2013-01-18 15:55:50 +00:00
|
|
|
using System.IO;
|
|
|
|
using System.Text;
|
|
|
|
using System.Net.Sockets;
|
|
|
|
using System.Net;
|
|
|
|
using System;
|
|
|
|
|
2014-01-08 14:16:39 +00:00
|
|
|
namespace AsterNET.IO
|
2013-01-18 15:55:50 +00:00
|
|
|
{
|
|
|
|
public class SocketConnection
|
|
|
|
{
|
|
|
|
private TcpClient tcpClient;
|
|
|
|
private NetworkStream networkStream;
|
|
|
|
private StreamReader reader;
|
2018-07-05 21:59:19 +00:00
|
|
|
private BinaryWriter writer;
|
2013-01-18 15:55:50 +00:00
|
|
|
private Encoding encoding;
|
|
|
|
private bool initial;
|
|
|
|
|
|
|
|
#region Constructor - SocketConnection(string host, int port, int receiveTimeout)
|
|
|
|
/// <summary>
|
|
|
|
/// Consructor
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="host">client host</param>
|
|
|
|
/// <param name="port">client port</param>
|
|
|
|
/// <param name="encoding">encoding</param>
|
|
|
|
public SocketConnection(string host, int port, Encoding encoding)
|
|
|
|
{
|
|
|
|
initial = true;
|
|
|
|
this.encoding = encoding;
|
|
|
|
this.tcpClient = new TcpClient(host, port);
|
|
|
|
this.networkStream = this.tcpClient.GetStream();
|
|
|
|
this.reader = new StreamReader(this.networkStream, encoding);
|
2018-07-05 21:59:19 +00:00
|
|
|
this.writer = new BinaryWriter(this.networkStream, encoding);
|
2013-01-18 15:55:50 +00:00
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region Constructor - SocketConnection(socket)
|
|
|
|
/// <summary>
|
|
|
|
/// Constructor
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="socket">TCP client from Listener</param>
|
|
|
|
/// <param name="encoding">encoding</param>
|
|
|
|
internal SocketConnection(TcpClient tcpClient, Encoding encoding)
|
|
|
|
{
|
|
|
|
initial = true;
|
|
|
|
this.encoding = encoding;
|
|
|
|
this.tcpClient = tcpClient;
|
|
|
|
this.networkStream = this.tcpClient.GetStream();
|
|
|
|
this.reader = new StreamReader(this.networkStream, encoding);
|
2018-07-05 21:59:19 +00:00
|
|
|
this.writer = new BinaryWriter(this.networkStream, encoding);
|
2013-01-18 15:55:50 +00:00
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
public TcpClient TcpClient
|
|
|
|
{
|
|
|
|
get { return tcpClient; }
|
|
|
|
}
|
|
|
|
|
|
|
|
public NetworkStream NetworkStream
|
|
|
|
{
|
|
|
|
get { return networkStream; }
|
|
|
|
}
|
|
|
|
|
|
|
|
public Encoding Encoding
|
|
|
|
{
|
|
|
|
get { return encoding; }
|
|
|
|
}
|
|
|
|
|
|
|
|
public bool Initial
|
|
|
|
{
|
|
|
|
get { return initial; }
|
|
|
|
set { initial = value; }
|
|
|
|
}
|
|
|
|
|
|
|
|
#region IsConnected
|
|
|
|
/// <summary>
|
|
|
|
/// Returns the connection state of the socket.
|
|
|
|
/// </summary>
|
|
|
|
public bool IsConnected
|
|
|
|
{
|
|
|
|
get { return tcpClient.Connected; }
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region LocalAddress
|
|
|
|
public IPAddress LocalAddress
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
return ((IPEndPoint)(tcpClient.Client.LocalEndPoint)).Address;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region LocalPort
|
|
|
|
public int LocalPort
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
return ((IPEndPoint)(tcpClient.Client.LocalEndPoint)).Port;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region RemoteAddress
|
|
|
|
public IPAddress RemoteAddress
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
return ((IPEndPoint)(tcpClient.Client.RemoteEndPoint)).Address;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region RemotePort
|
|
|
|
public int RemotePort
|
|
|
|
{
|
|
|
|
get
|
|
|
|
{
|
|
|
|
return ((IPEndPoint)(tcpClient.Client.LocalEndPoint)).Port;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region ReadLine()
|
|
|
|
/// <summary>
|
|
|
|
/// Reads a line of text from the socket connection. The current thread is
|
|
|
|
/// blocked until either the next line is received or an IOException
|
|
|
|
/// encounters.
|
|
|
|
/// </summary>
|
|
|
|
/// <returns>the line of text received excluding any newline character</returns>
|
|
|
|
/// <throws> IOException if the connection has been closed. </throws>
|
|
|
|
public string ReadLine()
|
|
|
|
{
|
|
|
|
string line = null;
|
|
|
|
try
|
|
|
|
{
|
|
|
|
line = reader.ReadLine();
|
|
|
|
}
|
|
|
|
catch
|
|
|
|
{
|
|
|
|
line = null;
|
|
|
|
}
|
|
|
|
return line;
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
|
|
#region Write(string s)
|
|
|
|
/// <summary>
|
|
|
|
/// Sends a given String to the socket connection.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="s">the String to send.</param>
|
|
|
|
/// <throws> IOException if the String cannot be sent, maybe because the </throws>
|
|
|
|
/// <summary>connection has already been closed.</summary>
|
|
|
|
public void Write(string s)
|
|
|
|
{
|
2018-07-05 21:59:19 +00:00
|
|
|
writer.Write(encoding.GetBytes(s));
|
|
|
|
writer.Flush();
|
2013-01-18 15:55:50 +00:00
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region Write(string msg)
|
|
|
|
/// <summary>
|
|
|
|
/// Sends a given String to the socket connection.
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="msg">the String to send.</param>
|
|
|
|
/// <throws> IOException if the String cannot be sent, maybe because the </throws>
|
|
|
|
/// <summary>connection has already been closed.</summary>
|
|
|
|
public void WriteEx(string msg)
|
|
|
|
{
|
|
|
|
byte[] data = encoding.GetBytes(msg);
|
|
|
|
networkStream.BeginWrite(data, 0, data.Length, onWriteFinished, networkStream);
|
|
|
|
networkStream.Flush();
|
|
|
|
}
|
|
|
|
|
|
|
|
private void onWriteFinished(IAsyncResult ar)
|
|
|
|
{
|
|
|
|
NetworkStream stream = (NetworkStream)ar.AsyncState;
|
|
|
|
stream.EndWrite(ar);
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
#region Close
|
|
|
|
/// <summary>
|
|
|
|
/// Closes the socket connection including its input and output stream and
|
|
|
|
/// frees all associated ressources.<br/>
|
|
|
|
/// When calling close() any Thread currently blocked by a call to readLine()
|
|
|
|
/// will be unblocked and receive an IOException.
|
|
|
|
/// </summary>
|
|
|
|
/// <throws> IOException if the socket connection cannot be closed. </throws>
|
|
|
|
public void Close()
|
|
|
|
{
|
|
|
|
try
|
|
|
|
{
|
|
|
|
tcpClient.Client.Shutdown(SocketShutdown.Both);
|
|
|
|
tcpClient.Client.Close();
|
|
|
|
tcpClient.Close();
|
|
|
|
}
|
|
|
|
catch { }
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
|
|
}
|