the member unavailbale,<br />
/// <code>false</code> make the member available
/// </summary>
public bool Paused { get; set; }
}
}

View file

@ -1,35 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class QueuePenaltyAction : ManagerAction
{
private string _interface;
private string _penalty;
private string _queue;
/// <summary>
/// Set the penalty for a queue member.
/// Set the penalty for a queue member.
/// </summary>
public QueuePenaltyAction()
{
}
/// <summary>
/// Set the penalty for a queue member.
/// Set the penalty for a queue member.
/// </summary>
/// <param name="interface"></param>
/// <param name="penalty"></param>
/// <param name="queue"></param>
public QueuePenaltyAction(string @interface, string penalty, string queue)
{
_interface = @interface;
_penalty = penalty;
_queue = queue;
Interface = @interface;
Penalty = penalty;
Queue = queue;
}
public override string Action
@ -37,22 +27,10 @@ namespace AsterNET.Manager.Action
get { return "QueuePenalty"; }
}
public string Interface
{
get { return _interface; }
set { _interface = value; }
}
public string Interface { get; set; }
public string Penalty
{
get { return _penalty; }
set { _penalty = value; }
}
public string Penalty { get; set; }
public string Queue
{
get { return _queue; }
set { _queue = value; }
}
public string Queue { get; set; }
}
}

View file

@ -1,27 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class QueueReloadAction : ManagerAction
{
private string _queue;
private string _members;
private string _rules;
private string _parameters;
/// <summary>
/// Reload a queue, queues, or any sub-section of a queue or queues.
/// Reload a queue, queues, or any sub-section of a queue or queues.
/// </summary>
public QueueReloadAction()
{
}
/// <summary>
/// Reload a queue, queues, or any sub-section of a queue or queues.
/// Reload a queue, queues, or any sub-section of a queue or queues.
/// </summary>
/// <param name="queue"></param>
/// <param name="members"></param>
@ -29,10 +18,10 @@ namespace AsterNET.Manager.Action
/// <param name="parameters"></param>
public QueueReloadAction(string queue, string members, string rules, string parameters)
{
_queue = queue;
_members = members;
_rules = rules;
_parameters = parameters;
Queue = queue;
Members = members;
Rules = rules;
Parameters = parameters;
}
public override string Action
@ -40,28 +29,12 @@ namespace AsterNET.Manager.Action
get { return "QueueReload"; }
}
public string Queue
{
get { return _queue; }
set { _queue = value; }
}
public string Queue { get; set; }
public string Members
{
get { return _members; }
set { _members = value; }
}
public string Members { get; set; }
public string Rules
{
get { return _rules; }
set { _rules = value; }
}
public string Rules { get; set; }
public string Parameters
{
get { return _parameters; }
set { _parameters = value; }
}
public string Parameters { get; set; }
}
}

View file

@ -1,62 +1,46 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The QueueRemoveAction removes a member from a queue.<br/>
/// It is implemented in <code>apps/app_queue.c</code>
/// </summary>
public class QueueRemoveAction : ManagerAction
{
/// <summary> The name of the queue the member will be removed from.</summary>
private string queue;
private string iface;
/// <summary>
/// The QueueRemoveAction removes a member from a queue.<br />
/// It is implemented in <code>apps/app_queue.c</code>
/// </summary>
public class QueueRemoveAction : ManagerAction
{
/// <summary>
/// Creates a new empty QueueRemoveAction.
/// </summary>
public QueueRemoveAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "QueueRemove".
/// </summary>
override public string Action
{
get
{
return "QueueRemove";
}
/// <summary>
/// Creates a new QueueRemoveAction that removes the member on the given interface from the given queue.
/// </summary>
/// <param name="queue">the name of the queue the member will be removed from</param>
/// <param name="iface">the interface of the member to remove</param>
public QueueRemoveAction(string queue, string iface)
{
this.Queue = queue;
this.Interface = iface;
}
}
/// <summary>
/// Get/Set the name of the queue the member will be removed from.
/// </summary>
public string Queue
{
get { return this.queue; }
set { this.queue = value; }
}
/// <summary>
/// Get/Set the interface to remove.<br/>
/// This property is mandatory.
/// </summary>
public string Interface
{
get { return this.iface; }
set { this.iface = value; }
}
/// <summary>
/// Get the name of this action, i.e. "QueueRemove".
/// </summary>
public override string Action
{
get { return "QueueRemove"; }
}
/// <summary>
/// Creates a new empty QueueRemoveAction.
/// </summary>
public QueueRemoveAction()
{
}
/// <summary>
/// Get/Set the name of the queue the member will be removed from.
/// </summary>
public string Queue { get; set; }
/// <summary>
/// Creates a new QueueRemoveAction that removes the member on the given interface from the given queue.
/// </summary>
/// <param name="queue">the name of the queue the member will be removed from</param>
/// <param name="iface">the interface of the member to remove</param>
public QueueRemoveAction(string queue, string iface)
{
this.queue = queue;
this.iface = iface;
}
}
/// <summary>
/// Get/Set the interface to remove.<br />
/// This property is mandatory.
/// </summary>
public string Interface { get; set; }
}
}

View file

@ -1,29 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class QueueResetAction : ManagerAction
{
private string _queue;
/// <summary>
/// Reset queue statistics.
/// Reset queue statistics.
/// </summary>
public QueueResetAction()
{
}
/// <summary>
/// Reset queue statistics.
/// Reset queue statistics.
/// </summary>
/// <param name="queue"></param>
public QueueResetAction(string queue)
{
_queue = queue;
Queue = queue;
}
public override string Action
@ -31,10 +23,6 @@ namespace AsterNET.Manager.Action
get { return "QueueReset"; }
}
public string Queue
{
get { return _queue; }
set { _queue = value; }
}
public string Queue { get; set; }
}
}

View file

@ -1,22 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AsterNET.Manager.Action
namespace AsterNET.Manager.Action
{
public class QueueRuleAction : ManagerAction
{
private string _rule;
public QueueRuleAction()
{
}
public QueueRuleAction(string rule)
{
_rule = rule;
Rule = rule;
}
public override string Action
@ -24,10 +16,6 @@ namespace AsterNET.Manager.Action
get { return "QueueRule"; }
}
public string Rule
{
get { return _rule; }
set { _rule = value; }
}
public string Rule { get; set; }
}
}

View file

@ -1,65 +1,63 @@
using System;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The QueueStatusAction requests the state of all defined queues their members (agents) and entries (callers).<br/>
/// For each queue a QueueParamsEvent is generated, followed by a
/// QueueMemberEvent for each member of that queue and a QueueEntryEvent for each
/// entry in the queue.<br/>
/// Since Asterisk 1.2 a QueueStatusCompleteEvent is sent to denote the end of the generated dump.<br/>
/// This action is implemented in <code>apps/app_queue.c</code>
/// </summary>
/// <seealso cref="Manager.event.QueueParamsEvent" />
/// <seealso cref="Manager.event.QueueMemberEvent" />
/// <seealso cref="Manager.event.QueueEntryEvent" />
/// <seealso cref="Manager.event.QueueStatusCompleteEvent" />
public class QueueStatusAction : ManagerActionEvent
{
private string queue;
private string member;
/// <summary>
/// The QueueStatusAction requests the state of all defined queues their members (agents) and entries (callers).<br />
/// For each queue a QueueParamsEvent is generated, followed by a
/// QueueMemberEvent for each member of that queue and a QueueEntryEvent for each
/// entry in the queue.<br />
/// Since Asterisk 1.2 a QueueStatusCompleteEvent is sent to denote the end of the generated dump.<br />
/// This action is implemented in <code>apps/app_queue.c</code>
/// </summary>
/// <seealso cref="Manager.event.QueueParamsEvent" />
/// <seealso cref="Manager.event.QueueMemberEvent" />
/// <seealso cref="Manager.event.QueueEntryEvent" />
/// <seealso cref="Manager.event.QueueStatusCompleteEvent" />
public class QueueStatusAction : ManagerActionEvent
{
#region Action
#region Action
/// <summary>
/// Get the name of this action, i.e. "QueueStatus".
/// </summary>
public override string Action
{
get { return "QueueStatus"; }
}
#endregion
#region Queue
/// <summary>
/// Get/Set the queue filter.
/// </summary>
public string Queue
{
get { return queue; }
set { this.queue = value; }
}
#endregion
#region Member
/// <summary>
/// Get/Set the member filter.
/// </summary>
public string Member
{
get { return member; }
set { this.member = value; }
}
#endregion
/// <summary>
/// Get the name of this action, i.e. "QueueStatus".
/// </summary>
public override string Action
{
get { return "QueueStatus"; }
}
#region ActionCompleteEventClass
public override Type ActionCompleteEventClass()
{
return typeof(Event.QueueStatusCompleteEvent);
}
#endregion
#endregion
#region QueueStatusAction()
/// <summary> Creates a new QueueStatusAction.</summary>
public QueueStatusAction()
{
}
#endregion
}
#region Queue
/// <summary>
/// Get/Set the queue filter.
/// </summary>
public string Queue { get; set; }
#endregion
#region Member
/// <summary>
/// Get/Set the member filter.
/// </summary>
public string Member { get; set; }
#endregion
#region ActionCompleteEventClass
public override Type ActionCompleteEventClass()
{
return typeof (QueueStatusCompleteEvent);
}
#endregion
#region QueueStatusAction()
#endregion
}
}

