Merge pull request #223 from ddyner/SocketReceiveBufferSize
Add socket ReceiveBufferSize settings to public property
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commit
35b66da0ae
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@ -6,6 +6,9 @@ using System;
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namespace AsterNET.IO
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{
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/// <summary>
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/// Socket connection to asterisk.
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/// </summary>
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public class SocketConnection
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{
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private TcpClient tcpClient;
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@ -23,21 +26,29 @@ namespace AsterNET.IO
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/// <param name="port">client port</param>
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/// <param name="encoding">encoding</param>
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public SocketConnection(string host, int port, Encoding encoding)
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:this(new TcpClient(host, port), encoding)
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{
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initial = true;
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this.encoding = encoding;
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this.tcpClient = new TcpClient(host, port);
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this.networkStream = this.tcpClient.GetStream();
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this.reader = new StreamReader(this.networkStream, encoding);
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this.writer = new BinaryWriter(this.networkStream, encoding);
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}
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/// <summary>
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/// Consructor
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/// </summary>
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/// <param name="host">client host</param>
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/// <param name="port">client port</param>
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/// <param name="encoding">encoding</param>
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/// <param name="receiveBufferSize">size of the receive buffer.</param>
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public SocketConnection(string host, int port,int receiveBufferSize, Encoding encoding)
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: this (new TcpClient(host, port) {ReceiveBufferSize = receiveBufferSize }, encoding)
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{
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}
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#endregion
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#region Constructor - SocketConnection(socket)
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="socket">TCP client from Listener</param>
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/// <param name="tcpClient">TCP client from Listener</param>
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/// <param name="encoding">encoding</param>
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internal SocketConnection(TcpClient tcpClient, Encoding encoding)
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{
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@ -653,14 +653,14 @@ namespace AsterNET.Manager
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/// <param name="username">the username to use for login</param>
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/// <param name="password">the password to use for login</param>
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/// <param name="socketEncoding">text encoding to asterisk input/output stream</param>
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public ManagerConnection(string hostname, int port, string username, string password, Encoding encoding)
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public ManagerConnection(string hostname, int port, string username, string password, Encoding socketEncoding)
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: this()
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{
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this.hostname = hostname;
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this.port = port;
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this.username = username;
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this.password = password;
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this.socketEncoding = encoding;
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this.socketEncoding = socketEncoding;
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}
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#endregion
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@ -855,15 +855,36 @@ namespace AsterNET.Manager
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}
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#endregion
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#region SocketEncoding
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#region Socket Settings
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/// <summary>
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/// Socket Encoding - default ASCII
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/// </summary>
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/// <remarks>
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/// Attention!
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/// <para>
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/// The value of this property must be set before establishing a connection with the Asterisk.
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/// Changing the property doesn't do anything while you are already connected.
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/// </para>
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/// </remarks>
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public Encoding SocketEncoding
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{
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get { return socketEncoding; }
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set { socketEncoding = value; }
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}
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/// <summary>
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/// Socket Receive Buffer Size
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/// </summary>
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/// <remarks>
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/// Attention!
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/// <para>
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/// The value of this property must be set before establishing a connection with the Asterisk.
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/// Changing the property doesn't do anything while you are already connected.
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/// </para>
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/// </remarks>
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public int SocketReceiveBufferSize { get; set;}
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#endregion
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#region Version
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@ -1075,6 +1096,9 @@ namespace AsterNET.Manager
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#endif
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try
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{
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if (SocketReceiveBufferSize>0)
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mrSocket = new SocketConnection(hostname, port, SocketReceiveBufferSize, socketEncoding);
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else
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mrSocket = new SocketConnection(hostname, port, socketEncoding);
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result = mrSocket.IsConnected;
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}
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