basic progress indication
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4b7e314d56
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57858b562d
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@ -5,7 +5,7 @@
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// eslint-disable-next-line no-unused-vars
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class LocalForecast extends WeatherDisplay {
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constructor(navId,elemId,weatherParameters) {
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super(navId,elemId);
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super(navId,elemId, 'Local Forecast');
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// set timings
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this.timing.baseDelay= 5000;
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@ -1,6 +1,6 @@
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'use strict';
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// navigation handles progress, next/previous and initial load messages from the parent frame
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/* globals utils, _StationInfo, STATUS */
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/* globals utils, _StationInfo, STATUS, draw */
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/* globals CurrentWeather, LatestObservations, TravelForecast, RegionalForecast, LocalForecast, ExtendedForecast, Almanac, Radar */
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document.addEventListener('DOMContentLoaded', () => {
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@ -18,8 +18,9 @@ const navigation = (() => {
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let initialLoadDone = false;
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let currentUnits = UNITS.english;
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let playing = false;
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let backgroundImage;
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const init = () => {
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const init = async () => {
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// set up message receive and dispatch accordingly
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window.addEventListener('message', (event) => {
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// test for trust
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@ -46,6 +47,8 @@ const navigation = (() => {
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console.error(`Unknown event ${data.type}`);
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}
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}, false);
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backgroundImage = await utils.image.load('images/BackGround1_1.png');
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drawProgressCanvas();
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};
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const postMessage = (type, message = {}) => {
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@ -127,17 +130,19 @@ const navigation = (() => {
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// test for loaded status
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if (value.status !== STATUS.loaded) return;
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// display the first canvas loaded on the next scan (allows display constructors to finish loading)
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initialLoadDone = true;
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setTimeout(() => {
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hideAllCanvases();
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displays[value.id].showCanvas();
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}, 1);
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drawProgressCanvas();
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// send loaded messaged to parent
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if (countLoadedCanvases < displays.length) return;
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postMessage('loaded');
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// store the display number
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};
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const countLoadedCanvases = () => displays.reduce((acc, display) => {
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if (display.status !== STATUS.loading) return acc+1;
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return acc;
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},0);
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const hideAllCanvases = () => {
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displays.forEach(display => display.hideCanvas());
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};
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@ -235,6 +240,50 @@ const navigation = (() => {
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}
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};
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const drawProgressCanvas = () => {
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const canvas = document.getElementById('progressCanvas');
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const context = canvas.getContext('2d');
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context.drawImage(backgroundImage, 0, 100, 640, 300, 0, 100, 640, 300);
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draw.horizontalGradientSingle(context, 0, 90, 52, 399, draw.sideColor1, draw.sideColor2);
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draw.horizontalGradientSingle(context, 584, 90, 640, 399, draw.sideColor1, draw.sideColor2);
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displays.forEach((display, idx) => {
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const y = 120 + idx*29;
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const dots = Array(120 - Math.floor(display.name.length * 2.5)).join('.');
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draw.text(context, 'Star4000 Extended', '19pt', '#ffffff', 70, y, display.name + dots, 2);
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// Erase any dots that spill into the status text.
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context.drawImage(backgroundImage, 475, y - 20, 165, 30, 475, y - 20, 165, 30);
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draw.horizontalGradientSingle(context, 584, 90, 640, 399, draw.sideColor1, draw.sideColor2);
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let statusText;
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let statusColor;
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switch (display.status) {
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case STATUS.loading:
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statusText = 'Loading';
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statusColor = '#ffff00';
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break;
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case STATUS.loaded:
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statusText = 'Press Here';
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statusColor = '#00ff00';
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break;
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case STATUS.failed:
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statusText = 'Failed';
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statusColor = '#ff0000';
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break;
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case STATUS.noData:
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statusText = 'No Data';
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statusColor = '#C0C0C0';
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draw.box(context, 'rgb(33, 40, 90)', 475, y - 15, 75, 15);
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break;
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default:
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}
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draw.text(context, 'Star4000 Extended', '19pt', statusColor, 565, y, statusText, 2, 'end');
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});
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};
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return {
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init,
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updateStatus,
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@ -11,13 +11,14 @@ const STATUS = {
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// eslint-disable-next-line no-unused-vars
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class WeatherDisplay {
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constructor(navId, elemId, canvasWidth, canvasHeight) {
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constructor(navId, elemId, name) {
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// navId is used in messaging