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@ -1,102 +1,79 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// Redirects a given channel (and an optional additional channel) to a new extension.
/// </summary>
public class RedirectAction : ManagerAction
{
private string channel;
private string extraChannel;
private string exten;
private string context;
private int priority;
/// <summary>
/// Redirects a given channel (and an optional additional channel) to a new extension.
/// </summary>
public class RedirectAction : ManagerAction
{
/// <summary>
/// Creates a new empty RedirectAction.
/// </summary>
public RedirectAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "Redirect".
/// </summary>
override public string Action
{
get { return "Redirect"; }
}
/// <summary>
/// Get/Set name of the channel to redirect.
public string Channel
{
get { return this.channel; }
set { this.channel = value; }
}
/// <summary>
/// Get/Set the name of the additional channel to redirect.
/// </summary>
public string ExtraChannel
{
get { return this.extraChannel; }
set { this.extraChannel = value; }
}
/// <summary>
/// Get/Set the destination context.
/// </summary>
public string Context
{
get { return this.context; }
set { this.context = value; }
}
/// <summary>
/// Get/Set the destination extension.
/// </summary>
public string Exten
{
get { return this.exten; }
set { this.exten = value; }
}
/// <summary>
/// Get/Set the destination priority.
/// </summary>
public int Priority
{
get { return this.priority; }
set { this.priority = value; }
}
/// <summary>
/// Creates a new RedirectAction that redirects the given channel to the given context, extension, priority triple.
/// </summary>
/// <param name="channel">the name of the channel to redirect</param>
/// <param name="context">the destination context</param>
/// <param name="exten">the destination extension</param>
/// <param name="priority">the destination priority</param>
public RedirectAction(string channel, string context, string exten, int priority)
{
this.Channel = channel;
this.Context = context;
this.Exten = exten;
this.Priority = priority;
}
/// <summary>
/// Creates a new empty RedirectAction.
/// </summary>
public RedirectAction()
{
}
/// <summary>
/// Creates a new RedirectAction that redirects the given channels to the given context, extension, priority triple.
/// </summary>
/// <param name="channel">the name of the first channel to redirect</param>
/// <param name="extraChannel">the name of the second channel to redirect</param>
/// <param name="context">the destination context</param>
/// <param name="exten">the destination extension</param>
/// <param name="priority">the destination priority</param>
public RedirectAction(string channel, string extraChannel, string context, string exten, int priority)
{
this.Channel = channel;
this.ExtraChannel = extraChannel;
this.Context = context;
this.Exten = exten;
this.Priority = priority;
}
/// <summary>
/// Creates a new RedirectAction that redirects the given channel to the given context, extension, priority triple.
/// </summary>
/// <param name="channel">the name of the channel to redirect</param>
/// <param name="context">the destination context</param>
/// <param name="exten">the destination extension</param>
/// <param name="priority">the destination priority</param>
public RedirectAction(string channel, string context, string exten, int priority)
{
this.channel = channel;
this.context = context;
this.exten = exten;
this.priority = priority;
}
/// <summary>
/// Get the name of this action, i.e. "Redirect".
/// </summary>
public override string Action
{
get { return "Redirect"; }
}
/// <summary>
/// Creates a new RedirectAction that redirects the given channels to the given context, extension, priority triple.
/// </summary>
/// <param name="channel">the name of the first channel to redirect</param>
/// <param name="extraChannel">the name of the second channel to redirect</param>
/// <param name="context">the destination context</param>
/// <param name="exten">the destination extension</param>
/// <param name="priority">the destination priority</param>
public RedirectAction(string channel, string extraChannel, string context, string exten, int priority)
{
this.channel = channel;
this.extraChannel = extraChannel;
this.context = context;
this.exten = exten;
this.priority = priority;
}
}
/// <summary>
/// Get/Set name of the channel to redirect.
public string Channel { get; set; }
/// <summary>
/// Get/Set the name of the additional channel to redirect.
/// </summary>
public string ExtraChannel { get; set; }
/// <summary>
/// Get/Set the destination context.
/// </summary>
public string Context { get; set; }
/// <summary>
/// Get/Set the destination extension.
/// </summary>
public string Exten { get; set; }
/// <summary>
/// Get/Set the destination priority.
/// </summary>
public int Priority { get; set; }
}
}

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@ -1,31 +1,26 @@
using System;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// Retrieves a list of all defined SIP peers.<br/>
/// For each peer that is found a PeerEntryEvent is sent by Asterisk containing
/// the details. When all peers have been reported a PeerlistCompleteEvent is sent.<br/>
/// Available since Asterisk 1.2
/// </summary>
/// <seealso cref="Manager.event.PeerEntryEvent" />
/// <seealso cref="Manager.event.PeerlistCompleteEvent" />
public class SIPPeersAction : ManagerActionEvent
{
public override string Action
{
get { return "SIPPeers"; }
}
public override Type ActionCompleteEventClass()
{
return typeof(Event.PeerlistCompleteEvent);
}
/// <summary>
/// Retrieves a list of all defined SIP peers.<br />
/// For each peer that is found a PeerEntryEvent is sent by Asterisk containing
/// the details. When all peers have been reported a PeerlistCompleteEvent is sent.<br />
/// Available since Asterisk 1.2
/// </summary>
/// <seealso cref="Manager.event.PeerEntryEvent" />
/// <seealso cref="Manager.event.PeerlistCompleteEvent" />
public class SIPPeersAction : ManagerActionEvent
{
public override string Action
{
get { return "SIPPeers"; }
}
/// <summary>
/// Creates a new SIPPeersAction.
/// </summary>
public SIPPeersAction()
{
}
}
public override Type ActionCompleteEventClass()
{
return typeof (PeerlistCompleteEvent);
}
}
}

View file

@ -1,48 +1,45 @@
using System;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// Retrieves a the details about a given SIP peer.<br/>
/// For a PeerEntryEvent is sent by Asterisk containing the details of the peer
/// followed by a PeerlistCompleteEvent.<br/>
/// Available since Asterisk 1.2
/// </summary>
/// <seealso cref="Manager.event.PeerEntryEvent" />
/// <seealso cref="Manager.event.PeerlistCompleteEvent" />
public class SIPShowPeerAction : ManagerActionEvent
{
private string peer;
/// <summary>
/// Retrieves a the details about a given SIP peer.<br />
/// For a PeerEntryEvent is sent by Asterisk containing the details of the peer
/// followed by a PeerlistCompleteEvent.<br />
/// Available since Asterisk 1.2
/// </summary>
/// <seealso cref="Manager.event.PeerEntryEvent" />
/// <seealso cref="Manager.event.PeerlistCompleteEvent" />
public class SIPShowPeerAction : ManagerActionEvent
{
/// <summary> Creates a new empty SIPShowPeerAction.</summary>
public SIPShowPeerAction()
{
}
override public string Action
{
get { return "SIPShowPeer"; }
}
/// <summary>
/// Get/Set the name of the peer to retrieve.<br/>
/// This parameter is mandatory.
/// </summary>
public string Peer
{
get { return this.peer; }
set { this.peer = value; }
}
public override Type ActionCompleteEventClass()
{
return typeof(Event.PeerlistCompleteEvent);
}
/// <summary>
/// Creates a new SIPShowPeerAction that requests the details about the given SIP peer.
/// </summary>
public SIPShowPeerAction(string peer)
{
this.Peer = peer;
}
/// <summary> Creates a new empty SIPShowPeerAction.</summary>
public SIPShowPeerAction()
{
}
public override string Action
{
get { return "SIPShowPeer"; }
}
/// <summary>
/// Creates a new SIPShowPeerAction that requests the details about the given SIP peer.
/// </summary>
public SIPShowPeerAction(string peer)
{
this.peer = peer;
}
}
/// <summary>
/// Get/Set the name of the peer to retrieve.<br />
/// This parameter is mandatory.
/// </summary>
public string Peer { get; set; }
public override Type ActionCompleteEventClass()
{
return typeof (PeerlistCompleteEvent);
}
}
}

