2013-01-18 15:55:50 +00:00
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using System;
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using System.IO;
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using System.Collections;
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using System.Threading;
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using System.Collections.Generic;
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using System.Net.Sockets;
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using System.Text;
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using Asterisk.NET.IO;
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using Asterisk.NET.Manager.Event;
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using Asterisk.NET.Manager.Response;
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namespace Asterisk.NET.Manager
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{
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/// <summary>
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/// Default implementation of the ManagerReader interface.
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/// </summary>
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public class ManagerReader
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{
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#if LOGGER
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private Logger logger = Logger.Instance();
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#endif
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private ManagerConnection mrConnector;
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private SocketConnection mrSocket;
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private bool die = false;
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private bool is_logoff = false;
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private bool disconnect = false;
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private byte[] lineBytes;
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private string lineBuffer;
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private Queue<string> lineQueue;
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private ResponseHandler pingHandler;
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private bool processingCommandResult;
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private bool wait4identiier;
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private DateTime lastPacketTime;
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Dictionary<string, string> packet;
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List<string> commandList;
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#region ManagerReader(dispatcher, asteriskServer)
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/// <summary>
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/// Creates a new ManagerReader.
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/// </summary>
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/// <param name="dispatcher">the dispatcher to use for dispatching events and responses.</param>
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public ManagerReader(ManagerConnection connection)
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{
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this.mrConnector = connection;
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this.die = false;
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lineQueue = new Queue<string>();
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packet = new Dictionary<string, string>();
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commandList = new List<string>();
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}
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#endregion
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#region Socket
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/// <summary>
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/// Sets the socket to use for reading from the asterisk server.
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/// </summary>
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internal IO.SocketConnection Socket
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{
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set
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{
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this.mrSocket = value;
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}
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}
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#endregion
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#region Die
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internal bool Die
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{
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get { return die; }
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set
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{
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die = value;
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if (die)
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this.mrSocket = null;
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}
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}
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#endregion
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#region IsLogoff
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internal bool IsLogoff
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{
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set { is_logoff = value; }
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}
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#endregion
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#region mrReaderCallbback(IAsyncResult ar)
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/// <summary>
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/// Async Read callback
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/// </summary>
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/// <param name="ar">IAsyncResult</param>
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private void mrReaderCallbback(IAsyncResult ar)
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{
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// mreader = Mr.Reader
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ManagerReader mrReader = (ManagerReader)ar.AsyncState;
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if (mrReader.die)
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return;
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SocketConnection mrSocket = mrReader.mrSocket;
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if (mrSocket == null || mrSocket.TcpClient == null)
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{
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// No socket - it's DISCONNECT !!!
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disconnect = true;
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return;
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}
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NetworkStream nstream = mrSocket.NetworkStream;
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if (nstream == null)
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{
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// No network stream - it's DISCONNECT !!!
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disconnect = true;
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return;
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}
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try
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{
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int count = nstream.EndRead(ar);
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if (count == 0)
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{
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// No received data - it's may be DISCONNECT !!!
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if(!is_logoff)
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disconnect = true;
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return;
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}
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string line = mrSocket.Encoding.GetString(mrReader.lineBytes, 0, count);
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mrReader.lineBuffer += line;
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int idx;
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// \n - because not all dev in Digium use \r\n
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// .Trim() kill \r
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lock (((ICollection)lineQueue).SyncRoot)
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while (!string.IsNullOrEmpty(mrReader.lineBuffer) && (idx = mrReader.lineBuffer.IndexOf("\n")) >= 0)
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{
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line = idx > 0 ? mrReader.lineBuffer.Substring(0, idx).Trim() : string.Empty;
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mrReader.lineBuffer = (idx + 1 < mrReader.lineBuffer.Length ? mrReader.lineBuffer.Substring(idx + 1) : string.Empty);
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lineQueue.Enqueue(line);
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}
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// Give a next portion !!!
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nstream.BeginRead(mrReader.lineBytes, 0, mrReader.lineBytes.Length, mrReaderCallbback, mrReader);
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}
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#if LOGGER
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catch (Exception ex)
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{
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mrReader.logger.Error("Read data error", ex.Message);
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#else
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catch
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{
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#endif
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// Any catch - disconncatch !
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disconnect = true;
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if (mrReader.mrSocket != null)
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mrReader.mrSocket.Close();
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mrReader.mrSocket = null;
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}
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}
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#endregion
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#region Reinitialize
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internal void Reinitialize()
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{
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mrSocket.Initial = false;
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disconnect = false;
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lineQueue.Clear();
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packet.Clear();
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commandList.Clear();
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lineBuffer = string.Empty;
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lineBytes = new byte[mrSocket.TcpClient.ReceiveBufferSize];
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lastPacketTime = DateTime.Now;
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wait4identiier = true;
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processingCommandResult = false;
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mrSocket.NetworkStream.BeginRead(lineBytes, 0, lineBytes.Length, mrReaderCallbback, this);
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lastPacketTime = DateTime.Now;
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}
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#endregion
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#region Run()
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/// <summary>
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/// Reads line by line from the asterisk server, sets the protocol identifier as soon as it is
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/// received and dispatches the received events and responses via the associated dispatcher.