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this.navId = navId;
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this.elemId = undefined;
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this.gifs = [];
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this.data = undefined;
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this.loadingStatus = STATUS.loading;
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this.name = name?name:elemId;
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// default navigation timing
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this.timing = {
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@ -29,7 +30,7 @@ class WeatherDisplay {
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this.screenIndex = 0;
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this.setStatus(STATUS.loading);
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this.createCanvas(elemId, canvasWidth, canvasHeight);
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this.createCanvas(elemId);
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}
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// set data status and send update to navigation module
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@ -1109,34 +1109,9 @@ Number.prototype.pad = function(size) {
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const Progress = function (e) {
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const WeatherParameters = e.WeatherParameters;
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this.CurrentConditions = LoadStatuses.Loading;
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this.WordedForecast = LoadStatuses.Loading;
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this.FourDayForecast = LoadStatuses.Loading;
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this.TravelForecast = LoadStatuses.Loading;
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this.NearbyConditions = LoadStatuses.Loading;
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this.CurrentRegionalMap = LoadStatuses.Loading;
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this.TomorrowsRegionalMap = LoadStatuses.Loading;
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this.Almanac = LoadStatuses.Loading;
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this.DopplerRadar = LoadStatuses.Loading;
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this.Hazards = LoadStatuses.Loading;
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this.Loaded = false;
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const _self = this;
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const canvas = canvasProgress[0];
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const context = canvas.getContext('2d');
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let gifProgress;
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const _ProgressInterval = window.setInterval(() => {
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if (!_self.Loaded) return;
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if (!gifProgress) return;
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const ProgressPercent = _self.GetTotalPercentage();
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divProgress.html(ProgressPercent.toString());
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gifProgress.get_canvas().width = (ProgressPercent / 100) * 530 + 1;
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if (ProgressPercent > 0) {
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@ -1145,8 +1120,6 @@ const Progress = function (e) {
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}
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_DisplayLoadingDetails();
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AssignPlayMsOffsets(true);
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if (ProgressPercent >= 100) {
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gifProgress.pause();
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window.clearInterval(_ProgressInterval);
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@ -1160,46 +1133,11 @@ const Progress = function (e) {
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DrawHorizontalGradientSingle(context, 0, 90, 52, 399, _SideColor1, _SideColor2);
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DrawHorizontalGradientSingle(context, 584, 90, 640, 399, _SideColor1, _SideColor2);
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let OffsetY = 120;
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const __DrawText = (caption, status) => {
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let StatusText;
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let StatusColor;
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const Dots = Array(120 - Math.floor(caption.length * 2.5)).join('.');
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DrawText(context, 'Star4000 Extended', '19pt', '#ffffff', 70, OffsetY, caption + Dots, 2);
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// Erase any dots that spill into the status text.
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context.drawImage(BackGroundImage, 475, OffsetY - 20, 165, 30, 475, OffsetY - 20, 165, 30);
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DrawHorizontalGradientSingle(context, 584, 90, 640, 399, _SideColor1, _SideColor2);
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switch (status) {
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case LoadStatuses.Loading:
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StatusText = 'Loading';
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StatusColor = '#ffff00';
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break;
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case LoadStatuses.Loaded:
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//StatusText = "Loaded";
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StatusText = 'Press Here';
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StatusColor = '#00ff00';
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if (caption === 'Hazardous Weather') {
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StatusColor = '#ff0000';
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}
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context.drawImage(BackGroundImage, 440, OffsetY - 20, 75, 25, 440, OffsetY - 20, 75, 25);
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break;
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case LoadStatuses.Failed:
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StatusText = 'Failed';
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StatusColor = '#ff0000';
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break;
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case LoadStatuses.NoData:
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StatusText = 'No Data';
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StatusColor = '#C0C0C0';
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DrawBox(context, 'rgb(33, 40, 90)', 475, OffsetY - 15, 75, 15);
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break;
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default:
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}
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DrawText(context, 'Star4000 Extended', '19pt', StatusColor, 565, OffsetY, StatusText, 2, 'end');
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OffsetY += 29;
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};
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@ -1217,26 +1155,6 @@ const Progress = function (e) {
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};
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this.GetTotalPercentage = function() {
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let Percentage = 0;
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let IncreaseAmount = 10;
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if (this.CurrentConditions !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.WordedForecast !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.FourDayForecast !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.TravelForecast !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.NearbyConditions !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.CurrentRegionalMap !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.TomorrowsRegionalMap !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.Almanac !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.DopplerRadar !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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if (this.Hazards !== LoadStatuses.Loading) Percentage += IncreaseAmount;
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return Percentage;
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};
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let BackGroundImage;
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this.DrawProgress = async () => {
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const DontLoadGifs = _DontLoadGifs;
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