View file

@ -1,81 +1,70 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The SetCDRUserFieldAction causes the user field of the call detail record for the given channel to be changed.<br/>
/// Depending on the value of the append property the value is appended or overwritten.<br/>
/// The SetCDRUserFieldAction is implemented in <code>apps/app_setcdruserfield.c</code>
/// </summary>
public class SetCDRUserFieldAction : ManagerAction
{
private string channel;
private string userField;
private bool append;
/// <summary>
/// The SetCDRUserFieldAction causes the user field of the call detail record for the given channel to be changed.
/// <br />
/// Depending on the value of the append property the value is appended or overwritten.<br />
/// The SetCDRUserFieldAction is implemented in <code>apps/app_setcdruserfield.c</code>
/// </summary>
public class SetCDRUserFieldAction : ManagerAction
{
/// <summary>
/// Creates a new empty SetCDRUserFieldAction.
/// </summary>
public SetCDRUserFieldAction()
{
}
/// <summary>
/// Get the name of the action, i.e. "SetCDRUserField".
/// </summary>
override public string Action
{
get { return "SetCDRUserField"; }
}
/// <summary>
/// Get/Set the name of the channel to set the cdr user field on.<br/>
/// This property is mandatory.
/// </summary>
public string Channel
{
get { return this.channel; }
set { this.channel = value; }
}
/// <summary>
/// Get/Set the value of the cdr user field to set or append.<br/>
/// This property is mandatory.
/// </summary>
public string UserField
{
get { return this.userField; }
set { this.userField = value; }
}
/// <summary>
/// Get/Set if the value of the cdr user field is appended or overwritten.<br/>
/// <code>true</code> to append the value to the cdr user field or <code>false</code> to overwrite.
/// </summary>
public bool Append
{
get { return this.append; }
set { this.append = value; }
}
/// <summary>
/// Creates a new empty SetCDRUserFieldAction.
/// </summary>
public SetCDRUserFieldAction()
{
}
/// <summary>
/// Creates a new SetCDRUserFieldAction that sets the user field of the call detail record for the given channel to the
/// given value.
/// </summary>
/// <param name="channel">the name of the channel</param>
/// <param name="userField">the new value of the userfield</param>
public SetCDRUserFieldAction(string channel, string userField)
{
this.Channel = channel;
this.UserField = userField;
}
/// <summary>
/// Creates a new SetCDRUserFieldAction that sets the user field of the call detail record for the given channel to the given value.
/// </summary>
/// <param name="channel">the name of the channel</param>
/// <param name="userField">the new value of the userfield</param>
public SetCDRUserFieldAction(string channel, string userField)
{
this.channel = channel;
this.userField = userField;
}
/// <summary>
/// Creates a new SetCDRUserFieldAction that sets the user field of the call detail record for the given channel to the
/// given value.
/// </summary>
/// <param name="channel">the name of the channel</param>
/// <param name="userField">the new value of the userfield</param>
/// <param name="append">true to append the value to the cdr user field or false to overwrite</param>
public SetCDRUserFieldAction(string channel, string userField, bool append)
{
this.Channel = channel;
this.UserField = userField;
this.Append = append;
}
/// <summary>
/// Creates a new SetCDRUserFieldAction that sets the user field of the call detail record for the given channel to the given value.
/// </summary>
/// <param name="channel">the name of the channel</param>
/// <param name="userField">the new value of the userfield</param>
/// <param name="append">true to append the value to the cdr user field or false to overwrite</param>
public SetCDRUserFieldAction(string channel, string userField, bool append)
{
this.channel = channel;
this.userField = userField;
this.append = append;
}
}
/// <summary>
/// Get the name of the action, i.e. "SetCDRUserField".
/// </summary>
public override string Action
{
get { return "SetCDRUserField"; }
}
/// <summary>
/// Get/Set the name of the channel to set the cdr user field on.<br />
/// This property is mandatory.
/// </summary>
public string Channel { get; set; }
/// <summary>
/// Get/Set the value of the cdr user field to set or append.<br />
/// This property is mandatory.
/// </summary>
public string UserField { get; set; }
/// <summary>
/// Get/Set if the value of the cdr user field is appended or overwritten.<br />
/// <code>true</code> to append the value to the cdr user field or <code>false</code> to overwrite.
/// </summary>
public bool Append { get; set; }
}
}

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@ -1,81 +1,84 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The SetVar action sets the value of a channel variable for a given channel.
/// </summary>
public class SetVarAction : ManagerAction
{
/// <summary> The channel on which to set the variable.</summary>
public string channel;
/// <summary> The name of the variable to set.</summary>
public string varName;
/// <summary> The value to store.</summary>
public string varValue;
/// <summary>
/// The SetVar action sets the value of a channel variable for a given channel.
/// </summary>
public class SetVarAction : ManagerAction
{
/// <summary> The channel on which to set the variable.</summary>
public string channel;
/// <summary>
/// Get the name of this action, i.e. "SetVar".
/// </summary>
override public string Action
{
get { return "SetVar"; }
}
/// <summary>
/// Get/Set the name of the channel.
/// </summary>
public string Channel
{
get { return channel; }
set { this.channel = value; }
}
/// <summary>
/// Get/Set the name of the variable to set.
/// </summary>
public string Variable
{
get { return this.varName; }
set { this.varName = value; }
}
/// <summary>
/// Get/Set the value to store.
/// </summary>
public string Value
{
get { return this.varValue; }
set { this.varValue = value; }
}
/// <summary> The name of the variable to set.</summary>
public string varName;
/// <summary>
/// Creates a new empty SetVarAction.
/// </summary>
public SetVarAction()
{
}
/// <summary> The value to store.</summary>
public string varValue;
/// <summary>
/// Creates a new SetVarAction that sets the given global variable to a new value.
/// </summary>
/// <param name="variable">the name of the global variable to set</param>
/// <param name="value">the new value</param>
public SetVarAction(string variable, string value)
{
this.varName = variable;
this.varValue = value;
}
/// <summary>
/// Creates a new empty SetVarAction.
/// </summary>
public SetVarAction()
{
}
/// <summary>
/// Creates a new SetVarAction that sets the given channel variable of the
/// given channel to a new value.
/// </summary>
/// <param name="channel">the name of the channel to set the variable on</param>
/// <param name="variable">the name of the channel variable</param>
/// <param name="value">the new value</param>
public SetVarAction(string channel, string variable, string value)
{
this.channel = channel;
this.varName = variable;
this.varValue = value;
}
}
/// <summary>
/// Creates a new SetVarAction that sets the given global variable to a new value.
/// </summary>
/// <param name="variable">the name of the global variable to set</param>
/// <param name="value">the new value</param>
public SetVarAction(string variable, string value)
{
varName = variable;
varValue = value;
}
/// <summary>
/// Creates a new SetVarAction that sets the given channel variable of the
/// given channel to a new value.
/// </summary>
/// <param name="channel">the name of the channel to set the variable on</param>
/// <param name="variable">the name of the channel variable</param>
/// <param name="value">the new value</param>
public SetVarAction(string channel, string variable, string value)
{
this.channel = channel;
varName = variable;
varValue = value;
}
/// <summary>
/// Get the name of this action, i.e. "SetVar".
/// </summary>
public override string Action
{
get { return "SetVar"; }
}
/// <summary>
/// Get/Set the name of the channel.
/// </summary>
public string Channel
{
get { return channel; }
set { channel = value; }
}
/// <summary>
/// Get/Set the name of the variable to set.
/// </summary>
public string Variable
{
get { return varName; }
set { varName = value; }
}
/// <summary>
/// Get/Set the value to store.
/// </summary>
public string Value
{
get { return varValue; }
set { varValue = value; }
}
}
}

View file

@ -1,33 +1,28 @@
using System;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The StatusAction requests the state of all active channels.<br/>
/// For each active channel a StatusEvent is generated. After the state of all
/// channels has been reported a StatusCompleteEvent is generated.
/// </summary>
/// <seealso cref="Manager.event.StatusEvent" />
/// <seealso cref="Manager.event.StatusCompleteEvent" />
public class StatusAction : ManagerActionEvent
{
/// <summary>
/// Get the name of this action, i.e. "Status".
/// </summary>
public override string Action
{
get { return "Status"; }
}
public override Type ActionCompleteEventClass()
{
return typeof(Event.StatusCompleteEvent);
}
/// <summary>
/// The StatusAction requests the state of all active channels.<br />
/// For each active channel a StatusEvent is generated. After the state of all
/// channels has been reported a StatusCompleteEvent is generated.
/// </summary>
/// <seealso cref="Manager.event.StatusEvent" />
/// <seealso cref="Manager.event.StatusCompleteEvent" />
public class StatusAction : ManagerActionEvent
{
/// <summary>
/// Get the name of this action, i.e. "Status".
/// </summary>
public override string Action
{
get { return "Status"; }
}
/// <summary>
/// Creates a new StatusAction.
/// </summary>
public StatusAction()
{
}
}
public override Type ActionCompleteEventClass()
{
return typeof (StatusCompleteEvent);
}
}
}

View file

@ -1,53 +1,54 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The StopMonitorAction ends monitoring (recording) a channel.<br/>
/// It is implemented in <code>res/res_monitor.c</code>
/// </summary>
public class StopMonitorAction : ManagerAction
{
/// <summary> The name of the channel to end monitoring.</summary>
private string channel;
/// <summary>
/// The StopMonitorAction ends monitoring (recording) a channel.<br />
/// It is implemented in <code>res/res_monitor.c</code>
/// </summary>
public class StopMonitorAction : ManagerAction
{
#region Action
#region Action
/// <summary>
/// Get the name of this action, i.e. "StopMonitor".
/// </summary>
override public string Action
{
get { return "StopMonitor"; }
}
#endregion
#region Channel
/// <summary>
/// Get/Set the name of the channel to end monitoring.<br/>
/// This property is mandatory.
/// </summary>
public string Channel
{
get { return this.channel; }
set { this.channel = value; }
}
#endregion
/// <summary>
/// Get the name of this action, i.e. "StopMonitor".
/// </summary>
public override string Action
{
get { return "StopMonitor"; }
}
#region StopMonitorAction()
/// <summary>
/// Creates a new empty StopMonitorAction.
/// </summary>
public StopMonitorAction()
{
}
#endregion
#region StopMonitorAction(string channel)
/// <summary>
/// Creates a new StopMonitorAction that ends monitoring of the given channel.
/// </summary>
public StopMonitorAction(string channel)
{
this.channel = channel;
}
#endregion
}
#endregion
#region Channel
/// <summary>
/// Get/Set the name of the channel to end monitoring.<br />
/// This property is mandatory.
/// </summary>
public string Channel { get; set; }
#endregion
#region StopMonitorAction()
/// <summary>
/// Creates a new empty StopMonitorAction.
/// </summary>
public StopMonitorAction()
{
}
#endregion
#region StopMonitorAction(string channel)
/// <summary>
/// Creates a new StopMonitorAction that ends monitoring of the given channel.
/// </summary>
public StopMonitorAction(string channel)
{
this.Channel = channel;
}
#endregion
}
}