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/// </summary>
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/// <seealso cref="ManagerConnection.DispatchEvent(ManagerEvent)" />
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/// <seealso cref="ManagerConnection.DispatchResponse(Response.ManagerResponse)" />
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/// <seealso cref="ManagerConnection.setProtocolIdentifier(String)" />
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internal void Run()
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{
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if (mrSocket == null)
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throw new SystemException("Unable to run: socket is null.");
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string line;
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while (true)
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{
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try
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{
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while (!die)
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{
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#region check line from *
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if (!is_logoff)
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{
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if (mrSocket != null && mrSocket.Initial)
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{
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Reinitialize();
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}
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else if (disconnect)
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{
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disconnect = false;
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mrConnector.DispatchEvent(new DisconnectEvent(mrConnector));
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}
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}
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if (lineQueue.Count == 0)
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{
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2013-03-15 19:26:36 +00:00
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if (lastPacketTime.AddMilliseconds(mrConnector.PingInterval) < DateTime.Now
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&& mrConnector.PingInterval > 0
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&& mrSocket != null
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&& !wait4identiier
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&& !is_logoff
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)
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{
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if (pingHandler != null)
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{
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if (pingHandler.Response == null)
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{
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// If one PingInterval from Ping without Pong then send Disconnect event
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mrConnector.RemoveResponseHandler(pingHandler);
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mrConnector.DispatchEvent(new DisconnectEvent(mrConnector));
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}
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pingHandler.Free();
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pingHandler = null;
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2013-01-18 15:55:50 +00:00
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}
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else
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{
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// Send PING to *
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try
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{
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pingHandler = new ResponseHandler(new Action.PingAction(), null);
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mrConnector.SendAction(pingHandler.Action, pingHandler);
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}
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catch
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{
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disconnect = true;
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mrSocket = null;
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}
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}
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lastPacketTime = DateTime.Now;
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}
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Thread.Sleep(50);
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if (mrConnector.TraceCallerThread && mrConnector.CallerThread != null && mrConnector.CallerThread.ThreadState == ThreadState.Stopped)
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{
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die = true;
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break;
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}
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continue;
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}
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#endregion
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lastPacketTime = DateTime.Now;
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lock (((ICollection)lineQueue).SyncRoot)
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line = lineQueue.Dequeue().Trim();
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#if LOGGER
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logger.Debug(line);
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#endif
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#region processing Response: Follows
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if (processingCommandResult)
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{
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if (line == "--END COMMAND--")
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{
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Response.CommandResponse commandResponse = new Response.CommandResponse();
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Helper.SetAttributes(commandResponse, packet);
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commandResponse.Result = commandList;
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processingCommandResult = false;
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packet.Clear();
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mrConnector.DispatchResponse(commandResponse);
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continue;
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}
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else
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{
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string lineLower = line.ToLower(Helper.CultureInfo);
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if (lineLower.StartsWith("privilege: ")
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|| lineLower.StartsWith("actionid: ")
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|| lineLower.StartsWith("timestamp: ")
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|| lineLower.StartsWith("server: ")
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)
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Helper.AddKeyValue(packet, line);
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else
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commandList.Add(line);
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}
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continue;
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}
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#endregion
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#region collect key: value and ProtocolIdentifier
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if (!string.IsNullOrEmpty(line))
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{
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if (wait4identiier && line.StartsWith("Asterisk Call Manager"))
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{
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wait4identiier = false;
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ConnectEvent connectEvent = new ConnectEvent(mrConnector);
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connectEvent.ProtocolIdentifier = line;
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mrConnector.DispatchEvent(connectEvent);
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continue;
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}
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if (line.Trim().ToLower(Helper.CultureInfo) == "response: follows")
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{
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// Switch to wait "--END COMMAND--" mode
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processingCommandResult = true;
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packet.Clear();
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commandList.Clear();
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Helper.AddKeyValue(packet, line);
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continue;
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}
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Helper.AddKeyValue(packet, line);
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continue;
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}
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#endregion
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#region process events and responses
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if (packet.ContainsKey("event"))
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mrConnector.DispatchEvent(packet);
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else if (packet.ContainsKey("response"))
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mrConnector.DispatchResponse(packet);
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#endregion
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packet.Clear();
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}
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if(mrSocket != null)
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mrSocket.Close();
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break;
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}
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#if LOGGER
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catch (Exception ex)
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{
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logger.Info("Exception : {0}", ex.Message);
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#else
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catch
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{
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#endif
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}
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if (die)
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break;
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#if LOGGER
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logger.Info("No die, any error - send disconnect.");
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#endif
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mrConnector.DispatchEvent(new DisconnectEvent(mrConnector));
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}
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}
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#endregion
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}
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}
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