Fixed Inheritance Bug 6
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@ -5,69 +5,6 @@ namespace AsterNET.Manager.Event
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/// </summary>
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public class QueueMemberStatusEvent : AbstractQueueMemberEvent
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{
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/// <summary>
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/// Returns the name of the member's interface.<br/>
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/// E.g. the channel name or agent group.
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/// </summary>
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public new string MemberName { get; set; }
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/// <summary>
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/// Channel technology or location from which to read device state changes.<br />
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/// </summary>
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public new string StateInterface { get; set; }
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/// <summary>
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/// Get/Set if the added member is a dynamic or static queue member.
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/// "dynamic" if the added member is a dynamic queue member,
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/// "static" if the added member is a static queue member.
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/// </summary>
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public new string Membership { get; set; }
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/// <summary>
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/// Get/Set the penalty for the added member. When calls are distributed
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/// members with higher penalties are considered last.
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/// </summary>
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public new int Penalty { get; set; }
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/// <summary>
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/// Get/Set the number of calls answered by the member.
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/// </summary>
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public new int CallsTaken { get; set; }
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/// <summary>
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/// Get/Set the time (in seconds since 01/01/1970) the last successful call answered by the added member was hungup.
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/// </summary>
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public new long LastCall { get; set; }
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/// <summary>
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/// Evaluates <see langword="true"/> if member is in call,
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/// <see langword="false"/> after LastCall time is updated.<br />
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/// </summary>
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public new bool InCall { get; set; }
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/// <summary>
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/// Get/Set the status of this queue member.<br/>
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/// Valid status codes are:<br/>
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/// <list type="number" start="0">
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/// <item>AST_DEVICE_UNKNOWN</item>
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/// <item>AST_DEVICE_NOT_INUSE</item>
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/// <item>AST_DEVICE_INUSE</item>
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/// <item>AST_DEVICE_BUSY</item>
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/// <item>AST_DEVICE_INVALID</item>
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/// <item>AST_DEVICE_UNAVAILABLE</item>
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/// <item>AST_DEVICE_RINGING</item>
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/// <item>AST_DEVICE_RINGINUSE</item>
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/// <item>AST_DEVICE_ONHOLD</item>
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/// </list>
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/// </summary>
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public new int Status { get; set; }
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/// <summary>
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/// Get/Set value if this queue member is paused (not accepting calls).<br/>
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/// true if this member has been paused or false if not.
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/// </summary>
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public new bool Paused { get; set; }
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/// <summary>
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/// Creates a new QueueMemberStatusEvent
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/// </summary>
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