View file

@ -1,198 +1,185 @@
using System;
using AsterNET.Manager.Response;
using System.Collections.Generic;
using AsterNET.Manager.Response;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The UpdateConfigAction sends an UpdateConfig command to the asterisk server.
/// Please take note that unlike the manager documentation, this command does not
/// dump back the config file upon success -- it only tells you it succeeded. You
/// should use the handy addCommand method this class provides for specifying
/// what actions you would like to take on the configuration file. It will
/// generate appropriate sequence numbers for the command. You may use the static
/// ACTION_* fields provided by this action to specify what action you would like
/// to take, while avoiding handling the strings required. Plain fields:<br/>
/// SrcFilename: Configuration filename to read(e.g. foo.conf)<br/>
/// DstFilename: Configuration filename to write(e.g. foo.conf)<br/>
/// Reload: Whether or not a reload should take place (or name of specific module)<br/>
/// Repeatable fields:<br/>
/// Action-XXXXXX: Action to Take (NewCat,RenameCat,DelCat,Update,Delete,Append)<br/>
/// Cat-XXXXXX: Category to operate on<br/>
/// Var-XXXXXX: Variable to work on<br/>
/// Value-XXXXXX: Value to work on<br/>
/// Match-XXXXXX: Extra match required to match line
/// </summary>
public class UpdateConfigAction : ManagerActionResponse
{
public const string ACTION_NEWCAT = "newcat";
public const string ACTION_RENAMECAT = "renamecat";
public const string ACTION_DELCAT = "delcat";
public const string ACTION_UPDATE = "update";
public const string ACTION_DELETE = "delete";
public const string ACTION_APPEND = "append";
/// <summary>
/// The UpdateConfigAction sends an UpdateConfig command to the asterisk server.
/// Please take note that unlike the manager documentation, this command does not
/// dump back the config file upon success -- it only tells you it succeeded. You
/// should use the handy addCommand method this class provides for specifying
/// what actions you would like to take on the configuration file. It will
/// generate appropriate sequence numbers for the command. You may use the static
/// ACTION_* fields provided by this action to specify what action you would like
/// to take, while avoiding handling the strings required. Plain fields:<br />
/// SrcFilename: Configuration filename to read(e.g. foo.conf)<br />
/// DstFilename: Configuration filename to write(e.g. foo.conf)<br />
/// Reload: Whether or not a reload should take place (or name of specific module)<br />
/// Repeatable fields:<br />
/// Action-XXXXXX: Action to Take (NewCat,RenameCat,DelCat,Update,Delete,Append)<br />
/// Cat-XXXXXX: Category to operate on<br />
/// Var-XXXXXX: Variable to work on<br />
/// Value-XXXXXX: Value to work on<br />
/// Match-XXXXXX: Extra match required to match line
/// </summary>
public class UpdateConfigAction : ManagerActionResponse
{
public const string ACTION_NEWCAT = "newcat";
public const string ACTION_RENAMECAT = "renamecat";
public const string ACTION_DELCAT = "delcat";
public const string ACTION_UPDATE = "update";
public const string ACTION_DELETE = "delete";
public const string ACTION_APPEND = "append";
private string reload;
private string srcFileName;
private string dstFileName;
private int actionCounter;
private Dictionary<string, string> actions;
private readonly Dictionary<string, string> actions;
private int actionCounter;
/// <summary>
/// Creates a new UpdateConfigAction.
/// </summary>
public UpdateConfigAction()
: base()
{
actionCounter = 0;
actions = new Dictionary<string,string>();
}
/// <summary>
/// Creates a new UpdateConfigAction.
/// </summary>
public UpdateConfigAction()
{
actionCounter = 0;
actions = new Dictionary<string, string>();
}
/// <summary>
/// Creates a new UpdateConfigAction.
/// </summary>
public UpdateConfigAction(string srcFilename, string dstFilename, string reload)
: this()
{
this.srcFileName = srcFilename;
this.dstFileName = dstFilename;
this.reload = reload;
}
/// <summary>
/// Creates a new UpdateConfigAction.
/// </summary>
public UpdateConfigAction(string srcFilename, string dstFilename, string reload)
: this()
{
SrcFileName = srcFilename;
DstFileName = dstFilename;
this.Reload = reload;
}
/// <summary>
/// Creates a new UpdateConfigAction.
/// </summary>
public UpdateConfigAction(string srcFilename, string dstFilename, bool reload)
: this()
{
this.srcFileName = srcFilename;
this.dstFileName = dstFilename;
this.reload = (reload ? "true" : "");
}
/// <summary>
/// Creates a new UpdateConfigAction.
/// </summary>
public UpdateConfigAction(string srcFilename, string dstFilename, bool reload)
: this()
{
SrcFileName = srcFilename;
DstFileName = dstFilename;
this.Reload = (reload ? "true" : "");
}
/// <summary>
/// Creates a new UpdateConfigAction.
/// </summary>
public UpdateConfigAction(string srcFilename, string dstFilename)
: this()
{
this.srcFileName = srcFilename;
this.dstFileName = dstFilename;
this.reload = "";
}
/// <summary>
/// Creates a new UpdateConfigAction.
/// </summary>
public UpdateConfigAction(string srcFilename, string dstFilename)
: this()
{
SrcFileName = srcFilename;
DstFileName = dstFilename;
Reload = "";
}
/// <summary>
/// Get/Set the destination filename.
/// </summary>
public string DstFileName
{
get { return dstFileName; }
set { dstFileName = value; }
}
/// <summary>
/// Get/Set the destination filename.
/// </summary>
public string DstFileName { get; set; }
/// <summary>
/// Get/Set the source filename.
/// </summary>
public string SrcFileName
{
get { return srcFileName; }
set { srcFileName = value; }
}
/// <summary>
/// Get/Set the source filename.
/// </summary>
public string SrcFileName { get; set; }
/// <summary>
/// Get/Set the reload behavior of this action (yes), or sets a specific module (name) to be reloaded.<br/>
/// Set to empty string to update without reload.
/// </summary>
public string Reload
{
get { return reload; }
set { reload = value; }
}
/// <summary>
/// Get/Set the reload behavior of this action (yes), or sets a specific module (name) to be reloaded.<br />
/// Set to empty string to update without reload.
/// </summary>
public string Reload { get; set; }
/// <summary>
/// Get the name of this action.
/// </summary>
public override string Action
{
get { return "UpdateConfig"; }
}
/// <summary>
/// Get the name of this action.
/// </summary>
public override string Action
{
get { return "UpdateConfig"; }
}
#region AddCommand(...)
/// <summary>
/// Adds a command to update a config file while sparing you the details of
/// the Manager's required syntax. If you want to omit one of the command's
/// sections, provide a null value to this method. The command index will be
/// incremented even if you supply a null for all parameters, though the action
/// will be unaffected.
/// </summary>
/// <param name="action">Action to Take (NewCat,RenameCat,DelCat,Update,Delete,Append)</param>
/// <param name="category">Category to operate on</param>
/// <param name="variable">Variable to work on</param>
/// <param name="value">Value to work on</param>
/// <param name="match">Extra match required to match line</param>
public void AddCommand(string action, string category, string variable, string value, string match)
{
var i = actionCounter++;
#region AddCommand(...)
/// <summary>
/// Adds a command to update a config file while sparing you the details of
/// the Manager's required syntax. If you want to omit one of the command's
/// sections, provide a null value to this method. The command index will be
/// incremented even if you supply a null for all parameters, though the action
/// will be unaffected.
/// </summary>
/// <param name="action">Action to Take (NewCat,RenameCat,DelCat,Update,Delete,Append)</param>
/// <param name="category">Category to operate on</param>
/// <param name="variable">Variable to work on</param>
/// <param name="value">Value to work on</param>
/// <param name="match">Extra match required to match line</param>
public void AddCommand(string action, string category, string variable, string value, string match)
{
var i = actionCounter++;
var index = i.ToString().PadLeft(6, '0');
if (!string.IsNullOrEmpty(action))
if (!string.IsNullOrEmpty(action))
actions.Add("Action-" + index, action);
if (!string.IsNullOrEmpty(category))
if (!string.IsNullOrEmpty(category))
actions.Add("Cat-" + index, category);
if (!string.IsNullOrEmpty(variable))
if (!string.IsNullOrEmpty(variable))
actions.Add("Var-" + index, variable);
if (!string.IsNullOrEmpty(value))
if (!string.IsNullOrEmpty(value))
actions.Add("Value-" + index, value);
if (!string.IsNullOrEmpty(match))
if (!string.IsNullOrEmpty(match))
actions.Add("Match-" + index, match);
}
}
public void AddCommand(string action, string category, string variable, string value)
{
AddCommand(action, category, variable, value, null);
}
public void AddCommand(string action, string category, string variable, string value)
{
AddCommand(action, category, variable, value, null);
}
public void AddCommand(string action, string category, string variable)
{
AddCommand(action, category, variable, null, null);
}
public void AddCommand(string action, string category, string variable)
{
AddCommand(action, category, variable, null, null);
}
public void AddCommand(string action, string category)
{
AddCommand(action, category, null, null, null);
}
public void AddCommand(string action, string category)
{
AddCommand(action, category, null, null, null);
}
public void AddCommand(string action)
{
AddCommand(action, null, null, null, null);
}
public void AddCommand(string action)
{
AddCommand(action, null, null, null, null);
}
public void AddCommand()
{
AddCommand(null, null, null, null, null);
}
#endregion
public void AddCommand()
{
AddCommand(null, null, null, null, null);
}
#region Actions
/// <summary>
/// Dictionary of the action's desired operations where Map keys contain:<br/>
/// action,cat,var,value,match pairs followed by -XXXXXX, and the values contain the values for those keys.
/// This method will typically only be used by the ActionBuilder to generate the actual strings to be sent to the manager interface.
/// </summary>
public Dictionary<string, string> Actions
{
get { return actions; }
}
#endregion
#endregion
public override object ActionCompleteResponseClass()
{
return new ManagerResponse();
}
#region Actions
}
/// <summary>
/// Dictionary of the action's desired operations where Map keys contain:<br />
/// action,cat,var,value,match pairs followed by -XXXXXX, and the values contain the values for those keys.
/// This method will typically only be used by the ActionBuilder to generate the actual strings to be sent to the
/// manager interface.
/// </summary>
public Dictionary<string, string> Actions
{
get { return actions; }
}
#endregion
public override object ActionCompleteResponseClass()
{
return new ManagerResponse();
}
}
}

