112 lines
3.3 KiB
C#
112 lines
3.3 KiB
C#
|
using System;
|
||
|
|
||
|
namespace Asterisk.NET.Manager.Action
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The QueuePauseAction makes a queue member temporarily unavailabe (or available again).<br/>
|
||
|
/// It is implemented in <code>apps/app_queue.c</code><br/>
|
||
|
/// Available since Asterisk 1.2.
|
||
|
/// </summary>
|
||
|
public class QueuePauseAction : ManagerAction
|
||
|
{
|
||
|
private string iface;
|
||
|
private bool paused;
|
||
|
private string queue;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Get the name of this action, i.e. "QueuePause".
|
||
|
/// </summary>
|
||
|
override public string Action
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
return "QueuePause";
|
||
|
}
|
||
|
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Get/Set the interface of the member to make available or unavailable.<br/>
|
||
|
/// This property is mandatory.
|
||
|
/// </summary>
|
||
|
public string Interface
|
||
|
{
|
||
|
get { return this.iface; }
|
||
|
set { this.iface = value; }
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Get/Set Returns the name of the queue the member is made available or unavailable on.
|
||
|
/// </summary>
|
||
|
public string Queue
|
||
|
{
|
||
|
get { return this.queue; }
|
||
|
set { this.queue = value; }
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// Get/Set if the member is made available or unavailable.<br/>
|
||
|
/// <code>true</code> to make the member unavailbale,<br/>
|
||
|
/// <code>false</code> make the member available
|
||
|
/// </summary>
|
||
|
public bool Paused
|
||
|
{
|
||
|
get { return this.paused; }
|
||
|
set { this.paused = value; }
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Creates a new empty QueuePauseAction.
|
||
|
/// </summary>
|
||
|
public QueuePauseAction()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Creates a new QueuePauseAction that makes the member on the given
|
||
|
/// interface unavailable on all queues.
|
||
|
/// </summary>
|
||
|
/// <param name="iface">the interface of the member to make unavailable</param>
|
||
|
public QueuePauseAction(string iface)
|
||
|
{
|
||
|
this.iface = iface;
|
||
|
this.paused = true;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Creates a new QueuePauseAction that makes the member on the given
|
||
|
/// interface unavailable on the given queue.
|
||
|
/// </summary>
|
||
|
/// <param name="iface">the interface of the member to make unavailable</param>
|
||
|
/// <param name="queue">the queue the member is made unvailable on</param>
|
||
|
public QueuePauseAction(string iface, string queue)
|
||
|
{
|
||
|
this.iface = iface;
|
||
|
this.queue = queue;
|
||
|
this.paused = true;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Creates a new QueuePauseAction that makes the member on the given
|
||
|
/// interface available or unavailable on all queues.
|
||
|
/// </summary>
|
||
|
/// <param name="iface">the interface of the member to make unavailable</param>
|
||
|
/// <param name="paused"><code>true</code> to make the member unavailbale, <code>false</code> to make the member available</param>
|
||
|
public QueuePauseAction(string iface, bool paused)
|
||
|
{
|
||
|
this.iface = iface;
|
||
|
this.paused = paused;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Creates a new QueuePauseAction that makes the member on the given
|
||
|
/// interface unavailable on the given queue.
|
||
|
/// </summary>
|
||
|
/// <param name="iface">the interface of the member to make unavailable</param>
|
||
|
/// <param name="queue">the queue the member is made unvailable on</param>
|
||
|
/// <param name="paused"><code>true</code> to make the member unavailbale, <code>false</code> to make the member available</param>
|
||
|
public QueuePauseAction(string iface, string queue, bool paused)
|
||
|
{
|
||
|
this.iface = iface;
|
||
|
this.queue = queue;
|
||
|
this.paused = paused;
|
||
|
}
|
||
|
}
|
||
|
}
|