14 lines
443 B
C
14 lines
443 B
C
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#pragma once
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#define STARFIELD_CLASS _T("Starfield")
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// Initializes the Starfield control. This is required before creating
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// a Starfield control using STARFIELD_CLASS.
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void InitStarfieldControl(HINSTANCE);
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// Removes the Starfield control class.
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void DeinitStarfieldControl(HINSTANCE);
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// Defined by InitStarFieldControl. Send this message to define the
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// rough framerate the control tries to render at.
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UINT WMU_FRAMERATE;
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