View file

@ -1,42 +1,37 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ZapDNDOnAction switches a zap channel "Do Not Disturb" status off.
/// </summary>
public class ZapDNDOffAction : ManagerAction
{
private int zapChannel;
/// <summary>
/// The ZapDNDOnAction switches a zap channel "Do Not Disturb" status off.
/// </summary>
public class ZapDNDOffAction : ManagerAction
{
/// <summary>
/// Creates a new empty ZapDNDOffAction.
/// </summary>
public ZapDNDOffAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "ZapDNDOff".
/// </summary>
override public string Action
{
get { return "ZapDNDOff"; }
}
/// <summary>
/// Get/Set the number of the zap channel to switch to dnd off.<br/>
/// This property is mandatory.
/// </summary>
public int ZapChannel
{
get { return this.zapChannel; }
set { this.zapChannel = value; }
}
/// <summary>
/// Creates a new empty ZapDNDOffAction.
/// </summary>
public ZapDNDOffAction()
{
}
/// <summary>
/// Creates a new ZapDNDOffAction that disables "Do Not Disturb" status for the given zap channel.
/// </summary>
public ZapDNDOffAction(int zapChannel)
{
this.zapChannel = zapChannel;
}
}
/// <summary>
/// Creates a new ZapDNDOffAction that disables "Do Not Disturb" status for the given zap channel.
/// </summary>
public ZapDNDOffAction(int zapChannel)
{
this.ZapChannel = zapChannel;
}
/// <summary>
/// Get the name of this action, i.e. "ZapDNDOff".
/// </summary>
public override string Action
{
get { return "ZapDNDOff"; }
}
/// <summary>
/// Get/Set the number of the zap channel to switch to dnd off.<br />
/// This property is mandatory.
/// </summary>
public int ZapChannel { get; set; }
}
}

View file

@ -1,43 +1,37 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ZapDNDOnAction switches a zap channel "Do Not Disturb" status on.
/// </summary>
public class ZapDNDOnAction : ManagerAction
{
private int zapChannel;
/// <summary>
/// The ZapDNDOnAction switches a zap channel "Do Not Disturb" status on.
/// </summary>
public class ZapDNDOnAction : ManagerAction
{
/// <summary>
/// Creates a new empty ZapDNDOnAction.
/// </summary>
public ZapDNDOnAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "ZapDNDOn".
/// </summary>
override public string Action
{
get { return "ZapDNDOn"; }
}
/// <summary>
/// Get/Set the number of the zap channel to switch to dnd on.<br/>
/// This property is mandatory.
/// </summary>
public int ZapChannel
{
get { return this.zapChannel; }
set { this.zapChannel = value; }
}
/// <summary>
/// Creates a new empty ZapDNDOnAction.
/// </summary>
public ZapDNDOnAction()
{
}
/// <summary>
/// Creates a new ZapDNDOnAction that enables "Do Not Disturb" status for the given zap channel.
/// </summary>
public ZapDNDOnAction(int zapChannel)
{
this.ZapChannel = zapChannel;
}
/// <summary>
/// Creates a new ZapDNDOnAction that enables "Do Not Disturb" status for the given zap channel.
/// </summary>
public ZapDNDOnAction(int zapChannel)
{
this.zapChannel = zapChannel;
}
}
/// <summary>
/// Get the name of this action, i.e. "ZapDNDOn".
/// </summary>
public override string Action
{
get { return "ZapDNDOn"; }
}
/// <summary>
/// Get/Set the number of the zap channel to switch to dnd on.<br />
/// This property is mandatory.
/// </summary>
public int ZapChannel { get; set; }
}
}

View file

@ -1,53 +1,42 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ZapDialOffhookAction dials a number on a zap channel while offhook.
/// </summary>
public class ZapDialOffhookAction : ManagerAction
{
private int zapChannel;
private string number;
/// <summary>
/// The ZapDialOffhookAction dials a number on a zap channel while offhook.
/// </summary>
public class ZapDialOffhookAction : ManagerAction
{
/// <summary> Creates a new empty ZapDialOffhookAction.</summary>
public ZapDialOffhookAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "ZapDialOffhook".
/// </summary>
override public string Action
{
get { return "ZapDialOffhook"; }
}
/// <summary>
/// Get/Set the number of the zap channel.<br/>
/// This property is mandatory.
/// </summary>
public int ZapChannel
{
get { return this.zapChannel; }
set { this.zapChannel = value; }
}
/// <summary>
/// Get/Set the number to dial.<br/>
/// This property is mandatory.
/// </summary>
public string Number
{
get { return this.number; }
set { this.number = value; }
}
/// <summary>
/// Creates a new ZapDialOffhookAction that dials the given number on the given zap channel.
/// </summary>
public ZapDialOffhookAction(int zapChannel, string number)
{
this.ZapChannel = zapChannel;
this.Number = number;
}
/// <summary> Creates a new empty ZapDialOffhookAction.</summary>
public ZapDialOffhookAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "ZapDialOffhook".
/// </summary>
public override string Action
{
get { return "ZapDialOffhook"; }
}
/// <summary>
/// Creates a new ZapDialOffhookAction that dials the given number on the given zap channel.
/// </summary>
public ZapDialOffhookAction(int zapChannel, string number)
{
this.zapChannel = zapChannel;
this.number = number;
}
}
/// <summary>
/// Get/Set the number of the zap channel.<br />
/// This property is mandatory.
/// </summary>
public int ZapChannel { get; set; }
/// <summary>
/// Get/Set the number to dial.<br />
/// This property is mandatory.
/// </summary>
public string Number { get; set; }
}
}

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@ -1,44 +1,37 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ZapHangupAction hangs up a zap channel.
/// </summary>
public class ZapHangupAction : ManagerAction
{
private int zapChannel;
/// <summary>
/// The ZapHangupAction hangs up a zap channel.
/// </summary>
public class ZapHangupAction : ManagerAction
{
/// <summary>
/// Creates a new empty ZapHangupAction.
/// </summary>
public ZapHangupAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "ZapHangup".
/// </summary>
override public string Action
{
get { return "ZapHangup"; }
}
/// <summary>
/// Get/Set the number of the zap channel to hangup.<br/>
/// This property is mandatory.
/// </summary>
public int ZapChannel
{
get { return this.zapChannel; }
set { this.zapChannel = value; }
}
/// <summary>
/// Creates a new ZapHangupAction that hangs up the given zap channel (the number of the zap channel to hang up).
/// </summary>
public ZapHangupAction(int zapChannel)
{
this.ZapChannel = zapChannel;
}
/// <summary>
/// Creates a new empty ZapHangupAction.
/// </summary>
public ZapHangupAction()
{
}
/// <summary>
/// Get the name of this action, i.e. "ZapHangup".
/// </summary>
public override string Action
{
get { return "ZapHangup"; }
}
/// <summary>
/// Creates a new ZapHangupAction that hangs up the given zap channel (the number of the zap channel to hang up).
/// </summary>
public ZapHangupAction(int zapChannel)
{
this.zapChannel = zapChannel;
}
}
/// <summary>
/// Get/Set the number of the zap channel to hangup.<br />
/// This property is mandatory.
/// </summary>
public int ZapChannel { get; set; }
}
}

View file

@ -1,32 +1,28 @@
using System;
using AsterNET.Manager.Event;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ZapShowChannelsAction requests the state of all zap channels.<br/>
/// For each zap channel a ZapShowChannelsEvent is generated. After all zap
/// channels have been listed a ZapShowChannelsCompleteEvent is generated.
/// </summary>
/// <seealso cref="Manager.event.ZapShowChannelsEvent" />
/// <seealso cref="Manager.event.ZapShowChannelsCompleteEvent" />
public class ZapShowChannelsAction : ManagerActionEvent
{
/// <summary>
/// Get the name of this action, i.e. "ZapShowChannels".
/// </summary>
public override string Action
{
get { return "ZapShowChannels"; }
}
public override Type ActionCompleteEventClass()
{
return typeof(Event.ZapShowChannelsCompleteEvent);
}
/// <summary>
/// The ZapShowChannelsAction requests the state of all zap channels.<br />
/// For each zap channel a ZapShowChannelsEvent is generated. After all zap
/// channels have been listed a ZapShowChannelsCompleteEvent is generated.
/// </summary>
/// <seealso cref="Manager.event.ZapShowChannelsEvent" />
/// <seealso cref="Manager.event.ZapShowChannelsCompleteEvent" />
public class ZapShowChannelsAction : ManagerActionEvent
{
/// <summary>
/// Get the name of this action, i.e. "ZapShowChannels".
/// </summary>
public override string Action
{
get { return "ZapShowChannels"; }
}
/// <summary>
/// Creates a new ZapShowChannelsAction.
/// </summary>
public ZapShowChannelsAction()
{
}
}
public override Type ActionCompleteEventClass()
{
return typeof (ZapShowChannelsCompleteEvent);
}
}
}

View file

@ -1,28 +1,22 @@
using System;
namespace AsterNET.Manager.Action
{
/// <summary>
/// The ZapTransferAction transfers a zap channel.
/// </summary>
public class ZapTransferAction : ManagerAction
{
private int zapChannel;
/// <summary>
/// The ZapTransferAction transfers a zap channel.
/// </summary>
public class ZapTransferAction : ManagerAction
{
/// <summary>
/// Get the name of this action, i.e. "ZapTransfer".
/// </summary>
public override string Action
{
get { return "ZapTransfer"; }
}
/// <summary>
/// Get the name of this action, i.e. "ZapTransfer".
/// </summary>
override public string Action
{
get { return "ZapTransfer"; }
}
/// <summary>
/// Get/Set the number of the zap channel to transfer.<br/>
/// This property is mandatory.
/// </summary>
public int ZapChannel
{
get { return this.zapChannel; }
set { this.zapChannel = value; }
}
}
/// <summary>
/// Get/Set the number of the zap channel to transfer.<br />
/// This property is mandatory.
/// </summary>
public int ZapChannel { get; set; }
}
}

View file

@ -1,17 +1,15 @@
using System;
namespace AsterNET.Manager
{
public enum AsteriskVersion
{
ASTERISK_1_0 = 10,
ASTERISK_1_2 = 12,
ASTERISK_1_4 = 14,
ASTERISK_1_6 = 16,
public enum AsteriskVersion
{
ASTERISK_1_0 = 10,
ASTERISK_1_2 = 12,
ASTERISK_1_4 = 14,
ASTERISK_1_6 = 16,
ASTERISK_1_8 = 18,
ASTERISK_10 = 100,
ASTERISK_11 = 110,
ASTERISK_12 = 120,
ASTERISK_13 = 130
}
ASTERISK_10 = 100,
ASTERISK_11 = 110,
ASTERISK_12 = 120,
ASTERISK_13 = 130
}
}

View file

@ -1,51 +1,27 @@
using System;
namespace AsterNET.Manager.Event
{
/// <summary>
/// AgiExecEvents are triggered when an AGI command is executed.<br/>
/// For each command two events are triggered: one before excution ("Start") and one after execution ("End").
/// </summary>
public class AGIExecEvent : ManagerEvent
{
private string subEvent;
private long commandId;
private string command;
private int resultCode;
private string result;
/// <summary>
/// AgiExecEvents are triggered when an AGI command is executed.<br />
/// For each command two events are triggered: one before excution ("Start") and one after execution ("End").
/// </summary>
public class AGIExecEvent : ManagerEvent
{
/// <summary>
/// Creates a new AGIExecEvent.
/// </summary>
public AGIExecEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Creates a new AGIExecEvent.
/// </summary>
public AGIExecEvent(ManagerConnection source)
: base(source)
{
}
public long CommandId { get; set; }
public long CommandId
{
get { return commandId; }
set { this.commandId = value; }
}
public string Command
{
get { return command; }
set { this.command = value; }
}
public string SubEvent
{
get { return subEvent; }
set { this.subEvent = value; }
}
public string Result
{
get { return result; }
set { this.result = value; }
}
public int ResultCode
{
get { return resultCode; }
set { this.resultCode = value; }
}
}
public string Command { get; set; }
public string SubEvent { get; set; }
public string Result { get; set; }
public int ResultCode { get; set; }
}
}

View file

@ -1,42 +1,28 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// Abstract base class for several agent related events.
/// </summary>
public abstract class AbstractAgentEvent : AbstractAgentVariables
{
private string queue;
private string member;
private string memberName;
/// <summary>
/// Abstract base class for several agent related events.
/// </summary>
public abstract class AbstractAgentEvent : AbstractAgentVariables
{
public AbstractAgentEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the name of the queue.
/// </summary>
public string Queue
{
get { return queue; }
set { this.queue = value; }
}
/// <summary>
/// Get/Set the name of the member's interface.
/// </summary>
public string Member
{
get { return member; }
set { this.member = value; }
}
/// <summary>
/// Get/Set the name of the queue.
/// </summary>
public string Queue { get; set; }
/// <summary>
/// Get/Set the name of the member's interface.
/// </summary>
public string MemberName
{
get { return memberName; }
set { this.memberName = value; }
}
/// <summary>
/// Get/Set the name of the member's interface.
/// </summary>
public string Member { get; set; }
public AbstractAgentEvent(ManagerConnection source)
: base(source)
{ }
}
/// <summary>
/// Get/Set the name of the member's interface.
/// </summary>
public string MemberName { get; set; }
}
}

View file

@ -1,30 +1,20 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// Abstract base class providing common properties for meet me (asterisk's conference system) events.
/// </summary>
public abstract class AbstractMeetmeEvent : ManagerEvent
{
private string meetMe;
private int userNum;
/// <summary>
/// Abstract base class providing common properties for meet me (asterisk's conference system) events.
/// </summary>
public abstract class AbstractMeetmeEvent : ManagerEvent
{
public AbstractMeetmeEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the conference number.
/// </summary>
public string Meetme
{
get { return meetMe; }
set { this.meetMe = value; }
}
public int Usernum
{
get { return userNum; }
set { this.userNum = value; }
}
/// <summary>
/// Get/Set the conference number.
/// </summary>
public string Meetme { get; set; }
public AbstractMeetmeEvent(ManagerConnection source)
: base(source)
{
}
}
public int Usernum { get; set; }
}
}

View file

@ -1,50 +1,33 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// Abstract base class for several call parking related events.
/// </summary>
public abstract class AbstractParkedCallEvent : ManagerEvent
{
private string exten;
private string callerId;
private string callerIdNum;
private string callerIdName;
/// <summary>
/// Abstract base class for several call parking related events.
/// </summary>
public abstract class AbstractParkedCallEvent : ManagerEvent
{
public AbstractParkedCallEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the extension the channel is or was parked at.
/// </summary>
public string Exten
{
get { return this.exten; }
set { this.exten = value; }
}
/// <summary>
/// Get/Set the Caller*ID number of the parked channel.
/// </summary>
public string CallerId
{
get { return this.callerId; }
set { this.callerId = value; }
}
/// <summary>
/// Get/Set the Caller*ID number of the parked channel.
/// </summary>
public string CallerIdNum
{
get { return this.callerIdNum; }
set { this.callerIdNum = value; }
}
/// <summary>
/// Get/Set the Caller*ID name of the parked channel.
/// </summary>
public string CallerIdName
{
get { return this.callerIdName; }
set { this.callerIdName = value; }
}
/// <summary>
/// Get/Set the extension the channel is or was parked at.
/// </summary>
public string Exten { get; set; }
public AbstractParkedCallEvent(ManagerConnection source)
: base(source)
{ }
}
/// <summary>
/// Get/Set the Caller*ID number of the parked channel.
/// </summary>
public string CallerId { get; set; }
/// <summary>
/// Get/Set the Caller*ID number of the parked channel.
/// </summary>
public string CallerIdNum { get; set; }
/// <summary>
/// Get/Set the Caller*ID name of the parked channel.
/// </summary>
public string CallerIdName { get; set; }
}
}

View file

@ -1,33 +1,24 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// Abstract base class for several queue member related events.
/// </summary>
public abstract class AbstractQueueMemberEvent : ManagerEvent
{
private string queue;
private string location;
/// <summary>
/// Abstract base class for several queue member related events.
/// </summary>
public abstract class AbstractQueueMemberEvent : ManagerEvent
{
public AbstractQueueMemberEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Returns the name of the queue.
/// </summary>
public string Queue
{
get { return queue; }
set { this.queue = value; }
}
/// <summary>
/// Returns the name of the member's interface.<br/>
/// E.g. the channel name or agent group.
/// </summary>
public string Location
{
get { return location; }
set { this.location = value; }
}
/// <summary>
/// Returns the name of the queue.
/// </summary>
public string Queue { get; set; }
public AbstractQueueMemberEvent(ManagerConnection source)
: base(source)
{ }
}
/// <summary>
/// Returns the name of the member's interface.<br />
/// E.g. the channel name or agent group.
/// </summary>
public string Location { get; set; }
}
}

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@ -1,31 +1,22 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AgentCallbackLoginEvent is triggered when an agent is successfully logged in using AgentCallbackLogin.<br/>
/// It is implemented in <code>channels/chan_agent.c</code>
/// </summary>
/// <seealso cref="Manager.event.AgentCallbackLogoffEvent" />
public class AgentCallbackLoginEvent : ManagerEvent
{
private string agent;
private string loginChan;
/// <summary>
/// An AgentCallbackLoginEvent is triggered when an agent is successfully logged in using AgentCallbackLogin.<br />
/// It is implemented in <code>channels/chan_agent.c</code>
/// </summary>
/// <seealso cref="Manager.event.AgentCallbackLogoffEvent" />
public class AgentCallbackLoginEvent : ManagerEvent
{
public AgentCallbackLoginEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the name of the agent that logged in.
/// </summary>
public string Agent
{
get { return agent; }
set { this.agent = value; }
}
public string LoginChan
{
get { return loginChan; }
set { this.loginChan = value; }
}
/// <summary>
/// Get/Set the name of the agent that logged in.
/// </summary>
public string Agent { get; set; }
public AgentCallbackLoginEvent(ManagerConnection source)
: base(source)
{ }
}
public string LoginChan { get; set; }
}
}

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@ -1,92 +1,48 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AgentCallbackLogoffEvent is triggered when an agent that previously logged in using
/// AgentCallbackLogin is logged of.<br/>
/// It is implemented in <code>channels/chan_agent.c</code>
/// </summary>
/// <seealso cref="Manager.event.AgentCallbackLoginEvent" />
public class AgentCallbackLogoffEvent : ManagerEvent
{
private string agent;
private string loginChan;
private string loginTime;
private string reason;
/// <summary>
/// An AgentCallbackLogoffEvent is triggered when an agent that previously logged in using
/// AgentCallbackLogin is logged of.<br />
/// It is implemented in <code>channels/chan_agent.c</code>
/// </summary>
/// <seealso cref="Manager.event.AgentCallbackLoginEvent" />
public class AgentCallbackLogoffEvent : ManagerEvent
{
#region Agent
#region Agent
/// <summary> Returns the name of the agent that logged off.</summary>
/// <summary> Sets the name of the agent that logged off.</summary>
public string Agent
{
get
{
return agent;
}
/// <summary> Returns the name of the agent that logged off.</summary>
/// <summary> Sets the name of the agent that logged off.</summary>
public string Agent { get; set; }
set
{
this.agent = value;
}
#endregion
}
#endregion
#region LoginChan
#region LoginChan
public string LoginChan
{
get
{
return loginChan;
}
public string LoginChan { get; set; }
set
{
this.loginChan = value;
}
#endregion
}
#endregion
#region LoginTime
#region LoginTime
public string LoginTime
{
get
{
return loginTime;
}
public string LoginTime { get; set; }
set
{
this.loginTime = value;
}
#endregion
}
#endregion
#region Reason
#region Reason
/// <summary>
/// Returns the reason for the logoff. The reason is set to Autologoff if the agent has been
/// logged off due to not answering the phone in time. Autologoff is configured by setting
/// <code>autologoff</code> to the appropriate number of seconds in <code>agents.conf</code>.
/// </summary>
/// <summary>Sets the reason for the logoff.</summary>
public string Reason
{
get
{
return reason;
}
/// <summary>
/// Returns the reason for the logoff. The reason is set to Autologoff if the agent has been
/// logged off due to not answering the phone in time. Autologoff is configured by setting
/// <code>autologoff</code> to the appropriate number of seconds in <code>agents.conf</code>.
/// </summary>
/// <summary>Sets the reason for the logoff.</summary>
public string Reason { get; set; }
set
{
this.reason = value;
}
#endregion
}
#endregion
public AgentCallbackLogoffEvent(ManagerConnection source)
: base(source)
{ }
}
public AgentCallbackLogoffEvent(ManagerConnection source)
: base(source)
{
}
}
}

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@ -1,89 +1,43 @@
using System.Collections;
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AgentCalledEvent is triggered when an agent is rung.<br/>
/// To enable AgentCalledEvents you have to set <code>eventwhencalled = yes</code> in <code>queues.conf</code>.<br/>
/// This event is implemented in <code>apps/app_queue.c</code>
/// </summary>
public class AgentCalledEvent : AbstractAgentVariables
{
private string agentCalled;
private string agentName;
private string callerId;
private string callerIdName;
private string callerIdNum;
private string channelCalling;
private string context;
private string destinationChannel;
private string extension;
private string priority;
private string queue;
/// <summary>
/// An AgentCalledEvent is triggered when an agent is rung.<br />
/// To enable AgentCalledEvents you have to set <code>eventwhencalled = yes</code> in <code>queues.conf</code>.<br />
/// This event is implemented in <code>apps/app_queue.c</code>
/// </summary>
public class AgentCalledEvent : AbstractAgentVariables
{
public AgentCalledEvent(ManagerConnection source)
: base(source)
{
}
public string Queue
{
get { return this.queue; }
set { this.queue = value; }
}
public string AgentName
{
get { return agentName; }
set { this.agentName = value; }
}
public string AgentCalled
{
get { return agentCalled; }
set { this.agentCalled = value; }
}
public string ChannelCalling
{
get { return channelCalling; }
set { this.channelCalling = value; }
}
public string DestinationChannel
{
get { return this.destinationChannel; }
set { this.destinationChannel = value; }
}
public string CallerId
{
get { return callerId; }
set { this.callerId = value; }
}
/// <summary>
/// Get/Set the Caller*ID number of the calling channel.
/// </summary>
public string CallerIdNum
{
get { return callerIdNum; }
set { this.callerIdNum = value; }
}
/// <summary>
/// Get/Set the Caller*ID name of the calling channel.
/// </summary>
public string CallerIdName
{
get { return callerIdName; }
set { this.callerIdName = value; }
}
public string Context
{
get { return context; }
set { this.context = value; }
}
public string Extension
{
get { return extension; }
set { this.extension = value; }
}
public string Priority
{
get { return priority; }
set { this.priority = value; }
}
public string Queue { get; set; }
public AgentCalledEvent(ManagerConnection source)
: base(source)
{ }
}
public string AgentName { get; set; }
public string AgentCalled { get; set; }
public string ChannelCalling { get; set; }
public string DestinationChannel { get; set; }
public string CallerId { get; set; }
/// <summary>
/// Get/Set the Caller*ID number of the calling channel.
/// </summary>
public string CallerIdNum { get; set; }
/// <summary>
/// Get/Set the Caller*ID name of the calling channel.
/// </summary>
public string CallerIdName { get; set; }
public string Context { get; set; }
public string Extension { get; set; }
public string Priority { get; set; }
}
}

View file

@ -1,41 +1,28 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AgentCompleteEvent is triggered when at the end of a call if the caller was connected to an agent.
/// </summary>
public class AgentCompleteEvent : AbstractAgentEvent
{
private long holdTime;
private string reason;
private long talkTime;
/// <summary>
/// An AgentCompleteEvent is triggered when at the end of a call if the caller was connected to an agent.
/// </summary>
public class AgentCompleteEvent : AbstractAgentEvent
{
public AgentCompleteEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the amount of time the caller was on hold.
/// </summary>
public long HoldTime
{
get { return holdTime; }
set { this.holdTime = value; }
}
/// <summary>
/// Get/Set the amount of time the caller talked to the agent.
/// </summary>
public long TalkTime
{
get { return talkTime; }
set { this.talkTime = value; }
}
/// <summary>
/// Get/Set if the agent or the caller terminated the call.
/// </summary>
public string Reason
{
get { return reason; }
set { this.reason = value; }
}
/// <summary>
/// Get/Set the amount of time the caller was on hold.
/// </summary>
public long HoldTime { get; set; }
public AgentCompleteEvent(ManagerConnection source)
: base(source)
{ }
}
/// <summary>
/// Get/Set the amount of time the caller talked to the agent.
/// </summary>
public long TalkTime { get; set; }
/// <summary>
/// Get/Set if the agent or the caller terminated the call.
/// </summary>
public string Reason { get; set; }
}
}

View file

@ -1,44 +1,28 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AgentConnectEvent is triggered when a caller is connected to an agent.
/// </summary>
public class AgentConnectEvent : AbstractAgentEvent
{
private string bridgedChannel;
private long holdTime;
private long ringTime;
/// <summary>
/// An AgentConnectEvent is triggered when a caller is connected to an agent.
/// </summary>
public class AgentConnectEvent : AbstractAgentEvent
{
public AgentConnectEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the amount of time the caller was on hold.
/// </summary>
public long HoldTime
{
get { return holdTime; }
set { this.holdTime = value; }
}
/// <summary>
/// Get/Set the amount of time the caller was on hold.
/// </summary>
public long HoldTime { get; set; }
/// <summary>
/// Get/Set bridged channel.
/// </summary>
public string BridgedChannel
{
get { return this.bridgedChannel; }
set { this.bridgedChannel = value; }
}
/// <summary>
/// Get/Set bridged channel.
/// </summary>
public string BridgedChannel { get; set; }
/// <summary>
/// Get/Set the amount of time the caller was on ring.
/// </summary>
public long RingTime
{
get { return ringTime; }
set { this.ringTime = value; }
}
public AgentConnectEvent(ManagerConnection source)
: base(source)
{
}
}
/// <summary>
/// Get/Set the amount of time the caller was on ring.
/// </summary>
public long RingTime { get; set; }
}
}

View file

@ -1,32 +1,22 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AgentLoginEvent is triggered when an agent is successfully logged in using AgentLogin.<br/>
/// It is implemented in <code>channels/chan_agent.c</code>
/// </summary>
/// <seealso cref="Manager.event.AgentLogoffEvent" />
public class AgentLoginEvent : ManagerEvent
{
private string agent;
private string loginChan;
/// <summary>
/// An AgentLoginEvent is triggered when an agent is successfully logged in using AgentLogin.<br />
/// It is implemented in <code>channels/chan_agent.c</code>
/// </summary>
/// <seealso cref="Manager.event.AgentLogoffEvent" />
public class AgentLoginEvent : ManagerEvent
{
public AgentLoginEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the name of the agent that logged in.
/// </summary>
public string Agent
{
get { return agent; }
set { this.agent = value; }
}
public string LoginChan
{
get { return loginChan; }
set { this.loginChan = value; }
}
/// <summary>
/// Get/Set the name of the agent that logged in.
/// </summary>
public string Agent { get; set; }
public AgentLoginEvent(ManagerConnection source)
: base(source)
{
}
}
public string LoginChan { get; set; }
}
}

View file

@ -1,32 +1,23 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AgentCallbackLogoffEvent is triggered when an agent that previously logged in using AgentLogin is logged of.<br/>
/// It is implemented in <code>channels/chan_agent.c</code>
/// </summary>
/// <seealso cref="Manager.event.AgentLoginEvent" />
public class AgentLogoffEvent : ManagerEvent
{
private string agent;
private string loginTime;
/// <summary>
/// An AgentCallbackLogoffEvent is triggered when an agent that previously logged in using AgentLogin is logged of.
/// <br />
/// It is implemented in <code>channels/chan_agent.c</code>
/// </summary>
/// <seealso cref="Manager.event.AgentLoginEvent" />
public class AgentLogoffEvent : ManagerEvent
{
public AgentLogoffEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the name of the agent that logged off.
/// </summary>
public string Agent
{
get { return agent; }
set { this.agent = value; }
}
public string LoginTime
{
get { return loginTime; }
set { this.loginTime = value; }
}
/// <summary>
/// Get/Set the name of the agent that logged off.
/// </summary>
public string Agent { get; set; }
public AgentLogoffEvent(ManagerConnection source)
: base(source)
{
}
}
public string LoginTime { get; set; }
}
}

View file

@ -1,82 +1,56 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AgentsEvent is triggered for each agent in response to an AgentsAction.<br/>
/// Available since Asterisk 1.2
/// </summary>
/// <seealso cref="Manager.Action.AgentsAction" />
public class AgentsEvent : ResponseEvent
{
private string agent;
private string name;
private string status;
private string loggedInChan;
private string talkingTo;
private long loggedInTime;
/// <summary>
/// An AgentsEvent is triggered for each agent in response to an AgentsAction.<br />
/// Available since Asterisk 1.2
/// </summary>
/// <seealso cref="Manager.Action.AgentsAction" />
public class AgentsEvent : ResponseEvent
{
public AgentsEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the agentid.
/// </summary>
public string Agent
{
get { return this.agent; }
set { this.agent = value; }
}
/// <summary>
/// Get/Set the name of this agent.
/// </summary>
public string Name
{
get { return this.name; }
set { this.name = value; }
}
/// <summary>
/// Get/Set the status of this agent.<br/>
/// This is one of
/// <dl>
/// <dt>"AGENT_LOGGEDOFF"</dt>
/// <dd>Agent isn't logged in</dd>
/// <dt>"AGENT_IDLE"</dt>
/// <dd>Agent is logged in, and waiting for call</dd>
/// <dt>"AGENT_ONCALL"</dt>
/// <dd>Agent is logged in, and on a call</dd>
/// <dt>"AGENT_UNKNOWN"</dt>
/// <dd>Don't know anything about agent. Shouldn't ever get this.</dd>
/// </dl>
/// </summary>
public string Status
{
get { return this.status; }
set { this.status = value; }
}
/// <summary>
/// Get/Set the name of channel this agent logged in from or "n/a" if the agent is not logged in.
/// </summary>
public string LoggedInChan
{
get { return this.loggedInChan; }
set { this.loggedInChan = value; }
}
/// <summary>
/// Get/Set the time (in seconds since 01/01/1970) when the agent logged in or 0 if the user is not logged.
/// </summary>
public long LoggedInTime
{
get { return this.loggedInTime; }
set { this.loggedInTime = value; }
}
/// <summary>
/// Get/Set the numerical Caller*ID of the channel this agent is talking toor "n/a" if this agent is talking to nobody.
/// </summary>
public string TalkingTo
{
get { return this.talkingTo; }
set { this.talkingTo = value; }
}
/// <summary>
/// Get/Set the agentid.
/// </summary>
public string Agent { get; set; }
public AgentsEvent(ManagerConnection source)
: base(source)
{
}
}
/// <summary>
/// Get/Set the name of this agent.
/// </summary>
public string Name { get; set; }
/// <summary>
/// Get/Set the status of this agent.<br />
/// This is one of
/// <dl>
/// <dt>"AGENT_LOGGEDOFF"</dt>
/// <dd>Agent isn't logged in</dd>
/// <dt>"AGENT_IDLE"</dt>
/// <dd>Agent is logged in, and waiting for call</dd>
/// <dt>"AGENT_ONCALL"</dt>
/// <dd>Agent is logged in, and on a call</dd>
/// <dt>"AGENT_UNKNOWN"</dt>
/// <dd>Don't know anything about agent. Shouldn't ever get this.</dd>
/// </dl>
/// </summary>
public string Status { get; set; }
/// <summary>
/// Get/Set the name of channel this agent logged in from or "n/a" if the agent is not logged in.
/// </summary>
public string LoggedInChan { get; set; }
/// <summary>
/// Get/Set the time (in seconds since 01/01/1970) when the agent logged in or 0 if the user is not logged.
/// </summary>
public long LoggedInTime { get; set; }
/// <summary>
/// Get/Set the numerical Caller*ID of the channel this agent is talking toor "n/a" if this agent is talking to nobody.
/// </summary>
public string TalkingTo { get; set; }
}
}

View file

@ -1,34 +1,28 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// An AlarmEvent is triggered when a Zap channel enters or changes alarm state.<br/>
/// It is implemented in <code>channels/chan_zap.c</code>
/// </summary>
public class AlarmEvent : ManagerEvent
{
private string alarm;
/// <summary>
/// An AlarmEvent is triggered when a Zap channel enters or changes alarm state.<br />
/// It is implemented in <code>channels/chan_zap.c</code>
/// </summary>
public class AlarmEvent : ManagerEvent
{
public AlarmEvent(ManagerConnection source)
: base(source)
{
}
/// <summary>
/// Get/Set the kind of alarm that happened.<br/>
/// This may be one of
/// <ul>
/// <li>Red Alarm</li>
/// <li>Yellow Alarm</li>
/// <li>Blue Alarm</li>
/// <li>Recovering</li>
/// <li>Loopback</li>
/// <li>Not Open</li>
/// </ul>
/// </summary>
public string Alarm
{
get { return alarm; }
set { this.alarm = value; }
}
public AlarmEvent(ManagerConnection source)
: base(source)
{
}
}
/// <summary>
/// Get/Set the kind of alarm that happened.<br />
/// This may be one of
/// <ul>
/// <li>Red Alarm</li>
/// <li>Yellow Alarm</li>
/// <li>Blue Alarm</li>
/// <li>Recovering</li>
/// <li>Loopback</li>
/// <li>Not Open</li>
/// </ul>
/// </summary>
public string Alarm { get; set; }
}
}

View file

@ -1,40 +1,22 @@
using System;
namespace AsterNET.Manager.Event
{
public class AsyncAGIEvent : ManagerEvent
{
private string subEvent;
private string env;
private string result;
private string commandId;
public class AsyncAGIEvent : ManagerEvent
{
public string Result { get; set; }
public string Result
{
get { return result; }
set { result = value; }
}
public string CommandId
{
get { return commandId; }
set { commandId = value; }
}
public string SubEvent
{
get { return subEvent; }
set { subEvent = value; }
}
public string Env
{
get { return env; }
set { env = value; }
}
public string CommandId { get; set; }
#region Constructor - AsyncAGIEvent(ManagerConnection source)
public AsyncAGIEvent(ManagerConnection source)
: base(source)
{
}
#endregion
}
public string SubEvent { get; set; }
public string Env { get; set; }
#region Constructor - AsyncAGIEvent(ManagerConnection source)
public AsyncAGIEvent(ManagerConnection source)
: base(source)
{
}
#endregion
}
}

View file

@ -1,114 +1,48 @@
namespace AsterNET.Manager.Event
{
/// <summary>
/// A CdrEvent is triggered when a call detail record is generated, usually at the end of a call.<br/>
/// To enable CdrEvents you have to add <code>enabled = yes</code> to the general section in
/// <code>cdr_manager.conf</code>.<br/>
/// This event is implemented in <code>cdr/cdr_manager.c</code>
/// </summary>
public class CdrEvent : ManagerEvent
{
private string accountCode;
private string src;
private string destination;
private string destinationContext;
private string callerId;
private string destinationChannel;
private string lastApplication;
private string lastData;
private string startTime;
private string answerTime;
private string endTime;
private long duration;
private long billableSeconds;
private string disposition;
private string amaFlags;
private string userField;
/// <summary>
/// A CdrEvent is triggered when a call detail record is generated, usually at the end of a call.<br />
/// To enable CdrEvents you have to add <code>enabled = yes</code> to the general section in
/// <code>cdr_manager.conf</code>.<br />
/// This event is implemented in <code>cdr/cdr_manager.c</code>
/// </summary>
public class CdrEvent : ManagerEvent
{
public CdrEvent(ManagerConnection source)
: base(source)
{
}
public CdrEvent(ManagerConnection source)
: base(source)
{
}
public string AccountCode { get; set; }
public string AccountCode
{
get { return accountCode; }
set { this.accountCode = value; }
}
public string Src
{
get { return src; }
set { this.src = value; }
}
public string Destination
{
get { return destination; }
set { this.destination = value; }
}
public string DestinationContext
{
get { return destinationContext; }
set { this.destinationContext = value; }
}
public string CallerId
{
get { return callerId; }
set { this.callerId = value; }
}
public string DestinationChannel
{
get { return destinationChannel; }
set { this.destinationChannel = value; }
}
public string LastApplication
{
get { return lastApplication; }
set { this.lastApplication = value; }
}
public string LastData
{
get { return lastData; }
set { this.lastData = value; }
}
public string StartTime
{
get { return startTime; }
set { this.startTime = value; }
}
public string AnswerTime
{
get { return answerTime; }
set { this.answerTime = value; }
}
public string EndTime
{
get { return endTime; }
set { this.endTime = value; }
}
public long Duration
{
get { return duration; }
set { this.duration = value; }
}
public long BillableSeconds
{
get { return billableSeconds; }
set { this.billableSeconds = value; }
}
public string Disposition
{
get { return disposition; }
set { this.disposition = value; }
}
public string AmaFlags
{
get { return amaFlags; }
set { this.amaFlags = value; }
}
public string UserField
{
get { return userField; }
set { this.userField = value; }
}
}
public string Src { get; set; }
public string Destination { get; set; }
public string DestinationContext { get; set; }
public string CallerId { get; set; }
public string DestinationChannel { get; set; }
public string LastApplication { get; set; }
public string LastData { get; set; }
public string StartTime { get; set; }
public string AnswerTime { get; set; }
public string EndTime { get; set; }
public long Duration { get; set; }
public long BillableSeconds { get; set; }
public string Disposition { get; set; }
public string AmaFlags { get; set; }
public string UserField { get; set; }
}
}

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